#include <Active_Object_Map.h>
Inheritance diagram for TAO_Id_Assignment_Strategy:


Public Member Functions | |
| virtual | ~TAO_Id_Assignment_Strategy (void) |
| Virtual destructor. | |
| virtual int | bind_using_system_id (PortableServer::Servant servant, CORBA::Short priority, TAO_Active_Object_Map_Entry *&entry)=0 |
| Must be used with SYSTEM_ID policy. | |
| void | set_active_object_map (TAO_Active_Object_Map *active_object_map) |
| Set the active map. | |
Protected Attributes | |
| TAO_Active_Object_Map * | active_object_map_ |
| Pointer to the active map. | |
Strategy for implementing points of variation between the USER_ID and the SYSTEM_ID policies.
Definition at line 447 of file Active_Object_Map.h.
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Virtual destructor.
Definition at line 723 of file Active_Object_Map.cpp.
00724 {
00725 }
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Must be used with SYSTEM_ID policy.
Implemented in TAO_User_Id_Strategy, TAO_System_Id_With_Unique_Id_Strategy, and TAO_System_Id_With_Multiple_Id_Strategy. Referenced by TAO_Active_Object_Map::bind_using_system_id_returning_system_id(), and TAO_Active_Object_Map::bind_using_system_id_returning_user_id(). |
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Set the active map.
Definition at line 728 of file Active_Object_Map.cpp. Referenced by TAO_Active_Object_Map::TAO_Active_Object_Map().
00729 {
00730 this->active_object_map_ = active_object_map;
00731 }
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Pointer to the active map.
Definition at line 464 of file Active_Object_Map.h. |
1.3.6