#include <Active_Object_Map.h>
Inheritance diagram for TAO_Id_Uniqueness_Strategy:


Public Member Functions | |
| virtual | ~TAO_Id_Uniqueness_Strategy (void) |
| Virtual destructor. | |
| virtual int | is_servant_in_map (PortableServer::Servant servant, int &deactivated)=0 |
| Must be used with UNIQUE_ID policy. | |
| virtual int | unbind_using_user_id (const PortableServer::ObjectId &user_id)=0 |
| virtual int | find_user_id_using_servant (PortableServer::Servant servant, PortableServer::ObjectId_out user_id)=0 |
| virtual int | find_system_id_using_servant (PortableServer::Servant servant, PortableServer::ObjectId_out system_id, CORBA::Short &priority)=0 |
| virtual int | bind_using_user_id (PortableServer::Servant servant, const PortableServer::ObjectId &user_id, CORBA::Short priority, TAO_Active_Object_Map_Entry *&entry)=0 |
| virtual CORBA::Boolean | remaining_activations (PortableServer::Servant servant)=0 |
| void | set_active_object_map (TAO_Active_Object_Map *active_object_map) |
| Set the active map. | |
Protected Attributes | |
| TAO_Active_Object_Map * | active_object_map_ |
| Pointer to the active map. | |
Strategy for implementing points of variation between the UNIQUE_ID and the MULTIPLE_ID policies.
Definition at line 245 of file Active_Object_Map.h.
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Virtual destructor.
Definition at line 362 of file Active_Object_Map.cpp.
00363 {
00364 }
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Can be used with any policy. With the SYSTEM_ID policy, is actually . Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy. Referenced by TAO_Active_Object_Map::bind_using_user_id(), TAO_Active_Object_Map::find_system_id_using_user_id(), and TAO_Active_Object_Map::rebind_using_user_id_and_system_id(). |
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Must be used with UNIQUE_ID policy. With the SYSTEM_ID policy, is actually . Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy. Referenced by TAO_Active_Object_Map::find_system_id_using_servant(). |
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Must be used with UNIQUE_ID policy. With the SYSTEM_ID policy, is actually . Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy. Referenced by TAO_Active_Object_Map::find_user_id_using_servant(). |
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Must be used with UNIQUE_ID policy.
Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy. Referenced by TAO_Active_Object_Map::is_servant_in_map(). |
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Are there any remaining activations of in the active object map? Can be used with any policy. Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy. Referenced by TAO_Active_Object_Map::remaining_activations(). |
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Set the active map.
Definition at line 367 of file Active_Object_Map.cpp. References active_object_map_. Referenced by TAO_Active_Object_Map::TAO_Active_Object_Map().
00368 {
00369 this->active_object_map_ = active_object_map;
00370 }
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Can be used with any policy. With the SYSTEM_ID policy, is actually . Implemented in TAO_Unique_Id_Strategy, and TAO_Multiple_Id_Strategy. Referenced by TAO_Active_Object_Map::unbind_using_user_id(). |
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Pointer to the active map.
Definition at line 287 of file Active_Object_Map.h. Referenced by set_active_object_map(). |
1.3.6