#include <Queued_Message.h>
Inheritance diagram for TAO_Queued_Message:
Public Member Functions | |
TAO_Queued_Message (TAO_ORB_Core *oc, ACE_Allocator *alloc=0, bool is_heap_allocated=false) | |
Constructor. | |
virtual | ~TAO_Queued_Message (void) |
Destructor. | |
Intrusive list manipulation | |
The messages are put in a doubled linked list (for easy insertion and removal). To minimize memory allocations the list is intrusive, i.e. each element in the list contains the pointers for the next and previous element. The following methods are used to manipulate this implicit list.
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TAO_Queued_Message * | next (void) const |
Set/get the next element in the list. | |
TAO_Queued_Message * | prev (void) const |
Set/get the previous element in the list. | |
void | remove_from_list (TAO_Queued_Message *&head, TAO_Queued_Message *&tail) |
Remove this element from the list. | |
void | push_back (TAO_Queued_Message *&head, TAO_Queued_Message *&tail) |
Insert the current element at the tail of the queue. | |
void | push_front (TAO_Queued_Message *&head, TAO_Queued_Message *&tail) |
Insert the current element at the head of the queue. | |
Template Methods | |
virtual size_t | message_length (void) const=0 |
Return the length of the message. | |
virtual int | all_data_sent (void) const=0 |
Return 1 if all the data has been sent. | |
virtual void | fill_iov (int iovcnt_max, int &iovcnt, iovec iov[]) const=0 |
Fill up an io vector using the connects of the message. | |
virtual void | bytes_transferred (size_t &byte_count)=0 |
Update the internal state, data has been sent. | |
virtual TAO_Queued_Message * | clone (ACE_Allocator *allocator)=0 |
Clone this element. | |
virtual void | destroy (void)=0 |
Reclaim resources. | |
virtual bool | is_expired (const ACE_Time_Value &now) const |
Check for timeout. | |
Protected Attributes | |
ACE_Allocator * | allocator_ |
bool const | is_heap_created_ |
TAO_ORB_Core * | orb_core_ |
Cached copy of ORB_Core pointer. | |
Private Attributes | |
TAO_Queued_Message * | next_ |
Implement an intrusive double-linked list for the message queue. | |
TAO_Queued_Message * | prev_ |
Please read the documentation in the TAO_Transport class to find out more about the design of the outgoing data path.
In some configurations TAO needs to maintain a per-connection queue of outgoing messages. This queue is drained by the pluggable protocols framework, normally under control of the ACE_Reactor, but other configurations are conceivable. The elements in the queue may be removed early, for example, because the application can specify timeouts for each message, or because the underlying connection is broken.
In many cases the message corresponds to some application request, the application may be blocked waiting for the request to be sent, even more importantlyl, the ORB can be configured to use the Leader/Followers strategy, in which case one of the waiting threads can be required to wake up before its message completes each message may contain a 'Sent_Notifier'
The contents of the ACE_Message_Block may have been allocated from TSS storage, in that case we cannot steal them. However, we do not need to perform a deep copy all the time, for example, in a twoway request the sending thread blocks until the data goes out. The queued message can borrow the memory as it will be deallocated by the sending thread when it finishes. Oneways and asynchronous calls are another story.
Definition at line 75 of file Queued_Message.h.
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Constructor.
Definition at line 12 of file Queued_Message.cpp.
00015 : allocator_ (alloc) 00016 , is_heap_created_ (is_heap_allocated) 00017 , orb_core_ (oc) 00018 , next_ (0) 00019 , prev_ (0) 00020 { 00021 } |
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Destructor.
Definition at line 23 of file Queued_Message.cpp.
00024 { 00025 } |
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Return 1 if all the data has been sent.
Implemented in TAO_Asynch_Queued_Message, and TAO_Synch_Queued_Message. Referenced by TAO_Transport::cleanup_queue(), TAO_Reactive_Flushing_Strategy::flush_message(), and TAO_Block_Flushing_Strategy::flush_message(). |
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Update the internal state, data has been sent. After the TAO_Transport class completes a successful (or partially successful) I/O operation it must update the state of all the messages queued. This callback method is used by each message to update its state and determine if all the data has been sent already.
Implemented in TAO_Asynch_Queued_Message, and TAO_Synch_Queued_Message. Referenced by TAO_Transport::cleanup_queue(). |
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Clone this element.
Implemented in TAO_Asynch_Queued_Message, and TAO_Synch_Queued_Message. |
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Reclaim resources. Reliable messages are allocated from the stack, thus they do not be deallocated. Asynchronous (SYNC_NONE) messages are allocated from the heap (or a pool), they need to be reclaimed explicitly. Implemented in TAO_Asynch_Queued_Message, and TAO_Synch_Queued_Message. Referenced by TAO_Transport::cleanup_queue(), TAO_Transport::cleanup_queue_i(), TAO_Transport::drain_queue_i(), and TAO_Transport::send_reply_message_i(). |
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Fill up an io vector using the connects of the message. Different versions of this class represent the message using either a single buffer, or a message block. This method allows a derived class to fill up the contents of an io vector, the TAO_Transport class uses this method to group as many messages as possible in an iovector before sending them to the OS I/O subsystem.
Implemented in TAO_Asynch_Queued_Message, and TAO_Synch_Queued_Message. Referenced by TAO_Transport::drain_queue_i(). |
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Check for timeout.
Reimplemented in TAO_Asynch_Queued_Message. Definition at line 106 of file Queued_Message.cpp. Referenced by TAO_Transport::drain_queue_i().
00107 { 00108 return false; 00109 } |
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Return the length of the message. If the message has been partially sent it returns the number of bytes that are still not sent. Implemented in TAO_Asynch_Queued_Message, and TAO_Synch_Queued_Message. Referenced by TAO_Transport::check_buffering_constraints_i(), TAO_Transport::cleanup_queue(), and TAO_Transport::cleanup_queue_i(). |
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Set/get the next element in the list.
Definition at line 28 of file Queued_Message.cpp. Referenced by TAO_Transport::check_buffering_constraints_i(), and TAO_Transport::drain_queue_i().
00029 { 00030 return this->next_; 00031 } |
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Set/get the previous element in the list.
Definition at line 34 of file Queued_Message.cpp.
00035 { 00036 return this->prev_; 00037 } |
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Insert the current element at the tail of the queue.
Definition at line 66 of file Queued_Message.cpp. References next_. Referenced by TAO_Transport::queue_message_i(), TAO_Transport::send_message_block_chain_i(), TAO_Transport::send_reply_message_i(), and TAO_Transport::send_synchronous_message_i().
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Insert the current element at the head of the queue.
Definition at line 86 of file Queued_Message.cpp. References prev_. Referenced by TAO_Transport::send_synchronous_message_i().
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Remove this element from the list.
Definition at line 40 of file Queued_Message.cpp. Referenced by TAO_Transport::cleanup_queue(), TAO_Transport::cleanup_queue_i(), TAO_Transport::drain_queue_i(), TAO_Transport::send_message_block_chain_i(), TAO_Transport::send_reply_message_i(), TAO_Transport::send_synch_message_helper_i(), and TAO_Transport::send_synchronous_message_i().
00042 { 00043 if (this->prev_ != 0) 00044 { 00045 this->prev_->next_ = this->next_; 00046 } 00047 else if(head == this) 00048 { 00049 head = this->next_; 00050 } 00051 00052 if (this->next_ != 0) 00053 { 00054 this->next_->prev_ = this->prev_; 00055 } 00056 else if(tail == this) 00057 { 00058 tail = this->prev_; 00059 } 00060 00061 this->next_ = 0; 00062 this->prev_ = 0; 00063 } |
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Definition at line 215 of file Queued_Message.h. |
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Definition at line 221 of file Queued_Message.h. |
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Implement an intrusive double-linked list for the message queue.
Definition at line 228 of file Queued_Message.h. Referenced by push_back(), and remove_from_list(). |
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Cached copy of ORB_Core pointer.
Definition at line 224 of file Queued_Message.h. |
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Definition at line 229 of file Queued_Message.h. Referenced by push_front(), and remove_from_list(). |