#include <UIOP_Connection_Handler.h>
Inheritance diagram for TAO_UIOP_Connection_Handler:
Public Member Functions | |
TAO_UIOP_Connection_Handler (ACE_Thread_Manager *t=0) | |
TAO_UIOP_Connection_Handler (TAO_ORB_Core *orb_core) | |
Constructor. | |
~TAO_UIOP_Connection_Handler (void) | |
Destructor. | |
int | close (u_long=0) |
int | add_transport_to_cache (void) |
Add ourselves to Cache. | |
virtual int | open_handler (void *) |
Event Handler overloads | |
virtual int | open (void *) |
virtual int | resume_handler (void) |
virtual int | close_connection (void) |
virtual int | handle_input (ACE_HANDLE) |
virtual int | handle_output (ACE_HANDLE) |
virtual int | handle_close (ACE_HANDLE, ACE_Reactor_Mask) |
virtual int | handle_timeout (const ACE_Time_Value ¤t_time, const void *act=0) |
Protected Member Functions | |
TAO_Connection Handler overloads | |
virtual int | release_os_resources (void) |
The Connection handler which is common for the Acceptor and the Connector
Definition at line 45 of file UIOP_Connection_Handler.h.
TAO_BEGIN_VERSIONED_NAMESPACE_DECL TAO_UIOP_Connection_Handler::TAO_UIOP_Connection_Handler | ( | ACE_Thread_Manager * | t = 0 |
) |
Definition at line 27 of file UIOP_Connection_Handler.cpp.
References ACE_ASSERT.
00028 : TAO_UIOP_SVC_HANDLER (t, 0 , 0), 00029 TAO_Connection_Handler (0) 00030 { 00031 // This constructor should *never* get called, it is just here to 00032 // make the compiler happy: the default implementation of the 00033 // Creation_Strategy requires a constructor with that signature, we 00034 // don't use that implementation, but some (most?) compilers 00035 // instantiate it anyway. 00036 ACE_ASSERT (0); 00037 }
TAO_UIOP_Connection_Handler::TAO_UIOP_Connection_Handler | ( | TAO_ORB_Core * | orb_core | ) |
Constructor.
Definition at line 40 of file UIOP_Connection_Handler.cpp.
References ACE_NEW, TAO_Connection_Handler::orb_core(), and TAO_Connection_Handler::transport().
00041 : TAO_UIOP_SVC_HANDLER (orb_core->thr_mgr (), 0, 0), 00042 TAO_Connection_Handler (orb_core) 00043 { 00044 TAO_UIOP_Transport* specific_transport = 0; 00045 ACE_NEW (specific_transport, 00046 TAO_UIOP_Transport (this, orb_core)); 00047 00048 // store this pointer (indirectly increment ref count) 00049 this->transport (specific_transport); 00050 }
TAO_UIOP_Connection_Handler::~TAO_UIOP_Connection_Handler | ( | void | ) |
Destructor.
Definition at line 53 of file UIOP_Connection_Handler.cpp.
References ACE_ERROR, ACE_TEXT, LM_ERROR, release_os_resources(), TAO_debug_level, and TAO_Connection_Handler::transport().
00054 { 00055 delete this->transport (); 00056 int const result = 00057 this->release_os_resources (); 00058 00059 if (result == -1 && TAO_debug_level) 00060 { 00061 ACE_ERROR ((LM_ERROR, 00062 ACE_TEXT("TAO (%P|%t) - UIOP_Connection_Handler::") 00063 ACE_TEXT("~UIOP_Connection_Handler, ") 00064 ACE_TEXT("release_os_resources() failed %m\n"))); 00065 } 00066 }
int TAO_UIOP_Connection_Handler::add_transport_to_cache | ( | void | ) |
Add ourselves to Cache.
Definition at line 221 of file UIOP_Connection_Handler.cpp.
References TAO_ORB_Core::lane_resources(), TAO_Connection_Handler::orb_core(), and TAO_Thread_Lane_Resources::transport_cache().
00222 { 00223 ACE_UNIX_Addr addr; 00224 00225 // Get the peername. 00226 if (this->peer ().get_remote_addr (addr) == -1) 00227 return -1; 00228 00229 // Construct an UIOP_Endpoint object 00230 TAO_UIOP_Endpoint endpoint (addr); 00231 00232 // Construct a property object 00233 TAO_Base_Transport_Property prop (&endpoint); 00234 00235 TAO::Transport_Cache_Manager &cache = 00236 this->orb_core ()->lane_resources ().transport_cache (); 00237 00238 // Add the handler to Cache 00239 return cache.cache_idle_transport (&prop, this->transport ()); 00240 }
int TAO_UIOP_Connection_Handler::close | ( | u_long | = 0 |
) | [virtual] |
Close called by the Acceptor or Connector when connection establishment fails.
Reimplemented from ACE_Svc_Handler< ACE_LSOCK_STREAM, ACE_NULL_SYNCH >.
Definition at line 209 of file UIOP_Connection_Handler.cpp.
References TAO_Connection_Handler::close_handler().
Referenced by handle_timeout(), and TAO_UIOP_Connector::make_connection().
00210 { 00211 return this->close_handler (); 00212 }
int TAO_UIOP_Connection_Handler::close_connection | ( | void | ) | [virtual] |
Implements TAO_Connection_Handler.
Definition at line 152 of file UIOP_Connection_Handler.cpp.
References TAO_Connection_Handler::close_connection_eh().
Referenced by handle_output().
00153 { 00154 return this->close_connection_eh (this); 00155 }
int TAO_UIOP_Connection_Handler::handle_close | ( | ACE_HANDLE | , | |
ACE_Reactor_Mask | ||||
) | [virtual] |
Reimplemented from ACE_Svc_Handler< ACE_LSOCK_STREAM, ACE_NULL_SYNCH >.
Definition at line 202 of file UIOP_Connection_Handler.cpp.
References ACE_ASSERT.
00203 { 00204 ACE_ASSERT (0); 00205 return 0; 00206 }
int TAO_UIOP_Connection_Handler::handle_input | ( | ACE_HANDLE | ) | [virtual] |
Implements TAO_Connection_Handler.
Definition at line 158 of file UIOP_Connection_Handler.cpp.
References TAO_Connection_Handler::handle_input_eh().
00159 { 00160 return this->handle_input_eh (h, this); 00161 }
int TAO_UIOP_Connection_Handler::handle_output | ( | ACE_HANDLE | ) | [virtual] |
Reimplemented from ACE_Event_Handler.
Definition at line 164 of file UIOP_Connection_Handler.cpp.
References close_connection(), and TAO_Connection_Handler::handle_output_eh().
00165 { 00166 const int result = 00167 this->handle_output_eh (handle, this); 00168 00169 if (result == -1) 00170 { 00171 this->close_connection (); 00172 return 0; 00173 } 00174 00175 return result; 00176 }
int TAO_UIOP_Connection_Handler::handle_timeout | ( | const ACE_Time_Value & | current_time, | |
const void * | act = 0 | |||
) | [virtual] |
Reimplemented from ACE_Svc_Handler< ACE_LSOCK_STREAM, ACE_NULL_SYNCH >.
Definition at line 179 of file UIOP_Connection_Handler.cpp.
References close(), TAO_LF_Event::LFS_TIMEOUT, and TAO_LF_Event::reset_state().
00181 { 00182 // Using this to ensure this instance will be deleted (if necessary) 00183 // only after reset_state(). Without this, when this refcount==1 - 00184 // the call to close() will cause a call to remove_reference() which 00185 // will delete this. At that point this->reset_state() is in no 00186 // man's territory and that causes SEGV on some platforms (Windows!) 00187 00188 TAO_Auto_Reference<TAO_UIOP_Connection_Handler> safeguard (*this); 00189 00190 // NOTE: Perhaps not the best solution, as it feels like the upper 00191 // layers should be responsible for this? 00192 00193 // We don't use this upcall for I/O. This is only used by the 00194 // Connector to indicate that the connection timedout. Therefore, 00195 // we should call close(). 00196 int const ret = this->close (); 00197 this->reset_state (TAO_LF_Event::LFS_TIMEOUT); 00198 return ret; 00199 }
int TAO_UIOP_Connection_Handler::open | ( | void * | ) | [virtual] |
Reimplemented from ACE_Svc_Handler< ACE_LSOCK_STREAM, ACE_NULL_SYNCH >.
Definition at line 75 of file UIOP_Connection_Handler.cpp.
References ACE_DEBUG, ACE_NONBLOCK, ACE_TEXT, TAO_Protocols_Hooks::client_protocol_properties_at_orb_level(), ACE_UNIX_Addr::get_path_name(), TAO_ORB_Core::get_protocols_hooks(), TAO_LF_Event::LFS_SUCCESS, LM_DEBUG, TAO_Connection_Handler::orb_core(), TAO_ORB_Core::orb_params(), ACE_Svc_Handler< ACE_LSOCK_STREAM, ACE_NULL_SYNCH >::peer(), TAO_UIOP_Protocol_Properties::recv_buffer_size_, TAO_UIOP_Protocol_Properties::send_buffer_size_, TAO_Protocols_Hooks::server_protocol_properties_at_orb_level(), TAO_ORB_Parameters::sock_rcvbuf_size(), TAO_ORB_Parameters::sock_sndbuf_size(), TAO_LF_Event::state_changed(), TAO::TAO_CLIENT_ROLE, and TAO_debug_level.
Referenced by open_handler().
00076 { 00077 if (this->shared_open() == -1) 00078 return -1; 00079 00080 TAO_UIOP_Protocol_Properties protocol_properties; 00081 00082 // Initialize values from ORB params. 00083 protocol_properties.send_buffer_size_ = 00084 this->orb_core ()->orb_params ()->sock_sndbuf_size (); 00085 protocol_properties.recv_buffer_size_ = 00086 this->orb_core ()->orb_params ()->sock_rcvbuf_size (); 00087 00088 TAO_Protocols_Hooks *tph = this->orb_core ()->get_protocols_hooks (); 00089 00090 if (tph != 0) 00091 { 00092 try 00093 { 00094 if (this->transport ()->opened_as () == TAO::TAO_CLIENT_ROLE) 00095 { 00096 tph->client_protocol_properties_at_orb_level (protocol_properties); 00097 } 00098 else 00099 { 00100 tph->server_protocol_properties_at_orb_level (protocol_properties); 00101 } 00102 } 00103 catch (const ::CORBA::Exception&) 00104 { 00105 return -1; 00106 } 00107 } 00108 00109 if (this->set_socket_option (this->peer (), 00110 protocol_properties.send_buffer_size_, 00111 protocol_properties.recv_buffer_size_) == -1) 00112 return -1; 00113 00114 if (this->transport ()->wait_strategy ()->non_blocking ()) 00115 { 00116 if (this->peer ().enable (ACE_NONBLOCK) == -1) 00117 return -1; 00118 } 00119 00120 // Called by the <Strategy_Acceptor> when the handler is completely 00121 // connected. 00122 ACE_UNIX_Addr addr; 00123 00124 if (this->peer ().get_remote_addr (addr) == -1) 00125 return -1; 00126 00127 if (TAO_debug_level > 0) 00128 ACE_DEBUG ((LM_DEBUG, 00129 ACE_TEXT ("TAO (%P|%t) UIOP connection to server ") 00130 ACE_TEXT ("<%s> on %d\n"), 00131 addr.get_path_name (), this->peer ().get_handle ())); 00132 00133 // Set that the transport is now connected, if fails we return -1 00134 // Use C-style cast b/c otherwise we get warnings on lots of 00135 // compilers 00136 if (!this->transport ()->post_open ((size_t) this->get_handle ())) 00137 return -1; 00138 00139 this->state_changed (TAO_LF_Event::LFS_SUCCESS, 00140 this->orb_core ()->leader_follower ()); 00141 00142 return 0; 00143 }
int TAO_UIOP_Connection_Handler::open_handler | ( | void * | ) | [virtual] |
Connection_Handler overloads
Implements TAO_Connection_Handler.
Definition at line 69 of file UIOP_Connection_Handler.cpp.
References open().
00070 { 00071 return this->open (v); 00072 }
int TAO_UIOP_Connection_Handler::release_os_resources | ( | void | ) | [protected, virtual] |
Reimplemented from TAO_Connection_Handler.
Definition at line 215 of file UIOP_Connection_Handler.cpp.
References ACE_Svc_Handler< ACE_LSOCK_STREAM, ACE_NULL_SYNCH >::peer().
Referenced by ~TAO_UIOP_Connection_Handler().
00216 { 00217 return this->peer().close (); 00218 }
int TAO_UIOP_Connection_Handler::resume_handler | ( | void | ) | [virtual] |
Reimplemented from ACE_Event_Handler.
Definition at line 146 of file UIOP_Connection_Handler.cpp.
References ACE_Event_Handler::ACE_APPLICATION_RESUMES_HANDLER.
00147 { 00148 return ACE_Event_Handler::ACE_APPLICATION_RESUMES_HANDLER; 00149 }