ACE_Singleton< TYPE, ACE_LOCK > Class Template Reference

A Singleton Adapter uses the Adapter pattern to turn ordinary classes into Singletons optimized with the Double-Checked Locking optimization pattern. More...

#include <Singleton.h>

Inheritance diagram for ACE_Singleton< TYPE, ACE_LOCK >:

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List of all members.

Public Member Functions

virtual void cleanup (void *param=0)

Static Public Member Functions

static TYPE * instance (void)
 Global access point to the Singleton.
static void dump (void)
 Dump the state of the object.

Protected Member Functions

 ACE_Singleton (void)
 Default constructor.

Static Protected Member Functions

static ACE_Singleton< TYPE,
ACE_LOCK > *& 
instance_i (void)
 Get pointer to the Singleton instance.

Protected Attributes

TYPE instance_
 Contained instance.

Static Protected Attributes

static ACE_Singleton< TYPE,
ACE_LOCK > * 
singleton_ = 0
 Pointer to the Singleton (ACE_Cleanup) instance.

Detailed Description

template<class TYPE, class ACE_LOCK>
class ACE_Singleton< TYPE, ACE_LOCK >

A Singleton Adapter uses the Adapter pattern to turn ordinary classes into Singletons optimized with the Double-Checked Locking optimization pattern.

This implementation is a slight variation on the GoF Singleton pattern. In particular, a single <ACE_Singleton<TYPE, ACE_LOCK> > instance is allocated here, not a <TYPE> instance. The reason for this is to allow registration with the ACE_Object_Manager, so that the Singleton can be cleaned up when the process exits. For this scheme to work, a (static) cleanup() function must be provided. ACE_Singleton provides one so that TYPE doesn't need to. If you want to make sure that only the singleton instance of <T> is created, and that users cannot create their own instances of <T>, do the following to class <T>: (a) Make the constructor of <T> private (or protected) (b) Make Singleton a friend of <T> Here is an example:

 * class foo
 * {
 * friend class ACE_Singleton<foo, ACE_Null_Mutex>;
 * private:
 * foo () { cout << "foo constructed" << endl; }
 * ~foo () { cout << "foo destroyed" << endl; }
 * };
 * typedef ACE_Singleton<foo, ACE_Null_Mutex> FOO;
 * 

Note:
The best types to use for ACE_LOCK are ACE_Recursive_Thread_Mutex and ACE_Null_Mutex. ACE_Recursive_Thread_Mutex should be used in multi-threaded programs in which it is possible for more than one thread to access the <ACE_Singleton<TYPE, ACE_LOCK>> instance. ACE_Null_Mutex can be used otherwise. The reason that these types of locks are best has to do with their allocation by the ACE_Object_Manager. Single ACE_Recursive_Thread_Mutex and ACE_Null_Mutex instances are used for all ACE_Singleton instantiations. However, other types of locks are allocated per ACE_Singleton instantiation.

Definition at line 79 of file Singleton.h.


Constructor & Destructor Documentation

template<class TYPE, class ACE_LOCK>
ACE_BEGIN_VERSIONED_NAMESPACE_DECL ACE_INLINE ACE_Singleton< TYPE, ACE_LOCK >::ACE_Singleton ( void   )  [protected]

Default constructor.

Definition at line 13 of file Singleton.inl.

00014 {
00015 }


Member Function Documentation

template<class TYPE, class ACE_LOCK>
void ACE_Singleton< TYPE, ACE_LOCK >::cleanup ( void *  param = 0  )  [virtual]

Cleanup method, used by <ace_cleanup_destroyer> to destroy the ACE_Singleton.

Reimplemented from ACE_Cleanup.

Definition at line 109 of file Singleton.cpp.

References ACE_Singleton< TYPE, ACE_LOCK >::instance_i().

Referenced by ACE_Unmanaged_Singleton< TYPE, ACE_LOCK >::close().

00110 {
00111   delete this;
00112   ACE_Singleton<TYPE, ACE_LOCK>::instance_i () = 0;
00113 }

template<class TYPE, class ACE_LOCK>
ACE_BEGIN_VERSIONED_NAMESPACE_DECL void ACE_Singleton< TYPE, ACE_LOCK >::dump ( void   )  [static]

Dump the state of the object.

Reimplemented in ACE_Unmanaged_Singleton< TYPE, ACE_LOCK >.

Definition at line 29 of file Singleton.cpp.

References ACE_DEBUG, ACE_END_DUMP, ACE_TEXT, ACE_TRACE, and LM_DEBUG.

00030 {
00031 #if defined (ACE_HAS_DUMP)
00032   ACE_TRACE ("ACE_Singleton<TYPE, ACE_LOCK>::dump");
00033 
00034 #if !defined (ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES)
00035   ACE_DEBUG ((LM_DEBUG,  ACE_TEXT ("instance_ = %x"),
00036               ACE_Singleton<TYPE, ACE_LOCK>::instance_i ()));
00037   ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
00038 #endif /* ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES */
00039 #endif /* ACE_HAS_DUMP */
00040 }

template<class TYPE, class ACE_LOCK>
TYPE * ACE_Singleton< TYPE, ACE_LOCK >::instance ( void   )  [static]

Global access point to the Singleton.

Reimplemented in ACE_Unmanaged_Singleton< TYPE, ACE_LOCK >.

Definition at line 57 of file Singleton.cpp.

References ACE_GUARD_RETURN, ACE_NEW_RETURN, ACE_TRACE, ACE_Object_Manager::at_exit(), ACE_Singleton< TYPE, ACE_LOCK >::instance_, ACE_Singleton< TYPE, ACE_LOCK >::instance_i(), ACE_Object_Manager::shutting_down(), and ACE_Object_Manager::starting_up().

Referenced by ACE::Monitor_Control::Monitor_Point_Registry::instance().

00058 {
00059   ACE_TRACE ("ACE_Singleton<TYPE, ACE_LOCK>::instance");
00060 
00061   ACE_Singleton<TYPE, ACE_LOCK> *&singleton =
00062     ACE_Singleton<TYPE, ACE_LOCK>::instance_i ();
00063 
00064   // Perform the Double-Check pattern...
00065   if (singleton == 0)
00066     {
00067       if (ACE_Object_Manager::starting_up () ||
00068           ACE_Object_Manager::shutting_down ())
00069         {
00070           // The program is still starting up, and therefore assumed
00071           // to be single threaded.  There's no need to double-check.
00072           // Or, the ACE_Object_Manager instance has been destroyed,
00073           // so the preallocated lock is not available.  Either way,
00074           // don't register for destruction with the
00075           // ACE_Object_Manager:  we'll have to leak this instance.
00076 
00077           ACE_NEW_RETURN (singleton, (ACE_Singleton<TYPE, ACE_LOCK>), 0);
00078         }
00079       else
00080         {
00081 #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
00082           // Obtain a lock from the ACE_Object_Manager.  The pointer
00083           // is static, so we only obtain one per ACE_Singleton
00084           // instantiation.
00085           static ACE_LOCK *lock = 0;
00086           if (ACE_Object_Manager::get_singleton_lock (lock) != 0)
00087             // Failed to acquire the lock!
00088             return 0;
00089 
00090           ACE_GUARD_RETURN (ACE_LOCK, ace_mon, *lock, 0);
00091 
00092           if (singleton == 0)
00093             {
00094 #endif /* ACE_MT_SAFE */
00095               ACE_NEW_RETURN (singleton, (ACE_Singleton<TYPE, ACE_LOCK>), 0);
00096 
00097               // Register for destruction with ACE_Object_Manager.
00098               ACE_Object_Manager::at_exit (singleton);
00099 #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
00100             }
00101 #endif /* ACE_MT_SAFE */
00102         }
00103     }
00104 
00105   return &singleton->instance_;
00106 }

template<class TYPE, class ACE_LOCK>
ACE_Singleton< TYPE, ACE_LOCK > *& ACE_Singleton< TYPE, ACE_LOCK >::instance_i ( void   )  [static, protected]

Get pointer to the Singleton instance.

Reimplemented in ACE_Unmanaged_Singleton< TYPE, ACE_LOCK >.

Definition at line 43 of file Singleton.cpp.

References ACE_Singleton< TYPE, ACE_LOCK >::singleton_.

Referenced by ACE_Singleton< TYPE, ACE_LOCK >::cleanup(), and ACE_Singleton< TYPE, ACE_LOCK >::instance().

00044 {
00045 #if defined (ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES)
00046   // Pointer to the Singleton instance.  This works around a bug with
00047   // G++ and it's (mis-)handling of templates and statics...
00048   static ACE_Singleton<TYPE, ACE_LOCK> *singleton_ = 0;
00049 
00050   return singleton_;
00051 #else
00052   return ACE_Singleton<TYPE, ACE_LOCK>::singleton_;
00053 #endif /* ACE_LACKS_STATIC_DATA_MEMBER_TEMPLATES */
00054 }


Member Data Documentation

template<class TYPE, class ACE_LOCK>
TYPE ACE_Singleton< TYPE, ACE_LOCK >::instance_ [protected]

Contained instance.

Definition at line 97 of file Singleton.h.

Referenced by ACE_Unmanaged_Singleton< TYPE, ACE_LOCK >::instance(), and ACE_Singleton< TYPE, ACE_LOCK >::instance().

template<class TYPE, class ACE_LOCK>
ACE_Singleton< TYPE, ACE_LOCK > * ACE_Singleton< TYPE, ACE_LOCK >::singleton_ = 0 [static, protected]

Pointer to the Singleton (ACE_Cleanup) instance.

Reimplemented in ACE_Unmanaged_Singleton< TYPE, ACE_LOCK >.

Definition at line 101 of file Singleton.h.

Referenced by ACE_Singleton< TYPE, ACE_LOCK >::instance_i().


The documentation for this class was generated from the following files:
Generated on Tue Feb 2 17:35:37 2010 for ACE by  doxygen 1.4.7