Svc_Handler.h

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00001 // -*- C++ -*-
00002 
00003 //=============================================================================
00004 /**
00005  *  @file   Svc_Handler.h
00006  *
00007  *  $Id: Svc_Handler.h 80826 2008-03-04 14:51:23Z wotte $
00008  *
00009  *  @author Douglas Schmidt <schmidt@uci.edu>
00010  *  @author Irfan Pyarali <irfan@cs.wustl.edu>
00011  */
00012 //=============================================================================
00013 
00014 #ifndef ACE_SVC_HANDLER_H
00015 #define ACE_SVC_HANDLER_H
00016 
00017 #include /**/ "ace/pre.h"
00018 
00019 #include "ace/Synch_Options.h"
00020 
00021 #if !defined (ACE_LACKS_PRAGMA_ONCE)
00022 # pragma once
00023 #endif /* ACE_LACKS_PRAGMA_ONCE */
00024 
00025 #include "ace/Task.h"
00026 #include "ace/Recyclable.h"
00027 #include "ace/Reactor.h"
00028 
00029 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
00030 
00031 // Forward decls.
00032 class ACE_Connection_Recycling_Strategy;
00033 
00034 /**
00035  * @class ACE_Svc_Handler
00036  *
00037  * @brief Defines the interface for a service that exchanges data with
00038  * its connected peer.
00039  *
00040  * This class provides a well-defined interface that the
00041  * Acceptor and Connector pattern factories use as their target.
00042  * Typically, client applications will subclass ACE_Svc_Handler
00043  * and do all the interesting work in the subclass.  One thing
00044  * that the ACE_Svc_Handler does contain is a PEER_STREAM
00045  * endpoint that is initialized by an ACE_Acceptor or
00046  * ACE_Connector when a connection is established successfully.
00047  * This endpoint is used to exchange data between a
00048  * ACE_Svc_Handler and the peer it is connected with.
00049  */
00050 template <ACE_PEER_STREAM_1, ACE_SYNCH_DECL>
00051 class ACE_Svc_Handler : public ACE_Task<ACE_SYNCH_USE>
00052 {
00053 public:
00054 
00055   // Useful STL-style traits.
00056   typedef ACE_PEER_STREAM_ADDR addr_type;
00057   typedef ACE_PEER_STREAM      stream_type;
00058 
00059   /**
00060    * Constructor initializes the @a thr_mgr and @a mq by passing them
00061    * down to the ACE_Task base class.  The @a reactor is passed to
00062    * the ACE_Event_Handler.
00063    */
00064   ACE_Svc_Handler (ACE_Thread_Manager *thr_mgr = 0,
00065                    ACE_Message_Queue<ACE_SYNCH_USE> *mq = 0,
00066                    ACE_Reactor *reactor = ACE_Reactor::instance ());
00067 
00068   /// Destructor.
00069   virtual ~ACE_Svc_Handler (void);
00070 
00071   /// Activate the client handler.  This is typically called by the
00072   /// ACE_Acceptor or ACE_Connector.
00073   virtual int open (void * = 0);
00074 
00075   /**
00076    * Object termination hook -- application-specific cleanup code goes
00077    * here. This function is called by the idle() function if the object
00078    * does not have a ACE_Connection_Recycling_Strategy associated with it.
00079    * Also, due to this class's derivation from ACE_Task, close() is
00080    * also called when a thread activated with this object exits. See
00081    * ACE_Task::close() for further details. The default action of this
00082    * function is to call handle_close() with the default arguments.
00083    */
00084   virtual int close (u_long flags = 0);
00085 
00086   /**
00087    * Call this method if you want to recycling the @c Svc_Handler
00088    * instead of closing it. If the object does not have a recycler,
00089    * it will be closed.
00090    */
00091   virtual int idle (u_long flags = 0);
00092 
00093   /**
00094    * Call this method if you want to get/set the state of the
00095    * @c Svc_Handler.  If the object does not have a recycler, this call
00096    * will have no effect (and the accessor will return
00097    * ACE_RECYCLABLE_UNKNOWN).
00098    */
00099   virtual ACE_Recyclable_State recycle_state (void) const;
00100   virtual int recycle_state (ACE_Recyclable_State new_state);
00101 
00102   /**
00103    * When the svc_handle is no longer needed around as a hint, call
00104    * this method. In addition, reset @c *act_holder to zero if
00105    * @a act_holder != 0.
00106    */
00107   virtual void cleanup_hint (void **act_holder = 0);
00108 
00109   // = Dynamic linking hooks.
00110   /// Default version does no work and returns -1.  Must be overloaded
00111   /// by application developer to do anything meaningful.
00112   virtual int init (int argc, ACE_TCHAR *argv[]);
00113 
00114   /// Default version does no work and returns -1.  Must be overloaded
00115   /// by application developer to do anything meaningful.
00116   virtual int fini (void);
00117 
00118   /// Default version does no work and returns -1.  Must be overloaded
00119   /// by application developer to do anything meaningful.
00120   virtual int info (ACE_TCHAR **info_string, size_t length) const;
00121 
00122   // = Demultiplexing hooks.
00123 
00124   /**
00125    * Perform termination activities on the SVC_HANDLER.  The default
00126    * behavior is to close down the <peer_> (to avoid descriptor leaks)
00127    * and to <destroy> this object (to avoid memory leaks)!  If you
00128    * don't want this behavior make sure you override this method...
00129    */
00130   virtual int handle_close (ACE_HANDLE = ACE_INVALID_HANDLE,
00131                             ACE_Reactor_Mask = ACE_Event_Handler::ALL_EVENTS_MASK);
00132 
00133   /// Default behavior when timeouts occur is to close down the
00134   /// <Svc_Handler> by calling <handle_close>.
00135   virtual int handle_timeout (const ACE_Time_Value &time,
00136                               const void *);
00137 
00138   /// Get the underlying handle associated with the <peer_>.
00139   virtual ACE_HANDLE get_handle (void) const;
00140 
00141   /// Set the underlying handle associated with the <peer_>.
00142   virtual void set_handle (ACE_HANDLE);
00143 
00144   /// Returns the underlying PEER_STREAM.  Used by
00145   /// <ACE_Acceptor::accept> and <ACE_Connector::connect> factories
00146   ACE_PEER_STREAM &peer (void) const;
00147 
00148   /// Overloaded new operator.  This method unobtrusively records if a
00149   /// <Svc_Handler> is allocated dynamically, which allows it to clean
00150   /// itself up correctly whether or not it's allocated statically or
00151   /// dynamically.
00152   void *operator new (size_t n);
00153 
00154 #if defined (ACE_HAS_NEW_NOTHROW)
00155   /// Overloaded new operator, nothrow_t variant. Unobtrusively records if a
00156   /// <Svc_Handler> is allocated dynamically, which allows it to clean
00157   /// itself up correctly whether or not it's allocated statically or
00158   /// dynamically.
00159   void *operator new (size_t n, const ACE_nothrow_t&) throw();
00160 #if !defined (ACE_LACKS_PLACEMENT_OPERATOR_DELETE)
00161   void operator delete (void *p, const ACE_nothrow_t&) throw ();
00162 #endif /* ACE_LACKS_PLACEMENT_OPERATOR_DELETE */
00163 #endif
00164 
00165   /// This operator permits "placement new" on a per-object basis.
00166   void * operator new (size_t n, void *p);
00167 
00168   /**
00169    * Call this to free up dynamically allocated <Svc_Handlers>
00170    * (otherwise you will get memory leaks).  In general, you should
00171    * call this method rather than <delete> since this method knows
00172    * whether or not the object was allocated dynamically, and can act
00173    * accordingly (i.e., deleting it if it was allocated dynamically).
00174    */
00175   virtual void destroy (void);
00176 
00177   /**
00178    * This really should be private so that users are forced to call
00179    * <destroy>.  Unfortunately, the C++ standard doesn't allow there
00180    * to be a public new and a private delete.  It is a bad idea to
00181    * call this method directly, so use <destroy> instead, unless you
00182    * know for sure that you've allocated the object dynamically.
00183    */
00184   void operator delete (void *);
00185 
00186 #if !defined (ACE_LACKS_PLACEMENT_OPERATOR_DELETE)
00187   /**
00188    * This operator is necessary to complement the class-specific
00189    * operator new above.  Unfortunately, it's not portable to all C++
00190    * compilers...
00191    */
00192   void operator delete (void *, void *);
00193 #endif /* ACE_LACKS_PLACEMENT_OPERATOR_DELETE */
00194 
00195   /// Close down the descriptor and unregister from the Reactor
00196   void shutdown (void);
00197 
00198   /// Dump the state of an object.
00199   void dump (void) const;
00200 
00201 public:
00202 
00203   // = The following methods are not suppose to be public.
00204 
00205   // Because friendship is *not* inherited in C++, these methods have
00206   // to be public.
00207 
00208   // = Accessors to set/get the connection recycler.
00209 
00210   /// Set the recycler and the @a recycling_act that is used during
00211   /// purging and caching.
00212   virtual void recycler (ACE_Connection_Recycling_Strategy *recycler,
00213                          const void *recycling_act);
00214 
00215   /// Get the recycler.
00216   virtual ACE_Connection_Recycling_Strategy *recycler (void) const;
00217 
00218   /// Get the recycling act.
00219   virtual const void *recycling_act (void) const;
00220 
00221   /**
00222    * Upcall made by the recycler when it is about to recycle the
00223    * connection.  This gives the object a chance to prepare itself for
00224    * recycling.  Return 0 if the object is ready for recycling, -1 on
00225    * failures.
00226    */
00227   virtual int recycle (void * = 0);
00228 
00229 protected:
00230   /// Maintain connection with client.
00231   ACE_PEER_STREAM peer_;
00232 
00233   /// Have we been dynamically created?
00234   bool dynamic_;
00235 
00236   /// Keeps track of whether we are in the process of closing (required
00237   /// to avoid circular calls to <handle_close>).
00238   bool closing_;
00239 
00240   /// Pointer to the connection recycler.
00241   ACE_Connection_Recycling_Strategy *recycler_;
00242 
00243   /// Asynchronous Completion Token (ACT) to be used to when talking to
00244   /// the recycler.
00245   const void *recycling_act_;
00246 };
00247 
00248 /**
00249  * @class ACE_Buffered_Svc_Handler
00250  *
00251  * @brief Defines the interface for a service that exchanges data with
00252  * its connected peer and supports buffering.
00253  *
00254  * The buffering feature makes it possible to queue up
00255  * ACE_Message_Blocks in an ACE_Message_Queue until (1) the
00256  * queue is "full" or (2) a period of time elapses, at which
00257  * point the queue is "flushed" via <sendv_n> to the peer.
00258  */
00259 template <ACE_PEER_STREAM_1, ACE_SYNCH_DECL>
00260 class ACE_Buffered_Svc_Handler : public ACE_Svc_Handler<ACE_PEER_STREAM_2, ACE_SYNCH_USE>
00261 {
00262 public:
00263   // = Initialization and termination methods.
00264   /**
00265    * Constructor initializes the @a thr_mgr and @a mq by passing them
00266    * down to the ACE_Task base class.  The @a reactor is passed to
00267    * the ACE_Event_Handler.  The @a max_buffer_size and
00268    * @a relative_timeout are used to determine at what point to flush
00269    * the @a mq.  By default, there's no buffering at all.  The
00270    * @a relative_timeout value is interpreted to be in a unit that's
00271    * relative to the current time returned by <ACE_OS::gettimeofday>.
00272    */
00273   ACE_Buffered_Svc_Handler (ACE_Thread_Manager *thr_mgr = 0,
00274                             ACE_Message_Queue<ACE_SYNCH_USE> *mq = 0,
00275                             ACE_Reactor *reactor = ACE_Reactor::instance (),
00276                             size_t max_buffer_size = 0,
00277                             ACE_Time_Value *relative_timeout = 0);
00278 
00279   /// Destructor, which calls <flush>.
00280   virtual ~ACE_Buffered_Svc_Handler (void);
00281 
00282   /**
00283    * Insert the ACE_Message_Block chain rooted at @a message_block
00284    * into the ACE_Message_Queue with the designated @a timeout.  The
00285    * <flush> method will be called if this <put> causes the number of
00286    * bytes to exceed the maximum buffer size or if the timeout period
00287    * has elapsed.
00288    */
00289   virtual int put (ACE_Message_Block *message_block,
00290                    ACE_Time_Value *timeout = 0);
00291 
00292   /// Flush the ACE_Message_Queue, which writes all the queued
00293   /// ACE_Message_Blocks to the <PEER_STREAM>.
00294   virtual int flush (void);
00295 
00296   /// This method is not currently implemented -- this is where the
00297   /// integration with the <Reactor> would occur.
00298   virtual int handle_timeout (const ACE_Time_Value &time,
00299                               const void *);
00300 
00301   /// Dump the state of an object.
00302   void dump (void) const;
00303 
00304 protected:
00305   /// Implement the flush operation on the ACE_Message_Queue, which
00306   /// writes all the queued ACE_Message_Blocks to the <PEER_STREAM>.
00307   /// Assumes that the caller holds the lock.
00308   virtual int flush_i (void);
00309 
00310   /// Maximum size the <Message_Queue> can be before we have to flush
00311   /// the buffer.
00312   size_t maximum_buffer_size_;
00313 
00314   /// Current size in bytes of the <Message_Queue> contents.
00315   size_t current_buffer_size_;
00316 
00317   /// Timeout value used to control when the buffer is flushed.
00318   ACE_Time_Value next_timeout_;
00319 
00320   /// Interval of the timeout.
00321   ACE_Time_Value interval_;
00322 
00323   /// Timeout pointer.
00324   ACE_Time_Value *timeoutp_;
00325 };
00326 
00327 ACE_END_VERSIONED_NAMESPACE_DECL
00328 
00329 #if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
00330 #include "ace/Svc_Handler.cpp"
00331 #endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
00332 
00333 #if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
00334 #pragma implementation ("Svc_Handler.cpp")
00335 #endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
00336 
00337 #include /**/ "ace/post.h"
00338 
00339 #endif /* ACE_SVC_HANDLER_H */

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