#include <Select_Reactor_Base.h>
Inheritance diagram for ACE_Select_Reactor_Notify:


| Public Member Functions | |
| ACE_Select_Reactor_Notify (void) | |
| Constructor. | |
| virtual | ~ACE_Select_Reactor_Notify (void) | 
| Destructor. | |
| virtual int | open (ACE_Reactor_Impl *, ACE_Timer_Queue *=0, int disable_notify_pipe=ACE_DISABLE_NOTIFY_PIPE_DEFAULT) | 
| Initialize. | |
| virtual int | close (void) | 
| Destroy. | |
| virtual int | notify (ACE_Event_Handler *=0, ACE_Reactor_Mask=ACE_Event_Handler::EXCEPT_MASK, ACE_Time_Value *timeout=0) | 
| virtual int | dispatch_notifications (int &number_of_active_handles, ACE_Handle_Set &rd_mask) | 
| virtual ACE_HANDLE | notify_handle (void) | 
| virtual int | dispatch_notify (ACE_Notification_Buffer &buffer) | 
| virtual int | read_notify_pipe (ACE_HANDLE handle, ACE_Notification_Buffer &buffer) | 
| virtual int | is_dispatchable (ACE_Notification_Buffer &buffer) | 
| Verify whether the buffer has dispatchable info or not. | |
| virtual int | handle_input (ACE_HANDLE handle) | 
| virtual void | max_notify_iterations (int) | 
| virtual int | max_notify_iterations (void) | 
| virtual int | purge_pending_notifications (ACE_Event_Handler *sh, ACE_Reactor_Mask mask=ACE_Event_Handler::ALL_EVENTS_MASK) | 
| virtual void | dump (void) const | 
| Dump the state of an object. | |
| Public Attributes | |
| ACE_ALLOC_HOOK_DECLARE | |
| Declare the dynamic allocation hooks. | |
| Protected Attributes | |
| ACE_Select_Reactor_Impl * | select_reactor_ | 
| ACE_Pipe | notification_pipe_ | 
| int | max_notify_iterations_ | 
This implementation is necessary for cases where the ACE_Select_Reactor is run in a multi-threaded program. In this case, we need to be able to unblock select or poll when updates occur other than in the main ACE_Select_Reactor thread. To do this, we signal an auto-reset event the ACE_Select_Reactor is listening on. If an ACE_Event_Handler and ACE_Select_Reactor_Mask is passed to notify, the appropriate handle_* method is dispatched in the context of the ACE_Select_Reactor thread. 
Definition at line 134 of file Select_Reactor_Base.h.
| 
 | 
| Constructor. 
 Definition at line 525 of file Select_Reactor_Base.cpp. 
 00526 : max_notify_iterations_ (-1) 00527 { 00528 } | 
| 
 | 
| Destructor. 
 Definition at line 530 of file Select_Reactor_Base.cpp. 
 00531 {
00532 }
 | 
| 
 | 
| Destroy. 
 Implements ACE_Reactor_Notify. Definition at line 637 of file Select_Reactor_Base.cpp. References ACE_TRACE, ACE_Pipe::close(), ACE_Notification_Buffer::eh_, notification_pipe_, ACE_Pipe::read_handle(), read_notify_pipe(), and ACE_Event_Handler::remove_reference(). 
 00638 {
00639   ACE_TRACE ("ACE_Select_Reactor_Notify::close");
00640 
00641 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
00642   notification_queue_.reset();
00643 #else
00644   if (this->notification_pipe_.read_handle() != ACE_INVALID_HANDLE)
00645     {
00646       // Please see Bug 2820, if we just close the pipe then we break
00647       // the reference counting rules.  Basically, all the event
00648       // handlers "stored" in the pipe had their reference counts
00649       // increased.  We need to decrease them before closing the
00650       // pipe....
00651       ACE_Notification_Buffer b;
00652       for (int r = read_notify_pipe(notification_pipe_.read_handle(), b);
00653            r > 0;
00654            r = read_notify_pipe(notification_pipe_.read_handle(), b))
00655         {
00656           if (b.eh_ == 0) continue;
00657           b.eh_->remove_reference();
00658         }
00659     }
00660 #endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
00661 
00662   return this->notification_pipe_.close ();
00663 }
 | 
| 
 | ||||||||||||
| Handles pending threads (if any) that are waiting to unblock the ACE_Select_Reactor. Implements ACE_Reactor_Notify. Definition at line 719 of file Select_Reactor_Base.cpp. References ACE_TRACE, ACE_Handle_Set::clr_bit(), handle_input(), ACE_Handle_Set::is_set(), notification_pipe_, and ACE_Pipe::read_handle(). 
 00721 {
00722   ACE_TRACE ("ACE_Select_Reactor_Notify::dispatch_notifications");
00723 
00724   ACE_HANDLE const read_handle =
00725     this->notification_pipe_.read_handle ();
00726 
00727   if (read_handle != ACE_INVALID_HANDLE
00728       && rd_mask.is_set (read_handle))
00729     {
00730       --number_of_active_handles;
00731       rd_mask.clr_bit (read_handle);
00732       return this->handle_input (read_handle);
00733     }
00734   else
00735     return 0;
00736 }
 | 
| 
 | 
| 
Handle one of the notify call on the  Implements ACE_Reactor_Notify. Definition at line 773 of file Select_Reactor_Base.cpp. References ACE_ERROR, ACE_TEXT, ACE_Notification_Buffer::eh_, ACE_Event_Handler::handle_close(), ACE_Event_Handler::handle_exception(), ACE_Event_Handler::handle_group_qos(), ACE_Event_Handler::handle_input(), ACE_Event_Handler::handle_output(), ACE_Event_Handler::handle_qos(), LM_ERROR, ACE_Notification_Buffer::mask_, ACE_Event_Handler::reference_counting_policy(), ACE_Event_Handler::remove_reference(), and ACE::send(). Referenced by handle_input(). 
 00774 {
00775   int result = 0;
00776 
00777 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
00778   // Dispatch one message from the notify queue, and put another in
00779   // the pipe if one is available.  Remember, the idea is to keep
00780   // exactly one message in the pipe at a time.
00781 
00782   bool more_messages_queued = false;
00783   ACE_Notification_Buffer next;
00784 
00785   result = notification_queue_.pop_next_notification(buffer, 
00786                                                      more_messages_queued, 
00787                                                      next);
00788 
00789   if (result == 0)
00790     {
00791       return 0;
00792     }
00793 
00794   if (result == -1)
00795     {
00796       return -1;
00797     }
00798 
00799   if(more_messages_queued)
00800     {
00801       (void) ACE::send(this->notification_pipe_.write_handle(),
00802             (char *)&next, sizeof(ACE_Notification_Buffer));
00803     }
00804 #endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
00805 
00806   // If eh == 0 then another thread is unblocking the
00807   // <ACE_Select_Reactor> to update the <ACE_Select_Reactor>'s
00808   // internal structures.  Otherwise, we need to dispatch the
00809   // appropriate handle_* method on the <ACE_Event_Handler> pointer
00810   // we've been passed.
00811   if (buffer.eh_ != 0)
00812     {
00813       ACE_Event_Handler *event_handler =
00814         buffer.eh_;
00815 
00816       bool const requires_reference_counting =
00817         event_handler->reference_counting_policy ().value () ==
00818         ACE_Event_Handler::Reference_Counting_Policy::ENABLED;
00819 
00820       switch (buffer.mask_)
00821         {
00822         case ACE_Event_Handler::READ_MASK:
00823         case ACE_Event_Handler::ACCEPT_MASK:
00824           result = event_handler->handle_input (ACE_INVALID_HANDLE);
00825           break;
00826         case ACE_Event_Handler::WRITE_MASK:
00827           result = event_handler->handle_output (ACE_INVALID_HANDLE);
00828           break;
00829         case ACE_Event_Handler::EXCEPT_MASK:
00830           result = event_handler->handle_exception (ACE_INVALID_HANDLE);
00831           break;
00832         case ACE_Event_Handler::QOS_MASK:
00833           result = event_handler->handle_qos (ACE_INVALID_HANDLE);
00834           break;
00835         case ACE_Event_Handler::GROUP_QOS_MASK:
00836           result = event_handler->handle_group_qos (ACE_INVALID_HANDLE);
00837           break;
00838         default:
00839           // Should we bail out if we get an invalid mask?
00840           ACE_ERROR ((LM_ERROR,
00841                       ACE_TEXT ("invalid mask = %d\n"),
00842                       buffer.mask_));
00843         }
00844 
00845       if (result == -1)
00846         event_handler->handle_close (ACE_INVALID_HANDLE,
00847                                      ACE_Event_Handler::EXCEPT_MASK);
00848 
00849       if (requires_reference_counting)
00850         {
00851           event_handler->remove_reference ();
00852         }
00853     }
00854 
00855   return 1;
00856 }
 | 
| 
 | 
| Dump the state of an object. 
 Implements ACE_Reactor_Notify. Definition at line 574 of file Select_Reactor_Base.cpp. References ACE_BEGIN_DUMP, ACE_DEBUG, ACE_END_DUMP, ACE_TEXT, ACE_TRACE, ACE_Pipe::dump(), LM_DEBUG, and notification_pipe_. 
 00575 {
00576 #if defined (ACE_HAS_DUMP)
00577   ACE_TRACE ("ACE_Select_Reactor_Notify::dump");
00578 
00579   ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
00580   ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("select_reactor_ = %x"), this->select_reactor_));
00581   this->notification_pipe_.dump ();
00582   ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
00583 #endif /* ACE_HAS_DUMP */
00584 }
 | 
| 
 | 
| Called back by the ACE_Select_Reactor when a thread wants to unblock us. Reimplemented from ACE_Event_Handler. Definition at line 896 of file Select_Reactor_Base.cpp. References ACE_TRACE, dispatch_notify(), max_notify_iterations_, read_notify_pipe(), and ACE_Select_Reactor_Impl::renew(). Referenced by dispatch_notifications(). 
 00897 {
00898   ACE_TRACE ("ACE_Select_Reactor_Notify::handle_input");
00899   // Precondition: this->select_reactor_.token_.current_owner () ==
00900   // ACE_Thread::self ();
00901 
00902   int number_dispatched = 0;
00903   int result = 0;
00904   ACE_Notification_Buffer buffer;
00905 
00906   while ((result = this->read_notify_pipe (handle, buffer)) > 0)
00907     {
00908       // Dispatch the buffer
00909       // NOTE: We count only if we made any dispatches ie. upcalls.
00910       if (this->dispatch_notify (buffer) > 0)
00911         ++number_dispatched;
00912 
00913       // Bail out if we've reached the <notify_threshold_>.  Note that
00914       // by default <notify_threshold_> is -1, so we'll loop until all
00915       // the notifications in the pipe have been dispatched.
00916       if (number_dispatched == this->max_notify_iterations_)
00917         break;
00918     }
00919 
00920   // Reassign number_dispatched to -1 if things have gone seriously
00921   // wrong.
00922   if (result < 0)
00923     number_dispatched = -1;
00924 
00925   // Enqueue ourselves into the list of waiting threads.  When we
00926   // reacquire the token we'll be off and running again with ownership
00927   // of the token.  The postcondition of this call is that
00928   // <select_reactor_.token_.current_owner> == <ACE_Thread::self>.
00929   this->select_reactor_->renew ();
00930   return number_dispatched;
00931 }
 | 
| 
 | 
| Verify whether the buffer has dispatchable info or not. 
 Implements ACE_Reactor_Notify. Definition at line 749 of file Select_Reactor_Base.cpp. References ACE_Notification_Buffer::eh_. 
 00750 {
00751 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
00752   ACE_UNUSED_ARG(buffer);
00753   return 1;
00754 #else
00755   // If eh == 0 then another thread is unblocking the
00756   // <ACE_Select_Reactor> to update the <ACE_Select_Reactor>'s
00757   // internal structures.  Otherwise, we need to dispatch the
00758   // appropriate handle_* method on the <ACE_Event_Handler>
00759   // pointer we've been passed.
00760   if (buffer.eh_ != 0)
00761     {
00762       return 1;
00763     }
00764   else
00765     {
00766       // has no dispatchable buffer
00767       return 0;
00768     }
00769 #endif /*ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
00770 }
 | 
| 
 | 
| Get the maximum number of times that the <ACE_Select_Reactor_Notify::handle_input> method will iterate and dispatch the that are passed in via the notify pipe before breaking out of its loop. Implements ACE_Reactor_Notify. Definition at line 545 of file Select_Reactor_Base.cpp. References max_notify_iterations_. 
 00546 {
00547   return this->max_notify_iterations_;
00548 }
 | 
| 
 | 
| Set the maximum number of times that the <ACE_Select_Reactor_Notify::handle_input> method will iterate and dispatch the that are passed in via the notify pipe before breaking out of its loop. By default, this is set to -1, which means "iterate until the pipe is empty." Setting this to a value like "1 or 2" will increase "fairness" (and thus prevent starvation) at the expense of slightly higher dispatching overhead. Implements ACE_Reactor_Notify. Definition at line 535 of file Select_Reactor_Base.cpp. References max_notify_iterations_. 
 00536 {
00537   // Must always be > 0 or < 0 to optimize the loop exit condition.
00538   if (iterations == 0)
00539     iterations = 1;
00540 
00541   this->max_notify_iterations_ = iterations;
00542 }
 | 
| 
 | ||||||||||||||||
| 
Called by a thread when it wants to unblock the ACE_Select_Reactor. This wakeups the ACE_Select_Reactor if currently blocked in  Implements ACE_Reactor_Notify. Definition at line 666 of file Select_Reactor_Base.cpp. References ACE_Reactor_Mask, ACE_TRACE, ACE_Event_Handler::add_reference(), ACE_Event_Handler_var::release(), ACE::send(), and ssize_t. 
 00669 {
00670   ACE_TRACE ("ACE_Select_Reactor_Notify::notify");
00671 
00672   // Just consider this method a "no-op" if there's no
00673   // <ACE_Select_Reactor> configured.
00674   if (this->select_reactor_ == 0)
00675     return 0;
00676 
00677   ACE_Event_Handler_var safe_handler (event_handler);
00678 
00679   if (event_handler)
00680     event_handler->add_reference ();
00681 
00682   ACE_Notification_Buffer buffer (event_handler, mask);
00683 
00684 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
00685   int notification_required =
00686     notification_queue_.push_new_notification(buffer);
00687 
00688   if (notification_required == -1)
00689   {
00690     return -1;
00691   }
00692 
00693   if (notification_required == 0)
00694   {
00695     // No failures, the handler is now owned by the notification queue
00696     safe_handler.release ();
00697 
00698     return 0;
00699   }
00700 #endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
00701 
00702   ssize_t const n = ACE::send (this->notification_pipe_.write_handle (),
00703                                (char *) &buffer,
00704                                sizeof buffer,
00705                                timeout);
00706   if (n == -1)
00707     return -1;
00708 
00709   // No failures.
00710   safe_handler.release ();
00711 
00712   return 0;
00713 }
 | 
| 
 | 
| Returns the ACE_HANDLE of the notify pipe on which the reactor is listening for notifications so that other threads can unblock the Select_Reactor Implements ACE_Reactor_Notify. Definition at line 740 of file Select_Reactor_Base.cpp. References ACE_TRACE, notification_pipe_, and ACE_Pipe::read_handle(). 
 00741 {
00742   ACE_TRACE ("ACE_Select_Reactor_Notify::notify_handle");
00743 
00744   return this->notification_pipe_.read_handle ();
00745 }
 | 
| 
 | ||||||||||||||||
| Initialize. 
 Implements ACE_Reactor_Notify. Definition at line 587 of file Select_Reactor_Base.cpp. References ACE_NONBLOCK, ACE_Timer_Queue, ACE_TRACE, ACE_OS::fcntl(), notification_pipe_, ACE_Pipe::open(), ACE_Pipe::read_handle(), ACE_Reactor_Impl::register_handler(), and ACE::set_flags(). 
 00590 {
00591   ACE_TRACE ("ACE_Select_Reactor_Notify::open");
00592 
00593   if (disable_notify_pipe == 0)
00594     {
00595       this->select_reactor_ =
00596         dynamic_cast<ACE_Select_Reactor_Impl *> (r);
00597 
00598       if (select_reactor_ == 0)
00599         {
00600           errno = EINVAL;
00601           return -1;
00602         }
00603 
00604       if (this->notification_pipe_.open () == -1)
00605         return -1;
00606 #if defined (F_SETFD)
00607       ACE_OS::fcntl (this->notification_pipe_.read_handle (), F_SETFD, 1);
00608       ACE_OS::fcntl (this->notification_pipe_.write_handle (), F_SETFD, 1);
00609 #endif /* F_SETFD */
00610 
00611 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
00612       if (notification_queue_.open() == -1)
00613         {
00614           return -1;
00615         }
00616 #endif /* ACE_HAS_REACTOR_NOTIFICATION_QUEUE */
00617 
00618       // There seems to be a Win32 bug with this...  Set this into
00619       // non-blocking mode.
00620       if (ACE::set_flags (this->notification_pipe_.read_handle (),
00621                           ACE_NONBLOCK) == -1)
00622         return -1;
00623       else
00624         return this->select_reactor_->register_handler
00625           (this->notification_pipe_.read_handle (),
00626            this,
00627            ACE_Event_Handler::READ_MASK);
00628     }
00629   else
00630     {
00631       this->select_reactor_ = 0;
00632       return 0;
00633     }
00634 }
 | 
| 
 | ||||||||||||
| Purge any notifications pending in this reactor for the specified ACE_Event_Handler object. If eh == 0, all notifications for all handlers are removed (but not any notifications posted just to wake up the reactor itself). Returns the number of notifications purged. Returns -1 on error. Implements ACE_Reactor_Notify. Definition at line 557 of file Select_Reactor_Base.cpp. References ACE_NOTSUP_RETURN, ACE_Reactor_Mask, and ACE_TRACE. 
 00559 {
00560   ACE_TRACE ("ACE_Select_Reactor_Notify::purge_pending_notifications");
00561 
00562 #if defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE)
00563 
00564   return notification_queue_.purge_pending_notifications(eh, mask);
00565 
00566 #else /* defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) */
00567   ACE_UNUSED_ARG (eh);
00568   ACE_UNUSED_ARG (mask);
00569   ACE_NOTSUP_RETURN (-1);
00570 #endif  /* defined (ACE_HAS_REACTOR_NOTIFICATION_QUEUE) */
00571 }
 | 
| 
 | ||||||||||||
| Read one of the notify call on the handle into the buffer. This could be because of a thread trying to unblock the Implements ACE_Reactor_Notify. Definition at line 859 of file Select_Reactor_Base.cpp. References ACE_TRACE, EWOULDBLOCK, ACE::recv(), and ssize_t. Referenced by close(), and handle_input(). 
 00861 {
00862   ACE_TRACE ("ACE_Select_Reactor_Notify::read_notify_pipe");
00863 
00864   ssize_t const n = ACE::recv (handle, (char *) &buffer, sizeof buffer);
00865 
00866   if (n > 0)
00867     {
00868       // Check to see if we've got a short read.
00869       if (n != sizeof buffer)
00870         {
00871           ssize_t const remainder = sizeof buffer - n;
00872 
00873           // If so, try to recover by reading the remainder.  If this
00874           // doesn't work we're in big trouble since the input stream
00875           // won't be aligned correctly.  I'm not sure quite what to
00876           // do at this point.  It's probably best just to return -1.
00877           if (ACE::recv (handle,
00878                          ((char *) &buffer) + n,
00879                          remainder) != remainder)
00880             return -1;
00881         }
00882 
00883 
00884       return 1;
00885     }
00886 
00887   // Return -1 if things have gone seriously  wrong.
00888   if (n <= 0 && (errno != EWOULDBLOCK && errno != EAGAIN))
00889     return -1;
00890 
00891   return 0;
00892 }
 | 
| 
 | 
| Declare the dynamic allocation hooks. 
 Definition at line 229 of file Select_Reactor_Base.h. | 
| 
 | 
| Keeps track of the maximum number of times that the <ACE_Select_Reactor_Notify::handle_input> method will iterate and dispatch the that are passed in via the notify pipe before breaking out of its loop. By default, this is set to -1, which means "iterate until the pipe is empty." Definition at line 253 of file Select_Reactor_Base.h. Referenced by handle_input(), and max_notify_iterations(). | 
| 
 | 
| Contains the ACE_HANDLE the ACE_Select_Reactor is listening on, as well as the ACE_HANDLE that threads wanting the attention of the ACE_Select_Reactor will write to. Definition at line 244 of file Select_Reactor_Base.h. Referenced by close(), dispatch_notifications(), dump(), notify_handle(), and open(). | 
| 
 | 
| Keep a back pointer to the ACE_Select_Reactor. If this value if NULL then the ACE_Select_Reactor has been initialized with . Definition at line 237 of file Select_Reactor_Base.h. | 
 1.3.6
 
1.3.6