#include <Leader_Follower.h>
Collaboration diagram for TAO_Leader_Follower:

Public Member Functions | |
| TAO_Leader_Follower (TAO_ORB_Core *orb_core, TAO_New_Leader_Generator *new_leader_generator=0) | |
| Constructor. | |
| ~TAO_Leader_Follower (void) | |
| Destructor. | |
| int | set_event_loop_thread (ACE_Time_Value *max_wait_time) |
| void | reset_event_loop_thread (void) |
| void | set_upcall_thread (void) |
| int | leader_available (void) const |
| Is there any thread running as a leader? | |
| void | set_client_thread (void) |
| A server thread is making a request. | |
| void | reset_client_thread (void) |
| A server thread has finished is making a request. | |
| int | wait_for_event (TAO_LF_Event *event, TAO_Transport *transport, ACE_Time_Value *max_wait_time) |
| Wait on the Leader/Followers loop until one event happens. | |
| void | set_client_leader_thread (void) |
| void | reset_client_leader_thread (void) |
| void | set_client_leader_thread (ACE_thread_t thread_ID) |
| int | is_client_leader_thread (void) const |
| checks if we are a leader thread | |
| int | elect_new_leader (void) |
| TAO_SYNCH_MUTEX & | lock (void) |
| Get a reference to the underlying mutex. | |
| ACE_Reverse_Lock< TAO_SYNCH_MUTEX > & | reverse_lock (void) |
| int | has_clients (void) const |
| Check if there are any client threads running. | |
| ACE_Reactor * | reactor (void) |
| Accesor to the reactor. | |
| void | no_leaders_available (void) |
| Called when we are out of leaders. | |
Follower creation/destructions | |
The Leader/Followers set acts as a factory for the Follower objects. Followers are used to represent a thread blocked waiting in the Follower set. The Leader/Followers abstraction keeps a list of the waiting followers, so it can wake up one when the leader thread stops handling events. For performance reasons the Leader/Followers set uses a pool (or free-list) to keep Follower objects unattached to any thread. It could be tempting to use TSS to keep such followers, after all a thread can only need one such Follower object, however, that does not work with multiple Leader/Followers sets, consult this bug report for more details: | |
| TAO_LF_Follower * | allocate_follower (void) |
| Allocate a new follower to the caller. | |
| void | release_follower (TAO_LF_Follower *) |
| The caller has finished using a follower. | |
Follower Set Operations | |
| void | add_follower (TAO_LF_Follower *follower) |
| Add a new follower to the set. | |
| void | remove_follower (TAO_LF_Follower *follower) |
| Removes a follower from the leader-follower set. | |
| int | follower_available (void) const |
| Checks if there are any followers available. | |
Private Types | |
| typedef ACE_Intrusive_List< TAO_LF_Follower > | Follower_Set |
| Implement the Leader/Followers set using an intrusive list. | |
Private Member Functions | |
| TAO_ORB_Core_TSS_Resources * | get_tss_resources (void) const |
| Shortcut to obtain the TSS resources of the orb core. | |
| int | wait_for_client_leader_to_complete (ACE_Time_Value *max_wait_time) |
| Wait for the client leader to complete. | |
| void | reset_event_loop_thread_i (TAO_ORB_Core_TSS_Resources *tss) |
Follower Set Operations | |
| int | elect_new_leader_i (void) |
Private Attributes | |
| TAO_ORB_Core * | orb_core_ |
| The orb core. | |
| TAO_SYNCH_MUTEX | lock_ |
| To synchronize access to the members. | |
| ACE_Reverse_Lock< TAO_SYNCH_MUTEX > | reverse_lock_ |
| do protect the access to the following three members | |
| Follower_Set | follower_set_ |
| Follower_Set | follower_free_list_ |
| Use a free list to allocate and release Follower objects. | |
| int | leaders_ |
| int | clients_ |
| ACE_Reactor * | reactor_ |
| The reactor. | |
| int | client_thread_is_leader_ |
| Is a client thread the current leader? | |
| int | event_loop_threads_waiting_ |
| Are server threads waiting for the client leader to complete? | |
| TAO_SYNCH_CONDITION | event_loop_threads_condition_ |
| TAO_New_Leader_Generator * | new_leader_generator_ |
TAO_Leader_Follower
Definition at line 49 of file Leader_Follower.h.
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Implement the Leader/Followers set using an intrusive list.
Definition at line 227 of file Leader_Follower.h. |
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Constructor.
Definition at line 13 of file Leader_Follower.i.
00015 : orb_core_ (orb_core), 00016 reverse_lock_ (lock_), 00017 leaders_ (0), 00018 clients_ (0), 00019 reactor_ (0), 00020 client_thread_is_leader_ (0), 00021 event_loop_threads_waiting_ (0), 00022 event_loop_threads_condition_ (lock_), 00023 new_leader_generator_ (new_leader_generator) 00024 { 00025 } |
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Destructor.
Definition at line 27 of file Leader_Follower.cpp. References ACE_Intrusive_List< T >::empty(), follower_free_list_, TAO_ORB_Core::gui_resource_factory(), ACE_Intrusive_List< T >::pop_front(), TAO_Resource_Factory::reclaim_reactor(), TAO::GUIResource_Factory::reclaim_reactor(), and TAO_ORB_Core::resource_factory().
00028 {
00029 while (!this->follower_free_list_.empty ())
00030 {
00031 TAO_LF_Follower *follower =
00032 this->follower_free_list_.pop_front ();
00033 delete follower;
00034 }
00035 // Hand the reactor back to the resource factory.
00036 // use GUI reactor factory if available
00037 if ( this->orb_core_->gui_resource_factory () )
00038 this->orb_core_->gui_resource_factory ()->reclaim_reactor (this->reactor_);
00039 else
00040 this->orb_core_->resource_factory ()->reclaim_reactor (this->reactor_);
00041
00042 this->reactor_ = 0;
00043 }
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Add a new follower to the set.
Definition at line 176 of file Leader_Follower.i. References follower_set_, and ACE_Intrusive_List< T >::push_back(). Referenced by TAO_LF_Follower_Auto_Adder::TAO_LF_Follower_Auto_Adder().
00177 {
00178 this->follower_set_.push_back (follower);
00179 }
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Allocate a new follower to the caller.
Definition at line 46 of file Leader_Follower.cpp. References ACE_Intrusive_List< T >::empty(), follower_free_list_, ACE_Intrusive_List< T >::pop_front(), and TAO_LF_Follower.
00047 {
00048 if (!this->follower_free_list_.empty ())
00049 return this->follower_free_list_.pop_front ();
00050
00051 return new TAO_LF_Follower (*this);
00052 }
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A leader thread is relinquishing its role, unless there are more leader threads running pick up a follower (if there is any) to play the leader role. Definition at line 47 of file Leader_Follower.i. References elect_new_leader_i(), event_loop_threads_condition_, event_loop_threads_waiting_, follower_available(), leaders_, and no_leaders_available(). Referenced by TAO_LF_Strategy_Complete::reset_event_loop_thread(), set_upcall_thread(), and wait_for_event().
00048 {
00049 if (this->leaders_ == 0)
00050 {
00051 if (this->event_loop_threads_waiting_)
00052 {
00053 return this->event_loop_threads_condition_.broadcast ();
00054 }
00055 else if (this->follower_available ())
00056 {
00057 return this->elect_new_leader_i ();
00058 }
00059 else
00060 {
00061 this->no_leaders_available ();
00062 }
00063 }
00064 return 0;
00065 }
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This is a helper routine for elect_new_leader(), after verifying that all the pre-conditions are satisfied the Follower set is changed and the promoted Follower is signaled. Definition at line 61 of file Leader_Follower.cpp. References ACE_DEBUG, follower_set_, ACE_Intrusive_List< T >::head(), LM_DEBUG, and TAO_LF_Follower::signal(). Referenced by elect_new_leader().
00062 {
00063 TAO_LF_Follower* const follower =
00064 this->follower_set_.head ();
00065
00066 #if defined (TAO_DEBUG_LEADER_FOLLOWER)
00067 ACE_DEBUG ((LM_DEBUG,
00068 "TAO (%P|%t) LF::elect_new_leader_i - "
00069 "follower is %x\n",
00070 follower));
00071 #endif /* TAO_DEBUG_LEADER_FOLLOWER */
00072
00073 return follower->signal ();
00074 }
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Checks if there are any followers available.
Definition at line 34 of file Leader_Follower.i. References ACE_Intrusive_List< T >::empty(), and follower_set_. Referenced by elect_new_leader().
00035 {
00036 return !this->follower_set_.empty ();
00037 }
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Shortcut to obtain the TSS resources of the orb core.
Definition at line 28 of file Leader_Follower.i. References TAO_ORB_Core::get_tss_resources(). Referenced by is_client_leader_thread(), reset_client_leader_thread(), reset_client_thread(), reset_event_loop_thread(), set_client_leader_thread(), set_client_thread(), set_event_loop_thread(), and set_upcall_thread().
00029 {
00030 return this->orb_core_->get_tss_resources ();
00031 }
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Check if there are any client threads running.
Definition at line 194 of file Leader_Follower.i. References clients_. Referenced by TAO_Thread_Lane_Resources::shutdown_reactor().
00195 {
00196 return this->clients_;
00197 }
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checks if we are a leader thread
Definition at line 169 of file Leader_Follower.i. References TAO_ORB_Core_TSS_Resources::client_leader_thread_, and get_tss_resources().
00170 {
00171 TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
00172 return tss->client_leader_thread_ != 0;
00173 }
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Is there any thread running as a leader?
Definition at line 145 of file Leader_Follower.i. References leaders_. Referenced by wait_for_event().
00146 {
00147 return this->leaders_ != 0;
00148 }
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Get a reference to the underlying mutex.
Definition at line 125 of file Leader_Follower.i. Referenced by TAO_LF_Strategy_Complete::reset_event_loop_thread(), TAO_LF_Strategy_Complete::set_event_loop_thread(), TAO_Thread_Lane_Resources::shutdown_reactor(), and TAO_LF_Event::state_changed().
00126 {
00127 return this->lock_;
00128 }
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Called when we are out of leaders.
Definition at line 40 of file Leader_Follower.i. References new_leader_generator_, and TAO_New_Leader_Generator::no_leaders_available(). Referenced by elect_new_leader().
00041 {
00042 if (this->new_leader_generator_)
00043 this->new_leader_generator_->no_leaders_available ();
00044 }
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Accesor to the reactor.
Definition at line 123 of file Leader_Follower.cpp. References ACE_GUARD_RETURN, TAO_Resource_Factory::get_reactor(), TAO::GUIResource_Factory::get_reactor(), TAO_ORB_Core::gui_resource_factory(), TAO_ORB_Core::resource_factory(), and TAO_SYNCH_MUTEX. Referenced by TAO_ORB_Core::reactor(), and TAO_Thread_Lane_Resources::shutdown_reactor().
00124 {
00125 if (this->reactor_ == 0)
00126 {
00127 ACE_GUARD_RETURN (TAO_SYNCH_MUTEX, ace_mon, this->lock (), 0);
00128 if (this->reactor_ == 0)
00129 {
00130 // use GUI reactor factory if available
00131 if ( this->orb_core_->gui_resource_factory () )
00132 this->reactor_ =
00133 this->orb_core_->gui_resource_factory ()->get_reactor ();
00134 else
00135 this->reactor_ =
00136 this->orb_core_->resource_factory ()->get_reactor ();
00137 }
00138 }
00139 return this->reactor_;
00140 }
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The caller has finished using a follower.
Definition at line 55 of file Leader_Follower.cpp. References follower_free_list_, and ACE_Intrusive_List< T >::push_front(). Referenced by TAO_LF_Follower_Auto_Ptr::~TAO_LF_Follower_Auto_Ptr().
00056 {
00057 this->follower_free_list_.push_front (follower);
00058 }
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Removes a follower from the leader-follower set.
Definition at line 182 of file Leader_Follower.i. References follower_set_, and ACE_Intrusive_List< T >::remove(). Referenced by TAO_LF_Follower::signal(), and TAO_LF_Follower_Auto_Adder::~TAO_LF_Follower_Auto_Adder().
00183 {
00184 this->follower_set_.remove (follower);
00185 }
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The current thread is no longer the leader thread in the client side leader-follower set. Definition at line 160 of file Leader_Follower.i. References TAO_ORB_Core_TSS_Resources::client_leader_thread_, client_thread_is_leader_, get_tss_resources(), and leaders_. Referenced by TAO_LF_Client_Leader_Thread_Helper::~TAO_LF_Client_Leader_Thread_Helper().
00161 {
00162 TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
00163 --tss->client_leader_thread_;
00164 --this->leaders_;
00165 --this->client_thread_is_leader_;
00166 }
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A server thread has finished is making a request.
Definition at line 167 of file Leader_Follower.cpp. References TAO_ORB_Core_TSS_Resources::client_leader_thread_, clients_, ACE_Reactor::end_reactor_event_loop(), TAO_ORB_Core_TSS_Resources::event_loop_thread_, get_tss_resources(), TAO_ORB_Core::has_shutdown(), leaders_, and TAO_ORB_Core::reactor(). Referenced by TAO_LF_Client_Thread_Helper::~TAO_LF_Client_Thread_Helper().
00168 {
00169 // If we were a leader thread or an event loop thread, take back
00170 // leadership.
00171 TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
00172 if (tss->event_loop_thread_ ||
00173 tss->client_leader_thread_)
00174 {
00175 ++this->leaders_;
00176 }
00177
00178 --this->clients_;
00179 if (this->clients_ == 0 &&
00180 this->orb_core_->has_shutdown ())
00181 {
00182 // The ORB has shutdown and we are the last client thread, we
00183 // must stop the reactor to ensure that any server threads go
00184 // away.
00185 this->orb_core_->reactor ()->end_reactor_event_loop ();
00186 }
00187 }
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The current thread is not a server thread anymore, reset any flags and counters. Definition at line 117 of file Leader_Follower.i. References TAO_ORB_Core_TSS_Resources::event_loop_thread_, get_tss_resources(), and reset_event_loop_thread_i(). Referenced by TAO_LF_Strategy_Complete::reset_event_loop_thread().
00118 {
00119 TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
00120 if (tss->event_loop_thread_ > 0)
00121 this->reset_event_loop_thread_i (tss);
00122 }
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Implement the reset_event_loop_thread() method, once the TSS resources have been acquired. Also used in the set_upcall_thread. Definition at line 101 of file Leader_Follower.i. References TAO_ORB_Core_TSS_Resources::client_leader_thread_, TAO_ORB_Core_TSS_Resources::event_loop_thread_, and leaders_. Referenced by reset_event_loop_thread(), and set_upcall_thread().
00102 {
00103 // Always decrement <event_loop_thread_>. If <event_loop_thread_>
00104 // reaches 0 and we are not a client leader, we are done with our
00105 // duties of running the event loop. Therefore, decrement the
00106 // leaders. Otherwise, we just got done with a nested call to the
00107 // event loop or a call to the event loop when we were the client
00108 // leader.
00109 --tss->event_loop_thread_;
00110
00111 if (tss->event_loop_thread_ == 0 &&
00112 tss->client_leader_thread_ == 0)
00113 --this->leaders_;
00114 }
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The Leader/Followers set mutex must be release during some long running operations. This helper class simplifies the process of releasing and reacquiring said mutex. Definition at line 188 of file Leader_Follower.i.
00189 {
00190 return this->reverse_lock_;
00191 }
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sets the thread ID of the leader thread in the leader-follower model |
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The current thread has become the leader thread in the client side leader-follower set. Definition at line 151 of file Leader_Follower.i. References TAO_ORB_Core_TSS_Resources::client_leader_thread_, client_thread_is_leader_, get_tss_resources(), and leaders_. Referenced by TAO_LF_Client_Leader_Thread_Helper::TAO_LF_Client_Leader_Thread_Helper().
00152 {
00153 TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
00154 ++this->leaders_;
00155 ++this->client_thread_is_leader_;
00156 ++tss->client_leader_thread_;
00157 }
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A server thread is making a request.
Definition at line 143 of file Leader_Follower.cpp. References TAO_ORB_Core_TSS_Resources::client_leader_thread_, clients_, TAO_Resource_Factory::drop_replies_during_shutdown(), TAO_ORB_Core_TSS_Resources::event_loop_thread_, get_tss_resources(), TAO_ORB_Core::has_shutdown(), leaders_, TAO_ORB_Core::reactor(), ACE_Reactor::reset_reactor_event_loop(), and TAO_ORB_Core::resource_factory(). Referenced by TAO_LF_Client_Thread_Helper::TAO_LF_Client_Thread_Helper().
00144 {
00145 // If we were a leader thread or an event loop thread, give up
00146 // leadership.
00147 TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
00148 if (tss->event_loop_thread_ ||
00149 tss->client_leader_thread_)
00150 {
00151 --this->leaders_;
00152 }
00153
00154 if (this->clients_ == 0 &&
00155 this->orb_core_->has_shutdown () &&
00156 !this->orb_core_->resource_factory ()->drop_replies_during_shutdown ())
00157 {
00158 // The ORB has shutdown and we are the first client after
00159 // that. This means that the reactor is disabled, we must
00160 // re-enable it if we want to receive any replys...
00161 this->orb_core_->reactor ()->reset_reactor_event_loop ();
00162 }
00163 ++this->clients_;
00164 }
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The current thread has become a server thread (i.e. called ORB::run), update any flags and counters. Definition at line 68 of file Leader_Follower.i. References TAO_ORB_Core_TSS_Resources::client_leader_thread_, client_thread_is_leader_, TAO_ORB_Core_TSS_Resources::event_loop_thread_, get_tss_resources(), leaders_, and wait_for_client_leader_to_complete(). Referenced by TAO_LF_Strategy_Complete::set_event_loop_thread().
00069 {
00070 TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
00071
00072 // Make sure that there is no other client thread run the show. If
00073 // we are the client thread running the show, then it is ok.
00074 if (this->client_thread_is_leader_ &&
00075 tss->client_leader_thread_ == 0)
00076 {
00077 int result =
00078 this->wait_for_client_leader_to_complete (max_wait_time);
00079
00080 if (result != 0)
00081 return result;
00082 }
00083
00084 // If <event_loop_thread_> == 0 and <client_leader_thread_> == 0, we
00085 // are running the event loop for the first time. Therefore,
00086 // increment the leaders. Otherwise, simply increment
00087 // <event_loop_thread_> since either (a) if <event_loop_thread_> !=
00088 // 0 this is a nested call to the event loop, or (b)
00089 // <client_leader_thread_> != 0 this is a call to the event loop
00090 // while we are a client leader.
00091 if (tss->event_loop_thread_ == 0 &&
00092 tss->client_leader_thread_ == 0)
00093 ++this->leaders_;
00094
00095 ++tss->event_loop_thread_;
00096
00097 return 0;
00098 }
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This thread is going to perform an upcall, it will no longer be an event loop thread. Definition at line 131 of file Leader_Follower.i. References ACE_GUARD, elect_new_leader(), TAO_ORB_Core_TSS_Resources::event_loop_thread_, get_tss_resources(), reset_event_loop_thread_i(), and TAO_SYNCH_MUTEX. Referenced by TAO_LF_Strategy_Complete::set_upcall_thread().
00132 {
00133 TAO_ORB_Core_TSS_Resources *tss = this->get_tss_resources ();
00134
00135 if (tss->event_loop_thread_ > 0)
00136 {
00137 ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, this->lock ());
00138 this->reset_event_loop_thread_i (tss);
00139
00140 this->elect_new_leader ();
00141 }
00142 }
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Wait for the client leader to complete.
Definition at line 77 of file Leader_Follower.cpp. References ACE_ERROR, ACE_TEXT, client_thread_is_leader_, ETIME, event_loop_threads_condition_, event_loop_threads_waiting_, ACE_OS::gettimeofday(), LM_ERROR, and ACE_Countdown_Time::update(). Referenced by set_event_loop_thread().
00078 {
00079 int result = 0;
00080 ACE_Countdown_Time countdown (max_wait_time);
00081
00082 // Note that we are waiting.
00083 ++this->event_loop_threads_waiting_;
00084
00085 while (this->client_thread_is_leader_ &&
00086 result != -1)
00087 {
00088 if (max_wait_time == 0)
00089 {
00090 if (this->event_loop_threads_condition_.wait () == -1)
00091 {
00092 ACE_ERROR ((LM_ERROR,
00093 ACE_TEXT ("TAO (%P|%t): TAO_Leader_Follower::wait_for_client_leader_to_complete - ")
00094 ACE_TEXT ("Condition variable wait failed\n")));
00095
00096 result = -1;
00097 }
00098 }
00099 else
00100 {
00101 countdown.update ();
00102 ACE_Time_Value tv = ACE_OS::gettimeofday ();
00103 tv += *max_wait_time;
00104 if (this->event_loop_threads_condition_.wait (&tv) == -1)
00105 {
00106 if (errno != ETIME)
00107 ACE_ERROR ((LM_ERROR,
00108 ACE_TEXT ("TAO (%P|%t): TAO_Leader_Follower::wait_for_client_leader_to_complete - ")
00109 ACE_TEXT ("Condition variable wait failed\n")));
00110
00111 result = -1;
00112 }
00113 }
00114 }
00115
00116 // Reset waiting state.
00117 --this->event_loop_threads_waiting_;
00118
00119 return result;
00120 }
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Wait on the Leader/Followers loop until one event happens.
There should be no reason to reset the value of result here. If there was an error in handle_events () that the leader saw, I (Bala) beleave it should be propogated to the clients. result = 0; Definition at line 190 of file Leader_Follower.cpp. References ACE_DEBUG, ACE_ERROR, ACE_ERROR_RETURN, ACE_GUARD_RETURN, elect_new_leader(), TAO_LF_Event::error_detected(), ETIME, TAO_LF_Follower_Auto_Ptr::get(), ACE_OS::gettimeofday(), ACE_Reactor::handle_events(), TAO_Transport::id(), TAO_LF_Event::keep_waiting(), leader_available(), LM_DEBUG, LM_ERROR, ACE_Reactor::owner(), ACE_Reactor::reactor_event_loop_done(), TAO_LF_Event::set_state(), TAO_LF_Event::successful(), TAO_debug_level, TAO_SYNCH_MUTEX, and ACE_Countdown_Time::update(). Referenced by TAO_Leader_Follower_Flushing_Strategy::flush_message(), TAO_Wait_On_Leader_Follower::wait(), and TAO_LF_Connect_Strategy::wait_i().
00193 {
00194 // Obtain the lock.
00195 ACE_GUARD_RETURN (TAO_SYNCH_MUTEX, ace_mon, this->lock (), -1);
00196
00197 ACE_Countdown_Time countdown (max_wait_time);
00198
00199 // Optmize the first iteration [no access to errno]
00200 int result = 1;
00201
00202 // For some cases the transport may dissappear like when waiting for
00203 // connection to be initiated or closed. So cache the id.
00204 // @@ NOTE: This is not completely safe either. We will be fine for
00205 // cases that dont access the id ie. when debug level is off but
00206 // with debugging level on we are on a sticky wicket. Hopefully none
00207 // of our users should run TAO with debugging enabled like they did
00208 // in PathFinder
00209 size_t t_id = 0;
00210
00211 if (TAO_debug_level)
00212 {
00213 t_id = transport->id ();
00214 }
00215
00216 {
00217 // Calls this->set_client_thread () on construction and
00218 // this->reset_client_thread () on destruction.
00219 TAO_LF_Client_Thread_Helper client_thread_helper (*this);
00220 ACE_UNUSED_ARG (client_thread_helper);
00221
00222 // Check if there is a leader. Note that it cannot be us since we
00223 // gave up our leadership when we became a client.
00224 if (this->leader_available ())
00225 {
00226 // = Wait as a follower.
00227
00228 // Grab a follower:
00229 TAO_LF_Follower_Auto_Ptr follower (*this);
00230 if (follower.get () == 0)
00231 return -1;
00232
00233 if (TAO_debug_level >= 5)
00234 ACE_DEBUG ((LM_DEBUG,
00235 "TAO (%P|%t) - Leader_Follower[%d]::wait_for_event,"
00236 " (follower), cond <%x>\n",
00237 t_id, follower.get ()));
00238
00239 // Bound the follower and the LF_Event, this is important to
00240 // get a signal when the event terminates
00241 TAO_LF_Event_Binder event_binder (event, follower.get ());
00242
00243 while (event->keep_waiting () &&
00244 this->leader_available ())
00245 {
00246 // Add ourselves to the list, do it everytime we wake up
00247 // from the CV loop. Because:
00248 //
00249 // - The leader thread could have elected us as the new
00250 // leader.
00251 // - Before we can assume the role another thread becomes
00252 // the leader
00253 // - But our condition variable could have been removed
00254 // already, if we don't add it again we will never wake
00255 // up.
00256 //
00257 // Notice that we can have spurious wake ups, in that case
00258 // adding the leader results in an error, that must be
00259 // ignored.
00260 // You may be thinking of not removing the condition
00261 // variable in the code that sends the signal, but
00262 // removing it here, that does not work either, in that
00263 // case the condition variable may be used twice:
00264 //
00265 // - Wake up because its reply arrived
00266 // - Wake up because it must become the leader
00267 //
00268 // but only the first one has any effect, so the leader is
00269 // lost.
00270 //
00271
00272 TAO_LF_Follower_Auto_Adder auto_adder (*this, follower);
00273
00274 if (max_wait_time == 0)
00275 {
00276 if (follower->wait (max_wait_time) == -1)
00277 {
00278 if (TAO_debug_level >= 5)
00279 ACE_DEBUG ((LM_DEBUG,
00280 "TAO (%P|%t) - Leader_Follower[%d]::wait_for_event, "
00281 " (follower) [no timer, cond failed]\n",
00282 t_id));
00283
00284 // @@ Michael: What is our error handling in this case?
00285 // We could be elected as leader and
00286 // no leader would come in?
00287 return -1;
00288 }
00289 }
00290 else
00291 {
00292 countdown.update ();
00293 ACE_Time_Value tv = ACE_OS::gettimeofday ();
00294 tv += *max_wait_time;
00295 if (follower->wait (&tv) == -1)
00296 {
00297 if (TAO_debug_level >= 5)
00298 ACE_DEBUG ((LM_DEBUG,
00299 "TAO (%P|%t) - Leader_Follower[%d]::wait, "
00300 "(follower) [has timer, follower failed]\n",
00301 t_id ));
00302
00303 // If we have timedout set the state in the
00304 // LF_Event. We call the non-locking,
00305 // no-signalling method on LF_Event.
00306 if (errno == ETIME)
00307 // We have timedout
00308 event->set_state (TAO_LF_Event::LFS_TIMEOUT);
00309
00310 if (!event->successful ())
00311 {
00312 // Remove follower can fail because either
00313 // 1) the condition was satisfied (i.e. reply
00314 // received or queue drained), or
00315 // 2) somebody elected us as leader, or
00316 // 3) the connection got closed.
00317 //
00318 // Therefore:
00319 // If remove_follower fails and the condition
00320 // was not satisfied, we know that we got
00321 // elected as a leader.
00322 // But we got a timeout, so we cannot become
00323 // the leader, therefore, we have to select a
00324 // new leader.
00325 //
00326
00327 if (this->elect_new_leader () == -1
00328 && TAO_debug_level > 0)
00329 {
00330 ACE_ERROR ((LM_ERROR,
00331 "TAO (%P|%t) - Leader_Follower[%d]::wait_for_event, "
00332 "elect_new_leader failed\n",
00333 t_id ));
00334 }
00335 }
00336
00337
00338 return -1;
00339 }
00340 }
00341 }
00342
00343 countdown.update ();
00344
00345 // @@ Michael: This is an old comment why we do not want to
00346 // remove the follower here.
00347 // We should not remove the follower here, we *must* remove it when
00348 // we signal it so the same condition is not signalled for
00349 // both wake up as a follower and as the next leader.
00350
00351 if (TAO_debug_level >= 5)
00352 ACE_DEBUG ((LM_DEBUG,
00353 "TAO (%P|%t) - Leader_Follower[%d]::wait_for_event,"
00354 " done (follower), successful %d\n",
00355 t_id,
00356 event->successful ()));
00357
00358 // Now somebody woke us up to become a leader or to handle our
00359 // input. We are already removed from the follower queue.
00360
00361 if (event->successful ())
00362 return 0;
00363
00364 if (event->error_detected ())
00365 return -1;
00366
00367 // FALLTHROUGH
00368 // We only get here if we woke up but the reply is not
00369 // complete yet, time to assume the leader role....
00370 // i.e. ACE_ASSERT (event->successful () == 0);
00371 }
00372
00373 // = Leader Code.
00374
00375 // The only way to reach this point is if we must become the
00376 // leader, because there is no leader or we have to update to a
00377 // leader or we are doing nested upcalls in this case we do
00378 // increase the refcount on the leader in TAO_ORB_Core.
00379
00380 // Calls this->set_client_leader_thread () on
00381 // construction and this->reset_client_leader_thread ()
00382 // on destruction. Note that this may increase the refcount of
00383 // the leader.
00384 TAO_LF_Client_Leader_Thread_Helper client_leader_thread_helper (*this);
00385 ACE_UNUSED_ARG (client_leader_thread_helper);
00386
00387 {
00388 ACE_GUARD_RETURN (ACE_Reverse_Lock<TAO_SYNCH_MUTEX>, rev_mon,
00389 this->reverse_lock (), -1);
00390
00391 // Become owner of the reactor.
00392 ACE_Reactor *reactor = this->reactor_;
00393 reactor->owner (ACE_Thread::self ());
00394
00395 // Run the reactor event loop.
00396
00397 if (TAO_debug_level >= 5)
00398 ACE_DEBUG ((LM_DEBUG,
00399 "TAO (%P|%t) - Leader_Follower[%d]::wait_for_event,"
00400 " (leader) enter reactor event loop\n",
00401 t_id));
00402
00403 // If we got our event, no need to run the event loop any
00404 // further.
00405 while (event->keep_waiting ())
00406 {
00407 // Run the event loop.
00408 result = reactor->handle_events (max_wait_time);
00409
00410 // Did we timeout? If so, stop running the loop.
00411 if (result == 0 &&
00412 max_wait_time != 0 &&
00413 *max_wait_time == ACE_Time_Value::zero)
00414 break;
00415
00416 // Other errors? If so, stop running the loop.
00417 if (result == -1)
00418 break;
00419
00420 // Otherwise, keep going...
00421 }
00422
00423 if (TAO_debug_level >= 5)
00424 ACE_DEBUG ((LM_DEBUG,
00425 "TAO (%P|%t) - Leader_Follower[%d]::wait_for_event,"
00426 " (leader) exit reactor event loop\n",
00427 t_id));
00428 }
00429 }
00430 //
00431 // End artificial scope for auto_ptr like helpers calling:
00432 // this->reset_client_thread () and (maybe)
00433 // this->reset_client_leader_thread ().
00434 //
00435
00436 // Wake up the next leader, we cannot do that in handle_input,
00437 // because the woken up thread would try to get into handle_events,
00438 // which is at the time in handle_input still occupied. But do it
00439 // before checking the error in <result>, even if there is an error
00440 // in our input we should continue running the loop in another
00441 // thread.
00442
00443 if (this->elect_new_leader () == -1)
00444 ACE_ERROR_RETURN ((LM_ERROR,
00445 "TAO (%P|%t) - Leader_Follower[%d]::wait_for_event,"
00446 " failed to elect new leader\n",
00447 t_id),
00448 -1);
00449
00450 if (result == -1 && !this->reactor_->reactor_event_loop_done ())
00451 ACE_ERROR_RETURN ((LM_ERROR,
00452 "TAO (%P|%t) - Leader_Follower[%d]::wait_for_event,"
00453 " handle_events failed\n",
00454 t_id),
00455 -1);
00456
00457 // Return an error if there was a problem receiving the reply...
00458 if (max_wait_time != 0)
00459 {
00460 if (!event->successful ()
00461 && *max_wait_time == ACE_Time_Value::zero)
00462 {
00463 result = -1;
00464 errno = ETIME;
00465 }
00466 else if (event->error_detected ())
00467 {
00468 // If the time did not expire yet, but we get a failure,
00469 // e.g. the connections closed, we should still return an error.
00470 result = -1;
00471 }
00472 }
00473 else
00474 {
00475 /**
00476 * There should be no reason to reset the value of result
00477 * here. If there was an error in handle_events () that the
00478 * leader saw, I (Bala) beleave it should be propogated to the
00479 * clients.
00480 * result = 0;
00481 */
00482 if (event->error_detected ())
00483 {
00484 result = -1;
00485 }
00486 }
00487
00488 return result;
00489 }
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Is a client thread the current leader?
Definition at line 249 of file Leader_Follower.h. Referenced by reset_client_leader_thread(), set_client_leader_thread(), set_event_loop_thread(), and wait_for_client_leader_to_complete(). |
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Count the number of active clients, this is useful to know when to deactivate the reactor Definition at line 243 of file Leader_Follower.h. Referenced by has_clients(), reset_client_thread(), and set_client_thread(). |
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Condition variable for server threads waiting for the client leader to complete. Definition at line 256 of file Leader_Follower.h. Referenced by elect_new_leader(), and wait_for_client_leader_to_complete(). |
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Are server threads waiting for the client leader to complete?
Definition at line 252 of file Leader_Follower.h. Referenced by elect_new_leader(), and wait_for_client_leader_to_complete(). |
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Use a free list to allocate and release Follower objects.
Definition at line 231 of file Leader_Follower.h. Referenced by allocate_follower(), release_follower(), and ~TAO_Leader_Follower(). |
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Definition at line 228 of file Leader_Follower.h. Referenced by add_follower(), elect_new_leader_i(), follower_available(), and remove_follower(). |
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Count the number of active leaders. There could be many leaders in the thread pool (i.e. calling ORB::run), and the same leader could show up multiple times as it receives nested upcalls and sends more requests. Definition at line 239 of file Leader_Follower.h. Referenced by elect_new_leader(), leader_available(), reset_client_leader_thread(), reset_client_thread(), reset_event_loop_thread_i(), set_client_leader_thread(), set_client_thread(), and set_event_loop_thread(). |
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To synchronize access to the members.
Definition at line 221 of file Leader_Follower.h. |
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Leader/Follower class uses this method to notify the system that we are out of leaders. Definition at line 260 of file Leader_Follower.h. Referenced by no_leaders_available(). |
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The orb core.
Definition at line 218 of file Leader_Follower.h. |
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The reactor.
Definition at line 246 of file Leader_Follower.h. |
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do protect the access to the following three members
Definition at line 224 of file Leader_Follower.h. |
1.3.6