#include <Object_Manager_Base.h>
Public Types | |
enum | Preallocated_Object { ACE_OS_EMPTY_PREALLOCATED_OBJECT, ACE_OS_PREALLOCATED_OBJECTS } |
Unique identifiers for preallocated objects. More... | |
Public Member Functions | |
virtual int | init (void) |
Explicitly initialize. | |
virtual int | fini (void) |
Explicitly destroy. | |
ACE_OS_Object_Manager (void) | |
Constructor. | |
~ACE_OS_Object_Manager (void) | |
Destructor. | |
int | at_exit (ACE_EXIT_HOOK func, const char *name=0) |
For <ACE_OS::atexit> support. | |
Static Public Member Functions | |
static int | starting_up (void) |
static int | shutting_down (void) |
static sigset_t * | default_mask (void) |
static ACE_Thread_Hook * | thread_hook (void) |
Returns the current thread hook for the process. | |
static ACE_Thread_Hook * | thread_hook (ACE_Thread_Hook *new_thread_hook) |
Returns the existing thread hook and assign a <new_thread_hook>. | |
static ACE_OS_Object_Manager * | instance (void) |
Accessor to singleton instance. | |
static void | print_error_message (unsigned int line_number, const ACE_TCHAR *message) |
For use by init () and fini (), to consolidate error reporting. | |
Public Attributes | |
sigset_t * | default_mask_ |
Default signal set used, for example, in ACE_Sig_Guard. | |
ACE_Thread_Hook * | thread_hook_ |
Thread hook that's used by this process. | |
ACE_OS_Exit_Info | exit_info_ |
For at_exit support. | |
Static Public Attributes | |
static ACE_OS_Object_Manager * | instance_ = 0 |
Singleton instance pointer. | |
static void * | preallocated_object [ACE_OS_PREALLOCATED_OBJECTS] = { 0 } |
Table of preallocated objects. | |
Friends | |
class | ACE_Object_Manager |
This class is for internal use by ACE_OS, etc., only. | |
class | ACE_OS_Object_Manager_Manager |
class | ACE_TSS_Cleanup |
class | ACE_TSS_Emulation |
class | ACE_Log_Msg |
void | ACE_OS_Object_Manager_Internal_Exit_Hook () |
Definition at line 129 of file Object_Manager_Base.h.
Unique identifiers for preallocated objects.
ACE_OS_EMPTY_PREALLOCATED_OBJECT | |
ACE_OS_PREALLOCATED_OBJECTS |
This enum value must be last! |
Definition at line 150 of file Object_Manager_Base.h.
{ # if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) ACE_OS_MONITOR_LOCK, ACE_TSS_CLEANUP_LOCK, ACE_LOG_MSG_INSTANCE_LOCK, # if defined (ACE_HAS_TSS_EMULATION) ACE_TSS_KEY_LOCK, # if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) ACE_TSS_BASE_LOCK, # endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */ # endif /* ACE_HAS_TSS_EMULATION */ # else // Without ACE_MT_SAFE, There are no preallocated objects. Make // sure that the preallocated_array size is at least one by // declaring this dummy . . . ACE_OS_EMPTY_PREALLOCATED_OBJECT, # endif /* ACE_MT_SAFE */ /// This enum value must be last! ACE_OS_PREALLOCATED_OBJECTS };
ACE_OS_Object_Manager::ACE_OS_Object_Manager | ( | void | ) |
Constructor.
Definition at line 85 of file Object_Manager_Base.cpp.
: default_mask_ (0) , thread_hook_ (0) , exit_info_ () #if defined (ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS) , seh_except_selector_ (ACE_SEH_Default_Exception_Selector) , seh_except_handler_ (ACE_SEH_Default_Exception_Handler) #endif /* ACE_HAS_WIN32_STRUCTURAL_EXCEPTIONS */ { // If instance_ was not 0, then another ACE_OS_Object_Manager has // already been instantiated (it is likely to be one initialized by // way of library/DLL loading). Let this one go through // construction in case there really is a good reason for it (like, // ACE is a static/archive library, and this one is the non-static // instance (with ACE_HAS_NONSTATIC_OBJECT_MANAGER, or the user has // a good reason for creating a separate one) but the original one // will be the one retrieved from calls to // ACE_Object_Manager::instance(). // Be sure that no further instances are created via instance (). if (instance_ == 0) instance_ = this; init (); }
ACE_OS_Object_Manager::~ACE_OS_Object_Manager | ( | void | ) |
Destructor.
Definition at line 111 of file Object_Manager_Base.cpp.
{ dynamically_allocated_ = false; // Don't delete this again in fini() fini (); }
int ACE_OS_Object_Manager::at_exit | ( | ACE_EXIT_HOOK | func, | |
const char * | name = 0 | |||
) |
For <ACE_OS::atexit> support.
Definition at line 397 of file Object_Manager_Base.cpp.
{ return exit_info_.at_exit_i (&ace_exit_hook_marker, reinterpret_cast <ACE_CLEANUP_FUNC> (func), 0, name); }
sigset_t * ACE_OS_Object_Manager::default_mask | ( | void | ) | [static] |
Accesses a default signal set used, for example, in ACE_Sig_Guard methods.
Definition at line 118 of file Object_Manager_Base.cpp.
{ return ACE_OS_Object_Manager::instance ()->default_mask_; }
int ACE_OS_Object_Manager::fini | ( | void | ) | [virtual] |
Explicitly destroy.
Implements ACE_Object_Manager_Base.
Definition at line 285 of file Object_Manager_Base.cpp.
{ if (instance_ == 0 || shutting_down_i ()) // Too late. Or, maybe too early. Either fini () has already // been called, or init () was never called. return object_manager_state_ == OBJ_MAN_SHUT_DOWN ? 1 : -1; // No mutex here. Only the main thread should destroy the singleton // ACE_OS_Object_Manager instance. // Indicate that the ACE_OS_Object_Manager instance is being shut // down. This object manager should be the last one to be shut // down. object_manager_state_ = OBJ_MAN_SHUTTING_DOWN; // If another Object_Manager has registered for termination, do it. if (next_) { next_->fini (); next_ = 0; // Protect against recursive calls. } // Call all registered cleanup hooks, in reverse order of // registration. exit_info_.call_hooks (); // Only clean up preallocated objects when the singleton Instance is being // destroyed. if (this == instance_) { // Close down Winsock (no-op on other platforms). ACE_OS::socket_fini (); #if ! defined (ACE_HAS_STATIC_PREALLOCATION) // Cleanup the dynamically preallocated objects. # if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) # if !defined(ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK) if (ACE_OS::thread_mutex_destroy // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor. (reinterpret_cast <ACE_thread_mutex_t *> (ACE_OS_Object_Manager::preallocated_object[ACE_OS_MONITOR_LOCK])) != 0) ACE_OS_Object_Manager::print_error_message ( __LINE__, ACE_TEXT ("ACE_OS_MONITOR_LOCK")); # endif /* ! ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK */ ACE_OS_DELETE_PREALLOCATED_OBJECT (ACE_thread_mutex_t, ACE_OS_MONITOR_LOCK) # if !defined(ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK) if (ACE_OS::recursive_mutex_destroy // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor. (reinterpret_cast <ACE_recursive_thread_mutex_t *> (ACE_OS_Object_Manager::preallocated_object[ACE_TSS_CLEANUP_LOCK])) != 0) ACE_OS_Object_Manager::print_error_message ( __LINE__, ACE_TEXT ("ACE_TSS_CLEANUP_LOCK")); # endif /* ! ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK */ ACE_OS_DELETE_PREALLOCATED_OBJECT (ACE_recursive_thread_mutex_t, ACE_TSS_CLEANUP_LOCK) # if !defined(ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK) if (ACE_OS::thread_mutex_destroy // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor. (reinterpret_cast <ACE_thread_mutex_t *> (ACE_OS_Object_Manager::preallocated_object [ACE_LOG_MSG_INSTANCE_LOCK])) != 0) ACE_OS_Object_Manager::print_error_message ( __LINE__, ACE_TEXT ("ACE_LOG_MSG_INSTANCE_LOCK ")); # endif /* ! ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK */ ACE_OS_DELETE_PREALLOCATED_OBJECT (ACE_thread_mutex_t, ACE_LOG_MSG_INSTANCE_LOCK) # if defined (ACE_HAS_TSS_EMULATION) # if !defined(ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK) if (ACE_OS::recursive_mutex_destroy // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor. (reinterpret_cast <ACE_recursive_thread_mutex_t *> (ACE_OS_Object_Manager::preallocated_object[ACE_TSS_KEY_LOCK])) != 0) ACE_OS_Object_Manager::print_error_message ( __LINE__, ACE_TEXT ("ACE_TSS_KEY_LOCK")); # endif /* ! ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK */ ACE_OS_DELETE_PREALLOCATED_OBJECT (ACE_recursive_thread_mutex_t, ACE_TSS_KEY_LOCK) # if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) # if !defined(ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK) if (ACE_OS::recursive_mutex_destroy // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor. (reinterpret_cast <ACE_recursive_thread_mutex_t *> (ACE_OS_Object_Manager::preallocated_object[ACE_TSS_BASE_LOCK])) != 0) ACE_OS_Object_Manager::print_error_message ( __LINE__, ACE_TEXT ("ACE_TSS_BASE_LOCK")); # endif /* ! ACE_HAS_BROKEN_PREALLOCATED_OBJECTS_AFTER_FORK */ ACE_OS_DELETE_PREALLOCATED_OBJECT (ACE_recursive_thread_mutex_t, ACE_TSS_BASE_LOCK) # endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */ # endif /* ACE_HAS_TSS_EMULATION */ # if defined (ACE_HAS_WINCE_BROKEN_ERRNO) ACE_CE_Errno::fini (); # endif /* ACE_HAS_WINCE_BROKEN_ERRNO */ # endif /* ACE_MT_SAFE */ #endif /* ! ACE_HAS_STATIC_PREALLOCATION */ } delete default_mask_; default_mask_ = 0; // Indicate that this ACE_OS_Object_Manager instance has been shut down. object_manager_state_ = OBJ_MAN_SHUT_DOWN; if (dynamically_allocated_) { delete this; } if (this == instance_) instance_ = 0; return 0; }
int ACE_OS_Object_Manager::init | ( | void | ) | [virtual] |
Explicitly initialize.
Implements ACE_Object_Manager_Base.
Definition at line 200 of file Object_Manager_Base.cpp.
{ if (starting_up_i ()) { // First, indicate that this ACE_OS_Object_Manager instance is being // initialized. object_manager_state_ = OBJ_MAN_INITIALIZING; if (this == instance_) { # if defined (ACE_MT_SAFE) && (ACE_MT_SAFE != 0) # if defined (ACE_HAS_WINCE_BROKEN_ERRNO) ACE_CE_Errno::init (); # endif /* ACE_HAS_WINCE_BROKEN_ERRNO */ ACE_OS_PREALLOCATE_OBJECT (ACE_thread_mutex_t, ACE_OS_MONITOR_LOCK) if (ACE_OS::thread_mutex_init // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor. (reinterpret_cast <ACE_thread_mutex_t *> (ACE_OS_Object_Manager::preallocated_object[ACE_OS_MONITOR_LOCK])) != 0) ACE_OS_Object_Manager::print_error_message ( __LINE__, ACE_TEXT ("ACE_OS_MONITOR_LOCK")); ACE_OS_PREALLOCATE_OBJECT (ACE_recursive_thread_mutex_t, ACE_TSS_CLEANUP_LOCK) if (ACE_OS::recursive_mutex_init // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor. (reinterpret_cast <ACE_recursive_thread_mutex_t *> (ACE_OS_Object_Manager::preallocated_object[ACE_TSS_CLEANUP_LOCK])) != 0) ACE_OS_Object_Manager::print_error_message ( __LINE__, ACE_TEXT ("ACE_TSS_CLEANUP_LOCK")); ACE_OS_PREALLOCATE_OBJECT (ACE_thread_mutex_t, ACE_LOG_MSG_INSTANCE_LOCK) if (ACE_OS::thread_mutex_init // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor. (reinterpret_cast <ACE_thread_mutex_t *> (ACE_OS_Object_Manager::preallocated_object[ACE_LOG_MSG_INSTANCE_LOCK])) != 0) ACE_OS_Object_Manager::print_error_message ( __LINE__, ACE_TEXT ("ACE_LOG_MSG_INSTANCE_LOCK")); # if defined (ACE_HAS_TSS_EMULATION) ACE_OS_PREALLOCATE_OBJECT (ACE_recursive_thread_mutex_t, ACE_TSS_KEY_LOCK) if (ACE_OS::recursive_mutex_init // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor. (reinterpret_cast <ACE_recursive_thread_mutex_t *> (ACE_OS_Object_Manager::preallocated_object[ACE_TSS_KEY_LOCK])) != 0) ACE_OS_Object_Manager::print_error_message ( __LINE__, ACE_TEXT ("ACE_TSS_KEY_LOCK")); # if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) ACE_OS_PREALLOCATE_OBJECT (ACE_recursive_thread_mutex_t, ACE_TSS_BASE_LOCK) if (ACE_OS::recursive_mutex_init // This line must not be broken to avoid tickling a bug with SunC++'s preprocessor. (reinterpret_cast <ACE_recursive_thread_mutex_t *> (ACE_OS_Object_Manager::preallocated_object[ACE_TSS_BASE_LOCK])) != 0) ACE_OS_Object_Manager::print_error_message ( __LINE__, ACE_TEXT ("ACE_TSS_BASE_LOCK")); # endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE */ # endif /* ACE_HAS_TSS_EMULATION */ # endif /* ACE_MT_SAFE */ // Open Winsock (no-op on other platforms). ACE_OS::socket_init (ACE_WSOCK_VERSION); // Register the exit hook, for use by ACE_OS::exit (). ACE_OS::set_exit_hook (&ACE_OS_Object_Manager_Internal_Exit_Hook); } ACE_NEW_RETURN (default_mask_, sigset_t, -1); ACE_OS::sigfillset (default_mask_); // Finally, indicate that the ACE_OS_Object_Manager instance has // been initialized. object_manager_state_ = OBJ_MAN_INITIALIZED; # if defined (ACE_WIN32) ACE_OS::win32_versioninfo_.dwOSVersionInfoSize = sizeof (ACE_TEXT_OSVERSIONINFO); ACE_TEXT_GetVersionEx (&ACE_OS::win32_versioninfo_); # endif /* ACE_WIN32 */ return 0; } else { // Had already initialized. return 1; } }
ACE_OS_Object_Manager * ACE_OS_Object_Manager::instance | ( | void | ) | [static] |
Accessor to singleton instance.
Definition at line 175 of file Object_Manager_Base.cpp.
{ // This function should be called during construction of static // instances, or before any other threads have been created in the // process. So, it's not thread safe. if (instance_ == 0) { ACE_OS_Object_Manager *instance_pointer = 0; ACE_NEW_RETURN (instance_pointer, ACE_OS_Object_Manager, 0); // I (coryan) removed it, using asserts in the OS layer // brings down the Log msg stuff // ACE_ASSERT (instance_pointer == instance_); instance_pointer->dynamically_allocated_ = true; } return instance_; }
void ACE_OS_Object_Manager::print_error_message | ( | unsigned int | line_number, | |
const ACE_TCHAR * | message | |||
) | [static] |
For use by init () and fini (), to consolidate error reporting.
Definition at line 406 of file Object_Manager_Base.cpp.
{ // To avoid duplication of these const strings in OS.o. #if !defined (ACE_HAS_WINCE) fprintf (stderr, "ace/Object_Manager_Base.cpp, line %u: %s ", line_number, ACE_TEXT_ALWAYS_CHAR (message)); perror ("failed"); #else // @@ Need to use the following information. ACE_UNUSED_ARG (line_number); ACE_UNUSED_ARG (message); ACE_TCHAR *lpMsgBuf = 0; ::FormatMessage (FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, 0, ::GetLastError (), MAKELANGID (LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language (ACE_TCHAR *) &lpMsgBuf, 0, 0); ::MessageBox (0, lpMsgBuf, ACE_TEXT ("ACE_OS error"), MB_OK); #endif }
int ACE_OS_Object_Manager::shutting_down | ( | void | ) | [static] |
Returns 1 after the ACE_OS_Object_Manager has been destroyed. See <ACE_Object_Manager::shutting_down> for more information.
Definition at line 447 of file Object_Manager_Base.cpp.
{ return ACE_OS_Object_Manager::instance_ ? instance_->shutting_down_i () : 1; }
int ACE_OS_Object_Manager::starting_up | ( | void | ) | [static] |
Returns 1 before the ACE_OS_Object_Manager has been constructed. See <ACE_Object_Manager::starting_up> for more information.
Definition at line 439 of file Object_Manager_Base.cpp.
{ return ACE_OS_Object_Manager::instance_ ? instance_->starting_up_i () : 1; }
ACE_Thread_Hook * ACE_OS_Object_Manager::thread_hook | ( | void | ) | [static] |
Returns the current thread hook for the process.
Definition at line 124 of file Object_Manager_Base.cpp.
{ return ACE_OS_Object_Manager::instance ()->thread_hook_; }
ACE_Thread_Hook * ACE_OS_Object_Manager::thread_hook | ( | ACE_Thread_Hook * | new_thread_hook | ) | [static] |
Returns the existing thread hook and assign a <new_thread_hook>.
Definition at line 166 of file Object_Manager_Base.cpp.
{ ACE_OS_Object_Manager *os_om = ACE_OS_Object_Manager::instance (); ACE_Thread_Hook *old_hook = os_om->thread_hook_; os_om->thread_hook_ = new_thread_hook; return old_hook; }
friend class ACE_Log_Msg [friend] |
Definition at line 241 of file Object_Manager_Base.h.
friend class ACE_Object_Manager [friend] |
This class is for internal use by ACE_OS, etc., only.
Definition at line 237 of file Object_Manager_Base.h.
void ACE_OS_Object_Manager_Internal_Exit_Hook | ( | ) | [friend] |
Definition at line 74 of file Object_Manager_Base.cpp.
{ if (ACE_OS_Object_Manager::instance_) ACE_OS_Object_Manager::instance ()->fini (); }
friend class ACE_OS_Object_Manager_Manager [friend] |
Definition at line 238 of file Object_Manager_Base.h.
friend class ACE_TSS_Cleanup [friend] |
Definition at line 239 of file Object_Manager_Base.h.
friend class ACE_TSS_Emulation [friend] |
Definition at line 240 of file Object_Manager_Base.h.
sigset_t* ACE_OS_Object_Manager::default_mask_ |
Default signal set used, for example, in ACE_Sig_Guard.
Definition at line 218 of file Object_Manager_Base.h.
For at_exit support.
Definition at line 224 of file Object_Manager_Base.h.
ACE_OS_Object_Manager * ACE_OS_Object_Manager::instance_ = 0 [static] |
Singleton instance pointer.
Definition at line 212 of file Object_Manager_Base.h.
void * ACE_OS_Object_Manager::preallocated_object = { 0 } [static] |
Table of preallocated objects.
Definition at line 215 of file Object_Manager_Base.h.
Thread hook that's used by this process.
Definition at line 221 of file Object_Manager_Base.h.