#include <EC_Reactive_Dispatching.h>
Inheritance diagram for TAO_EC_Reactive_Dispatching:


Public Member Functions | |
| TAO_EC_Reactive_Dispatching (void) | |
| virtual void | activate (void) |
| virtual void | shutdown (void) |
| virtual void | push (TAO_EC_ProxyPushSupplier *proxy, RtecEventComm::PushConsumer_ptr consumer, const RtecEventComm::EventSet &event, TAO_EC_QOS_Info &qos_info ACE_ENV_ARG_DECL_WITH_DEFAULTS) |
| virtual void | push_nocopy (TAO_EC_ProxyPushSupplier *proxy, RtecEventComm::PushConsumer_ptr consumer, RtecEventComm::EventSet &event, TAO_EC_QOS_Info &qos_info ACE_ENV_ARG_DECL_WITH_DEFAULTS) |
The events are dispatched in FIFO ordering, using the invoking thread to push the event to the consumer.
Definition at line 39 of file EC_Reactive_Dispatching.h.
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The scheduler is used to find the range of priorities and similar info. Definition at line 10 of file EC_Reactive_Dispatching.cpp.
00011 : TAO_EC_Dispatching () 00012 { 00013 } |
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Initialize all the data structures, activate any internal threads, etc. Implements TAO_EC_Dispatching. Definition at line 16 of file EC_Reactive_Dispatching.cpp.
00017 {
00018 }
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The consumer represented by proxy should receive event. It can use the information in qos_info to determine the event priority (among other things). Implements TAO_EC_Dispatching. |
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Implements TAO_EC_Dispatching. |
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Deactivate any internal threads and cleanup internal data structures, it should only return once the threads have finished their jobs. Implements TAO_EC_Dispatching. Definition at line 21 of file EC_Reactive_Dispatching.cpp.
00022 {
00023 }
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1.3.6