#include <IdUniquenessStrategyFactoryImpl.h>


Public Member Functions | |
| virtual IdUniquenessStrategy * | create (::PortableServer::IdUniquenessPolicyValue value) |
| Create a new servant retention strategy. | |
| virtual void | destroy (IdUniquenessStrategy *strategy) |
| Cleanup the given strategy instance. | |
Definition at line 32 of file IdUniquenessStrategyFactoryImpl.h.
| IdUniquenessStrategy * TAO::Portable_Server::IdUniquenessStrategyFactoryImpl::create | ( | ::PortableServer::IdUniquenessPolicyValue | value | ) | [virtual] |
Create a new servant retention strategy.
Implements TAO::Portable_Server::IdUniquenessStrategyFactory.
Definition at line 6 of file IdUniquenessStrategyFactoryImpl.cpp.
: IdUniquenessStrategyFactoryImpl.cpp 84281 2009-01-30 15:01:17Z wotte $") TAO_BEGIN_VERSIONED_NAMESPACE_DECL namespace TAO { namespace Portable_Server { IdUniquenessStrategy* IdUniquenessStrategyFactoryImpl::create ( ::PortableServer::IdUniquenessPolicyValue value) { IdUniquenessStrategy* strategy = 0; switch (value) { case ::PortableServer::MULTIPLE_ID : { strategy = ACE_Dynamic_Service<IdUniquenessStrategy>::instance ("IdUniquenessStrategyMultiple"); if (strategy == 0) ACE_ERROR ((LM_ERROR, ACE_TEXT ("(%P|%t) %p\n"), ACE_TEXT ("ERROR, Unable to get ") ACE_TEXT ("IdUniquenessStrategyMultiple"))); break; } case ::PortableServer::UNIQUE_ID : { IdUniquenessStrategyFactory *strategy_factory = ACE_Dynamic_Service<IdUniquenessStrategyFactory>::instance ("IdUniquenessStrategyUniqueFactory"); if (strategy_factory != 0) strategy = strategy_factory->create (value);
| void TAO::Portable_Server::IdUniquenessStrategyFactoryImpl::destroy | ( | IdUniquenessStrategy * | strategy | ) | [virtual] |
Cleanup the given strategy instance.
Implements TAO::Portable_Server::IdUniquenessStrategyFactory.
Definition at line 46 of file IdUniquenessStrategyFactoryImpl.cpp.
{
switch (strategy->type ())
{
case ::PortableServer::MULTIPLE_ID :
{
// Noop
break;
}
case ::PortableServer::UNIQUE_ID :
1.7.0