Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes | Private Member Functions | Friends

ACE_Message_Block Class Reference

Stores messages for use throughout ACE (particularly in an ACE_Message_Queue). More...

#include <Message_Block.h>

Collaboration diagram for ACE_Message_Block:
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List of all members.

Public Types

enum  {
  MB_DATA = 0x01, MB_PROTO = 0x02, MB_BREAK = 0x03, MB_PASSFP = 0x04,
  MB_EVENT = 0x05, MB_SIG = 0x06, MB_IOCTL = 0x07, MB_SETOPTS = 0x08,
  MB_IOCACK = 0x81, MB_IOCNAK = 0x82, MB_PCPROTO = 0x83, MB_PCSIG = 0x84,
  MB_READ = 0x85, MB_FLUSH = 0x86, MB_STOP = 0x87, MB_START = 0x88,
  MB_HANGUP = 0x89, MB_ERROR = 0x8a, MB_PCEVENT = 0x8b, MB_NORMAL = 0x00,
  MB_PRIORITY = 0x80, MB_USER = 0x200
}
enum  { DONT_DELETE = 01, USER_FLAGS = 0x1000 }
typedef int ACE_Message_Type
typedef unsigned long Message_Flags

Public Member Functions

 ACE_Message_Block (ACE_Allocator *message_block_allocator=0)
 Create an empty message.
 ACE_Message_Block (ACE_Data_Block *data_block, Message_Flags flags=0, ACE_Allocator *message_block_allocator=0)
 ACE_Message_Block (const char *data, size_t size=0, unsigned long priority=ACE_DEFAULT_MESSAGE_BLOCK_PRIORITY)
 ACE_Message_Block (size_t size, ACE_Message_Type type=MB_DATA, ACE_Message_Block *cont=0, const char *data=0, ACE_Allocator *allocator_strategy=0, ACE_Lock *locking_strategy=0, unsigned long priority=ACE_DEFAULT_MESSAGE_BLOCK_PRIORITY, const ACE_Time_Value &execution_time=ACE_Time_Value::zero, const ACE_Time_Value &deadline_time=ACE_Time_Value::max_time, ACE_Allocator *data_block_allocator=0, ACE_Allocator *message_block_allocator=0)
 ACE_Message_Block (const ACE_Message_Block &mb, size_t align)
int init (const char *data, size_t size=0)
int init (size_t size, ACE_Message_Type type=MB_DATA, ACE_Message_Block *cont=0, const char *data=0, ACE_Allocator *allocator_strategy=0, ACE_Lock *locking_strategy=0, unsigned long priority=ACE_DEFAULT_MESSAGE_BLOCK_PRIORITY, const ACE_Time_Value &execution_time=ACE_Time_Value::zero, const ACE_Time_Value &deadline_time=ACE_Time_Value::max_time, ACE_Allocator *data_block_allocator=0, ACE_Allocator *message_block_allocator=0)
virtual ~ACE_Message_Block (void)
ACE_Message_Type msg_type (void) const
 Get type of the message.
void msg_type (ACE_Message_Type type)
 Set type of the message.
int is_data_msg (void) const
 Find out what type of message this is.
ACE_Message_Type msg_class (void) const
Message_Flags set_flags (Message_Flags more_flags)
Message_Flags clr_flags (Message_Flags less_flags)
Message_Flags flags (void) const
 Get the current message flags.
Message_Flags set_self_flags (ACE_Message_Block::Message_Flags more_flags)
Message_Flags clr_self_flags (ACE_Message_Block::Message_Flags less_flags)
Message_Flags self_flags (void) const
 Get the current message flags.
unsigned long msg_priority (void) const
 Get priority of the message.
void msg_priority (unsigned long priority)
 Set priority of the message.
const ACE_Time_Valuemsg_execution_time (void) const
 Get execution time associated with the message.
void msg_execution_time (const ACE_Time_Value &et)
 Set execution time associated with the message.
const ACE_Time_Valuemsg_deadline_time (void) const
 Get absolute time of deadline associated with the message.
void msg_deadline_time (const ACE_Time_Value &dt)
 Set absolute time of deadline associated with the message.
virtual ACE_Message_Blockclone (Message_Flags mask=0) const
virtual ACE_Message_Blockduplicate (void) const
 Return a "shallow" copy that increments our reference count by 1.
virtual ACE_Message_Blockrelease (void)
int copy (const char *buf, size_t n)
int copy (const char *buf)
int crunch (void)
void reset (void)
void access_allocators (ACE_Allocator *&allocator_strategy, ACE_Allocator *&data_block_allocator, ACE_Allocator *&message_block_allocator)
void reset_allocators (ACE_Allocator *allocator_strategy=0, ACE_Allocator *data_block_allocator=0, ACE_Allocator *message_block_allocator=0)
char * base (void) const
 Get message data.
void base (char *data, size_t size, Message_Flags=DONT_DELETE)
 Set message data (doesn't reallocate).
char * end (void) const
 Return a pointer to 1 past the end of the allocated data in a message.
char * mark (void) const
char * rd_ptr (void) const
 Get the read pointer.
void rd_ptr (char *ptr)
 Set the read pointer to ptr.
void rd_ptr (size_t n)
 Set the read pointer ahead n bytes.
char * wr_ptr (void) const
 Get the write pointer.
void wr_ptr (char *ptr)
 Set the write pointer to ptr.
void wr_ptr (size_t n)
ACE_Data_Blockdata_block (void) const
void data_block (ACE_Data_Block *)
ACE_Data_Blockreplace_data_block (ACE_Data_Block *)
ACE_Message_Blockcont (void) const
 Get the continuation field.
void cont (ACE_Message_Block *)
 Set the continuation field.
ACE_Message_Blocknext (void) const
 Get link to next message.
void next (ACE_Message_Block *)
 Set link to next message.
ACE_Message_Blockprev (void) const
 Get link to prev message.
void prev (ACE_Message_Block *)
 Set link to prev message.
ACE_Locklocking_strategy (void)
 Get the locking strategy.
ACE_Locklocking_strategy (ACE_Lock *)
 Set a new locking strategy and return the hold one.
int reference_count (void) const
 Get the current reference count.
void dump (void) const
 Dump the state of an object.
Message length and size operations

Message length is (wr_ptr - rd_ptr).

Message size is capacity of the message, including data outside the [rd_ptr,wr_ptr] range.

size_t length (void) const
 Get the length of the message.
void length (size_t n)
 Set the length of the message.
size_t total_length (void) const
size_t total_size (void) const
void total_size_and_length (size_t &mb_size, size_t &mb_length) const
size_t size (void) const
int size (size_t length)
size_t total_capacity (void) const
size_t capacity (void) const
 Get the number of allocated bytes in the top-level Message_Block.
size_t space (void) const

Static Public Member Functions

static ACE_Message_Blockduplicate (const ACE_Message_Block *mb)
static ACE_Message_Blockrelease (ACE_Message_Block *mb)

Public Attributes

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks.

Protected Member Functions

 ACE_Message_Block (size_t size, ACE_Message_Type type, ACE_Message_Block *cont, const char *data, ACE_Allocator *allocator_strategy, ACE_Lock *locking_strategy, Message_Flags flags, unsigned long priority, const ACE_Time_Value &execution_time, const ACE_Time_Value &deadline_time, ACE_Data_Block *db, ACE_Allocator *data_block_allocator, ACE_Allocator *message_block_allocator)
 Perform the actual initialization.
int release_i (ACE_Lock *lock)
int init_i (size_t size, ACE_Message_Type type, ACE_Message_Block *cont, const char *data, ACE_Allocator *allocator_strategy, ACE_Lock *locking_strategy, Message_Flags flags, unsigned long priority, const ACE_Time_Value &execution_time, const ACE_Time_Value &deadline_time, ACE_Data_Block *db, ACE_Allocator *data_block_allocator, ACE_Allocator *message_block_allocator)
 Perform the actual initialization.

Protected Attributes

size_t rd_ptr_
 Pointer to beginning of next read.
size_t wr_ptr_
 Pointer to beginning of next write.
unsigned long priority_
 Priority of message.
ACE_Message_Blockcont_
 Pointer to next message block in the chain.
ACE_Message_Blocknext_
 Pointer to next message in the list.
ACE_Message_Blockprev_
 Pointer to previous message in the list.
ACE_Message_Block::Message_Flags flags_
 Misc flags (e.g., DONT_DELETE and USER_FLAGS).
ACE_Data_Blockdata_block_
ACE_Allocatormessage_block_allocator_

Private Member Functions

ACE_Message_Blockoperator= (const ACE_Message_Block &)
 ACE_Message_Block (const ACE_Message_Block &)

Friends

class ACE_Data_Block

Detailed Description

Stores messages for use throughout ACE (particularly in an ACE_Message_Queue).

An ACE_Message_Block is modeled after the message data structures used in System V STREAMS. Its purpose is to enable efficient manipulation of arbitrarily large messages without incurring much memory copying overhead. Here are the main characteristics of an ACE_Message_Block:

See also:
C++NPv1, section 4.2; APG, section 12.3.2.

Definition at line 59 of file Message_Block.h.


Member Typedef Documentation

Definition at line 119 of file Message_Block.h.

typedef unsigned long ACE_Message_Block::Message_Flags

Definition at line 120 of file Message_Block.h.


Member Enumeration Documentation

anonymous enum
Enumerator:
MB_DATA 

Undifferentiated data message.

MB_PROTO 

Undifferentiated protocol control.

MB_BREAK 

Line break (regular and priority).

MB_PASSFP 

Pass file pointer.

MB_EVENT 

Post an event to an event queue.

MB_SIG 

Generate process signal.

MB_IOCTL 

ioctl; set/get params

MB_SETOPTS 

Set various stream head options.

MB_IOCACK 

Acknowledge ioctl (high priority; go to head of queue).

MB_IOCNAK 

Negative ioctl acknowledge.

MB_PCPROTO 

Priority proto message.

MB_PCSIG 

Generate process signal.

MB_READ 

Generate read notification.

MB_FLUSH 

Flush your queues.

MB_STOP 

Stop transmission immediately.

MB_START 

Restart transmission after stop.

MB_HANGUP 

Line disconnect.

MB_ERROR 

Fatal error used to set u.u_error.

MB_PCEVENT 

Post an event to an event queue.

MB_NORMAL 

Normal priority message mask.

MB_PRIORITY 

High priority control message mask.

MB_USER 

User-defined message mask.

Definition at line 64 of file Message_Block.h.

  {
    // = Data and proto
    /// Undifferentiated data message
    MB_DATA     = 0x01,
    /// Undifferentiated protocol control
    MB_PROTO    = 0x02,

    // = Control messages
    /// Line break (regular and priority)
    MB_BREAK    = 0x03,
    /// Pass file pointer
    MB_PASSFP   = 0x04,
    /// Post an event to an event queue
    MB_EVENT    = 0x05,
    /// Generate process signal
    MB_SIG      = 0x06,
    /// ioctl; set/get params
    MB_IOCTL    = 0x07,
    /// Set various stream head options
    MB_SETOPTS  = 0x08,

    // = Control messages
    /// Acknowledge ioctl (high priority; go to head of queue)
    MB_IOCACK   = 0x81,
    /// Negative ioctl acknowledge
    MB_IOCNAK   = 0x82,
    /// Priority proto message
    MB_PCPROTO  = 0x83,
    /// Generate process signal
    MB_PCSIG    = 0x84,
    /// Generate read notification
    MB_READ     = 0x85,
    /// Flush your queues
    MB_FLUSH    = 0x86,
    /// Stop transmission immediately
    MB_STOP     = 0x87,
    /// Restart transmission after stop
    MB_START    = 0x88,
    /// Line disconnect
    MB_HANGUP   = 0x89,
    /// Fatal error used to set u.u_error
    MB_ERROR    = 0x8a,
    /// Post an event to an event queue
    MB_PCEVENT  = 0x8b,

    // = Message class masks
    /// Normal priority message mask
    MB_NORMAL   = 0x00,
    /// High priority control message mask
    MB_PRIORITY = 0x80,
    /// User-defined message mask
    MB_USER     = 0x200
  };

anonymous enum
Enumerator:
DONT_DELETE 

Don't delete the data on exit since we don't own it.

USER_FLAGS 

user defined flags start here

Definition at line 122 of file Message_Block.h.

  {
    /// Don't delete the data on exit since we don't own it.
    DONT_DELETE = 01,
    /// user defined flags start here
    USER_FLAGS = 0x1000
  };


Constructor & Destructor Documentation

ACE_Message_Block::ACE_Message_Block ( ACE_Allocator message_block_allocator = 0  ) 

Create an empty message.

Definition at line 414 of file Message_Block.cpp.

  : flags_ (0),
    data_block_ (0)
{
  ACE_TRACE ("ACE_Message_Block::ACE_Message_Block");

  if (this->init_i (0,       // size
                    MB_DATA, // type
                    0,       // cont
                    0,       // data
                    0,       // allocator
                    0,       // locking strategy
                    ACE_Message_Block::DONT_DELETE, // flags
                    0, // priority
                    ACE_Time_Value::zero,     // execution time
                    ACE_Time_Value::max_time, // absolute time of deadline
                    0, // data block
                    0, // data_block allocator
                    message_block_allocator) == -1) // message_block allocator
    ACE_ERROR ((LM_ERROR,
                ACE_TEXT ("ACE_Message_Block")));
}

ACE_Message_Block::ACE_Message_Block ( ACE_Data_Block data_block,
ACE_Message_Block::Message_Flags  flags = 0,
ACE_Allocator message_block_allocator = 0 
)

Create an ACE_Message_Block that owns the specified ACE_Data_Block without copying it. If the flags is set to DONT_DELETE we don't delete the ACE_Data_Block. It is left to the client's responsibility to take care of the memory allocated for the data_block

Definition at line 557 of file Message_Block.cpp.

  : flags_ (flags),
    data_block_ (0)
{
  ACE_TRACE ("ACE_Message_Block::ACE_Message_Block");

  if (this->init_i (0,         // size
                    MB_NORMAL, // type
                    0,         // cont
                    0,         // data
                    0,         // allocator
                    0,         // locking strategy
                    0,         // flags
                    0,         // priority
                    ACE_Time_Value::zero,     // execution time
                    ACE_Time_Value::max_time, // absolute time of deadline
                    data_block, // data block
                    data_block->data_block_allocator (),
                    message_block_allocator) == -1)
    ACE_ERROR ((LM_ERROR,
                ACE_TEXT ("ACE_Message_Block")));
}

ACE_Message_Block::ACE_Message_Block ( const char *  data,
size_t  size = 0,
unsigned long  priority = ACE_DEFAULT_MESSAGE_BLOCK_PRIORITY 
)

Create an ACE_Message_Block that refers to data without copying it. The data memory will not be freed when this block is destroyed; memory management of data is left to the caller. Note that the size of the new ACE_Message_Block will be size, but the length will be 0 until the write pointer is changed.

Definition at line 389 of file Message_Block.cpp.

  : flags_ (0),
    data_block_ (0)
{
  ACE_TRACE ("ACE_Message_Block::ACE_Message_Block");

  if (this->init_i (size,    // size
                    MB_DATA, // type
                    0,       // cont
                    data,    // data
                    0,       // allocator
                    0,       // locking strategy
                    ACE_Message_Block::DONT_DELETE, // flags
                    priority, // priority
                    ACE_Time_Value::zero,     // execution time
                    ACE_Time_Value::max_time, // absolute time of deadline
                    0,  // data block
                    0,  // data_block allocator
                    0) == -1) // message_block allocator
    ACE_ERROR ((LM_ERROR,
                ACE_TEXT ("ACE_Message_Block")));
}

ACE_Message_Block::ACE_Message_Block ( size_t  size,
ACE_Message_Type  type = MB_DATA,
ACE_Message_Block cont = 0,
const char *  data = 0,
ACE_Allocator allocator_strategy = 0,
ACE_Lock locking_strategy = 0,
unsigned long  priority = ACE_DEFAULT_MESSAGE_BLOCK_PRIORITY,
const ACE_Time_Value execution_time = ACE_Time_Value::zero,
const ACE_Time_Value deadline_time = ACE_Time_Value::max_time,
ACE_Allocator data_block_allocator = 0,
ACE_Allocator message_block_allocator = 0 
)

Create an initialized message of type type containing size bytes. The cont argument initializes the continuation field in the ACE_Message_Block. If data == 0 then this block allocates and owns the block's memory, using allocator to get the data if it's non-0. If data != 0 then this block refers to that memory until this this block ceases to exist; this object will not free data on destruction. If locking_strategy is non-0 then this is used to protect regions of code that access shared state (e.g., reference counting) from race conditions. Note that the size of the ACE_Message_Block will be size, but the length will be 0 until the write pointer is set. The data_block_allocator is used to allocate the data blocks while the allocator_strategy is used to allocate the buffers contained by those. The message_block_allocator is used to allocate new ACE_Message_Block objects when the duplicate() method is called. If a message_block_allocator is given, this ACE_Message_Block and future ACE_Message_Block objects created by duplicate() will be freed using this allocator when they are released.

Note:
If you use this allocator, the ACE_Message_Block you created should have been created using this allocator because it will be released to the same allocator.

Definition at line 437 of file Message_Block.cpp.

  :flags_ (0),
   data_block_ (0)
{
  ACE_TRACE ("ACE_Message_Block::ACE_Message_Block");

  if (this->init_i (size,
                    msg_type,
                    msg_cont,
                    msg_data,
                    allocator_strategy,
                    locking_strategy,
                    msg_data ? ACE_Message_Block::DONT_DELETE : 0,
                    priority,
                    execution_time,
                    deadline_time,
                    0, // data block
                    data_block_allocator,
                    message_block_allocator) == -1)
    ACE_ERROR ((LM_ERROR,
                ACE_TEXT ("ACE_Message_Block")));
}

ACE_Message_Block::ACE_Message_Block ( const ACE_Message_Block mb,
size_t  align 
)

A copy constructor. This constructor is a bit different. If the incoming Message Block has a data block from the stack this constructor does a deep copy ie. allocates a new data block on the heap and does a copy of the data from the incoming message block. As a final note, the alignment information is used to align the data block if it is created afresh. If the incoming mb has a data block has a data block allocated from the heap, then this constructor just duplicates (ie. a shallow copy) the data block of the incoming mb.

Definition at line 582 of file Message_Block.cpp.

  :flags_ (0),
   data_block_ (0)
{
  ACE_TRACE ("ACE_Message_Block::ACE_Message_Block");

  if (ACE_BIT_DISABLED (mb.flags_,
                        ACE_Message_Block::DONT_DELETE))
    {
      if (this->init_i (0,         // size
                        MB_NORMAL, // type
                        0,         // cont
                        0,         // data
                        0,         // allocator
                        0,         // locking strategy
                        0,         // flags
                        0,         // priority
                        ACE_Time_Value::zero,     // execution time
                        ACE_Time_Value::max_time, // absolute time of deadline
                        mb.data_block ()->duplicate (), // data block
                        mb.data_block ()->data_block_allocator (),
                        mb.message_block_allocator_) == -1)
        ACE_ERROR ((LM_ERROR,
                    ACE_TEXT ("ACE_Message_Block")));
#if !defined (ACE_LACKS_CDR_ALIGNMENT)
      // Align ourselves
      char *start = ACE_ptr_align_binary (this->base (),
                                          align);
#else
      char *start = this->base ();
#endif /* ACE_LACKS_CDR_ALIGNMENT */

      // Set our rd & wr pointers
      this->rd_ptr (start);
      this->wr_ptr (start);

    }
  else
    {
      if (this->init_i (0,         // size
                        MB_NORMAL, // type
                        0,         // cont
                        0,         // data
                        0,         // allocator
                        0,         // locking strategy
                        0,         // flags
                        0,         // priority
                        ACE_Time_Value::zero,     // execution time
                        ACE_Time_Value::max_time, // absolute time of deadline
                        mb.data_block ()->clone_nocopy (),// data block
                        mb.data_block ()->data_block_allocator (),
                        mb.message_block_allocator_) == -1)
        ACE_ERROR ((LM_ERROR,
                    ACE_TEXT ("ACE_Message_Block")));

#if !defined (ACE_LACKS_CDR_ALIGNMENT)
      // Align ourselves
      char *start = ACE_ptr_align_binary (this->base (),
                                          align);
#else
      char *start = this->base ();
#endif /* ACE_LACKS_CDR_ALIGNMENT */

      // Set our rd & wr pointers
      this->rd_ptr (start);
      this->wr_ptr (start);

#if !defined (ACE_LACKS_CDR_ALIGNMENT)
      // Get the alignment offset of the incoming ACE_Message_Block
      start = ACE_ptr_align_binary (mb.base (),
                                    align);
#else
      start = mb.base ();
#endif /* ACE_LACKS_CDR_ALIGNMENT */

      // Actual offset for the incoming message block assuming that it
      // is also aligned to the same "align" byte
      size_t const wr_offset = mb.wr_ptr_ - (start - mb.base ());

      // Copy wr_offset amount of data in to <this->data_block>
      (void) ACE_OS::memcpy (this->wr_ptr (),
                             start,
                             wr_offset);

      // Dont move the write pointer, just leave it to the application
      // to do what it wants

    }
#if defined (ACE_LACKS_CDR_ALIGNMENT)
  ACE_UNUSED_ARG (align);
#endif /* ACE_LACKS_CDR_ALIGNMENT */
}

ACE_Message_Block::~ACE_Message_Block ( void   )  [virtual]

Delete all the resources held in the message.

Note:
Note that release() is designed to release the continuation chain; the destructor is not. See release() for details.

Definition at line 976 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::~ACE_Message_Block");

  if (ACE_BIT_DISABLED (this->flags_,
                        ACE_Message_Block::DONT_DELETE)&&
      this->data_block ())
    this->data_block ()->release ();

  this->prev_ = 0;
  this->next_ = 0;
  this->cont_ = 0;
}

ACE_Message_Block::ACE_Message_Block ( size_t  size,
ACE_Message_Type  type,
ACE_Message_Block cont,
const char *  data,
ACE_Allocator allocator_strategy,
ACE_Lock locking_strategy,
Message_Flags  flags,
unsigned long  priority,
const ACE_Time_Value execution_time,
const ACE_Time_Value deadline_time,
ACE_Data_Block db,
ACE_Allocator data_block_allocator,
ACE_Allocator message_block_allocator 
) [protected]

Perform the actual initialization.

Definition at line 522 of file Message_Block.cpp.

  : flags_ (0),
    data_block_ (0)
{
  ACE_TRACE ("ACE_Message_Block::ACE_Message_Block");

  if (this->init_i (size,
                    msg_type,
                    msg_cont,
                    msg_data,
                    allocator_strategy,
                    locking_strategy,
                    flags,
                    priority,
                    execution_time,
                    deadline_time,
                    db,
                    data_block_allocator,
                    message_block_allocator) == -1)
    ACE_ERROR ((LM_ERROR,
                ACE_TEXT ("ACE_Message_Block")));
}

ACE_Message_Block::ACE_Message_Block ( const ACE_Message_Block  )  [private]

Member Function Documentation

void ACE_Message_Block::access_allocators ( ACE_Allocator *&  allocator_strategy,
ACE_Allocator *&  data_block_allocator,
ACE_Allocator *&  message_block_allocator 
) [inline]

Access all the allocators in the message block.

Todo:
Not sure whether we would need finer control while trying to access allocators ie. a method for every allocator.

This method returns the allocators only from the first message block in the chain.

Parameters:
allocator_strategy Strategy used to allocate the underlying buffer
data_block_allocator Strategy used to allocate the underlying data block
message_block_allocator Strategy used to allocate the message block

Definition at line 272 of file Message_Block.inl.

{
  allocator_strategy =
    this->data_block_->allocator_strategy_;
  data_block_allocator =
    this->data_block_->data_block_allocator_;
  message_block_allocator =
    this->message_block_allocator_;
}

char * ACE_Message_Block::base ( void   )  const [inline]

Get message data.

Definition at line 285 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::base");
  return this->data_block ()->base ();
}

void ACE_Message_Block::base ( char *  data,
size_t  size,
Message_Flags  msg_flags = DONT_DELETE 
) [inline]

Set message data (doesn't reallocate).

Definition at line 292 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::base");
  this->rd_ptr_ = 0;
  this->wr_ptr_ = 0;
  this->data_block ()->base (msg_data, msg_length, msg_flags);
}

size_t ACE_Message_Block::capacity ( void   )  const [inline]

Get the number of allocated bytes in the top-level Message_Block.

Definition at line 154 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::capacity");
  return this->data_block ()->capacity ();
}

ACE_Message_Block * ACE_Message_Block::clone ( Message_Flags  mask = 0  )  const [virtual]

Return an exact "deep copy" of the message, i.e., create fresh new copies of all the Data_Blocks and continuations.

Definition at line 1175 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::clone");

  // Get a pointer to a "cloned" <ACE_Data_Block> (will copy the
  // values rather than increment the reference count).
  ACE_Data_Block *db = this->data_block ()->clone (mask);

  if (db == 0)
    return 0;

  ACE_Message_Block *nb = 0;

  if(message_block_allocator_ == 0)
    {
      ACE_NEW_RETURN (nb,
                      ACE_Message_Block (0, // size
                                         ACE_Message_Type (0), // type
                                         0, // cont
                                         0, // data
                                         0, // allocator
                                         0, // locking strategy
                                         0, // flags
                                         this->priority_, // priority
                                         ACE_EXECUTION_TIME, // execution time
                                         ACE_DEADLINE_TIME, // absolute time to deadline
                                         // Get a pointer to a
                                         // "duplicated" <ACE_Data_Block>
                                         // (will simply increment the
                                         // reference count).
                                         db,
                                         db->data_block_allocator (),
                                         this->message_block_allocator_),
                      0);
    }
  else
    {
      // This is the ACE_NEW_MALLOC macro with the return check removed.
      // We need to do it this way because if it fails we need to release
      // the cloned data block that was created above.  If we used
      // ACE_NEW_MALLOC_RETURN, there would be a memory leak because the
      // above db pointer would be left dangling.
      nb = static_cast<ACE_Message_Block*> (message_block_allocator_->malloc (sizeof (ACE_Message_Block)));
      if(nb != 0)
        new (nb) ACE_Message_Block (0, // size
                                    ACE_Message_Type (0), // type
                                    0, // cont
                                    0, // data
                                    0, // allocator
                                    0, // locking strategy
                                    0, // flags
                                    this->priority_, // priority
                                    ACE_EXECUTION_TIME, // execution time
                                    ACE_DEADLINE_TIME, // absolute time to deadline
                                    db,
                                    db->data_block_allocator (),
                                    this->message_block_allocator_);
    }

  if (nb == 0)
    {
      db->release ();
      return 0;
    }

  // Set the read and write pointers in the new <Message_Block> to the
  // same relative offset as in the existing <Message_Block>.
  nb->rd_ptr (this->rd_ptr_);
  nb->wr_ptr (this->wr_ptr_);

  // Clone all the continuation messages if necessary.
  if (this->cont () != 0
      && (nb->cont_ = this->cont ()->clone (mask)) == 0)
    {
      nb->release ();
      return 0;
    }
  return nb;
}

ACE_Message_Block::Message_Flags ACE_Message_Block::clr_flags ( ACE_Message_Block::Message_Flags  less_flags  )  [inline]

Clear the message flag bits specified in less_flags and return the new value.

Definition at line 112 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::clr_flags");
  return this->data_block ()->clr_flags (less_flags);
}

ACE_Message_Block::Message_Flags ACE_Message_Block::clr_self_flags ( ACE_Message_Block::Message_Flags  less_flags  )  [inline]

Clear the message flag bits specified in less_flags and return the new value.

Definition at line 24 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::clr_self_flags");
  // Later we might mask more_flags so that user can't change internal
  // ones: less_flags &= ~(USER_FLAGS -1).
  return ACE_CLR_BITS (this->flags_, less_flags);
}

ACE_Message_Block * ACE_Message_Block::cont ( void   )  const [inline]

Get the continuation field.

Definition at line 416 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::cont");
  return this->cont_;
}

void ACE_Message_Block::cont ( ACE_Message_Block cont_msg  )  [inline]

Set the continuation field.

Definition at line 409 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::cont");
  this->cont_ = cont_msg;
}

int ACE_Message_Block::copy ( const char *  buf  ) 

Copies a 0-terminated character string into this ACE_Message_Block. The string is copied into the block starting at the current write pointer. The 0-terminator is included in the copied data.

Parameters:
buf Pointer to the character string to copy from.
Return values:
0 on success; the write pointer is advanced by the string's length, including the 0 terminator.
-1 if the amount of free space following the write pointer in the block is less than required to hold the entire string. Free space can be checked by calling space().

Definition at line 102 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::copy");

  /* size_t len = static_cast<size_t> (this->end () - this->wr_ptr ()); */
  // Note that for this to work correct, end() *must* be >= wr_ptr().
  size_t len = this->space ();

  size_t buflen = ACE_OS::strlen (buf) + 1;

  if (len < buflen)
    {
      errno = ENOSPC;
      return -1;
    }
  else
    {
      (void) ACE_OS::memcpy (this->wr_ptr (),
                             buf,
                             buflen);
      this->wr_ptr (buflen);
      return 0;
    }
}

int ACE_Message_Block::copy ( const char *  buf,
size_t  n 
)

Copies data into this ACE_Message_Block. Data is copied into the block starting at the current write pointer.

Parameters:
buf Pointer to the buffer to copy from.
n The number of bytes to copy.
Return values:
0 on success; the write pointer is advanced by

  • n.
-1 if the amount of free space following the write pointer in the block is less than

  • n. Free space can be checked by calling space().

Definition at line 78 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::copy");

  /*size_t len = static_cast<size_t> (this->end () - this->wr_ptr ());*/
  // Note that for this to work correct, end () *must* be >= mark ().
  size_t len = this->space ();

  if (len < n)
    {
      errno = ENOSPC;
      return -1;
    }
  else
    {
      (void) ACE_OS::memcpy (this->wr_ptr (),
                             buf,
                             n);
      this->wr_ptr (n);
      return 0;
    }
}

int ACE_Message_Block::crunch ( void   ) 

Normalizes data in the top-level Message_Block to align with the base, i.e., it "shifts" the data pointed to by <rd_ptr> down to the <base> and then readjusts <rd_ptr> to point to <base> and <wr_ptr> to point to <base> + the length of the moved data. Returns -1 and does nothing if the <rd_ptr> is > <wr_ptr>, else 0 on success.

Definition at line 128 of file Message_Block.cpp.

{
  if (this->rd_ptr_ != 0)
    {
      if (this->rd_ptr_ > this->wr_ptr_)
        return -1;

      size_t const len = this->length ();
      (void) ACE_OS::memmove (this->base (),
                              this->rd_ptr (),
                              len);
      this->rd_ptr (this->base ());
      this->wr_ptr (this->base () + len);
    }
  return 0;
}

ACE_Data_Block * ACE_Message_Block::data_block ( void   )  const [inline]

Get a pointer to the data block. Note that the ACE_Message_Block still references the block; this call does not change the reference count.

Definition at line 8 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::data_block");
  return this->data_block_;
}

void ACE_Message_Block::data_block ( ACE_Data_Block  ) 

Set a new data block pointer. The original ACE_Data_Block is released as a result of this call. If you need to keep the original block, call <replace_data_block> instead. Upon return, this ACE_Message_Block holds a pointer to the new ACE_Data_Block, taking over the reference you held on it prior to the call.

void ACE_Message_Block::dump ( void   )  const

Dump the state of an object.

Definition at line 174 of file Message_Block.cpp.

{
#if defined (ACE_HAS_DUMP)
  ACE_TRACE ("ACE_Message_Block::dump");
  ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
  ACE_DEBUG ((LM_DEBUG,
              ACE_TEXT ("-----( Message Block )-----\n")
              ACE_TEXT ("priority_ = %d\n")
              ACE_TEXT ("next_ = %@\n")
              ACE_TEXT ("prev_ = %@\n")
              ACE_TEXT ("cont_ = %@\n")
              ACE_TEXT ("rd_ptr_ = %@\n")
              ACE_TEXT ("wr_ptr_ = %@\n")
              ACE_TEXT ("---------------------------\n"),
              this->priority_,
              this->next_,
              this->prev_,
              this->cont_,
              this->rd_ptr_,
              this->wr_ptr_));
  this->data_block ()->dump ();
  ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
#endif /* ACE_HAS_DUMP */
}

ACE_Message_Block * ACE_Message_Block::duplicate ( void   )  const [virtual]

Return a "shallow" copy that increments our reference count by 1.

Definition at line 1018 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::duplicate");

  ACE_Message_Block *nb = 0;

  // Create a new <ACE_Message_Block> that contains unique copies of
  // the message block fields, but a reference counted duplicate of
  // the <ACE_Data_Block>.

  // If there is no allocator, use the standard new and delete calls.
  if (this->message_block_allocator_ == 0)
    ACE_NEW_RETURN (nb,
                    ACE_Message_Block (0, // size
                                       ACE_Message_Type (0), // type
                                       0, // cont
                                       0, // data
                                       0, // allocator
                                       0, // locking strategy
                                       0, // flags
                                       this->priority_, // priority
                                       ACE_EXECUTION_TIME,
                                       ACE_DEADLINE_TIME,
                                       // Get a pointer to a
                                       // "duplicated" <ACE_Data_Block>
                                       // (will simply increment the
                                       // reference count).
                                       this->data_block ()->duplicate  (),
                                       this->data_block ()->data_block_allocator (),
                                       this->message_block_allocator_),
                  0);
  else // Otherwise, use the message_block_allocator passed in.
    ACE_NEW_MALLOC_RETURN (nb,
                           static_cast<ACE_Message_Block*> (
                             message_block_allocator_->malloc (sizeof (ACE_Message_Block))),
                           ACE_Message_Block (0, // size
                                              ACE_Message_Type (0), // type
                                              0, // cont
                                              0, // data
                                              0, // allocator
                                              0, // locking strategy
                                              0, // flags
                                              this->priority_, // priority
                                              ACE_EXECUTION_TIME,
                                              ACE_DEADLINE_TIME,
                                              // Get a pointer to a
                                              // "duplicated" <ACE_Data_Block>
                                              // (will simply increment the
                                              // reference count).
                                              this->data_block ()->duplicate  (),
                                              this->data_block ()->data_block_allocator (),
                                              this->message_block_allocator_),
                           0);

  // Set the read and write pointers in the new <Message_Block> to the
  // same relative offset as in the existing <Message_Block>.  Note
  // that we are assuming that the data_block()->base() pointer
  // doesn't change when it's duplicated.
  nb->rd_ptr (this->rd_ptr_);
  nb->wr_ptr (this->wr_ptr_);

  // Increment the reference counts of all the continuation messages.
  if (this->cont_)
    {
      nb->cont_ = this->cont_->duplicate ();

      // If things go wrong, release all of our resources and return
      // 0.
      if (nb->cont_ == 0)
        {
          nb->release ();
          nb = 0;
        }
    }

  return nb;
}

ACE_Message_Block * ACE_Message_Block::duplicate ( const ACE_Message_Block mb  )  [static]

Return a "shallow" copy that increments our reference count by 1. This is similar to CORBA's <_duplicate> method, which is useful if you want to eliminate lots of checks for NULL mb pointers before calling <_duplicate> on them.

Definition at line 1097 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::duplicate");
  if (mb == 0)
    return 0;
  else
    return mb->duplicate ();
}

char * ACE_Message_Block::end ( void   )  const [inline]

Return a pointer to 1 past the end of the allocated data in a message.

Definition at line 340 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::end");
  return this->data_block ()->end ();
}

ACE_Message_Block::Message_Flags ACE_Message_Block::flags ( void   )  const [inline]

Get the current message flags.

Definition at line 119 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::flags");
   return this->data_block ()->flags ();
}

int ACE_Message_Block::init ( const char *  data,
size_t  size = 0 
)

Create a Message Block that assumes it has ownership of data, but in reality it doesnt (i.e., cannot delete it since it didn't malloc it!). Note that the size of the Message_Block will be size, but the length will be 0 until <wr_ptr> is set.

Definition at line 501 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::init");
  // Should we also initialize all the other fields, as well?

  return this->init_i (size,    // size
                       MB_DATA, // type
                       0,       // cont
                       data,    // data
                       0,       // allocator
                       0,       // locking strategy
                       ACE_Message_Block::DONT_DELETE,  // flags
                       0,  // priority
                       ACE_Time_Value::zero,     // execution time
                       ACE_Time_Value::max_time, // absolute time of deadline
                       0,  // data block
                       0,  // data_block allocator
                       0); // message_block allocator
}

int ACE_Message_Block::init ( size_t  size,
ACE_Message_Type  type = MB_DATA,
ACE_Message_Block cont = 0,
const char *  data = 0,
ACE_Allocator allocator_strategy = 0,
ACE_Lock locking_strategy = 0,
unsigned long  priority = ACE_DEFAULT_MESSAGE_BLOCK_PRIORITY,
const ACE_Time_Value execution_time = ACE_Time_Value::zero,
const ACE_Time_Value deadline_time = ACE_Time_Value::max_time,
ACE_Allocator data_block_allocator = 0,
ACE_Allocator message_block_allocator = 0 
)

Create an initialized message of type type containing size bytes. The cont argument initializes the continuation field in the Message_Block. If data == 0 then we create and own the data, using allocator_strategy to get the data if it's non-0. If data != 0 we assume that we have ownership of the data till this object ceases to exist (and don't delete it during destruction). If locking_strategy is non-0 then this is used to protect regions of code that access shared state (e.g., reference counting) from race conditions. Note that the size of the Message_Block will be size, but the length will be 0 until <wr_ptr> is set. The data_block_allocator is use to allocate the data blocks while the allocator_strategy is used to allocate the buffers contained by those.

Definition at line 471 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::init");

  return this->init_i (size,
                       msg_type,
                       msg_cont,
                       msg_data,
                       allocator_strategy,
                       locking_strategy,
                       msg_data ? ACE_Message_Block::DONT_DELETE : 0,
                       priority,
                       execution_time,
                       deadline_time,
                       0,  // data block
                       data_block_allocator,
                       message_block_allocator);
}

int ACE_Message_Block::init_i ( size_t  size,
ACE_Message_Type  type,
ACE_Message_Block cont,
const char *  data,
ACE_Allocator allocator_strategy,
ACE_Lock locking_strategy,
Message_Flags  flags,
unsigned long  priority,
const ACE_Time_Value execution_time,
const ACE_Time_Value deadline_time,
ACE_Data_Block db,
ACE_Allocator data_block_allocator,
ACE_Allocator message_block_allocator 
) [protected]

Perform the actual initialization.

Definition at line 677 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::init_i");
  ACE_FUNCTION_TIMEPROBE (ACE_MESSAGE_BLOCK_INIT_I_ENTER);

  this->rd_ptr_ = 0;
  this->wr_ptr_ = 0;
  this->priority_ = priority;
#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
  this->execution_time_ = execution_time;
  this->deadline_time_ = deadline_time;
#else
  ACE_UNUSED_ARG (execution_time);
  ACE_UNUSED_ARG (deadline_time);
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
  this->cont_ = msg_cont;
  this->next_ = 0;
  this->prev_ = 0;

  this->message_block_allocator_ = message_block_allocator;

  if (this->data_block_ != 0)
    {
      this->data_block_->release ();
      this->data_block_ = 0;
    }

  if (db == 0)
    {
      if (data_block_allocator == 0)
        ACE_ALLOCATOR_RETURN (data_block_allocator,
                              ACE_Allocator::instance (),
                              -1);

      ACE_TIMEPROBE (ACE_MESSAGE_BLOCK_INIT_I_DB_ALLOC);

      // Allocate the <ACE_Data_Block> portion, which is reference
      // counted.
      ACE_NEW_MALLOC_RETURN (db,
                             static_cast<ACE_Data_Block *> (
                               data_block_allocator->malloc (sizeof (ACE_Data_Block))),
                             ACE_Data_Block (size,
                                             msg_type,
                                             msg_data,
                                             allocator_strategy,
                                             locking_strategy,
                                             flags,
                                             data_block_allocator),
                             -1);
      ACE_TIMEPROBE (ACE_MESSAGE_BLOCK_INIT_I_DB_CTOR);

      // Message block initialization may fail, while the construction
      // succeds.  Since ACE may throw no exceptions, we have to do a
      // separate check and clean up, like this:
      if (db != 0 && db->size () < size)
        {
          db->ACE_Data_Block::~ACE_Data_Block();  // placement destructor ...
          data_block_allocator->free (db); // free ...
          errno = ENOMEM;
          return -1;
        }
    }

  // Reset the data_block_ pointer.
  this->data_block (db);

  return 0;
}

int ACE_Message_Block::is_data_msg ( void   )  const [inline]

Find out what type of message this is.

Definition at line 202 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::is_data_msg");
  ACE_Message_Type mt = this->msg_type ();
  return
    mt == ACE_Message_Block::MB_DATA
    || mt == ACE_Message_Block::MB_PROTO
    || mt == ACE_Message_Block::MB_PCPROTO;
}

size_t ACE_Message_Block::length ( void   )  const [inline]

Get the length of the message.

Definition at line 128 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::length");
  return this->wr_ptr_ - this->rd_ptr_;
}

void ACE_Message_Block::length ( size_t  n  )  [inline]

Set the length of the message.

Definition at line 138 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::length");
  this->wr_ptr_ = this->rd_ptr_ + len;
}

ACE_Lock * ACE_Message_Block::locking_strategy ( void   )  [inline]

Get the locking strategy.

Definition at line 493 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::locking_strategy");
  return this->data_block ()->locking_strategy ();
}

ACE_Lock * ACE_Message_Block::locking_strategy ( ACE_Lock nls  )  [inline]

Set a new locking strategy and return the hold one.

Definition at line 500 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::locking_strategy");
  ACE_Lock *ols = this->data_block ()->locking_strategy ();
  this->data_block ()->locking_strategy (nls);
  return ols;
}

char * ACE_Message_Block::mark ( void   )  const [inline]

Return a pointer to 1 past the end of the allotted data in a message. Allotted data may be less than allocated data if a value smaller than capacity() to is passed to size().

Definition at line 326 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::mark");
  return this->data_block ()->mark ();
}

ACE_Message_Block::ACE_Message_Type ACE_Message_Block::msg_class ( void   )  const [inline]

Find out what class of message this is (there are two classes, normal messages and high-priority messages).

Definition at line 189 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::msg_class");

  if (this->msg_type () < ACE_Message_Block::MB_PRIORITY)
    return ACE_Message_Block::MB_NORMAL;
  else if (this->msg_type () < ACE_Message_Block::MB_USER)
    return ACE_Message_Block::MB_PRIORITY;
  else
    return ACE_Message_Block::MB_USER;
}

const ACE_Time_Value & ACE_Message_Block::msg_deadline_time ( void   )  const [inline]

Get absolute time of deadline associated with the message.

Definition at line 249 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::msg_deadline_time (void)");

#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
  return this->deadline_time_;
#else
  return ACE_Time_Value::max_time; // absolute time of deadline
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}

void ACE_Message_Block::msg_deadline_time ( const ACE_Time_Value dt  )  [inline]

Set absolute time of deadline associated with the message.

Definition at line 261 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::msg_deadline_time (const ACE_Time_Value & et)");
#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
  this->deadline_time_ = dt;
#else
  ACE_UNUSED_ARG (dt);
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}

void ACE_Message_Block::msg_execution_time ( const ACE_Time_Value et  )  [inline]

Set execution time associated with the message.

Definition at line 238 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::msg_execution_time (const ACE_Time_Value & et)");
#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
  this->execution_time_ = et;
#else
  ACE_UNUSED_ARG (et);
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}

const ACE_Time_Value & ACE_Message_Block::msg_execution_time ( void   )  const [inline]

Get execution time associated with the message.

Definition at line 227 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::msg_execution_time (void)");
#if defined (ACE_HAS_TIMED_MESSAGE_BLOCKS)
  return this->execution_time_;
#else
  return ACE_Time_Value::zero;
#endif /* ACE_HAS_TIMED_MESSAGE_BLOCKS */
}

void ACE_Message_Block::msg_priority ( unsigned long  priority  )  [inline]

Set priority of the message.

Definition at line 220 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::msg_priority");
  this->priority_ = pri;
}

unsigned long ACE_Message_Block::msg_priority ( void   )  const [inline]

Get priority of the message.

Definition at line 213 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::msg_priority");
  return this->priority_;
}

ACE_Message_Block::ACE_Message_Type ACE_Message_Block::msg_type ( void   )  const [inline]

Get type of the message.

Definition at line 175 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::msg_type");
  return this->data_block ()->msg_type ();
}

void ACE_Message_Block::msg_type ( ACE_Message_Block::ACE_Message_Type  t  )  [inline]

Set type of the message.

Definition at line 182 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::msg_type");
  this->data_block ()->msg_type (t);
}

ACE_Message_Block * ACE_Message_Block::next ( void   )  const [inline]

Get link to next message.

Definition at line 448 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::next");
  return this->next_;
}

void ACE_Message_Block::next ( ACE_Message_Block next_msg  )  [inline]

Set link to next message.

Definition at line 441 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::next");
  this->next_ = next_msg;
}

ACE_Message_Block & ACE_Message_Block::operator= ( const ACE_Message_Block  )  [private]

Definition at line 1257 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::operator=");
  return *this;
}

ACE_Message_Block * ACE_Message_Block::prev ( void   )  const [inline]

Get link to prev message.

Definition at line 462 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::prev");
  return this->prev_;
}

void ACE_Message_Block::prev ( ACE_Message_Block next_msg  )  [inline]

Set link to prev message.

Definition at line 455 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::prev");
  this->prev_ = next_msg;
}

char * ACE_Message_Block::rd_ptr ( void   )  const [inline]

Get the read pointer.

Definition at line 303 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::rd_ptr");
  return this->base () + this->rd_ptr_;
}

void ACE_Message_Block::rd_ptr ( char *  ptr  )  [inline]

Set the read pointer to ptr.

Definition at line 348 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::rd_ptr");
  this->rd_ptr_ = new_ptr - this->base ();
}

void ACE_Message_Block::rd_ptr ( size_t  n  )  [inline]

Set the read pointer ahead n bytes.

Definition at line 355 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::rd_ptr");
  this->rd_ptr_ += n;
}

int ACE_Message_Block::reference_count ( void   )  const [inline]

Get the current reference count.

Definition at line 46 of file Message_Block.inl.

{
  return data_block () ? data_block ()->reference_count () : 0;
}

ACE_Message_Block * ACE_Message_Block::release ( void   )  [virtual]

Decrease the shared ACE_Data_Block's reference count by 1. If the ACE_Data_Block's reference count goes to 0, it is deleted. In all cases, this ACE_Message_Block is deleted - it must have come from the heap, or there will be trouble.

release() is designed to release the continuation chain; the destructor is not. If we make the destructor release the continuation chain by calling release() or delete on the message blocks in the continuation chain, the following code will not work since the message block in the continuation chain is not off the heap:

ACE_Message_Block mb1 (1024); ACE_Message_Block mb2 (1024);

mb1.cont (&mb2);

And hence, call release() on a dynamically allocated message block. This will release all the message blocks in the continuation chain. If you call delete or let the message block fall off the stack, cleanup of the message blocks in the continuation chain becomes the responsibility of the user.

Return values:
0,always,and the object this method was invoked on is no longer valid.

Definition at line 859 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::release");

  // We want to hold the data block in a temporary variable because we
  // invoked "delete this;" at some point, so using this->data_block_
  // could be a bad idea.
  ACE_Data_Block *tmp = this->data_block ();

  // This flag is set to 1 when we have to destroy the data_block
  int destroy_dblock = 0;

  ACE_Lock *lock = 0;

  // Do we have a valid data block
  if (this->data_block ())
    {
      // Grab the lock that belongs to my data block
      lock = this->data_block ()->locking_strategy ();

      // if we have a lock
      if (lock != 0)
        {
          // One guard for all
          ACE_GUARD_RETURN (ACE_Lock, ace_mon, *lock, 0);

          // Call non-guarded release with @a lock
          destroy_dblock = this->release_i (lock);
        }
      // This is the case when we have a valid data block but no lock
      else
        // Call non-guarded release with no lock
        destroy_dblock = this->release_i (0);
    }
  else
    // This is the case when we don't even have a valid data block
    destroy_dblock = this->release_i (0);

  if (destroy_dblock != 0)
    {
      ACE_Allocator *allocator = tmp->data_block_allocator ();
      ACE_DES_FREE (tmp,
                    allocator->free,
                    ACE_Data_Block);
    }

  return 0;
}

ACE_Message_Block * ACE_Message_Block::release ( ACE_Message_Block mb  )  [static]

This behaves like the non-static method <release>, except that it checks if mb is 0. This is similar to <CORBA::release>, which is useful if you want to eliminate lots of checks for NULL pointers before calling <release> on them. Returns mb.

Definition at line 966 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::release");

  if (mb != 0)
    return mb->release ();
  else
    return 0;
}

int ACE_Message_Block::release_i ( ACE_Lock lock  )  [protected]

Internal release implementation Returns 1 if the data block has to be destroyed.

Definition at line 909 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::release_i");

  // Free up all the continuation messages.
  if (this->cont_)
    {
      ACE_Message_Block *mb = this->cont_;
      ACE_Message_Block *tmp = 0;

      do
        {
          tmp = mb;
          mb = mb->cont_;
          tmp->cont_ = 0;

          ACE_Data_Block *db = tmp->data_block ();
          if (tmp->release_i (lock) != 0)
            {
              ACE_Allocator *allocator = db->data_block_allocator ();
              ACE_DES_FREE (db,
                            allocator->free,
                            ACE_Data_Block);
            }
        }
      while (mb);

      this->cont_ = 0;
    }

  int result = 0;

  if (ACE_BIT_DISABLED (this->flags_,
                        ACE_Message_Block::DONT_DELETE) &&
      this->data_block ())
    {
      if (this->data_block ()->release_no_delete (lock) == 0)
        result = 1;
      this->data_block_ = 0;
    }

  // We will now commit suicide: this object *must* have come from the
  // allocator given.
  if (this->message_block_allocator_ == 0)
    delete this;
  else
    {
      ACE_Allocator *allocator = this->message_block_allocator_;
      ACE_DES_FREE (this,
                    allocator->free,
                    ACE_Message_Block);
    }

  return result;
}

ACE_Data_Block * ACE_Message_Block::replace_data_block ( ACE_Data_Block db  )  [inline]

Set a new data block pointer. A pointer to the original ACE_Data_Block is returned, and not released (as it is with <data_block>).

Definition at line 391 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::replace_data_block");
  ACE_Data_Block *old = this->data_block_;
  this->data_block_ = db;

  if (db != 0)
    {
      // Set the read and write pointers in the <Message_Block> to point
      // to the buffer in the ACE_Data_Block.
      this->rd_ptr (this->data_block ()->base ());
      this->wr_ptr (this->data_block ()->base ());
    }

  return old;
}

void ACE_Message_Block::reset ( void   )  [inline]

Resets the Message Block data to contain nothing, i.e., sets the read and write pointers to align with the base.

Definition at line 376 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::reset");
  this->rd_ptr_ = 0;
  this->wr_ptr_ = 0;
}

void ACE_Message_Block::reset_allocators ( ACE_Allocator allocator_strategy = 0,
ACE_Allocator data_block_allocator = 0,
ACE_Allocator message_block_allocator = 0 
) [inline]

Reset all the allocators in the message block.

Todo:
Not sure whether we would need finer control while trying to reset allocators ie. a method for every allocator.

This method resets the allocators in all the message blocks in the chain.

Definition at line 423 of file Message_Block.inl.

{
  this->data_block_->allocator_strategy_ =
    allocator_strategy;
  this->data_block_->data_block_allocator_ =
    data_block_allocator;
  this->message_block_allocator_ =
    message_block_allocator;

  if (this->cont () != 0)
    this->cont ()->reset_allocators (allocator_strategy,
                                     data_block_allocator,
                                     message_block_allocator);
}

ACE_Message_Block::Message_Flags ACE_Message_Block::self_flags ( void   )  const [inline]

Get the current message flags.

Definition at line 33 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::self_flags");
  return this->flags_;
}

ACE_Message_Block::Message_Flags ACE_Message_Block::set_flags ( ACE_Message_Block::Message_Flags  more_flags  )  [inline]

Bitwise-or the more_flags into the existing message flags and return the new value.

Definition at line 105 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::set_flags");
  return this->data_block ()->set_flags (more_flags);
}

ACE_Message_Block::Message_Flags ACE_Message_Block::set_self_flags ( ACE_Message_Block::Message_Flags  more_flags  )  [inline]

Bitwise-or the more_flags into the existing message flags and return the new value.

Definition at line 15 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::set_self_flags");
  // Later we might mask more_glags so that user can't change internal
  // ones: more_flags &= ~(USER_FLAGS -1).
  return ACE_SET_BITS (this->flags_, more_flags);
}

int ACE_Message_Block::size ( size_t  length  ) 

Set the number of bytes in the top-level Message_Block, reallocating space if necessary. However, the rd_ptr_ and wr_ptr_ remain at the original offsets into the buffer, even if it is reallocated. Returns 0 if successful, else -1.

Definition at line 246 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::size");

  // Resize the underlying <ACE_Data_Block>.
  if (this->data_block ()->size (length) == -1)
    return -1;

  return 0;
}

size_t ACE_Message_Block::size ( void   )  const [inline]

Get the number of bytes in the top-level Message_Block (i.e., does not consider the bytes in chained Message_Blocks).

Definition at line 147 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::size");
  return this->data_block ()->size ();
}

size_t ACE_Message_Block::space ( void   )  const [inline]

Get the number of bytes available after the <wr_ptr_> in the top-level Message_Block.

Definition at line 384 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::space");
  return this->mark () - this->wr_ptr ();
}

size_t ACE_Message_Block::total_capacity ( void   )  const

Get the number of allocated bytes in all Message_Block, including chained Message_Blocks.

Definition at line 301 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::total_capacity");

  size_t size = 0;

  for (const ACE_Message_Block *i = this;
       i != 0;
       i = i->cont ())
    size += i->capacity ();

  return size;
}

size_t ACE_Message_Block::total_length ( void   )  const

Get the length of the Message_Blocks, including chained Message_Blocks.

Definition at line 287 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::total_length");

  size_t length = 0;
  for (const ACE_Message_Block *i = this;
       i != 0;
       i = i->cont ())
    length += i->length ();

  return length;
}

size_t ACE_Message_Block::total_size ( void   )  const

Get the total number of bytes in all Message_Blocks, including chained Message_Blocks.

Definition at line 273 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::total_size");

  size_t size = 0;
  for (const ACE_Message_Block *i = this;
       i != 0;
       i = i->cont ())
    size += i->size ();

  return size;
}

void ACE_Message_Block::total_size_and_length ( size_t &  mb_size,
size_t &  mb_length 
) const

Get the total number of bytes and total length in all Message_Blocks, including chained Message_Blocks.

Definition at line 258 of file Message_Block.cpp.

{
  ACE_TRACE ("ACE_Message_Block::total_size_and_length");

  for (const ACE_Message_Block *i = this;
       i != 0;
       i = i->cont ())
    {
      mb_size += i->size ();
      mb_length += i->length ();
    }
}

void ACE_Message_Block::wr_ptr ( char *  ptr  )  [inline]

Set the write pointer to ptr.

Definition at line 310 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::wr_ptr");
  this->wr_ptr_ = new_ptr - this->base ();
}

void ACE_Message_Block::wr_ptr ( size_t  n  )  [inline]

Set the write pointer ahead n bytes. This is used to compute the <length> of a message.

Definition at line 369 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::wr_ptr");
  this->wr_ptr_ += n;
}

char * ACE_Message_Block::wr_ptr ( void   )  const [inline]

Get the write pointer.

Definition at line 362 of file Message_Block.inl.

{
  ACE_TRACE ("ACE_Message_Block::wr_ptr");
  return this->base () + this->wr_ptr_;
}


Friends And Related Function Documentation

friend class ACE_Data_Block [friend]

Definition at line 62 of file Message_Block.h.


Member Data Documentation

Declare the dynamic allocation hooks.

Definition at line 583 of file Message_Block.h.

Pointer to next message block in the chain.

Definition at line 640 of file Message_Block.h.

Pointer to the reference counted data structure that contains the actual memory buffer.

Definition at line 653 of file Message_Block.h.

Misc flags (e.g., DONT_DELETE and USER_FLAGS).

Definition at line 649 of file Message_Block.h.

The allocator used to destroy ourselves when release is called and create new message blocks on duplicate.

Definition at line 657 of file Message_Block.h.

Pointer to next message in the list.

Definition at line 643 of file Message_Block.h.

Pointer to previous message in the list.

Definition at line 646 of file Message_Block.h.

unsigned long ACE_Message_Block::priority_ [protected]

Priority of message.

Definition at line 628 of file Message_Block.h.

size_t ACE_Message_Block::rd_ptr_ [protected]

Pointer to beginning of next read.

Definition at line 622 of file Message_Block.h.

size_t ACE_Message_Block::wr_ptr_ [protected]

Pointer to beginning of next write.

Definition at line 625 of file Message_Block.h.


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