#include <ACEXML/parser/parser/Entity_Manager.h>
Collaboration diagram for ACEXML_Entity_Manager:
Public Member Functions | |
ACEXML_Entity_Manager (void) | |
Default constructor. | |
~ACEXML_Entity_Manager (void) | |
Destructor. | |
int | add_entity (const ACEXML_Char *ref, const ACEXML_Char *value) |
Add a new entity declaration. | |
const ACEXML_Char * | resolve_entity (const ACEXML_Char *ref) |
Resolve an entity reference. | |
int | resolve_entity (const ACEXML_Char *ref, ACEXML_Char *&systemId, ACEXML_Char *&publicId) |
size_t | size (void) const |
Number of items in the Entity Manager. | |
int | reset (void) |
Reset the state. | |
Private Attributes | |
ACEXML_ENTITIES_MANAGER * | entities_ |
bool | init_ |
Definition at line 62 of file Entity_Manager.h.
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Default constructor.
Definition at line 10 of file Entity_Manager.cpp.
00011 : entities_ (0) 00012 { 00013 00014 } |
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Destructor.
Definition at line 16 of file Entity_Manager.cpp. References reset().
00017 { 00018 this->reset(); 00019 } |
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Add a new entity declaration.
Definition at line 4 of file Entity_Manager.i. References ACE_NEW_RETURN, ACEXML_Char, ACEXML_ENTITIES_MANAGER, ACEXML_String, ACE_Hash_Map_Manager_Ex< ACEXML_String, ACEXML_String, ACE_Hash< ACEXML_String >, ACE_Equal_To< ACEXML_String >, ACE_Null_Mutex >::bind(), entities_, and v. Referenced by ACEXML_Parser::initialize().
00006 { 00007 if (!this->entities_ ) 00008 ACE_NEW_RETURN (this->entities_, ACEXML_ENTITIES_MANAGER, -1); 00009 ACEXML_String name (ref, 0, 0); 00010 ACEXML_String value (v, 0, 0); 00011 return this->entities_->bind (name, value); 00012 } |
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Reset the state.
Definition at line 52 of file Entity_Manager.i. References entities_. Referenced by ~ACEXML_Entity_Manager().
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Resolve an entity reference and return the tuple of Definition at line 29 of file Entity_Manager.i. References ACEXML_Char, ACEXML_ENTITY_ENTRY_ITERATOR, and entities_.
00032 { 00033 if (!this->entities_) 00034 return 0; 00035 00036 publicId = systemId = 0; 00037 ACEXML_ENTITY_ENTRY_ITERATOR iter (*this->entities_, ref); 00038 ACEXML_ENTITY_ENTRY_ITERATOR end (*this->entities_, ref, 1); 00039 00040 if (iter != end) 00041 { 00042 systemId = const_cast<ACEXML_Char*> ((*iter).int_id_.c_str()); 00043 ++iter; 00044 if (iter != end) 00045 publicId = const_cast<ACEXML_Char*> ((*iter).int_id_.c_str()); 00046 return 0; 00047 } 00048 return -1; 00049 } |
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Resolve an entity reference.
Definition at line 15 of file Entity_Manager.i. References ACEXML_Char, ACEXML_ENTITY_ENTRY, ACEXML_String, entities_, ACE_Hash_Map_Manager_Ex< ACEXML_String, ACEXML_String, ACE_Hash< ACEXML_String >, ACE_Equal_To< ACEXML_String >, ACE_Null_Mutex >::find(), and ACE_Hash_Map_Entry< ACEXML_String, ACEXML_String >::int_id_.
00016 { 00017 if (!this->entities_) 00018 return 0; 00019 00020 ACEXML_ENTITY_ENTRY *entry = 0; 00021 00022 if (this->entities_->find (ACEXML_String (ref, 0, 0), 00023 entry) == 0) 00024 return entry->int_id_.c_str(); 00025 return 0; 00026 } |
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Number of items in the Entity Manager.
Definition at line 61 of file Entity_Manager.i. References ACE_Hash_Map_Manager_Ex< ACEXML_String, ACEXML_String, ACE_Hash< ACEXML_String >, ACE_Equal_To< ACEXML_String >, ACE_Null_Mutex >::current_size(), and entities_.
00062 { 00063 if (!this->entities_) 00064 return 0; 00065 return this->entities_->current_size(); 00066 } |
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Definition at line 89 of file Entity_Manager.h. Referenced by add_entity(), reset(), resolve_entity(), and size(). |
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Definition at line 90 of file Entity_Manager.h. |