#include <Object_Loader.h>
Inheritance diagram for TAO_Object_Loader:


Public Member Functions | |
| virtual | ~TAO_Object_Loader (void) |
| The destructor. | |
| virtual CORBA::Object_ptr | create_object (CORBA::ORB_ptr orb, int argc, ACE_TCHAR *argv[])=0 throw (CORBA::SystemException) |
Many services and components of the ORB can be dynamically loaded, often these components are returned to the application via an object reference (CORBA::Object_ptr). This class is used to dynamically load such components, and encapsulate the creation of the object reference.
Definition at line 49 of file Object_Loader.h.
|
|
The destructor.
Definition at line 12 of file Object_Loader.cpp.
00013 {
00014 }
|
|
||||||||||||||||
|
Create and activate a new object into the orb. This method cannot throw any exception, but it can return a nil object to indicate an error condition. Referenced by TAO_DLL_Parser::parse_string(), TAO_ORB_Core::resolve_codecfactory_i(), TAO_ORB_Core::resolve_dynanyfactory_i(), TAO_ORB_Core::resolve_iormanipulation_i(), TAO_ORB_Core::resolve_picurrent_i(), TAO_ORB_Core::resolve_poa_current_i(), and TAO_ORB_Core::resolve_typecodefactory_i(). |
1.3.6