Defines an active connection factory for ACE_SPIPE_Stream. On Windows this is mapped to Named Pipes, whereas on UNIX it is mapped to STREAM pipes. More...
#include <SPIPE_Connector.h>
Public Types | |
typedef ACE_SPIPE_Addr | PEER_ADDR |
typedef ACE_SPIPE_Stream | PEER_STREAM |
Public Member Functions | |
ACE_SPIPE_Connector (void) | |
Default constructor. | |
ACE_SPIPE_Connector (ACE_SPIPE_Stream &new_io, const ACE_SPIPE_Addr &remote_sap, ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=O_RDWR, int perms=0, LPSECURITY_ATTRIBUTES sa=0, int pipe_mode=PIPE_READMODE_MESSAGE|PIPE_WAIT) | |
int | connect (ACE_SPIPE_Stream &new_io, const ACE_SPIPE_Addr &remote_sap, ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=O_RDWR, int perms=0, LPSECURITY_ATTRIBUTES sa=0, int pipe_mode=PIPE_READMODE_MESSAGE|PIPE_WAIT) |
bool | reset_new_handle (ACE_HANDLE handle) |
Resets any event associations on this handle. | |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. |
Defines an active connection factory for ACE_SPIPE_Stream. On Windows this is mapped to Named Pipes, whereas on UNIX it is mapped to STREAM pipes.
Definition at line 34 of file SPIPE_Connector.h.
Definition at line 101 of file SPIPE_Connector.h.
Definition at line 102 of file SPIPE_Connector.h.
ACE_SPIPE_Connector::ACE_SPIPE_Connector | ( | void | ) |
Default constructor.
Definition at line 47 of file SPIPE_Connector.cpp.
{ ACE_TRACE ("ACE_SPIPE_Connector::ACE_SPIPE_Connector"); }
ACE_SPIPE_Connector::ACE_SPIPE_Connector | ( | ACE_SPIPE_Stream & | new_io, | |
const ACE_SPIPE_Addr & | remote_sap, | |||
ACE_Time_Value * | timeout = 0 , |
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const ACE_Addr & | local_sap = ACE_Addr::sap_any , |
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int | reuse_addr = 0 , |
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int | flags = O_RDWR , |
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int | perms = 0 , |
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LPSECURITY_ATTRIBUTES | sa = 0 , |
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int | pipe_mode = PIPE_READMODE_MESSAGE | PIPE_WAIT | |||
) |
Actively connect and produce a <new_stream> if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno
== EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out. If the time expires before the connection is made errno
== ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the <local_addr> is reused, even if it hasn't been cleanedup yet. The flags and perms arguments are passed down to the <open> method. The pipe_mode argument is only used in NT and is used to establish the NT pipe mode.
Definition at line 21 of file SPIPE_Connector.cpp.
{ ACE_TRACE ("ACE_SPIPE_Connector::ACE_SPIPE_Connector"); if (this->connect (new_io, remote_sap, timeout, local_sap, reuse_addr, flags, perms, sa, pipe_mode) == -1 && timeout != 0 && !(errno == EWOULDBLOCK || errno == ETIME)) ACE_ERROR ((LM_ERROR, ACE_TEXT ("address %s, %p\n"), remote_sap.get_path_name (), ACE_TEXT ("ACE_SPIPE_Connector"))); }
int ACE_SPIPE_Connector::connect | ( | ACE_SPIPE_Stream & | new_io, | |
const ACE_SPIPE_Addr & | remote_sap, | |||
ACE_Time_Value * | timeout = 0 , |
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const ACE_Addr & | local_sap = ACE_Addr::sap_any , |
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int | reuse_addr = 0 , |
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int | flags = O_RDWR , |
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int | perms = 0 , |
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LPSECURITY_ATTRIBUTES | sa = 0 , |
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int | pipe_mode = PIPE_READMODE_MESSAGE | PIPE_WAIT | |||
) |
Actively connect and produce a <new_stream> if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno
== EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out. If the time expires before the connection is made errno
== ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the <local_addr> is reused, even if it hasn't been cleanedup yet. The flags and perms arguments are passed down to the <open> method. The pipe_mode argument is only used in NT and is used to establish the NT pipe mode.
Definition at line 53 of file SPIPE_Connector.cpp.
{ ACE_TRACE ("ACE_SPIPE_Connector::connect"); // Make darn sure that the O_CREAT flag is not set! ACE_CLR_BITS (flags, O_CREAT); ACE_HANDLE handle; ACE_UNUSED_ARG (pipe_mode); #if defined (ACE_WIN32) && \ !defined (ACE_HAS_PHARLAP) && !defined (ACE_HAS_WINCE) // We need to allow for more than one attempt to connect, // calculate the absolute time at which we give up. ACE_Time_Value absolute_time; if (timeout != 0) absolute_time = ACE_OS::gettimeofday () + *timeout; // Loop until success or failure. for (;;) { handle = ACE_OS::open (remote_sap.get_path_name(), flags, perms, sa); if (handle != ACE_INVALID_HANDLE) // Success! break; // Check if we have a busy pipe condition. if (::GetLastError() != ERROR_PIPE_BUSY) // Nope, this is a failure condition. break; // This will hold the time out value used in the ::WaitNamedPipe // call. DWORD time_out_value; // Check if we are to block until we connect. if (timeout == 0) // Wait for as long as it takes. time_out_value = NMPWAIT_WAIT_FOREVER; else { // Calculate the amount of time left to wait. ACE_Time_Value relative_time (absolute_time - ACE_OS::gettimeofday ()); // Check if we have run out of time. if (relative_time <= ACE_Time_Value::zero) { // Mimick the errno value returned by // ACE::handle_timed_open. if (*timeout == ACE_Time_Value::zero) errno = EWOULDBLOCK; else errno = ETIMEDOUT; // Exit the connect loop with the failure. break; } // Get the amount of time remaining for ::WaitNamedPipe. time_out_value = relative_time.msec (); } // Wait for the named pipe to become available. ACE_TEXT_WaitNamedPipe (remote_sap.get_path_name (), time_out_value); // Regardless of the return value, we'll do one more attempt to // connect to see if it is now available and to return // consistent error values. } // Set named pipe mode if we have a valid handle. if (handle != ACE_INVALID_HANDLE) { // Check if we are changing the pipe mode from the default. if (pipe_mode != (PIPE_READMODE_BYTE | PIPE_WAIT)) { DWORD dword_pipe_mode = pipe_mode; if (!::SetNamedPipeHandleState (handle, &dword_pipe_mode, 0, 0)) { // We were not able to put the pipe into the requested // mode. ACE_OS::close (handle); handle = ACE_INVALID_HANDLE; } } } #else /* ACE_WIN32 && !ACE_HAS_PHARLAP */ handle = ACE::handle_timed_open (timeout, remote_sap.get_path_name (), flags, perms, sa); #endif /* !ACE_WIN32 || ACE_HAS_PHARLAP || ACE_HAS_WINCE */ new_io.set_handle (handle); new_io.remote_addr_ = remote_sap; // class copy. return handle == ACE_INVALID_HANDLE ? -1 : 0; }
void ACE_SPIPE_Connector::dump | ( | void | ) | const |
Dump the state of an object.
Definition at line 40 of file SPIPE_Connector.cpp.
{ #if defined (ACE_HAS_DUMP) ACE_TRACE ("ACE_SPIPE_Connector::dump"); #endif /* ACE_HAS_DUMP */ }
bool ACE_SPIPE_Connector::reset_new_handle | ( | ACE_HANDLE | handle | ) |
Resets any event associations on this handle.
Definition at line 8 of file SPIPE_Connector.inl.
{ // Nothing to do here since the handle is not a socket return false; }
Declare the dynamic allocation hooks.
Definition at line 108 of file SPIPE_Connector.h.