Public Types | Public Member Functions | Public Attributes | Protected Member Functions | Private Member Functions

ACE_SOCK_Acceptor Class Reference

Defines a factory that creates new ACE_Streams passively. More...

#include <SOCK_Acceptor.h>

Inheritance diagram for ACE_SOCK_Acceptor:
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Collaboration diagram for ACE_SOCK_Acceptor:
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List of all members.

Public Types

typedef ACE_INET_Addr PEER_ADDR
typedef ACE_SOCK_Stream PEER_STREAM

Public Member Functions

 ACE_SOCK_Acceptor (void)
 Default constructor.
 ACE_SOCK_Acceptor (const ACE_Addr &local_sap, int reuse_addr=0, int protocol_family=PF_UNSPEC, int backlog=ACE_DEFAULT_BACKLOG, int protocol=0)
 ACE_SOCK_Acceptor (const ACE_Addr &local_sap, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr, int protocol_family=PF_UNSPEC, int backlog=ACE_DEFAULT_BACKLOG, int protocol=0)
int open (const ACE_Addr &local_sap, int reuse_addr=0, int protocol_family=PF_UNSPEC, int backlog=ACE_DEFAULT_BACKLOG, int protocol=0)
int open (const ACE_Addr &local_sap, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr, int protocol_family=PF_UNSPEC, int backlog=ACE_DEFAULT_BACKLOG, int protocol=0)
int close (void)
 Close the socket. Returns 0 on success and -1 on failure.
 ~ACE_SOCK_Acceptor (void)
 Default dtor.
int accept (ACE_SOCK_Stream &new_stream, ACE_Addr *remote_addr=0, ACE_Time_Value *timeout=0, bool restart=true, bool reset_new_handle=false) const
int accept (ACE_SOCK_Stream &new_stream, ACE_Accept_QoS_Params qos_params, ACE_Addr *remote_addr=0, ACE_Time_Value *timeout=0, bool restart=true, bool reset_new_handle=false) const
void dump (void) const
 Dump the state of an object.

Public Attributes

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks.

Protected Member Functions

int shared_accept_start (ACE_Time_Value *timeout, bool restart, int &in_blocking_mode) const
int shared_accept_finish (ACE_SOCK_Stream new_stream, int in_blocking_mode, bool reset_new_handle) const
int shared_open (const ACE_Addr &local_sap, int protocol_family, int backlog)

Private Member Functions

int get_remote_addr (ACE_Addr &) const
 Do not allow this function to percolate up to this interface...

Detailed Description

Defines a factory that creates new ACE_Streams passively.

The ACE_SOCK_Acceptor has its own "passive-mode" socket. This serves as a factory to create so-called "data-mode" sockets, which are what the ACE_SOCK_Stream encapsulates. Therefore, by inheriting from ACE_SOCK, ACE_SOCK_Acceptor gets its very own socket.

Definition at line 39 of file SOCK_Acceptor.h.


Member Typedef Documentation

Reimplemented in ACE_LSOCK_Acceptor.

Definition at line 135 of file SOCK_Acceptor.h.

Reimplemented in ACE_LSOCK_Acceptor.

Definition at line 136 of file SOCK_Acceptor.h.


Constructor & Destructor Documentation

ACE_SOCK_Acceptor::ACE_SOCK_Acceptor ( void   ) 

Default constructor.

Definition at line 27 of file SOCK_Acceptor.cpp.

{
  ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor");
}

ACE_SOCK_Acceptor::ACE_SOCK_Acceptor ( const ACE_Addr local_sap,
int  reuse_addr = 0,
int  protocol_family = PF_UNSPEC,
int  backlog = ACE_DEFAULT_BACKLOG,
int  protocol = 0 
)

Initialize a passive-mode BSD-style acceptor socket (no QoS). local_sap is the address that we're going to listen for connections on. If reuse_addr is 1 then we'll use the SO_REUSEADDR to reuse this address.

Definition at line 383 of file SOCK_Acceptor.cpp.

{
  ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor");
  if (this->open (local_sap,
                  reuse_addr,
                  protocol_family,
                  backlog,
                  protocol) == -1)
    ACE_ERROR ((LM_ERROR,
                ACE_TEXT ("%p\n"),
                ACE_TEXT ("ACE_SOCK_Acceptor")));
}

ACE_SOCK_Acceptor::ACE_SOCK_Acceptor ( const ACE_Addr local_sap,
ACE_Protocol_Info protocolinfo,
ACE_SOCK_GROUP  g,
u_long  flags,
int  reuse_addr,
int  protocol_family = PF_UNSPEC,
int  backlog = ACE_DEFAULT_BACKLOG,
int  protocol = 0 
)

Initialize a passive-mode QoS-enabled acceptor socket. Returns 0 on success and -1 on failure.

Definition at line 325 of file SOCK_Acceptor.cpp.

{
  ACE_TRACE ("ACE_SOCK_Acceptor::ACE_SOCK_Acceptor");
  if (this->open (local_sap,
                  protocolinfo,
                  g,
                  flags,
                  reuse_addr,
                  protocol_family,
                  backlog,
                  protocol) == -1)
    ACE_ERROR ((LM_ERROR,
                ACE_TEXT ("%p\n"),
                ACE_TEXT ("ACE_SOCK_Acceptor")));
}

ACE_SOCK_Acceptor::~ACE_SOCK_Acceptor ( void   ) 

Default dtor.

Definition at line 8 of file SOCK_Acceptor.inl.

{
  ACE_TRACE ("ACE_SOCK_Acceptor::~ACE_SOCK_Acceptor");
}


Member Function Documentation

int ACE_SOCK_Acceptor::accept ( ACE_SOCK_Stream new_stream,
ACE_Addr remote_addr = 0,
ACE_Time_Value timeout = 0,
bool  restart = true,
bool  reset_new_handle = false 
) const

Accept a new ACE_SOCK_Stream connection. A timeout of 0 means block forever, a timeout of {0, 0} means poll. restart == true means "restart if interrupted," i.e., if errno == EINTR. Note that new_stream inherits the "blocking mode" of this ACE_SOCK_Acceptor, i.e., if this acceptor factory is in non-blocking mode, the new_stream will be in non-blocking mode and vice versa.

Reimplemented in ACE_LOCK_SOCK_Acceptor< ACE_LOCK >.

Definition at line 105 of file SOCK_Acceptor.cpp.

{
  ACE_TRACE ("ACE_SOCK_Acceptor::accept");

  int in_blocking_mode = 0;
  if (this->shared_accept_start (timeout,
                                 restart,
                                 in_blocking_mode) == -1)
    return -1;
  else
    {
      // On Win32 the third parameter to <accept> must be a NULL
      // pointer if we want to ignore the client's address.
      int *len_ptr = 0;
      sockaddr *addr = 0;
      int len = 0;

      if (remote_addr != 0)
        {
          len = remote_addr->get_size ();
          len_ptr = &len;
          addr = (sockaddr *) remote_addr->get_addr ();
        }

      do
        new_stream.set_handle (ACE_OS::accept (this->get_handle (),
                                               addr,
                                               len_ptr));
      while (new_stream.get_handle () == ACE_INVALID_HANDLE
             && restart
             && errno == EINTR
             && timeout == 0);

      // Reset the size of the addr, so the proper UNIX/IPv4/IPv6 family
      // is known.
      if (new_stream.get_handle () != ACE_INVALID_HANDLE
          && remote_addr != 0)
        {
          remote_addr->set_size (len);
          if (addr)
            remote_addr->set_type (addr->sa_family);
        }
    }

  return this->shared_accept_finish (new_stream,
                                     in_blocking_mode,
                                     reset_new_handle);
}

int ACE_SOCK_Acceptor::accept ( ACE_SOCK_Stream new_stream,
ACE_Accept_QoS_Params  qos_params,
ACE_Addr remote_addr = 0,
ACE_Time_Value timeout = 0,
bool  restart = true,
bool  reset_new_handle = false 
) const

Accept a new ACE_SOCK_Stream connection using the QoS information in qos_params. A timeout of 0 means block forever, a timeout of {0, 0} means poll. restart == true means "restart if interrupted," i.e., if errno == EINTR. Note that new_stream inherits the "blocking mode" of this ACE_SOCK_Acceptor, i.e., if this acceptor factory is in non-blocking mode, the new_stream will be in non-blocking mode and vice versa.

Definition at line 160 of file SOCK_Acceptor.cpp.

{
  ACE_TRACE ("ACE_SOCK_Acceptor::accept");

  int in_blocking_mode = 0;
  if (this->shared_accept_start (timeout,
                                 restart,
                                 in_blocking_mode) == -1)
    return -1;
  else
    {
      // On Win32 the third parameter to <accept> must be a NULL
      // pointer if we want to ignore the client's address.
      int *len_ptr = 0;
      int len = 0;
      sockaddr *addr = 0;

      if (remote_addr != 0)
        {
          len = remote_addr->get_size ();
          len_ptr = &len;
          addr = (sockaddr *) remote_addr->get_addr ();
        }

      do
        new_stream.set_handle (ACE_OS::accept (this->get_handle (),
                                               addr,
                                               len_ptr,
                                               qos_params));
      while (new_stream.get_handle () == ACE_INVALID_HANDLE
             && restart
             && errno == EINTR
             && timeout == 0);

      // Reset the size of the addr, which is only necessary for UNIX
      // domain sockets.
      if (new_stream.get_handle () != ACE_INVALID_HANDLE
          && remote_addr != 0)
        remote_addr->set_size (len);
    }

  return this->shared_accept_finish (new_stream,
                                     in_blocking_mode,
                                     reset_new_handle);
}

int ACE_SOCK_Acceptor::close ( void   ) 

Close the socket. Returns 0 on success and -1 on failure.

Reimplemented from ACE_SOCK.

Definition at line 401 of file SOCK_Acceptor.cpp.

{
  return ACE_SOCK::close ();
}

void ACE_SOCK_Acceptor::dump ( void   )  const

Dump the state of an object.

Reimplemented from ACE_SOCK.

Reimplemented in ACE_LSOCK_Acceptor.

Definition at line 213 of file SOCK_Acceptor.cpp.

{
#if defined (ACE_HAS_DUMP)
  ACE_TRACE ("ACE_SOCK_Acceptor::dump");
#endif /* ACE_HAS_DUMP */
}

int ACE_SOCK_Acceptor::get_remote_addr ( ACE_Addr  )  const [private]

Do not allow this function to percolate up to this interface...

Reimplemented from ACE_SOCK.

int ACE_SOCK_Acceptor::open ( const ACE_Addr local_sap,
ACE_Protocol_Info protocolinfo,
ACE_SOCK_GROUP  g,
u_long  flags,
int  reuse_addr,
int  protocol_family = PF_UNSPEC,
int  backlog = ACE_DEFAULT_BACKLOG,
int  protocol = 0 
)

Initialize a passive-mode QoS-enabled acceptor socket. Returns 0 on success and -1 on failure.

Definition at line 297 of file SOCK_Acceptor.cpp.

{
  ACE_TRACE ("ACE_SOCK_Acceptor::open");

  if (protocol_family == PF_UNSPEC)
    protocol_family = local_sap.get_type ();

  if (ACE_SOCK::open (SOCK_STREAM,
                      protocol_family,
                      protocol,
                      protocolinfo,
                      g,
                      flags,
                      reuse_addr) == -1)
    return -1;
  else
    return this->shared_open (local_sap,
                              protocol_family,
                              backlog);
}

int ACE_SOCK_Acceptor::open ( const ACE_Addr local_sap,
int  reuse_addr = 0,
int  protocol_family = PF_UNSPEC,
int  backlog = ACE_DEFAULT_BACKLOG,
int  protocol = 0 
)

Initialize a passive-mode BSD-style acceptor socket (no QoS). local_sap is the address that we're going to listen for connections on. If reuse_addr is 1 then we'll use the SO_REUSEADDR to reuse this address. Returns 0 on success and -1 on failure.

Reimplemented in ACE_LSOCK_Acceptor.

Definition at line 351 of file SOCK_Acceptor.cpp.

{
  ACE_TRACE ("ACE_SOCK_Acceptor::open");

  if (local_sap != ACE_Addr::sap_any)
    protocol_family = local_sap.get_type ();
  else if (protocol_family == PF_UNSPEC)
    {
#if defined (ACE_HAS_IPV6)
      protocol_family = ACE::ipv6_enabled () ? PF_INET6 : PF_INET;
#else
      protocol_family = PF_INET;
#endif /* ACE_HAS_IPV6 */
    }

  if (ACE_SOCK::open (SOCK_STREAM,
                      protocol_family,
                      protocol,
                      reuse_addr) == -1)
    return -1;
  else
    return this->shared_open (local_sap,
                              protocol_family,
                              backlog);
}

int ACE_SOCK_Acceptor::shared_accept_finish ( ACE_SOCK_Stream  new_stream,
int  in_blocking_mode,
bool  reset_new_handle 
) const [protected]

Perform operations that must occur after <ACE_OS::accept> is called.

Definition at line 67 of file SOCK_Acceptor.cpp.

{
  ACE_TRACE ("ACE_SOCK_Acceptor::shared_accept_finish ()");

  ACE_HANDLE new_handle = new_stream.get_handle ();

  // Check to see if we were originally in blocking mode, and if so,
  // set the <new_stream>'s handle and <this> handle to be in blocking
  // mode.
  if (in_blocking_mode)
    {
      // Save/restore errno.
      ACE_Errno_Guard error (errno);

      // Only disable ACE_NONBLOCK if we weren't in non-blocking mode
      // originally.
      ACE::clr_flags (this->get_handle (),
                      ACE_NONBLOCK);
      ACE::clr_flags (new_handle,
                      ACE_NONBLOCK);
    }

#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
  if (reset_new_handle)
    // Reset the event association inherited by the new handle.
    ::WSAEventSelect ((SOCKET) new_handle, 0, 0);
#else
  ACE_UNUSED_ARG (reset_new_handle);
#endif /* ACE_WIN32 */

  return new_handle == ACE_INVALID_HANDLE ? -1 : 0;
}

int ACE_SOCK_Acceptor::shared_accept_start ( ACE_Time_Value timeout,
bool  restart,
int &  in_blocking_mode 
) const [protected]

Perform operations that must occur before <ACE_OS::accept> is called.

Definition at line 35 of file SOCK_Acceptor.cpp.

{
  ACE_TRACE ("ACE_SOCK_Acceptor::shared_accept_start");

  ACE_HANDLE handle = this->get_handle ();

  // Handle the case where we're doing a timed <accept>.
  if (timeout != 0)
    {
      if (ACE::handle_timed_accept (handle,
                                    timeout,
                                    restart) == -1)
        return -1;
      else
        {
          in_blocking_mode = ACE_BIT_DISABLED (ACE::get_flags (handle),
                                               ACE_NONBLOCK);
          // Set the handle into non-blocking mode if it's not already
          // in it.
          if (in_blocking_mode
              && ACE::set_flags (handle,
                                 ACE_NONBLOCK) == -1)
            return -1;
        }
    }

  return 0;
}

int ACE_SOCK_Acceptor::shared_open ( const ACE_Addr local_sap,
int  protocol_family,
int  backlog 
) [protected]

This method factors out the common <open> code and is called by both the QoS-enabled <open> method and the BSD-style <open> method.

Definition at line 221 of file SOCK_Acceptor.cpp.

{
  ACE_TRACE ("ACE_SOCK_Acceptor::shared_open");
  int error = 0;

#if defined (ACE_HAS_IPV6)
  if (protocol_family == PF_INET6)
    {
      sockaddr_in6 local_inet6_addr;
      ACE_OS::memset (reinterpret_cast<void *> (&local_inet6_addr),
                      0,
                      sizeof local_inet6_addr);

      if (local_sap == ACE_Addr::sap_any)
        {
          local_inet6_addr.sin6_family = AF_INET6;
          local_inet6_addr.sin6_port = 0;
          local_inet6_addr.sin6_addr = in6addr_any;
        }
      else
        local_inet6_addr = *reinterpret_cast<sockaddr_in6 *> (local_sap.get_addr ());

      // We probably don't need a bind_port written here.
      // There are currently no supported OS's that define
      // ACE_LACKS_WILDCARD_BIND.
      if (ACE_OS::bind (this->get_handle (),
                        reinterpret_cast<sockaddr *> (&local_inet6_addr),
                        sizeof local_inet6_addr) == -1)
        error = 1;
    }
  else
#endif
  if (protocol_family == PF_INET)
    {
      sockaddr_in local_inet_addr;
      ACE_OS::memset (reinterpret_cast<void *> (&local_inet_addr),
                      0,
                      sizeof local_inet_addr);

      if (local_sap == ACE_Addr::sap_any)
        {
          local_inet_addr.sin_port = 0;
        }
      else
        local_inet_addr = *reinterpret_cast<sockaddr_in *> (local_sap.get_addr ());
      if (local_inet_addr.sin_port == 0)
        {
          if (ACE::bind_port (this->get_handle (),
                              ACE_NTOHL (ACE_UINT32 (local_inet_addr.sin_addr.s_addr))) == -1)
            error = 1;
        }
      else if (ACE_OS::bind (this->get_handle (),
                             reinterpret_cast<sockaddr *> (&local_inet_addr),
                             sizeof local_inet_addr) == -1)
        error = 1;
    }
  else if (ACE_OS::bind (this->get_handle (),
                         (sockaddr *) local_sap.get_addr (),
                         local_sap.get_size ()) == -1)
    error = 1;

  if (error != 0
      || ACE_OS::listen (this->get_handle (),
                         backlog) == -1)
    {
      ACE_Errno_Guard g (errno);    // Preserve across close() below.
      error = 1;
      this->close ();
    }

  return error ? -1 : 0;
}


Member Data Documentation

Declare the dynamic allocation hooks.

Reimplemented from ACE_SOCK.

Reimplemented in ACE_LSOCK_Acceptor.

Definition at line 142 of file SOCK_Acceptor.h.


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