Public Types | Public Member Functions | Public Attributes

ACE_SPIPE_Connector Class Reference

Defines an active connection factory for ACE_SPIPE_Stream. On Windows this is mapped to Named Pipes, whereas on UNIX it is mapped to STREAM pipes. More...

#include <SPIPE_Connector.h>

List of all members.

Public Types

typedef ACE_SPIPE_Addr PEER_ADDR
typedef ACE_SPIPE_Stream PEER_STREAM

Public Member Functions

 ACE_SPIPE_Connector (void)
 Default constructor.
 ACE_SPIPE_Connector (ACE_SPIPE_Stream &new_io, const ACE_SPIPE_Addr &remote_sap, ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=O_RDWR, int perms=0, LPSECURITY_ATTRIBUTES sa=0, int pipe_mode=PIPE_READMODE_MESSAGE|PIPE_WAIT)
int connect (ACE_SPIPE_Stream &new_io, const ACE_SPIPE_Addr &remote_sap, ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=O_RDWR, int perms=0, LPSECURITY_ATTRIBUTES sa=0, int pipe_mode=PIPE_READMODE_MESSAGE|PIPE_WAIT)
bool reset_new_handle (ACE_HANDLE handle)
 Resets any event associations on this handle.
void dump (void) const
 Dump the state of an object.

Public Attributes

 ACE_ALLOC_HOOK_DECLARE
 Declare the dynamic allocation hooks.

Detailed Description

Defines an active connection factory for ACE_SPIPE_Stream. On Windows this is mapped to Named Pipes, whereas on UNIX it is mapped to STREAM pipes.

Definition at line 34 of file SPIPE_Connector.h.


Member Typedef Documentation

Definition at line 101 of file SPIPE_Connector.h.

Definition at line 102 of file SPIPE_Connector.h.


Constructor & Destructor Documentation

ACE_SPIPE_Connector::ACE_SPIPE_Connector ( void   ) 

Default constructor.

Definition at line 47 of file SPIPE_Connector.cpp.

{
  ACE_TRACE ("ACE_SPIPE_Connector::ACE_SPIPE_Connector");
}

ACE_SPIPE_Connector::ACE_SPIPE_Connector ( ACE_SPIPE_Stream new_io,
const ACE_SPIPE_Addr remote_sap,
ACE_Time_Value timeout = 0,
const ACE_Addr local_sap = ACE_Addr::sap_any,
int  reuse_addr = 0,
int  flags = O_RDWR,
int  perms = 0,
LPSECURITY_ATTRIBUTES  sa = 0,
int  pipe_mode = PIPE_READMODE_MESSAGE | PIPE_WAIT 
)

Actively connect and produce a <new_stream> if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the <local_addr> is reused, even if it hasn't been cleanedup yet. The flags and perms arguments are passed down to the <open> method. The pipe_mode argument is only used in NT and is used to establish the NT pipe mode.

Definition at line 21 of file SPIPE_Connector.cpp.

{
  ACE_TRACE ("ACE_SPIPE_Connector::ACE_SPIPE_Connector");
  if (this->connect (new_io, remote_sap, timeout, local_sap,
                     reuse_addr, flags, perms, sa, pipe_mode) == -1
      && timeout != 0 && !(errno == EWOULDBLOCK || errno == ETIME))
    ACE_ERROR ((LM_ERROR, ACE_TEXT ("address %s, %p\n"),
               remote_sap.get_path_name (), ACE_TEXT ("ACE_SPIPE_Connector")));
}


Member Function Documentation

int ACE_SPIPE_Connector::connect ( ACE_SPIPE_Stream new_io,
const ACE_SPIPE_Addr remote_sap,
ACE_Time_Value timeout = 0,
const ACE_Addr local_sap = ACE_Addr::sap_any,
int  reuse_addr = 0,
int  flags = O_RDWR,
int  perms = 0,
LPSECURITY_ATTRIBUTES  sa = 0,
int  pipe_mode = PIPE_READMODE_MESSAGE | PIPE_WAIT 
)

Actively connect and produce a <new_stream> if things go well. The remote_sap is the address that we are trying to connect with. The timeout is the amount of time to wait to connect. If it's 0 then we block indefinitely. If *timeout == {0, 0} then the connection is done using non-blocking mode. In this case, if the connection can't be made immediately the value of -1 is returned with errno == EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out. If the time expires before the connection is made errno == ETIME. The local_sap is the value of local address to bind to. If it's the default value of ACE_Addr::sap_any then the user is letting the OS do the binding. If reuse_addr == 1 then the <local_addr> is reused, even if it hasn't been cleanedup yet. The flags and perms arguments are passed down to the <open> method. The pipe_mode argument is only used in NT and is used to establish the NT pipe mode.

Definition at line 53 of file SPIPE_Connector.cpp.

{
  ACE_TRACE ("ACE_SPIPE_Connector::connect");
  // Make darn sure that the O_CREAT flag is not set!
  ACE_CLR_BITS (flags, O_CREAT);

  ACE_HANDLE handle;

  ACE_UNUSED_ARG (pipe_mode);
#if defined (ACE_WIN32) && \
   !defined (ACE_HAS_PHARLAP) && !defined (ACE_HAS_WINCE)
  // We need to allow for more than one attempt to connect,
  // calculate the absolute time at which we give up.
  ACE_Time_Value absolute_time;
  if (timeout != 0)
    absolute_time = ACE_OS::gettimeofday () + *timeout;

  // Loop until success or failure.
  for (;;)
    {
      handle = ACE_OS::open (remote_sap.get_path_name(), flags, perms, sa);
      if (handle != ACE_INVALID_HANDLE)
        // Success!
        break;

      // Check if we have a busy pipe condition.
      if (::GetLastError() != ERROR_PIPE_BUSY)
        // Nope, this is a failure condition.
        break;

      // This will hold the time out value used in the ::WaitNamedPipe
      // call.
      DWORD time_out_value;

      // Check if we are to block until we connect.
      if (timeout == 0)
        // Wait for as long as it takes.
        time_out_value = NMPWAIT_WAIT_FOREVER;
      else
        {
          // Calculate the amount of time left to wait.
          ACE_Time_Value relative_time (absolute_time - ACE_OS::gettimeofday ());
          // Check if we have run out of time.
          if (relative_time <= ACE_Time_Value::zero)
            {
              // Mimick the errno value returned by
              // ACE::handle_timed_open.
              if (*timeout == ACE_Time_Value::zero)
                errno = EWOULDBLOCK;
              else
                errno = ETIMEDOUT;
              // Exit the connect loop with the failure.
              break;
            }
          // Get the amount of time remaining for ::WaitNamedPipe.
          time_out_value = relative_time.msec ();

        }

      // Wait for the named pipe to become available.
      ACE_TEXT_WaitNamedPipe (remote_sap.get_path_name (),
                              time_out_value);

      // Regardless of the return value, we'll do one more attempt to
      // connect to see if it is now available and to return
      // consistent error values.
    }

  // Set named pipe mode if we have a valid handle.
  if (handle != ACE_INVALID_HANDLE)
    {
      // Check if we are changing the pipe mode from the default.
      if (pipe_mode != (PIPE_READMODE_BYTE | PIPE_WAIT))
        {
          DWORD dword_pipe_mode = pipe_mode;
          if (!::SetNamedPipeHandleState (handle,
                                          &dword_pipe_mode,
                                          0,
                                          0))
            {
              // We were not able to put the pipe into the requested
              // mode.
              ACE_OS::close (handle);
              handle = ACE_INVALID_HANDLE;
            }
        }
    }
#else /* ACE_WIN32 && !ACE_HAS_PHARLAP */
  handle = ACE::handle_timed_open (timeout,
                                              remote_sap.get_path_name (),
                                              flags, perms, sa);
#endif /* !ACE_WIN32 || ACE_HAS_PHARLAP || ACE_HAS_WINCE */

  new_io.set_handle (handle);
  new_io.remote_addr_ = remote_sap; // class copy.

  return handle == ACE_INVALID_HANDLE ? -1 : 0;
}

void ACE_SPIPE_Connector::dump ( void   )  const

Dump the state of an object.

Definition at line 40 of file SPIPE_Connector.cpp.

{
#if defined (ACE_HAS_DUMP)
  ACE_TRACE ("ACE_SPIPE_Connector::dump");
#endif /* ACE_HAS_DUMP */
}

bool ACE_SPIPE_Connector::reset_new_handle ( ACE_HANDLE  handle  ) 

Resets any event associations on this handle.

Definition at line 8 of file SPIPE_Connector.inl.

{
  // Nothing to do here since the handle is not a socket
  return false;
}


Member Data Documentation

Declare the dynamic allocation hooks.

Definition at line 108 of file SPIPE_Connector.h.


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