#include <Timer_Queue_Adapters.h>
Inheritance diagram for ACE_Thread_Timer_Queue_Adapter< TQ >:


Public Types | |
| typedef TQ | TIMER_QUEUE |
| Trait for the underlying queue type. | |
Public Member Functions | |
| ACE_Thread_Timer_Queue_Adapter (ACE_Thread_Manager *=ACE_Thread_Manager::instance(), TQ *timer_queue=0) | |
| virtual | ~ACE_Thread_Timer_Queue_Adapter (void) |
| Destructor. | |
| long | schedule (ACE_Event_Handler *handler, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval=ACE_Time_Value::zero) |
| int | cancel (long timer_id, const void **act=0) |
| virtual int | svc (void) |
| Runs the dispatching thread. | |
| virtual void | deactivate (void) |
| Inform the dispatching thread that it should terminate. | |
| ACE_SYNCH_RECURSIVE_MUTEX & | mutex (void) |
| Access the locking mechanism, useful for iteration. | |
| int | timer_queue (TQ *tq) |
| Set a user-specified timer queue. | |
| TQ * | timer_queue (void) const |
| Return the current . | |
| ACE_thread_t | thr_id (void) const |
| Return the thread id of our active object. | |
| virtual int | activate (long flags=THR_NEW_LWP|THR_JOINABLE, int n_threads=1, int force_active=0, long priority=ACE_DEFAULT_THREAD_PRIORITY, int grp_id=-1, ACE_Task_Base *task=0, ACE_hthread_t thread_handles[]=0, void *stack[]=0, size_t stack_size[]=0, ACE_thread_t thread_names[]=0) |
Private Attributes | |
| TQ * | timer_queue_ |
| The underlying Timer_Queue. | |
| int | delete_timer_queue_ |
| ACE_SYNCH_RECURSIVE_MUTEX | mutex_ |
| ACE_SYNCH_RECURSIVE_CONDITION | condition_ |
| int | active_ |
| ACE_thread_t | thr_id_ |
| Thread id of our active object task. | |
This implementation uses a separate thread to dispatch the timers. The base queue need not be thread safe; this class takes all the necessary locks.
Definition at line 123 of file Timer_Queue_Adapters.h.
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Trait for the underlying queue type.
Definition at line 127 of file Timer_Queue_Adapters.h. |
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Creates the timer queue. Activation of the task is the user's responsibility. Optionally a pointer to a timer queue can be passed, when no pointer is passed, a TQ is dynamically created Definition at line 158 of file Timer_Queue_Adapters.cpp. References ACE_NEW.
00160 : ACE_Task_Base (tm), 00161 timer_queue_(timer_queue), 00162 delete_timer_queue_(0), 00163 condition_ (mutex_), 00164 active_ (1), // Assume that we start in active mode. 00165 thr_id_ (ACE_OS::NULL_thread) 00166 { 00167 if (timer_queue_ == 0) 00168 { 00169 ACE_NEW (this->timer_queue_, 00170 TQ); 00171 this->delete_timer_queue_ = 1; 00172 } 00173 } |
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Destructor.
Definition at line 176 of file Timer_Queue_Adapters.cpp.
00177 {
00178 if (this->delete_timer_queue_)
00179 {
00180 delete this->timer_queue_;
00181 this->timer_queue_ = 0;
00182 this->delete_timer_queue_ = 0;
00183 }
00184 }
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We override the default activate() method so that we can ensure that only a single thread is ever spawned. Otherwise, too many weird things can happen... Reimplemented from ACE_Task_Base. Definition at line 294 of file Timer_Queue_Adapters.cpp. References ACE_hthread_t, and ACE_Task_Base::activate().
00304 {
00305 // Macros to avoid "warning: unused parameter" type warning.
00306 ACE_UNUSED_ARG (thread_handles);
00307
00308 // Make sure to set this flag in case we were deactivated earlier.
00309 this->active_ = 1;
00310
00311 // Make sure that we only allow a single thread to be spawned for
00312 // our adapter. Otherwise, too many weird things can happen.
00313 return ACE_Task_Base::activate (flags, 1, 0, priority, grp_id, task, 0,
00314 stack, stack_size, thread_names);
00315 }
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Cancel the timer_id and return the act parameter if an address is passed in. Also wakes up the dispatching thread. Definition at line 207 of file Timer_Queue_Adapters.cpp. References ACE_GUARD_RETURN, and ACE_SYNCH_RECURSIVE_MUTEX.
00209 {
00210 ACE_GUARD_RETURN (ACE_SYNCH_RECURSIVE_MUTEX, guard, this->mutex_, -1);
00211
00212 int result = this->timer_queue_->cancel (timer_id, act);
00213 condition_.signal ();
00214 return result;
00215 }
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Inform the dispatching thread that it should terminate.
Definition at line 218 of file Timer_Queue_Adapters.cpp. References ACE_GUARD, and ACE_SYNCH_RECURSIVE_MUTEX.
00219 {
00220 ACE_GUARD (ACE_SYNCH_RECURSIVE_MUTEX, guard, this->mutex_);
00221
00222 this->active_ = 0;
00223 this->condition_.signal ();
00224 }
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Access the locking mechanism, useful for iteration.
Definition at line 187 of file Timer_Queue_Adapters.cpp.
00188 {
00189 return this->mutex_;
00190 }
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Schedule the timer according to the semantics of the ; wakes up the dispatching thread. Definition at line 194 of file Timer_Queue_Adapters.cpp. References ACE_GUARD_RETURN, and ACE_SYNCH_RECURSIVE_MUTEX.
00198 {
00199 ACE_GUARD_RETURN (ACE_SYNCH_RECURSIVE_MUTEX, guard, this->mutex_, -1);
00200
00201 long result = this->timer_queue_->schedule (handler, act, future_time, interval);
00202 this->condition_.signal ();
00203 return result;
00204 }
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Runs the dispatching thread.
Reimplemented from ACE_Task_Base. Definition at line 227 of file Timer_Queue_Adapters.cpp. References ACE_GUARD_RETURN, ACE_PTHREAD_CLEANUP_POP, ACE_PTHREAD_CLEANUP_PUSH, ACE_SYNCH_RECURSIVE_MUTEX, ACE_OS::gettimeofday(), and ACE_Thread::self().
00228 {
00229 ACE_GUARD_RETURN (ACE_SYNCH_RECURSIVE_MUTEX, guard, this->mutex_, -1);
00230
00231 this->thr_id_ = ACE_Thread::self ();
00232
00233 // Thread cancellation point, if ACE supports it.
00234 //
00235 // Note: This call generates a warning under Solaris because the header
00236 // file /usr/include/pthread.h redefines the routine argument. This
00237 // is a bug in the Solaris header files and has nothing to do with
00238 // ACE.
00239 # if !defined (ACE_LACKS_PTHREAD_CANCEL)
00240 ACE_PTHREAD_CLEANUP_PUSH (&this->condition_.mutex ().get_nesting_mutex ());
00241 # endif /* ACE_LACKS_PTHREAD_CANCEL */
00242
00243 while (this->active_)
00244 {
00245 # if defined (ACE_HAS_DEFERRED_TIMER_COMMANDS)
00246 // Temporarily suspend ownership of the timer queue mutex in
00247 // order to dispatch deferred execution commands. These
00248 // commands are to be treated as executing in a context
00249 // "external" to the timer queue adapter, and thus must compete
00250 // separately for this lock.
00251 mutex_.release ();
00252 this->dispatch_commands ();
00253
00254 // Re-acquire ownership of the timer queue mutex in order to
00255 // restore the "internal" timer queue adapter context
00256 mutex_.acquire ();
00257 # endif /* ACE_HAS_DEFERRED_TIMER_COMMANDS */
00258
00259 // If the queue is empty, sleep until there is a change on it.
00260 if (this->timer_queue_->is_empty ())
00261 this->condition_.wait ();
00262 else
00263 {
00264 // Compute the remaining time, being careful not to sleep
00265 // for "negative" amounts of time.
00266 ACE_Time_Value const tv_curr = this->timer_queue_->gettimeofday ();
00267 ACE_Time_Value const tv_earl = this->timer_queue_->earliest_time ();
00268
00269 if (tv_earl > tv_curr)
00270 {
00271 // The earliest time on the Timer_Queue is in future, so
00272 // use ACE_OS::gettimeofday() to convert the tv to the
00273 // absolute time.
00274 ACE_Time_Value const tv = ACE_OS::gettimeofday () + (tv_earl - tv_curr);
00275 // ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("waiting until %u.%3.3u secs\n"),
00276 // tv.sec(), tv.msec()));
00277 this->condition_.wait (&tv);
00278 }
00279 }
00280
00281 // Expire timers anyway, at worst this is a no-op.
00282 this->timer_queue_->expire ();
00283 }
00284
00285 // Thread cancellation point, if ACE supports it.
00286 # if !defined (ACE_LACKS_PTHREAD_CANCEL)
00287 ACE_PTHREAD_CLEANUP_POP (0);
00288 # endif /* ACE_LACKS_PTHREAD_CANCEL */
00289
00290 return 0;
00291 }
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Return the thread id of our active object.
Definition at line 24 of file Timer_Queue_Adapters.inl.
00025 {
00026 return this->thr_id_;
00027 }
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Return the current .
Definition at line 8 of file Timer_Queue_Adapters.inl.
00009 {
00010 return this->timer_queue_;
00011 }
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Set a user-specified timer queue.
Definition at line 14 of file Timer_Queue_Adapters.inl.
00015 {
00016 if (this->delete_timer_queue_ != 0)
00017 delete this->timer_queue_;
00018 this->timer_queue_ = tq;
00019 this->delete_timer_queue_ = 0;
00020 return 0;
00021 }
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When deactivate is called this variable turns to false and the dispatching thread is signalled, to terminate its main loop. Definition at line 239 of file Timer_Queue_Adapters.h. |
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The dispatching thread sleeps on this condition while waiting to dispatch the next timer; it is used to wake it up if there is a change on the timer queue. Definition at line 235 of file Timer_Queue_Adapters.h. |
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Keeps track of whether we should delete the timer queue (if we didn't create it, then we don't delete it). Definition at line 224 of file Timer_Queue_Adapters.h. |
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The mutual exclusion mechanism that is required to use the . Definition at line 228 of file Timer_Queue_Adapters.h. |
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Thread id of our active object task.
Definition at line 242 of file Timer_Queue_Adapters.h. |
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The underlying Timer_Queue.
Definition at line 220 of file Timer_Queue_Adapters.h. |
1.3.6