Define a table entry that holds an operation name and its corresponding skeleton. A table of such entries is used to initialize the different lookup strategies. More...
#include <Operation_Table.h>
Public Attributes | |
char const * | opname |
Operation name. | |
TAO_Skeleton | skel_ptr |
Remote/thru-POA skeleton pointer. | |
TAO_Collocated_Skeleton | direct_skel_ptr |
Collocated skeleton pointers. |
Define a table entry that holds an operation name and its corresponding skeleton. A table of such entries is used to initialize the different lookup strategies.
Definition at line 51 of file Operation_Table.h.
Collocated skeleton pointers.
Definition at line 60 of file Operation_Table.h.
char const* TAO_operation_db_entry::opname |
Operation name.
Definition at line 54 of file Operation_Table.h.
Remote/thru-POA skeleton pointer.
Definition at line 57 of file Operation_Table.h.