#include "ace/Object_Manager_Base.h"#include "ace/OS_Memory.h"#include "ace/OS_NS_Thread.h"#include "ace/OS_NS_sys_socket.h"#include "ace/OS_NS_signal.h"#include "ace/OS_NS_stdio.h"Include dependency graph for Object_Manager_Base.cpp:

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Go to the source code of this file.
Classes | |
| class | ACE_OS_Object_Manager_Manager |
| Ensure that the ACE_OS_Object_Manager gets initialized at program startup, and destroyed at program termination. More... | |
Defines | |
| #define | ACE_OS_PREALLOCATE_OBJECT(TYPE, ID) |
| #define | ACE_OS_DELETE_PREALLOCATED_OBJECT(TYPE, ID) |
Functions | |
| void | ACE_OS_Object_Manager_Internal_Exit_Hook (void) |
Variables | |
| int | ace_exit_hook_marker = 0 |
| static ACE_OS_Object_Manager_Manager | ACE_OS_Object_Manager_Manager_instance |
| #define ACE_OS_DELETE_PREALLOCATED_OBJECT | ( | TYPE, | |||
| ID | ) |
Value:
delete (TYPE *) preallocated_object[ID];\
preallocated_object[ID] = 0;
Definition at line 39 of file Object_Manager_Base.cpp.
Referenced by ACE_OS_Object_Manager::fini().
| #define ACE_OS_PREALLOCATE_OBJECT | ( | TYPE, | |||
| ID | ) |
Value:
{\
TYPE *obj_p = 0;\
ACE_NEW_RETURN (obj_p, TYPE, -1);\
preallocated_object[ID] = (void *) obj_p;\
}
Definition at line 33 of file Object_Manager_Base.cpp.
Referenced by ACE_OS_Object_Manager::init().
| void ACE_OS_Object_Manager_Internal_Exit_Hook | ( | void | ) |
Definition at line 74 of file Object_Manager_Base.cpp.
References ACE_OS_Object_Manager::fini(), ACE_OS_Object_Manager::instance(), and ACE_OS_Object_Manager::instance_.
00075 { 00076 if (ACE_OS_Object_Manager::instance_) 00077 ACE_OS_Object_Manager::instance ()->fini (); 00078 }
| int ace_exit_hook_marker = 0 |
Definition at line 394 of file Object_Manager_Base.cpp.
Referenced by ACE_OS_Exit_Info::call_hooks().
Definition at line 503 of file Object_Manager_Base.cpp.
1.4.7