#include <WIN32_Asynch_IO.h>
Inheritance diagram for ACE_WIN32_Asynch_Accept_Result:


Public Member Functions | |
| size_t | bytes_to_read (void) const |
| ACE_Message_Block & | message_block (void) const |
| Message block which contains the read data. | |
| ACE_HANDLE | listen_handle (void) const |
| I/O handle used for accepting new connections. | |
| ACE_HANDLE | accept_handle (void) const |
| I/O handle for the new connection. | |
| size_t | bytes_transferred (void) const |
| Number of bytes transferred by the operation. | |
| const void * | act (void) const |
| ACT associated with the operation. | |
| int | success (void) const |
| Did the operation succeed? | |
| const void * | completion_key (void) const |
| u_long | error (void) const |
| Error value if the operation fail. | |
| ACE_HANDLE | event (void) const |
| Event associated with the OVERLAPPED structure. | |
| u_long | offset (void) const |
| This really make sense only when doing file I/O. | |
| u_long | offset_high (void) const |
| Offset_high associated with the OVERLAPPED structure. | |
| int | priority (void) const |
| int | signal_number (void) const |
| No-op. Returns 0. | |
| int | post_completion (ACE_Proactor_Impl *proactor) |
| Post to the Proactor's completion port. | |
Protected Member Functions | |
| ACE_WIN32_Asynch_Accept_Result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE listen_handle, ACE_HANDLE accept_handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, ACE_HANDLE event, int priority, int signal_number=0) | |
| virtual void | complete (size_t bytes_transferred, int success, const void *completion_key, u_long error) |
| ACE_Proactor will call this method when the accept completes. | |
| virtual | ~ACE_WIN32_Asynch_Accept_Result (void) |
| Destructor. | |
Protected Attributes | |
| size_t | bytes_to_read_ |
| Bytes requested when the asynchronous read was initiated. | |
| ACE_Message_Block & | message_block_ |
| Message block for reading the data into. | |
| ACE_HANDLE | listen_handle_ |
| I/O handle used for accepting new connections. | |
| ACE_HANDLE | accept_handle_ |
| I/O handle for the new connection. | |
Friends | |
| class | ACE_WIN32_Asynch_Accept |
| Factory will have special permission. | |
| class | ACE_WIN32_Proactor |
| Proactor class has special permission. | |
This class has all the information necessary for the to uniquiely identify the completion of the asynchronous accept.
Definition at line 974 of file WIN32_Asynch_IO.h.
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Constructor is protected since creation is limited to ACE_Asynch_Accept factory. Definition at line 1899 of file WIN32_Asynch_IO.cpp. References ACE_Handler::Proxy_Ptr.
01909 : ACE_Asynch_Result_Impl (), 01910 ACE_Asynch_Accept_Result_Impl (), 01911 ACE_WIN32_Asynch_Result (handler_proxy, 01912 act, 01913 event, 01914 0, 01915 0, 01916 priority, 01917 signal_number), 01918 bytes_to_read_ (bytes_to_read), 01919 message_block_ (message_block), 01920 listen_handle_ (listen_handle), 01921 accept_handle_ (accept_handle) 01922 { 01923 } |
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Destructor.
Definition at line 1955 of file WIN32_Asynch_IO.cpp.
01956 {
01957 }
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I/O handle for the new connection.
Implements ACE_Asynch_Accept_Result_Impl. Definition at line 1894 of file WIN32_Asynch_IO.cpp. References accept_handle_. Referenced by ACE_WIN32_Asynch_Accept::accept().
01895 {
01896 return this->accept_handle_;
01897 }
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ACT associated with the operation.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 1969 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::act().
01970 {
01971 return ACE_WIN32_Asynch_Result::act ();
01972 }
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The number of bytes which were requested at the start of the asynchronous accept. Implements ACE_Asynch_Accept_Result_Impl. Definition at line 1876 of file WIN32_Asynch_IO.cpp.
01877 {
01878 return this->bytes_to_read_;
01879 }
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Number of bytes transferred by the operation.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 1963 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::bytes_transferred().
01964 {
01965 return ACE_WIN32_Asynch_Result::bytes_transferred ();
01966 }
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ACE_Proactor will call this method when the accept completes.
Implements ACE_Asynch_Result_Impl. Definition at line 1926 of file WIN32_Asynch_IO.cpp. References accept_handle_, ACE_OS::closesocket(), ACE_Refcounted_Auto_Ptr< X, ACE_LOCK >::get(), ACE_Handler::handle_accept(), and ACE_Message_Block::wr_ptr().
01930 {
01931 // Copy the data which was returned by GetQueuedCompletionStatus
01932 this->bytes_transferred_ = bytes_transferred;
01933 this->success_ = success;
01934 this->completion_key_ = completion_key;
01935 this->error_ = error;
01936
01937 // Appropriately move the pointers in the message block.
01938 this->message_block_.wr_ptr (bytes_transferred);
01939
01940 if (!success && this->accept_handle_ != ACE_INVALID_HANDLE)
01941 {
01942 ACE_OS::closesocket (this->accept_handle_);
01943 this->accept_handle_ = ACE_INVALID_HANDLE;
01944 }
01945
01946 // Create the interface result class.
01947 ACE_Asynch_Accept::Result result (this);
01948
01949 // Call the application handler.
01950 ACE_Handler *handler = this->handler_proxy_.get ()->handler ();
01951 if (handler != 0)
01952 handler->handle_accept (result);
01953 }
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This returns the ACT associated with the handle when it was registered with the I/O completion port. This ACT is not the same as the ACT associated with the asynchronous operation. Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 1981 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::completion_key().
01982 {
01983 return ACE_WIN32_Asynch_Result::completion_key ();
01984 }
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Error value if the operation fail.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 1987 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::error().
01988 {
01989 return ACE_WIN32_Asynch_Result::error ();
01990 }
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Event associated with the OVERLAPPED structure.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 1993 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::event().
01994 {
01995 return ACE_WIN32_Asynch_Result::event ();
01996 }
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I/O handle used for accepting new connections.
Implements ACE_Asynch_Accept_Result_Impl. Definition at line 1888 of file WIN32_Asynch_IO.cpp. Referenced by ACE_WIN32_Asynch_Accept::accept().
01889 {
01890 return this->listen_handle_;
01891 }
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Message block which contains the read data.
Implements ACE_Asynch_Accept_Result_Impl. Definition at line 1882 of file WIN32_Asynch_IO.cpp. Referenced by ACE_WIN32_Asynch_Accept::accept().
01883 {
01884 return this->message_block_;
01885 }
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This really make sense only when doing file I/O.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 1999 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::offset().
02000 {
02001 return ACE_WIN32_Asynch_Result::offset ();
02002 }
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Offset_high associated with the OVERLAPPED structure.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 2005 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::offset_high().
02006 {
02007 return ACE_WIN32_Asynch_Result::offset_high ();
02008 }
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Post to the Proactor's completion port.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 2023 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::post_completion().
02024 {
02025 return ACE_WIN32_Asynch_Result::post_completion (proactor);
02026 }
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The priority of the asynchronous operation. Currently, this is not supported on Win32. Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 2011 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::priority().
02012 {
02013 return ACE_WIN32_Asynch_Result::priority ();
02014 }
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No-op. Returns 0.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 2017 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::signal_number().
02018 {
02019 return ACE_WIN32_Asynch_Result::signal_number ();
02020 }
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Did the operation succeed?
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 1975 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::success().
01976 {
01977 return ACE_WIN32_Asynch_Result::success ();
01978 }
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Factory will have special permission.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 978 of file WIN32_Asynch_IO.h. |
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Proactor class has special permission.
Reimplemented from ACE_WIN32_Asynch_Result. Definition at line 981 of file WIN32_Asynch_IO.h. |
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I/O handle for the new connection.
Definition at line 1070 of file WIN32_Asynch_IO.h. Referenced by accept_handle(), and complete(). |
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Bytes requested when the asynchronous read was initiated.
Definition at line 1061 of file WIN32_Asynch_IO.h. |
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I/O handle used for accepting new connections.
Definition at line 1067 of file WIN32_Asynch_IO.h. |
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Message block for reading the data into.
Definition at line 1064 of file WIN32_Asynch_IO.h. |
1.3.6