Interface for CSD_POA servant dispatching strategies. More...
#include <CSD_Default_Servant_Dispatcher.h>


Public Member Functions | |
| virtual | ~TAO_CSD_Default_Servant_Dispatcher (void) |
| virtual TAO_Root_POA * | create_Root_POA (const ACE_CString &name, PortableServer::POAManager_ptr poa_manager, const TAO_POA_Policy_Set &policies, ACE_Lock &lock, TAO_SYNCH_MUTEX &thread_lock, TAO_ORB_Core &orb_core, TAO_Object_Adapter *object_adapter) |
| Factory method for creating new CSD Root POA. | |
Interface for CSD_POA servant dispatching strategies.
Definition at line 32 of file CSD_Default_Servant_Dispatcher.h.
| TAO_CSD_Default_Servant_Dispatcher::~TAO_CSD_Default_Servant_Dispatcher | ( | void | ) | [virtual] |
Definition at line 15 of file CSD_Default_Servant_Dispatcher.cpp.
{
}
| TAO_Root_POA * TAO_CSD_Default_Servant_Dispatcher::create_Root_POA | ( | const ACE_CString & | name, | |
| PortableServer::POAManager_ptr | poa_manager, | |||
| const TAO_POA_Policy_Set & | policies, | |||
| ACE_Lock & | lock, | |||
| TAO_SYNCH_MUTEX & | thread_lock, | |||
| TAO_ORB_Core & | orb_core, | |||
| TAO_Object_Adapter * | object_adapter | |||
| ) | [virtual] |
Factory method for creating new CSD Root POA.
Reimplemented from TAO_Default_Servant_Dispatcher.
Definition at line 21 of file CSD_Default_Servant_Dispatcher.cpp.
{
TAO_CSD_POA *poa = 0;
ACE_NEW_THROW_EX (poa,
TAO_CSD_POA (name,
poa_manager,
policies,
0,
lock,
thread_lock,
orb_core,
object_adapter
),
CORBA::NO_MEMORY ());
TAO_CSD_Strategy_Repository *repo =
ACE_Dynamic_Service<TAO_CSD_Strategy_Repository>::instance ("TAO_CSD_Strategy_Repository");
if (repo == 0)
{
if (TAO_debug_level > 0)
ACE_DEBUG ((LM_DEBUG,
ACE_TEXT("(%P|%t) CSD_Default_Servant_Dispatcher::")
ACE_TEXT("create_POA could not find ")
ACE_TEXT("TAO_CSD_Strategy_Repository\n")));
return 0;
}
CSD_Framework::Strategy_var strategy = repo->find (name);
if (! ::CORBA::is_nil (strategy.in ()))
{
poa->set_csd_strategy (strategy.in ());
}
return poa;
}
1.7.0