Defines a factory that actively connects to a remote IP address and TCP port, creating a new ACE_SOCK_Stream object.
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#include <SOCK_Connector.h>

Public Types | |
| typedef ACE_INET_Addr | PEER_ADDR |
| typedef ACE_SOCK_Stream | PEER_STREAM |
Public Member Functions | |
| ACE_SOCK_Connector (void) | |
| Default constructor. | |
| ACE_SOCK_Connector (ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, const ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=0, int perms=0, int protocol=0) | |
| ACE_SOCK_Connector (ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, ACE_QoS_Params qos_params, const ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, ACE_Protocol_Info *protocolinfo=0, ACE_SOCK_GROUP g=0, u_long flags=0, int reuse_addr=0, int perms=0) | |
| int | connect (ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, const ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, int reuse_addr=0, int flags=0, int perms=0, int protocol=0) |
| int | connect (ACE_SOCK_Stream &new_stream, const ACE_Addr &remote_sap, ACE_QoS_Params qos_params, const ACE_Time_Value *timeout=0, const ACE_Addr &local_sap=ACE_Addr::sap_any, ACE_Protocol_Info *protocolinfo=0, ACE_SOCK_GROUP g=0, u_long flags=0, int reuse_addr=0, int perms=0) |
| ~ACE_SOCK_Connector (void) | |
| Default dtor. | |
| int | complete (ACE_SOCK_Stream &new_stream, ACE_Addr *remote_sap=0, const ACE_Time_Value *timeout=0) |
| bool | reset_new_handle (ACE_HANDLE handle) |
| Resets any event associations on this handle. | |
| void | dump (void) const |
| Dump the state of an object. | |
Public Attributes | |
| ACE_ALLOC_HOOK_DECLARE | |
| Declare the dynamic allocation hooks. | |
Protected Member Functions | |
| int | shared_open (ACE_SOCK_Stream &new_stream, int protocol_family, int protocol, int reuse_addr) |
| int | shared_open (ACE_SOCK_Stream &new_stream, int protocol_family, int protocol, ACE_Protocol_Info *protocolinfo, ACE_SOCK_GROUP g, u_long flags, int reuse_addr) |
| int | shared_connect_start (ACE_SOCK_Stream &new_stream, const ACE_Time_Value *timeout, const ACE_Addr &local_sap) |
| Perform operations that must be called before <ACE_OS::connect>. | |
| int | shared_connect_finish (ACE_SOCK_Stream &new_stream, const ACE_Time_Value *timeout, int result) |
| Perform operations that must be called after <ACE_OS::connect>. | |
Defines a factory that actively connects to a remote IP address and TCP port, creating a new ACE_SOCK_Stream object.
The ACE_SOCK_Connector doesn't have a socket of its own, i.e., it simply "borrows" the one from the ACE_SOCK_Stream that's being connected. The reason for this is that the underlying socket API doesn't use a factory socket to connect data mode sockets. Therefore, there's no need to inherit ACE_SOCK_Connector from ACE_SOCK. A nice side-effect of this is that ACE_SOCK_Connector objects do not store state so they can be used reentrantly in multithreaded programs.
Definition at line 43 of file SOCK_Connector.h.
Reimplemented in ACE_LSOCK_Connector.
Definition at line 276 of file SOCK_Connector.h.
Reimplemented in ACE_LSOCK_Connector.
Definition at line 277 of file SOCK_Connector.h.
| ACE_SOCK_Connector::ACE_SOCK_Connector | ( | void | ) |
Default constructor.
Definition at line 19 of file SOCK_Connector.inl.
{
ACE_TRACE ("ACE_SOCK_Connector::ACE_SOCK_Connector");
}
| ACE_SOCK_Connector::ACE_SOCK_Connector | ( | ACE_SOCK_Stream & | new_stream, | |
| const ACE_Addr & | remote_sap, | |||
| const ACE_Time_Value * | timeout = 0, |
|||
| const ACE_Addr & | local_sap = ACE_Addr::sap_any, |
|||
| int | reuse_addr = 0, |
|||
| int | flags = 0, |
|||
| int | perms = 0, |
|||
| int | protocol = 0 | |||
| ) |
Actively connect to a peer, producing a connected ACE_SOCK_Stream object if the connection succeeds.
| new_stream | The ACE_SOCK_Stream object that will be connected to the peer. | |
| remote_sap | The address that we are trying to connect to. The protocol family of remote_sap is used for the connected socket. That is, if remote_sap contains an IPv6 address, a socket with family PF_INET6 will be used, else it will be PF_INET. | |
| timeout | Pointer to an ACE_Time_Value object with amount of time to wait to connect. If the pointer is 0 then the call blocks until the connection attempt is complete, whether it succeeds or fails. If *timeout == {0, 0} then the connection is done using nonblocking mode. In this case, if the connection can't be made immediately, this method returns -1 and errno == EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out; if the specified amount of time passes before the connection is made, this method returns -1 and errno == ETIME. Note the difference between this case and when a blocking connect is attempted that TCP times out - in the latter case, errno will be ETIMEDOUT. | |
| local_sap | (optional) The local address to bind to. If it's the default value of ACE_Addr::sap_any then the OS will choose an unused port. | |
| reuse_addr | (optional) If the value is 1, the local address (local_sap) is reused, even if it hasn't been cleaned up yet. | |
| flags | Ignored. | |
| perms | Ignored. | |
| protocol | (optional) If value is 0, default SOCK_STREAM protocol is selected by kernel (typically TCP). |
Definition at line 307 of file SOCK_Connector.cpp.
{
ACE_TRACE ("ACE_SOCK_Connector::ACE_SOCK_Connector");
if (this->connect (new_stream,
remote_sap,
timeout,
local_sap,
reuse_addr,
flags,
perms,
protocol) == -1
&& timeout != 0
&& !(errno == EWOULDBLOCK || errno == ETIME || errno == ETIMEDOUT))
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("ACE_SOCK_Connector::ACE_SOCK_Connector")));
}
| ACE_SOCK_Connector::ACE_SOCK_Connector | ( | ACE_SOCK_Stream & | new_stream, | |
| const ACE_Addr & | remote_sap, | |||
| ACE_QoS_Params | qos_params, | |||
| const ACE_Time_Value * | timeout = 0, |
|||
| const ACE_Addr & | local_sap = ACE_Addr::sap_any, |
|||
| ACE_Protocol_Info * | protocolinfo = 0, |
|||
| ACE_SOCK_GROUP | g = 0, |
|||
| u_long | flags = 0, |
|||
| int | reuse_addr = 0, |
|||
| int | perms = 0 | |||
| ) |
Actively connect to a peer, producing a connected ACE_SOCK_Stream object if the connection succeeds.
| new_stream | The ACE_SOCK_Stream object that will be connected to the peer. | |
| remote_sap | The address that we are trying to connect to. The protocol family of remote_sap is used for the connected socket. That is, if remote_sap contains an IPv6 address, a socket with family PF_INET6 will be used, else it will be PF_INET. | |
| qos_params | Contains QoS parameters that are passed to the IntServ (RSVP) and DiffServ protocols. |
| timeout | Pointer to an ACE_Time_Value object with amount of time to wait to connect. If the pointer is 0 then the call blocks until the connection attempt is complete, whether it succeeds or fails. If *timeout == {0, 0} then the connection is done using nonblocking mode. In this case, if the connection can't be made immediately, this method returns -1 and errno == EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out; if the specified amount of time passes before the connection is made, this method returns -1 and errno == ETIME. Note the difference between this case and when a blocking connect is attempted that TCP times out - in the latter case, errno will be ETIMEDOUT. | |
| local_sap | (optional) The local address to bind to. If it's the default value of ACE_Addr::sap_any then the OS will choose an unused port. | |
| reuse_addr | (optional) If the value is 1, the local address (local_sap) is reused, even if it hasn't been cleaned up yet. | |
| flags | Ignored. | |
| perms | Ignored. |
Definition at line 334 of file SOCK_Connector.cpp.
{
ACE_TRACE ("ACE_SOCK_Connector::ACE_SOCK_Connector");
if (this->connect (new_stream,
remote_sap,
qos_params,
timeout,
local_sap,
protocolinfo,
g,
flags,
reuse_addr,
perms) == -1
&& timeout != 0
&& !(errno == EWOULDBLOCK || errno == ETIME || errno == ETIMEDOUT))
ACE_ERROR ((LM_ERROR,
ACE_TEXT ("%p\n"),
ACE_TEXT ("ACE_SOCK_Connector::ACE_SOCK_Connector")));
}
| ACE_SOCK_Connector::~ACE_SOCK_Connector | ( | void | ) |
Default dtor.
Definition at line 11 of file SOCK_Connector.inl.
{
ACE_TRACE ("ACE_SOCK_Connector::~ACE_SOCK_Connector");
}
| int ACE_SOCK_Connector::complete | ( | ACE_SOCK_Stream & | new_stream, | |
| ACE_Addr * | remote_sap = 0, |
|||
| const ACE_Time_Value * | timeout = 0 | |||
| ) |
Try to complete a nonblocking connection that was begun by a previous call to connect with a {0, 0} ACE_Time_Value timeout.
| new_stream | The ACE_SOCK_Stream object that will be connected to the peer. | |
| remote_sap | If non-0, it points to the ACE_INET_Addr object that will contain the address of the connected peer. | |
| timeout | Same values and return value possibilites as for connect(). |
Definition at line 256 of file SOCK_Connector.cpp.
{
ACE_TRACE ("ACE_SOCK_Connector::complete");
ACE_HANDLE h = ACE::handle_timed_complete (new_stream.get_handle (),
tv);
// We failed to get connected.
if (h == ACE_INVALID_HANDLE)
{
#if defined (ACE_WIN32)
// Win32 has a timing problem - if you check to see if the
// connection has completed too fast, it will fail - so wait
// <ACE_NON_BLOCKING_BUG_DELAY> microseconds to let it catch up
// then retry to see if it's a real failure.
ACE_Time_Value time (0, ACE_NON_BLOCKING_BUG_DELAY);
ACE_OS::sleep (time);
h = ACE::handle_timed_complete (new_stream.get_handle (),
tv);
if (h == ACE_INVALID_HANDLE)
{
#endif /* ACE_WIN32 */
// Save/restore errno.
ACE_Errno_Guard error (errno);
new_stream.close ();
return -1;
#if defined (ACE_WIN32)
}
#endif /* ACE_WIN32 */
}
if (remote_sap != 0)
{
int len = remote_sap->get_size ();
sockaddr *addr = reinterpret_cast<sockaddr *> (remote_sap->get_addr ());
if (ACE_OS::getpeername (h,
addr,
&len) == -1)
{
// Save/restore errno.
ACE_Errno_Guard error (errno);
new_stream.close ();
return -1;
}
}
// Start out with non-blocking disabled on the <new_stream>.
new_stream.disable (ACE_NONBLOCK);
return 0;
}
| int ACE_SOCK_Connector::connect | ( | ACE_SOCK_Stream & | new_stream, | |
| const ACE_Addr & | remote_sap, | |||
| ACE_QoS_Params | qos_params, | |||
| const ACE_Time_Value * | timeout = 0, |
|||
| const ACE_Addr & | local_sap = ACE_Addr::sap_any, |
|||
| ACE_Protocol_Info * | protocolinfo = 0, |
|||
| ACE_SOCK_GROUP | g = 0, |
|||
| u_long | flags = 0, |
|||
| int | reuse_addr = 0, |
|||
| int | perms = 0 | |||
| ) |
Actively connect to a peer, producing a connected ACE_SOCK_Stream object if the connection succeeds.
| new_stream | The ACE_SOCK_Stream object that will be connected to the peer. | |
| remote_sap | The address that we are trying to connect to. The protocol family of remote_sap is used for the connected socket. That is, if remote_sap contains an IPv6 address, a socket with family PF_INET6 will be used, else it will be PF_INET. | |
| qos_params | Contains QoS parameters that are passed to the IntServ (RSVP) and DiffServ protocols. |
| timeout | Pointer to an ACE_Time_Value object with amount of time to wait to connect. If the pointer is 0 then the call blocks until the connection attempt is complete, whether it succeeds or fails. If *timeout == {0, 0} then the connection is done using nonblocking mode. In this case, if the connection can't be made immediately, this method returns -1 and errno == EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out; if the specified amount of time passes before the connection is made, this method returns -1 and errno == ETIME. Note the difference between this case and when a blocking connect is attempted that TCP times out - in the latter case, errno will be ETIMEDOUT. | |
| local_sap | (optional) The local address to bind to. If it's the default value of ACE_Addr::sap_any then the OS will choose an unused port. | |
| reuse_addr | (optional) If the value is 1, the local address (local_sap) is reused, even if it hasn't been cleaned up yet. | |
| flags | Ignored. | |
| perms | Ignored. |
Definition at line 216 of file SOCK_Connector.cpp.
{
ACE_TRACE ("ACE_SOCK_Connector::connect");
if (this->shared_open (new_stream,
remote_sap.get_type (),
0,
protocolinfo,
g,
flags,
reuse_addr) == -1)
return -1;
else if (this->shared_connect_start (new_stream,
timeout,
local_sap) == -1)
return -1;
int result = ACE_OS::connect (new_stream.get_handle (),
reinterpret_cast<sockaddr *> (remote_sap.get_addr ()),
remote_sap.get_size (),
qos_params);
return this->shared_connect_finish (new_stream,
timeout,
result);
}
| int ACE_SOCK_Connector::connect | ( | ACE_SOCK_Stream & | new_stream, | |
| const ACE_Addr & | remote_sap, | |||
| const ACE_Time_Value * | timeout = 0, |
|||
| const ACE_Addr & | local_sap = ACE_Addr::sap_any, |
|||
| int | reuse_addr = 0, |
|||
| int | flags = 0, |
|||
| int | perms = 0, |
|||
| int | protocol = 0 | |||
| ) |
Actively connect to a peer, producing a connected ACE_SOCK_Stream object if the connection succeeds.
| new_stream | The ACE_SOCK_Stream object that will be connected to the peer. | |
| remote_sap | The address that we are trying to connect to. The protocol family of remote_sap is used for the connected socket. That is, if remote_sap contains an IPv6 address, a socket with family PF_INET6 will be used, else it will be PF_INET. | |
| timeout | Pointer to an ACE_Time_Value object with amount of time to wait to connect. If the pointer is 0 then the call blocks until the connection attempt is complete, whether it succeeds or fails. If *timeout == {0, 0} then the connection is done using nonblocking mode. In this case, if the connection can't be made immediately, this method returns -1 and errno == EWOULDBLOCK. If *timeout > {0, 0} then this is the maximum amount of time to wait before timing out; if the specified amount of time passes before the connection is made, this method returns -1 and errno == ETIME. Note the difference between this case and when a blocking connect is attempted that TCP times out - in the latter case, errno will be ETIMEDOUT. | |
| local_sap | (optional) The local address to bind to. If it's the default value of ACE_Addr::sap_any then the OS will choose an unused port. | |
| reuse_addr | (optional) If the value is 1, the local address (local_sap) is reused, even if it hasn't been cleaned up yet. | |
| flags | Ignored. | |
| perms | Ignored. | |
| protocol | (optional) If value is 0, default SOCK_STREAM protocol is selected by kernel (typically TCP). |
Definition at line 184 of file SOCK_Connector.cpp.
{
ACE_TRACE ("ACE_SOCK_Connector::connect");
if (this->shared_open (new_stream,
remote_sap.get_type (),
protocol,
reuse_addr) == -1)
return -1;
else if (this->shared_connect_start (new_stream,
timeout,
local_sap) == -1)
return -1;
int result = ACE_OS::connect (new_stream.get_handle (),
reinterpret_cast<sockaddr *> (remote_sap.get_addr ()),
remote_sap.get_size ());
return this->shared_connect_finish (new_stream,
timeout,
result);
}
| void ACE_SOCK_Connector::dump | ( | void | ) | const |
Dump the state of an object.
Reimplemented in ACE_LSOCK_Connector.
Definition at line 25 of file SOCK_Connector.cpp.
{
#if defined (ACE_HAS_DUMP)
ACE_TRACE ("ACE_SOCK_Connector::dump");
#endif /* ACE_HAS_DUMP */
}
| bool ACE_SOCK_Connector::reset_new_handle | ( | ACE_HANDLE | handle | ) |
Resets any event associations on this handle.
Definition at line 25 of file SOCK_Connector.inl.
{
#if defined (ACE_HAS_WINSOCK2) && (ACE_HAS_WINSOCK2 != 0)
// Reset the event association
return ::WSAEventSelect ((SOCKET) handle,
0,
0);
#else /* !defined ACE_HAS_WINSOCK2 */
ACE_UNUSED_ARG (handle);
return false;
#endif /* ACE_WIN32 */
}
| int ACE_SOCK_Connector::shared_connect_finish | ( | ACE_SOCK_Stream & | new_stream, | |
| const ACE_Time_Value * | timeout, | |||
| int | result | |||
| ) | [protected] |
Perform operations that must be called after <ACE_OS::connect>.
Definition at line 107 of file SOCK_Connector.cpp.
{
ACE_TRACE ("ACE_SOCK_Connector::shared_connect_finish");
// Save/restore errno.
ACE_Errno_Guard error (errno);
if (result == -1 && timeout != 0)
{
// Check whether the connection is in progress.
if (error == EINPROGRESS || error == EWOULDBLOCK)
{
// This expression checks if we were polling.
if (*timeout == ACE_Time_Value::zero)
{
#if defined(ACE_WIN32)
// In order to detect when the socket that has been
// bound to is in TIME_WAIT we need to do the connect
// (which will always return EWOULDBLOCK) and then do an
// ACE::handle_timed_complete() (with timeout==0,
// i.e. poll). This will do a select() on the handle
// which will immediately return with the handle in an
// error state. The error code is then retrieved with
// getsockopt(). Good sockets however will return from
// the select() with ETIME - in this case return
// EWOULDBLOCK so the wait strategy can complete the
// connection.
if(ACE::handle_timed_complete (new_stream.get_handle (),
timeout) == ACE_INVALID_HANDLE)
{
int const tmp = errno;
if (tmp != ETIME)
{
error = tmp;
}
else
error = EWOULDBLOCK;
}
else
result = 0;
#else /* ACE_WIN32 */
error = EWOULDBLOCK;
#endif /* ACE_WIN32 */
}
// Wait synchronously using timeout.
else if (this->complete (new_stream,
0,
timeout) == -1)
error = errno;
else
return 0;
}
}
// EISCONN is treated specially since this routine may be used to
// check if we are already connected.
if (result != -1 || error == EISCONN)
{
// Start out with non-blocking disabled on the new_stream.
result = new_stream.disable (ACE_NONBLOCK);
if (result == -1)
{
new_stream.close ();
}
}
else if (!(error == EWOULDBLOCK || error == ETIMEDOUT))
{
new_stream.close ();
}
return result;
}
| int ACE_SOCK_Connector::shared_connect_start | ( | ACE_SOCK_Stream & | new_stream, | |
| const ACE_Time_Value * | timeout, | |||
| const ACE_Addr & | local_sap | |||
| ) | [protected] |
Perform operations that must be called before <ACE_OS::connect>.
Definition at line 77 of file SOCK_Connector.cpp.
{
ACE_TRACE ("ACE_SOCK_Connector::shared_connect_start");
if (local_sap != ACE_Addr::sap_any)
{
sockaddr *laddr = reinterpret_cast<sockaddr *> (local_sap.get_addr ());
int size = local_sap.get_size ();
if (ACE_OS::bind (new_stream.get_handle (),
laddr,
size) == -1)
{
// Save/restore errno.
ACE_Errno_Guard error (errno);
new_stream.close ();
return -1;
}
}
// Enable non-blocking, if required.
if (timeout != 0 && new_stream.enable (ACE_NONBLOCK) == -1)
return -1;
else
return 0;
}
| int ACE_SOCK_Connector::shared_open | ( | ACE_SOCK_Stream & | new_stream, | |
| int | protocol_family, | |||
| int | protocol, | |||
| ACE_Protocol_Info * | protocolinfo, | |||
| ACE_SOCK_GROUP | g, | |||
| u_long | flags, | |||
| int | reuse_addr | |||
| ) | [protected] |
Perform operations that ensure the socket is opened using QoS-enabled semantics.
Definition at line 52 of file SOCK_Connector.cpp.
{
ACE_TRACE ("ACE_SOCK_Connector::shared_open");
// Only open a new socket if we don't already have a valid handle.
if (new_stream.get_handle () == ACE_INVALID_HANDLE
&& new_stream.open (SOCK_STREAM,
protocol_family,
protocol,
protocolinfo,
g,
flags,
reuse_addr) == -1)
return -1;
else
return 0;
}
| int ACE_SOCK_Connector::shared_open | ( | ACE_SOCK_Stream & | new_stream, | |
| int | protocol_family, | |||
| int | protocol, | |||
| int | reuse_addr | |||
| ) | [protected] |
Perform operations that ensure the socket is opened using BSD-style semantics (no QoS).
Definition at line 33 of file SOCK_Connector.cpp.
{
ACE_TRACE ("ACE_SOCK_Connector::shared_open");
// Only open a new socket if we don't already have a valid handle.
if (new_stream.get_handle () == ACE_INVALID_HANDLE
&& new_stream.open (SOCK_STREAM,
protocol_family,
protocol,
reuse_addr) == -1)
return -1;
else
return 0;
}
Declare the dynamic allocation hooks.
Reimplemented in ACE_LSOCK_Connector.
Definition at line 283 of file SOCK_Connector.h.
1.7.0