#include <WIN32_Asynch_IO.h>
Inheritance diagram for ACE_WIN32_Asynch_Read_Stream_Result:
Public Member Functions | |
size_t | bytes_to_read (void) const |
ACE_Message_Block & | message_block (void) const |
Message block which contains the read data. | |
ACE_HANDLE | handle (void) const |
I/O handle used for reading. | |
size_t | bytes_transferred (void) const |
Number of bytes transferred by the operation. | |
const void * | act (void) const |
ACT associated with the operation. | |
int | success (void) const |
Did the operation succeed? | |
const void * | completion_key (void) const |
u_long | error (void) const |
Error value if the operation fail. | |
ACE_HANDLE | event (void) const |
Event associated with the OVERLAPPED structure. | |
u_long | offset (void) const |
This really make sense only when doing file I/O. | |
u_long | offset_high (void) const |
Offset_high associated with the OVERLAPPED structure. | |
int | priority (void) const |
int | signal_number (void) const |
No-op. Returns 0. | |
int | post_completion (ACE_Proactor_Impl *proactor) |
Post to the Proactor's completion port. | |
int | scatter_enabled (void) const |
Accessor for the scatter read flag. | |
Protected Member Functions | |
ACE_WIN32_Asynch_Read_Stream_Result (const ACE_Handler::Proxy_Ptr &handler_proxy, ACE_HANDLE handle, ACE_Message_Block &message_block, size_t bytes_to_read, const void *act, ACE_HANDLE event, int priority, int signal_number=0, int scatter_enabled=0) | |
virtual void | complete (size_t bytes_transferred, int success, const void *completion_key, u_long error) |
Proactor will call this method when the read completes. | |
virtual | ~ACE_WIN32_Asynch_Read_Stream_Result (void) |
Destructor. | |
Protected Attributes | |
size_t | bytes_to_read_ |
Bytes requested when the asynchronous read was initiated. | |
ACE_Message_Block & | message_block_ |
Message block for reading the data into. | |
ACE_HANDLE | handle_ |
I/O handle used for reading. | |
int | scatter_enabled_ |
Flag for scatter read. | |
Friends | |
class | ACE_WIN32_Asynch_Read_Stream |
Factory class will have special permissions. | |
class | ACE_WIN32_Proactor |
Proactor class has special permission. |
Definition at line 207 of file WIN32_Asynch_IO.h.
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Constructor is protected since creation is limited to ACE_Asynch_Read_Stream factory. Definition at line 232 of file WIN32_Asynch_IO.cpp. References ACE_Handler::Proxy_Ptr.
00242 : ACE_Asynch_Result_Impl (), 00243 ACE_Asynch_Read_Stream_Result_Impl (), 00244 ACE_WIN32_Asynch_Result (handler_proxy, 00245 act, 00246 event, 00247 0, 00248 0, 00249 priority, 00250 signal_number), 00251 bytes_to_read_ (bytes_to_read), 00252 message_block_ (message_block), 00253 handle_ (handle), 00254 scatter_enabled_ (scatter_enabled) 00255 { 00256 } |
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Destructor.
Definition at line 299 of file WIN32_Asynch_IO.cpp.
00300 { 00301 } |
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ACT associated with the operation.
Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 313 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::act().
00314 { 00315 return ACE_WIN32_Asynch_Result::act (); 00316 } |
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The number of bytes which were requested at the start of the asynchronous read. Implements ACE_Asynch_Read_Stream_Result_Impl. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 215 of file WIN32_Asynch_IO.cpp. Referenced by ACE_WIN32_Asynch_Read_File_Result::bytes_to_read(), and ACE_WIN32_Asynch_Read_Stream::shared_read().
00216 { 00217 return this->bytes_to_read_; 00218 } |
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Number of bytes transferred by the operation.
Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 307 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::bytes_transferred().
00308 { 00309 return ACE_WIN32_Asynch_Result::bytes_transferred (); 00310 } |
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Proactor will call this method when the read completes.
Implements ACE_Asynch_Result_Impl. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 259 of file WIN32_Asynch_IO.cpp. References ACE_Message_Block::cont(), ACE_Refcounted_Auto_Ptr< X, ACE_LOCK >::get(), ACE_Handler::handle_read_stream(), scatter_enabled(), ACE_Message_Block::space(), and ACE_Message_Block::wr_ptr().
00263 { 00264 // Copy the data which was returned by GetQueuedCompletionStatus 00265 this->bytes_transferred_ = bytes_transferred; 00266 this->success_ = success; 00267 this->completion_key_ = completion_key; 00268 this->error_ = error; 00269 00270 // Appropriately move the pointers in the message block. 00271 if (!this->scatter_enabled ()) 00272 this->message_block_.wr_ptr (bytes_transferred); 00273 else 00274 { 00275 for (ACE_Message_Block* mb = &this->message_block_; 00276 (mb != 0) && (bytes_transferred > 0); 00277 mb = mb->cont ()) 00278 { 00279 size_t len_part = mb->space (); 00280 00281 if (len_part > bytes_transferred) 00282 len_part = bytes_transferred; 00283 00284 mb->wr_ptr (len_part); 00285 00286 bytes_transferred -= len_part; 00287 } 00288 } 00289 00290 // Create the interface result class. 00291 ACE_Asynch_Read_Stream::Result result (this); 00292 00293 // Call the application handler. 00294 ACE_Handler *handler = this->handler_proxy_.get ()->handler (); 00295 if (handler != 0) 00296 handler->handle_read_stream (result); 00297 } |
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This returns the ACT associated with the handle when it was registered with the I/O completion port. This ACT is not the same as the ACT associated with the asynchronous operation. Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 325 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::completion_key().
00326 { 00327 return ACE_WIN32_Asynch_Result::completion_key (); 00328 } |
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Error value if the operation fail.
Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 331 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::error().
00332 { 00333 return ACE_WIN32_Asynch_Result::error (); 00334 } |
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Event associated with the OVERLAPPED structure.
Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 337 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::event().
00338 { 00339 return ACE_WIN32_Asynch_Result::event (); 00340 } |
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I/O handle used for reading.
Implements ACE_Asynch_Read_Stream_Result_Impl. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 227 of file WIN32_Asynch_IO.cpp. Referenced by ACE_WIN32_Asynch_Read_File_Result::handle(), ACE_WIN32_Asynch_Read_Stream::readv(), and ACE_WIN32_Asynch_Read_Stream::shared_read().
00228 { 00229 return this->handle_; 00230 } |
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Message block which contains the read data.
Implements ACE_Asynch_Read_Stream_Result_Impl. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 221 of file WIN32_Asynch_IO.cpp. Referenced by ACE_WIN32_Asynch_Read_File_Result::message_block(), and ACE_WIN32_Asynch_Read_Stream::shared_read().
00222 { 00223 return this->message_block_; 00224 } |
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This really make sense only when doing file I/O.
Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 343 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::offset().
00344 { 00345 return ACE_WIN32_Asynch_Result::offset (); 00346 } |
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Offset_high associated with the OVERLAPPED structure.
Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 349 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::offset_high().
00350 { 00351 return ACE_WIN32_Asynch_Result::offset_high (); 00352 } |
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Post to the Proactor's completion port.
Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 367 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::post_completion().
00368 { 00369 return ACE_WIN32_Asynch_Result::post_completion (proactor); 00370 } |
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The priority of the asynchronous operation. Currently, this is not supported on Win32. Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 355 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::priority().
00356 { 00357 return ACE_WIN32_Asynch_Result::priority (); 00358 } |
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Accessor for the scatter read flag.
Definition at line 373 of file WIN32_Asynch_IO.cpp. References scatter_enabled_. Referenced by ACE_WIN32_Asynch_Read_File_Result::complete(), and complete().
00374 { 00375 return this->scatter_enabled_; 00376 } |
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No-op. Returns 0.
Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 361 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::signal_number().
00362 { 00363 return ACE_WIN32_Asynch_Result::signal_number (); 00364 } |
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Did the operation succeed?
Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 319 of file WIN32_Asynch_IO.cpp. References ACE_WIN32_Asynch_Result::success().
00320 { 00321 return ACE_WIN32_Asynch_Result::success (); 00322 } |
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Factory class will have special permissions.
Definition at line 211 of file WIN32_Asynch_IO.h. |
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Proactor class has special permission.
Reimplemented from ACE_WIN32_Asynch_Result. Reimplemented in ACE_WIN32_Asynch_Read_File_Result. Definition at line 214 of file WIN32_Asynch_IO.h. |
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Bytes requested when the asynchronous read was initiated.
Definition at line 294 of file WIN32_Asynch_IO.h. |
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I/O handle used for reading.
Definition at line 300 of file WIN32_Asynch_IO.h. |
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Message block for reading the data into.
Definition at line 297 of file WIN32_Asynch_IO.h. |
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Flag for scatter read.
Definition at line 303 of file WIN32_Asynch_IO.h. Referenced by scatter_enabled(). |