#include "ace/os_include/os_signal.h"
#include "ace/Atomic_Op.h"
#include "ace/Synch_Traits.h"
#include "ace/Event_Handler.inl"
Include dependency graph for Event_Handler.h:
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Go to the source code of this file.
Classes | |
class | ACE_Event_Handler |
Provides an abstract interface for handling various types of I/O, timer, and signal events. More... | |
class | ACE_Event_Handler::Policy |
Base class for all handler policies. More... | |
class | ACE_Event_Handler::Reference_Counting_Policy |
This policy dictates the reference counting requirements for the handler. More... | |
class | ACE_Event_Handler_var |
Auto pointer like class for Event Handlers. More... | |
class | ACE_Notification_Buffer |
Simple wrapper for passing <ACE_Event_Handler *>s and ACE_Reactor_Masks between threads. More... | |
Typedefs | |
typedef unsigned long | ACE_Reactor_Mask |
Variables | |
ACE_BEGIN_VERSIONED_NAMESPACE_DECL class | ACE_Message_Block |
Definition in file Event_Handler.h.
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Decrease the reference count, but don't delete the object. Returns 0 if the object should be removed. If is equal to the locking strategy then we assume that the lock is beign held by the current thread; this is used to release all the data blocks in a chain while holding a single lock. Definition at line 30 of file Event_Handler.h. |