#include <EC_Dispatching_Task.h>
Inheritance diagram for TAO_EC_Dispatching_Task:
Public Member Functions | |
TAO_EC_Dispatching_Task (ACE_Thread_Manager *thr_manager=0, TAO_EC_Queue_Full_Service_Object *queue_full_service_object=0) | |
Constructor. | |
virtual int | svc (void) |
Process the events in the queue. | |
virtual void | push (TAO_EC_ProxyPushSupplier *proxy, RtecEventComm::PushConsumer_ptr consumer, RtecEventComm::EventSet &event ACE_ENV_ARG_DECL) |
Private Attributes | |
ACE_Allocator * | allocator_ |
An per-task allocator. | |
ACE_Locked_Data_Block< ACE_Lock_Adapter< TAO_SYNCH_MUTEX > > | data_block_ |
Helper data structure to minimize memory allocations... | |
TAO_EC_Queue | the_queue_ |
The queue. | |
TAO_EC_Queue_Full_Service_Object * | queue_full_service_object_ |
Definition at line 101 of file EC_Dispatching_Task.h.
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Constructor.
Definition at line 32 of file EC_Dispatching_Task.i. References ACE_SYNCH, ACE_Task< ACE_SYNCH >::msg_queue(), TAO_EC_QUEUE_HWM, and TAO_EC_QUEUE_LWM.
00033 : ACE_Task<ACE_SYNCH> (thr_manager), 00034 allocator_ (0), 00035 the_queue_ (TAO_EC_QUEUE_HWM, TAO_EC_QUEUE_LWM), 00036 queue_full_service_object_ (so) 00037 { 00038 this->msg_queue (&this->the_queue_); 00039 } |
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Definition at line 144 of file EC_Dispatching_Task.cpp. References ACE_CHECK, ACE_ENV_ARG_PARAMETER, ACE_THROW, RtecEventComm::EventSet, ACE_Allocator::instance(), ACE_Message_Queue< ACE_SYNCH_USE >::is_full(), ACE_Allocator::malloc(), ACE_Task< ACE_SYNCH >::msg_queue(), ACE_Task< ACE_SYNCH >::putq(), TAO_EC_Queue_Full_Service_Object::queue_full_action(), and queue_full_service_object_. Referenced by TAO_EC_RTCORBA_Dispatching::push_nocopy(), and TAO_EC_Priority_Dispatching::push_nocopy().
00148 { 00149 if (this->msg_queue()->is_full ()) 00150 { 00151 int action = 00152 this->queue_full_service_object_->queue_full_action (this, proxy, 00153 consumer, event 00154 ACE_ENV_ARG_PARAMETER); 00155 ACE_CHECK; 00156 00157 if (action == TAO_EC_Queue_Full_Service_Object::SILENTLY_DISCARD) 00158 return; 00159 // if action == WAIT_TO_EMPTY then we just go ahead and queue it 00160 } 00161 00162 if (this->allocator_ == 0) 00163 this->allocator_ = ACE_Allocator::instance (); 00164 00165 void* buf = this->allocator_->malloc (sizeof (TAO_EC_Push_Command)); 00166 00167 if (buf == 0) 00168 ACE_THROW (CORBA::NO_MEMORY (TAO::VMCID, 00169 CORBA::COMPLETED_NO)); 00170 00171 ACE_Message_Block *mb = 00172 new (buf) TAO_EC_Push_Command (proxy, 00173 consumer, 00174 event, 00175 this->data_block_.duplicate (), 00176 this->allocator_); 00177 this->putq (mb); 00178 } |
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Process the events in the queue.
Reimplemented from ACE_Task_Base. Definition at line 101 of file EC_Dispatching_Task.cpp. References ACE_ANY_EXCEPTION, ACE_CATCHANY, ACE_ENDTRY, ACE_ENV_SINGLE_ARG_PARAMETER, ACE_ERROR, ACE_PRINT_EXCEPTION, ACE_TRY_CHECK, ACE_TRY_NEW_ENV, ESHUTDOWN, TAO_EC_Dispatch_Command::execute(), ACE_Task< ACE_SYNCH >::getq(), ACE_OS::last_error(), LM_ERROR, and ACE_Message_Block::release().
00102 { 00103 int done = 0; 00104 while (!done) 00105 { 00106 ACE_TRY_NEW_ENV 00107 { 00108 ACE_Message_Block *mb = 0; 00109 if (this->getq (mb) == -1) 00110 if (ACE_OS::last_error () == ESHUTDOWN) 00111 return 0; 00112 else 00113 ACE_ERROR ((LM_ERROR, 00114 "EC (%P|%t) getq error in Dispatching Queue\n")); 00115 00116 TAO_EC_Dispatch_Command *command = 00117 dynamic_cast<TAO_EC_Dispatch_Command*> (mb); 00118 00119 if (command == 0) 00120 { 00121 ACE_Message_Block::release (mb); 00122 continue; 00123 } 00124 00125 int result = command->execute (ACE_ENV_SINGLE_ARG_PARAMETER); 00126 ACE_TRY_CHECK; 00127 00128 ACE_Message_Block::release (mb); 00129 00130 if (result == -1) 00131 done = 1; 00132 } 00133 ACE_CATCHANY 00134 { 00135 ACE_PRINT_EXCEPTION (ACE_ANY_EXCEPTION, 00136 "EC (%P|%t) exception in dispatching queue"); 00137 } 00138 ACE_ENDTRY; 00139 } 00140 return 0; 00141 } |
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An per-task allocator.
Definition at line 117 of file EC_Dispatching_Task.h. |
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Helper data structure to minimize memory allocations...
Definition at line 120 of file EC_Dispatching_Task.h. |
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Definition at line 125 of file EC_Dispatching_Task.h. Referenced by push(). |
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The queue.
Definition at line 123 of file EC_Dispatching_Task.h. |