ACE_Object_Manager_Manager Class Reference

Ensure that the ACE_Object_Manager gets initialized at program startup, and destroyed at program termination. More...

List of all members.

Public Member Functions

 ACE_Object_Manager_Manager (void)
 ~ACE_Object_Manager_Manager (void)

Private Attributes

ACE_thread_t saved_main_thread_id_
 Save the main thread ID, so that destruction can be suppressed.


Detailed Description

Ensure that the ACE_Object_Manager gets initialized at program startup, and destroyed at program termination.

Without ACE_HAS_NONSTATIC_OBJECT_MANAGER, a static instance of this class is created. Therefore, it gets created before main () is called. And it gets destroyed after main () returns.

Definition at line 740 of file Object_Manager.cpp.


Constructor & Destructor Documentation

ACE_Object_Manager_Manager::ACE_Object_Manager_Manager void   ) 
 

Definition at line 751 of file Object_Manager.cpp.

References ACE_Object_Manager::instance().

00752   : saved_main_thread_id_ (ACE_OS::thr_self ())
00753 {
00754   // Ensure that the Object_Manager gets initialized before any
00755   // application threads have been spawned.  Because this will be called
00756   // during construction of static objects, that should always be the
00757   // case.
00758   (void) ACE_Object_Manager::instance ();
00759 }

ACE_Object_Manager_Manager::~ACE_Object_Manager_Manager void   ) 
 

Definition at line 761 of file Object_Manager.cpp.

References saved_main_thread_id_, and ACE_OS::thr_equal().

00762 {
00763   if (ACE_OS::thr_equal (ACE_OS::thr_self (),
00764                          saved_main_thread_id_))
00765     {
00766       delete ACE_Object_Manager::instance_;
00767       ACE_Object_Manager::instance_ = 0;
00768     }
00769   // else if this destructor is not called by the main thread, then do
00770   // not delete the ACE_Object_Manager.  That causes problems, on
00771   // WIN32 at least.
00772 }


Member Data Documentation

ACE_thread_t ACE_Object_Manager_Manager::saved_main_thread_id_ [private]
 

Save the main thread ID, so that destruction can be suppressed.

Definition at line 748 of file Object_Manager.cpp.

Referenced by ~ACE_Object_Manager_Manager().


The documentation for this class was generated from the following file:
Generated on Thu Nov 9 11:26:03 2006 for ACE by doxygen 1.3.6