00001 
00002 
00003 #include "ace/Object_Manager.h"
00004 #if !defined (ACE_LACKS_ACE_TOKEN)
00005 # include "ace/Token_Manager.h"
00006 #endif 
00007 #include "ace/Thread_Manager.h"
00008 #if !defined (ACE_LACKS_ACE_SVCCONF)
00009 #  include "ace/Service_Manager.h"
00010 #  include "ace/Service_Config.h"
00011 #endif 
00012 #include "ace/Signal.h"
00013 #include "ace/Log_Msg.h"
00014 #include "ace/Containers.h"
00015 #include "ace/Malloc.h"
00016 #include "ace/Signal.h"
00017 #include "ace/Framework_Component.h"
00018 #include "ace/DLL_Manager.h"
00019 #include "ace/Atomic_Op.h"
00020 #include "ace/OS_NS_sys_time.h"
00021 
00022 #if defined (ACE_HAS_TRACE)
00023 #include "ace/Trace.h"
00024 #endif 
00025 
00026 #if !defined (__ACE_INLINE__)
00027 # include "ace/Object_Manager.inl"
00028 #endif 
00029 
00030 #include "ace/Guard_T.h"
00031 #include "ace/Null_Mutex.h"
00032 #include "ace/Mutex.h"
00033 #include "ace/RW_Thread_Mutex.h"
00034 
00035 ACE_RCSID(ace, Object_Manager, "Object_Manager.cpp,v 4.161 2006/05/17 20:28:51 roopa Exp")
00036 
00037 #if ! defined (ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS)
00038 # define ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS
00039 #endif 
00040 
00041 #if ! defined (ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS)
00042 # define ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS
00043 #endif 
00044 
00045 #if ! defined (ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS)
00046 # define ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS
00047 #endif 
00048 
00049 #if ! defined (ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS)
00050 # define ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS
00051 #endif 
00052 
00053 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
00054 
00055 
00056 ACE_Object_Manager *ACE_Object_Manager::instance_ = 0;
00057 
00058 void *ACE_Object_Manager::preallocated_object[
00059   ACE_Object_Manager::ACE_PREALLOCATED_OBJECTS] = { 0 };
00060 
00061 void *ACE_Object_Manager::preallocated_array[
00062   ACE_Object_Manager::ACE_PREALLOCATED_ARRAYS] = { 0 };
00063 
00064 
00065 
00066 
00067 #if defined (ACE_HAS_STATIC_PREALLOCATION)
00068 # define ACE_PREALLOCATE_OBJECT(TYPE, ID)\
00069     {\
00070       static ACE_Cleanup_Adapter<TYPE> obj;\
00071       preallocated_object[ID] = &obj;\
00072     }
00073 # define ACE_PREALLOCATE_ARRAY(TYPE, ID, COUNT)\
00074     {\
00075       static ACE_Cleanup_Adapter<TYPE> obj[COUNT];\
00076       preallocated_array[ID] = &obj;\
00077     }
00078 #else
00079 # define ACE_PREALLOCATE_OBJECT(TYPE, ID)\
00080     {\
00081       ACE_Cleanup_Adapter<TYPE> *obj_p;\
00082       ACE_NEW_RETURN (obj_p, ACE_Cleanup_Adapter<TYPE>, -1);\
00083       preallocated_object[ID] = obj_p;\
00084     }
00085 # define ACE_PREALLOCATE_ARRAY(TYPE, ID, COUNT)\
00086     {\
00087       ACE_Cleanup_Adapter<TYPE[COUNT]> *array_p;\
00088       ACE_NEW_RETURN (array_p, ACE_Cleanup_Adapter<TYPE[COUNT]>, -1);\
00089       preallocated_array[ID] = array_p;\
00090     }
00091 # define ACE_DELETE_PREALLOCATED_OBJECT(TYPE, ID)\
00092     ACE_CLEANUP_DESTROYER_NAME (\
00093       (ACE_Cleanup_Adapter<TYPE> *) preallocated_object[ID], 0);\
00094     preallocated_object[ID] = 0;
00095 # define ACE_DELETE_PREALLOCATED_ARRAY(TYPE, ID, COUNT)\
00096     delete (ACE_Cleanup_Adapter<TYPE[COUNT]> *) preallocated_array[ID];\
00097     preallocated_array[ID] = 0;
00098 #endif 
00099 
00100 #if !defined (ACE_LACKS_ACE_SVCCONF)
00101 
00102 
00103 
00104 
00105 
00106 
00107 
00108 class ACE_Object_Manager_Preallocations
00109 {
00110 public:
00111   ACE_Object_Manager_Preallocations (void);
00112   ~ACE_Object_Manager_Preallocations (void);
00113 
00114 private:
00115   ACE_Static_Svc_Descriptor ace_svc_desc_ACE_Service_Manager;
00116 };
00117 
00118 ACE_Object_Manager_Preallocations::ACE_Object_Manager_Preallocations (void)
00119 {
00120   ACE_STATIC_SVC_DEFINE (ACE_Service_Manager_initializer,
00121                          ACE_LIB_TEXT ("ACE_Service_Manager"),
00122                          ACE_SVC_OBJ_T,
00123                          &ACE_SVC_NAME (ACE_Service_Manager),
00124                          ACE_Service_Type::DELETE_THIS |
00125                            ACE_Service_Type::DELETE_OBJ,
00126                          0)
00127 
00128   
00129   
00130   ace_svc_desc_ACE_Service_Manager =
00131     ace_svc_desc_ACE_Service_Manager_initializer;
00132 
00133   
00134   ACE_Service_Config::static_svcs ()->
00135     insert (&ace_svc_desc_ACE_Service_Manager);
00136 }
00137 
00138 ACE_Object_Manager_Preallocations::~ACE_Object_Manager_Preallocations (void)
00139 {
00140 }
00141 
00142 #endif 
00143 
00144 int
00145 ACE_Object_Manager::starting_up (void)
00146 {
00147   return ACE_Object_Manager::instance_  ?  instance_->starting_up_i ()  :  1;
00148 }
00149 
00150 int
00151 ACE_Object_Manager::shutting_down (void)
00152 {
00153   return ACE_Object_Manager::instance_  ?  instance_->shutting_down_i ()  :  1;
00154 }
00155 
00156 #if defined (ACE_DISABLE_WIN32_ERROR_WINDOWS)
00157 
00158 LONG _stdcall ACE_UnhandledExceptionFilter (PEXCEPTION_POINTERS pExceptionInfo)
00159 {
00160   DWORD dwExceptionCode = pExceptionInfo->ExceptionRecord->ExceptionCode;
00161 
00162   if (dwExceptionCode == EXCEPTION_ACCESS_VIOLATION)
00163     ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT ("\nERROR: ACCESS VIOLATION\n")));
00164   else
00165     ACE_ERROR ((LM_ERROR, ACE_LIB_TEXT ("\nERROR: UNHANDLED EXCEPTION\n")));
00166 
00167   return EXCEPTION_EXECUTE_HANDLER;
00168 }
00169 #endif 
00170 
00171 
00172 
00173 
00174 
00175 
00176 int
00177 ACE_Object_Manager::init (void)
00178 {
00179   if (starting_up_i ())
00180     {
00181       
00182       
00183       object_manager_state_ = OBJ_MAN_INITIALIZING;
00184 
00185       
00186       
00187       if (this == instance_)
00188         {
00189           
00190           
00191           ACE_OS_Object_Manager::instance ()->next_ = this;
00192 
00193 #     if defined (ACE_HAS_BUILTIN_ATOMIC_OP)
00194           ACE_Atomic_Op<ACE_Thread_Mutex, long>::init_functions ();
00195           ACE_Atomic_Op<ACE_Thread_Mutex, unsigned long>::init_functions ();
00196 #     endif 
00197 
00198 #     if !defined (ACE_LACKS_ACE_SVCCONF)
00199           
00200           ACE_NEW_RETURN (ace_service_config_sig_handler_,
00201                      ACE_Sig_Adapter (&ACE_Service_Config::handle_signal), -1);
00202           ACE_Service_Config::signal_handler (ace_service_config_sig_handler_);
00203 #     endif 
00204 
00205           
00206           ACE_PREALLOCATE_OBJECT (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_LOCK)
00207 #     if defined (ACE_HAS_THREADS)
00208           ACE_PREALLOCATE_OBJECT (ACE_Recursive_Thread_Mutex,
00209                                   ACE_STATIC_OBJECT_LOCK)
00210 #     endif 
00211 #     if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
00212           ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex,
00213                                   ACE_MT_CORBA_HANDLER_LOCK)
00214           ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex, ACE_DUMP_LOCK)
00215           ACE_PREALLOCATE_OBJECT (ACE_Recursive_Thread_Mutex,
00216                                   ACE_SIG_HANDLER_LOCK)
00217           ACE_PREALLOCATE_OBJECT (ACE_Null_Mutex, ACE_SINGLETON_NULL_LOCK)
00218           ACE_PREALLOCATE_OBJECT (ACE_Recursive_Thread_Mutex,
00219                                   ACE_SINGLETON_RECURSIVE_THREAD_LOCK)
00220           ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex, ACE_THREAD_EXIT_LOCK)
00221 #if !defined (ACE_LACKS_ACE_TOKEN) && defined (ACE_HAS_TOKENS_LIBRARY)
00222           ACE_PREALLOCATE_OBJECT (ACE_TOKEN_CONST::MUTEX,
00223                                   ACE_TOKEN_MANAGER_CREATION_LOCK)
00224           ACE_PREALLOCATE_OBJECT (ACE_TOKEN_CONST::MUTEX,
00225                                   ACE_TOKEN_INVARIANTS_CREATION_LOCK)
00226 #endif 
00227           ACE_PREALLOCATE_OBJECT (ACE_Thread_Mutex,
00228                                   ACE_PROACTOR_EVENT_LOOP_LOCK)
00229 #     endif 
00230         }
00231 
00232       if (this == instance_)
00233         {
00234           
00235           ACE_APPLICATION_PREALLOCATED_OBJECT_DEFINITIONS
00236           ACE_APPLICATION_PREALLOCATED_ARRAY_DEFINITIONS
00237 
00238 #     if defined (ACE_HAS_TSS_EMULATION)
00239           
00240           ACE_TSS_Emulation::tss_open (ts_storage_);
00241 #     endif 
00242 
00243 #if defined (ACE_DISABLE_WIN32_ERROR_WINDOWS) && \
00244     defined (ACE_WIN32) && !defined (ACE_HAS_WINCE)
00245 #if defined (_DEBUG) && (defined (_MSC_VER) || defined (__INTEL_COMPILER))
00246           
00247           _CrtSetReportMode( _CRT_ERROR, _CRTDBG_MODE_FILE );
00248           _CrtSetReportFile( _CRT_ERROR, _CRTDBG_FILE_STDERR );
00249 #endif 
00250 
00251           
00252           SetUnhandledExceptionFilter (&ACE_UnhandledExceptionFilter);
00253 #endif 
00254 
00255 
00256 #     if !defined (ACE_LACKS_ACE_SVCCONF)
00257           ACE_NEW_RETURN (preallocations_,
00258                           ACE_Object_Manager_Preallocations,
00259                           -1);
00260 #     endif 
00261 
00262           
00263           if (0 == ACE_LOG_MSG)
00264             return -1;
00265         }
00266 
00267       
00268       
00269       object_manager_state_ = OBJ_MAN_INITIALIZED;
00270 
00271 #if defined (ACE_HAS_TRACE)
00272       
00273       ACE_Trace::start_tracing ();
00274 #endif 
00275 
00276       return 0;
00277     } else {
00278       
00279       return 1;
00280     }
00281 }
00282 
00283 ACE_Object_Manager::ACE_Object_Manager (void)
00284   
00285   
00286   : exit_info_ ()
00287 #if !defined (ACE_LACKS_ACE_SVCCONF)
00288   , preallocations_ (0)
00289   , ace_service_config_sig_handler_ (0)
00290 #endif 
00291 #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
00292   , singleton_null_lock_ (0)
00293   , singleton_recursive_lock_ (0)
00294 # endif 
00295 {
00296 #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
00297   ACE_NEW (internal_lock_, ACE_Recursive_Thread_Mutex);
00298 # endif 
00299 
00300   
00301   
00302   
00303   
00304   
00305   
00306   
00307   
00308 
00309   
00310   if (instance_ == 0)
00311     instance_ = this;
00312 
00313   init ();
00314 }
00315 
00316 ACE_Object_Manager::~ACE_Object_Manager (void)
00317 {
00318   dynamically_allocated_ = 0;   
00319   fini ();
00320 }
00321 
00322 ACE_Object_Manager *
00323 ACE_Object_Manager::instance (void)
00324 {
00325   
00326   
00327   
00328 
00329   if (instance_ == 0)
00330     {
00331       ACE_Object_Manager *instance_pointer;
00332 
00333       ACE_NEW_RETURN (instance_pointer,
00334                       ACE_Object_Manager,
00335                       0);
00336       ACE_ASSERT (instance_pointer == instance_);
00337 
00338       instance_pointer->dynamically_allocated_ = 1;
00339 
00340       return instance_pointer;
00341     }
00342   else
00343     return instance_;
00344 }
00345 
00346 int
00347 ACE_Object_Manager::at_exit_i (void *object,
00348                                ACE_CLEANUP_FUNC cleanup_hook,
00349                                void *param)
00350 {
00351   ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon,
00352     *instance_->internal_lock_, -1));
00353 
00354   if (shutting_down_i ())
00355     {
00356       errno = EAGAIN;
00357       return -1;
00358     }
00359 
00360   if (exit_info_.find (object))
00361     {
00362       
00363       errno = EEXIST;
00364       return -1;
00365     }
00366 
00367   return exit_info_.at_exit_i (object, cleanup_hook, param);
00368 }
00369 
00370 #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
00371 
00372 int
00373 ACE_Object_Manager::get_singleton_lock (ACE_Null_Mutex *&lock)
00374 {
00375   if (starting_up ()  ||  shutting_down ())
00376     {
00377       
00378       
00379       
00380       
00381       
00382       
00383       if (ACE_Object_Manager::instance ()->singleton_null_lock_ == 0)
00384         {
00385           ACE_NEW_RETURN (ACE_Object_Manager::instance ()->
00386                             singleton_null_lock_,
00387                           ACE_Cleanup_Adapter<ACE_Null_Mutex>,
00388                           -1);
00389 
00390           
00391           
00392           
00393         }
00394 
00395       if (ACE_Object_Manager::instance ()->singleton_null_lock_ != 0)
00396         lock = &ACE_Object_Manager::instance ()->singleton_null_lock_->
00397           object ();
00398     }
00399   else
00400     
00401     lock = ACE_Managed_Object<ACE_Null_Mutex>::get_preallocated_object
00402       (ACE_Object_Manager::ACE_SINGLETON_NULL_LOCK);
00403 
00404   return 0;
00405 }
00406 
00407 int
00408 ACE_Object_Manager::get_singleton_lock (ACE_Thread_Mutex *&lock)
00409 {
00410   if (lock == 0)
00411     {
00412       if (starting_up () || shutting_down ())
00413         {
00414           
00415           
00416           
00417           
00418           
00419           
00420           ACE_NEW_RETURN (lock,
00421                           ACE_Thread_Mutex,
00422                           -1);
00423         }
00424       else
00425         {
00426           
00427           
00428           ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex,
00429                                     ace_mon,
00430                                     *ACE_Object_Manager::instance ()->
00431                                     internal_lock_,
00432                                     -1));
00433 
00434           if (lock == 0)
00435             {
00436               ACE_Cleanup_Adapter<ACE_Thread_Mutex> *lock_adapter;
00437               ACE_NEW_RETURN (lock_adapter,
00438                               ACE_Cleanup_Adapter<ACE_Thread_Mutex>,
00439                               -1);
00440               lock = &lock_adapter->object ();
00441 
00442               
00443               
00444               
00445               
00446               ACE_Object_Manager::at_exit (lock_adapter);
00447             }
00448         }
00449     }
00450 
00451   return 0;
00452 }
00453 
00454 int
00455 ACE_Object_Manager::get_singleton_lock (ACE_Mutex *&lock)
00456 {
00457   if (lock == 0)
00458     {
00459       if (starting_up ()  ||  shutting_down ())
00460         {
00461           
00462           
00463           
00464           
00465           
00466           
00467 
00468           ACE_NEW_RETURN (lock,
00469                           ACE_Mutex,
00470                           -1);
00471         }
00472       else
00473         {
00474           
00475           
00476           ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex,
00477                                     ace_mon,
00478                                     *ACE_Object_Manager::instance ()->
00479                                       internal_lock_,
00480                                     -1));
00481 
00482           if (lock == 0)
00483             {
00484               ACE_Cleanup_Adapter<ACE_Mutex> *lock_adapter;
00485               ACE_NEW_RETURN (lock_adapter,
00486                               ACE_Cleanup_Adapter<ACE_Mutex>,
00487                               -1);
00488               lock = &lock_adapter->object ();
00489 
00490               
00491               
00492               
00493               
00494               ACE_Object_Manager::at_exit (lock_adapter);
00495             }
00496         }
00497     }
00498 
00499   return 0;
00500 }
00501 
00502 int
00503 ACE_Object_Manager::get_singleton_lock (ACE_Recursive_Thread_Mutex *&lock)
00504 {
00505   if (starting_up ()  ||  shutting_down ())
00506     {
00507       
00508       
00509       
00510       
00511       
00512       
00513       if (ACE_Object_Manager::instance ()->singleton_recursive_lock_ == 0)
00514         ACE_NEW_RETURN (ACE_Object_Manager::instance ()->
00515                           singleton_recursive_lock_,
00516                         ACE_Cleanup_Adapter<ACE_Recursive_Thread_Mutex>,
00517                         -1);
00518 
00519       
00520       
00521       
00522 
00523       if (ACE_Object_Manager::instance ()->singleton_recursive_lock_ != 0)
00524         lock = &ACE_Object_Manager::instance ()->singleton_recursive_lock_->
00525           object ();
00526     }
00527   else
00528     {
00529       
00530       lock = ACE_Managed_Object<ACE_Recursive_Thread_Mutex>::
00531         get_preallocated_object (ACE_Object_Manager::
00532                                  ACE_SINGLETON_RECURSIVE_THREAD_LOCK);
00533     }
00534 
00535   return 0;
00536 }
00537 
00538 int
00539 ACE_Object_Manager::get_singleton_lock (ACE_RW_Thread_Mutex *&lock)
00540 {
00541   if (lock == 0)
00542     {
00543       if (starting_up () || shutting_down ())
00544         {
00545           
00546           
00547           
00548           
00549           
00550           
00551 
00552           ACE_NEW_RETURN (lock,
00553                           ACE_RW_Thread_Mutex,
00554                           -1);
00555         }
00556       else
00557         {
00558           
00559           
00560           ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex,
00561                                     ace_mon,
00562                                     *ACE_Object_Manager::instance ()->
00563                                     internal_lock_,
00564                                     -1));
00565 
00566           if (lock == 0)
00567             {
00568               ACE_Cleanup_Adapter<ACE_RW_Thread_Mutex> *lock_adapter;
00569               ACE_NEW_RETURN (lock_adapter,
00570                               ACE_Cleanup_Adapter<ACE_RW_Thread_Mutex>,
00571                               -1);
00572               lock = &lock_adapter->object ();
00573 
00574 
00575               
00576               
00577               
00578               
00579               ACE_Object_Manager::at_exit (lock_adapter);
00580             }
00581         }
00582     }
00583 
00584   return 0;
00585 }
00586 #endif 
00587 
00588 
00589 
00590 
00591 
00592 
00593 int
00594 ACE_Object_Manager::fini (void)
00595 {
00596   if (shutting_down_i ())
00597     
00598     
00599     return object_manager_state_ == OBJ_MAN_SHUT_DOWN  ?  1  :  -1;
00600 
00601   
00602   
00603 
00604   
00605   
00606   object_manager_state_ = OBJ_MAN_SHUTTING_DOWN;
00607 
00608   
00609   
00610   exit_info_.call_hooks ();
00611 
00612   if (this == instance_)
00613     {
00614 #if !defined (ACE_LACKS_ACE_SVCCONF)
00615       delete preallocations_;
00616       preallocations_ = 0;
00617 #endif 
00618 
00619 #if defined (ACE_HAS_TRACE)
00620       ACE_Trace::stop_tracing ();
00621 #endif 
00622 
00623 #if !defined (ACE_LACKS_ACE_SVCCONF)
00624       
00625       
00626       ACE_Service_Config::fini_svcs ();
00627 
00628       
00629       
00630       ACE_Service_Config::close ();
00631 #endif 
00632 
00633       
00634       
00635       ACE_Framework_Repository::close_singleton ();
00636       ACE_DLL_Manager::close_singleton ();
00637 
00638 #  if ! defined (ACE_THREAD_MANAGER_LACKS_STATICS)
00639       ACE_Thread_Manager::close_singleton ();
00640 #  endif 
00641 
00642       
00643       ACE_OS::cleanup_tss (1 );
00644 
00645       
00646       
00647       
00648 
00649       
00650       ACE_Allocator::close_singleton ();
00651 
00652 #if ! defined (ACE_HAS_STATIC_PREALLOCATION)
00653       
00654       
00655       ACE_APPLICATION_PREALLOCATED_ARRAY_DELETIONS
00656       ACE_APPLICATION_PREALLOCATED_OBJECT_DELETIONS
00657 
00658       
00659       
00660 
00661       
00662       ACE_DELETE_PREALLOCATED_OBJECT (ACE_SYNCH_RW_MUTEX, ACE_FILECACHE_LOCK)
00663 #if defined (ACE_HAS_THREADS)
00664       ACE_DELETE_PREALLOCATED_OBJECT (ACE_Recursive_Thread_Mutex,
00665                                       ACE_STATIC_OBJECT_LOCK)
00666 #endif 
00667 # if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
00668       ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex,
00669                                       ACE_MT_CORBA_HANDLER_LOCK)
00670       ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex, ACE_DUMP_LOCK)
00671       ACE_DELETE_PREALLOCATED_OBJECT (ACE_Recursive_Thread_Mutex,
00672                                       ACE_SIG_HANDLER_LOCK)
00673       ACE_DELETE_PREALLOCATED_OBJECT (ACE_Null_Mutex,
00674                                       ACE_SINGLETON_NULL_LOCK)
00675       ACE_DELETE_PREALLOCATED_OBJECT (ACE_Recursive_Thread_Mutex,
00676                                       ACE_SINGLETON_RECURSIVE_THREAD_LOCK)
00677       ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex, ACE_THREAD_EXIT_LOCK)
00678 #if !defined (ACE_LACKS_ACE_TOKEN) && defined (ACE_HAS_TOKENS_LIBRARY)
00679       ACE_DELETE_PREALLOCATED_OBJECT (ACE_TOKEN_CONST::MUTEX,
00680                                       ACE_TOKEN_MANAGER_CREATION_LOCK)
00681       ACE_DELETE_PREALLOCATED_OBJECT (ACE_TOKEN_CONST::MUTEX,
00682                                       ACE_TOKEN_INVARIANTS_CREATION_LOCK)
00683 #endif 
00684       ACE_DELETE_PREALLOCATED_OBJECT (ACE_Thread_Mutex,
00685                                       ACE_PROACTOR_EVENT_LOOP_LOCK)
00686 # endif 
00687 #endif 
00688 
00689 #if defined (ACE_HAS_THREADS)
00690       ACE_Static_Object_Lock::cleanup_lock ();
00691 #endif 
00692     }
00693 
00694 #if !defined (ACE_LACKS_ACE_SVCCONF)
00695   delete ace_service_config_sig_handler_;
00696   ace_service_config_sig_handler_ = 0;
00697 #endif 
00698 
00699 #if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0)
00700   delete internal_lock_;
00701   internal_lock_ = 0;
00702 
00703   delete singleton_null_lock_;
00704   singleton_null_lock_ = 0;
00705 
00706   delete singleton_recursive_lock_;
00707   singleton_recursive_lock_ = 0;
00708 #endif 
00709 
00710   
00711   object_manager_state_ = OBJ_MAN_SHUT_DOWN;
00712 
00713   
00714   if (this == instance_ && ACE_OS_Object_Manager::instance_)
00715     ACE_OS_Object_Manager::instance_->fini ();
00716 
00717   if (dynamically_allocated_)
00718     {
00719       delete this;
00720     }
00721 
00722   if (this == instance_)
00723     instance_ = 0;
00724 
00725   return 0;
00726 }
00727 
00728 
00729 #if !defined (ACE_HAS_NONSTATIC_OBJECT_MANAGER)
00730 
00731 
00732 
00733 
00734 
00735 
00736 
00737 
00738 
00739 
00740 class ACE_Export ACE_Object_Manager_Manager
00741 {
00742 public:
00743   ACE_Object_Manager_Manager (void);
00744   ~ACE_Object_Manager_Manager (void);
00745 
00746 private:
00747 
00748   ACE_thread_t saved_main_thread_id_;
00749 };
00750 
00751 ACE_Object_Manager_Manager::ACE_Object_Manager_Manager (void)
00752   : saved_main_thread_id_ (ACE_OS::thr_self ())
00753 {
00754   
00755   
00756   
00757   
00758   (void) ACE_Object_Manager::instance ();
00759 }
00760 
00761 ACE_Object_Manager_Manager::~ACE_Object_Manager_Manager (void)
00762 {
00763   if (ACE_OS::thr_equal (ACE_OS::thr_self (),
00764                          saved_main_thread_id_))
00765     {
00766       delete ACE_Object_Manager::instance_;
00767       ACE_Object_Manager::instance_ = 0;
00768     }
00769   
00770   
00771   
00772 }
00773 
00774 static ACE_Object_Manager_Manager ACE_Object_Manager_Manager_instance;
00775 #endif 
00776 
00777 #if defined (ACE_HAS_THREADS)
00778 
00779 
00780 #if !defined (ACE_IS_SPLITTING)
00781 
00782 
00783 typedef ACE_Cleanup_Adapter<ACE_Recursive_Thread_Mutex> ACE_Static_Object_Lock_Type;
00784 static ACE_Static_Object_Lock_Type *ACE_Static_Object_Lock_lock = 0;
00785 #endif 
00786 
00787 
00788 
00789 
00790 
00791 
00792 ACE_Recursive_Thread_Mutex *
00793 ACE_Static_Object_Lock::instance (void)
00794 {
00795   if (ACE_Object_Manager::starting_up ()  ||
00796       ACE_Object_Manager::shutting_down ())
00797     {
00798       
00799       
00800       
00801       
00802       
00803       
00804       if (ACE_Static_Object_Lock_lock == 0)
00805         {
00806 #     if defined (ACE_SHOULD_MALLOC_STATIC_OBJECT_LOCK)
00807         
00808         
00809         void *buffer =
00810           ACE_OS::malloc (sizeof (*ACE_Static_Object_Lock_lock));
00811         if (buffer == 0)
00812           {
00813             return 0;
00814           }
00815         ACE_NEW_RETURN (ACE_Static_Object_Lock_lock,
00816                         (buffer) ACE_Static_Object_Lock_Type (),
00817                         0);
00818 #       else   
00819         ACE_NEW_RETURN (ACE_Static_Object_Lock_lock,
00820                         ACE_Cleanup_Adapter<ACE_Recursive_Thread_Mutex>,
00821                         0);
00822 #       endif 
00823         }
00824 
00825       
00826       
00827       
00828 
00829       return &ACE_Static_Object_Lock_lock->object ();
00830     }
00831   else
00832     
00833     return
00834       ACE_Managed_Object<ACE_Recursive_Thread_Mutex>::get_preallocated_object
00835         (ACE_Object_Manager::ACE_STATIC_OBJECT_LOCK);
00836 }
00837 
00838 void
00839 ACE_Static_Object_Lock::cleanup_lock (void)
00840 {
00841 # if defined(ACE_SHOULD_MALLOC_STATIC_OBJECT_LOCK)
00842     
00843     
00844     ACE_DES_FREE (ACE_Static_Object_Lock_lock,
00845                   ACE_OS::free,
00846                   ACE_Static_Object_Lock_Type);
00847 # else  
00848     delete ACE_Static_Object_Lock_lock;
00849 # endif 
00850     ACE_Static_Object_Lock_lock = 0;
00851 }
00852 #endif 
00853 
00854 ACE_END_VERSIONED_NAMESPACE_DECL