Simple class to automatically de-allocate strings. More...
#include <SString.h>
Public Member Functions | |
ACE_Auto_String_Free (char *p=0) | |
ACE_Auto_String_Free (ACE_Auto_String_Free &rhs) | |
ACE_Auto_String_Free & | operator= (ACE_Auto_String_Free &rhs) |
~ACE_Auto_String_Free (void) | |
char * | operator* () const |
char | operator[] (size_t i) const |
char * | get (void) const |
char * | release (void) |
void | reset (char *p=0) |
Private Attributes | |
char * | p_ |
Simple class to automatically de-allocate strings.
Keeps a pointer to a string and deallocates it (using <ACE_OS::free>) on its destructor. If you need to delete using "delete[]" the ACE_Auto_Array_Ptr<char> is your choice. The class plays the same role as auto_ptr<>
Definition at line 278 of file SString.h.
ACE_Auto_String_Free::ACE_Auto_String_Free | ( | char * | p = 0 |
) | [explicit] |
Definition at line 237 of file SString.inl.
: p_ (p) { }
ACE_Auto_String_Free::ACE_Auto_String_Free | ( | ACE_Auto_String_Free & | rhs | ) |
Definition at line 243 of file SString.inl.
ACE_Auto_String_Free::~ACE_Auto_String_Free | ( | void | ) |
Definition at line 268 of file SString.inl.
{ this->reset (0); }
char * ACE_Auto_String_Free::get | ( | void | ) | const |
Definition at line 286 of file SString.inl.
{ return this->p_; }
char * ACE_Auto_String_Free::operator* | ( | void | ) | const |
Definition at line 274 of file SString.inl.
{ return this->p_; }
ACE_Auto_String_Free & ACE_Auto_String_Free::operator= | ( | ACE_Auto_String_Free & | rhs | ) |
Definition at line 257 of file SString.inl.
char ACE_Auto_String_Free::operator[] | ( | size_t | i | ) | const |
Definition at line 280 of file SString.inl.
{ return this->p_[i]; }
char * ACE_Auto_String_Free::release | ( | void | ) |
Definition at line 292 of file SString.inl.
void ACE_Auto_String_Free::reset | ( | char * | p = 0 |
) |
Definition at line 250 of file SString.inl.
{ ACE_OS::free (this->p_); this->p_ = p; }
char* ACE_Auto_String_Free::p_ [private] |