TAO_LF_Strategy_Complete Class Reference

A concrete TAO_LF_Strategy for ORB configurations that use the Leader/Followers event loop. More...

#include <LF_Strategy_Complete.h>

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List of all members.

Public Member Functions

Virtual Methods

Please check the documentation in TAO_LF_Strategy

virtual ~TAO_LF_Strategy_Complete (void)
virtual void set_upcall_thread (TAO_Leader_Follower &)
 The current thread will handle an upcall.
virtual int set_event_loop_thread (ACE_Time_Value *max_wait_time, TAO_Leader_Follower &)
 The current thread is entering the reactor event loop.
virtual void reset_event_loop_thread (int call_reset, TAO_Leader_Follower &)
 The current thread is leaving the event loop.

Detailed Description

A concrete TAO_LF_Strategy for ORB configurations that use the Leader/Followers event loop.

Definition at line 31 of file LF_Strategy_Complete.h.


Constructor & Destructor Documentation

TAO_LF_Strategy_Complete::~TAO_LF_Strategy_Complete ( void   )  [virtual]

Definition at line 15 of file LF_Strategy_Complete.cpp.

{
}


Member Function Documentation

void TAO_LF_Strategy_Complete::reset_event_loop_thread ( int  call_reset,
TAO_Leader_Follower  
) [virtual]

The current thread is leaving the event loop.

When the thread leaves the event loop a new leader must be elected.

Implements TAO_LF_Strategy.

Definition at line 35 of file LF_Strategy_Complete.cpp.

{
  ACE_GUARD (TAO_SYNCH_MUTEX, ace_mon, lf.lock ());

  if (call_reset)
    lf.reset_event_loop_thread ();

  int const result = lf.elect_new_leader ();

  if (result == -1)
    ACE_ERROR ((LM_ERROR,
                ACE_TEXT ("TAO (%P|%t) - Failed to wake up ")
                ACE_TEXT ("a follower thread\n")));
}

int TAO_LF_Strategy_Complete::set_event_loop_thread ( ACE_Time_Value max_wait_time,
TAO_Leader_Follower  
) [virtual]

The current thread is entering the reactor event loop.

Threads that block in the reactor event loop become "server" threads for the Leader/Follower set. They must be flagged specially because they do not wait for one specific event, but for any event whatsoever.

Implements TAO_LF_Strategy.

Definition at line 26 of file LF_Strategy_Complete.cpp.

{
  ACE_GUARD_RETURN (TAO_SYNCH_MUTEX, ace_mon, lf.lock (), -1);

  return lf.set_event_loop_thread (tv);
}

void TAO_LF_Strategy_Complete::set_upcall_thread ( TAO_Leader_Follower  )  [virtual]

The current thread will handle an upcall.

Threads that handle requests can block for long periods of time, causing deadlocks if they don't elect a new leader before starting the upcall the system can become non-responsive or dead-lock.

Implements TAO_LF_Strategy.

Definition at line 20 of file LF_Strategy_Complete.cpp.

{
  lf.set_upcall_thread ();
}


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