ACEXML_Entity_Manager Class Reference

Class to manage and resolve entity references. More...

#include <ACEXML/parser/parser/Entity_Manager.h>

Collaboration diagram for ACEXML_Entity_Manager:

Collaboration graph
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List of all members.

Public Member Functions

 ACEXML_Entity_Manager (void)
 Default constructor.

 ~ACEXML_Entity_Manager (void)
 Destructor.

int add_entity (const ACEXML_Char *ref, const ACEXML_Char *value)
 Add a new entity declaration.

const ACEXML_Charresolve_entity (const ACEXML_Char *ref)
 Resolve an entity reference.

int resolve_entity (const ACEXML_Char *ref, ACEXML_Char *&systemId, ACEXML_Char *&publicId)
size_t size (void) const
 Number of items in the Entity Manager.

int reset (void)
 Reset the state.


Private Attributes

ACEXML_ENTITIES_MANAGERentities_
bool init_

Detailed Description

Class to manage and resolve entity references.

Todo:
Fill in details for this class.

Definition at line 62 of file Entity_Manager.h.


Constructor & Destructor Documentation

ACEXML_Entity_Manager::ACEXML_Entity_Manager void   ) 
 

Default constructor.

Definition at line 10 of file Entity_Manager.cpp.

00011   : entities_ (0)
00012 {
00013 
00014 }

ACEXML_Entity_Manager::~ACEXML_Entity_Manager void   ) 
 

Destructor.

Definition at line 16 of file Entity_Manager.cpp.

References reset().

00017 {
00018   this->reset();
00019 }


Member Function Documentation

ACEXML_INLINE int ACEXML_Entity_Manager::add_entity const ACEXML_Char ref,
const ACEXML_Char value
 

Add a new entity declaration.

Definition at line 4 of file Entity_Manager.i.

References ACE_NEW_RETURN, ACEXML_Char, ACEXML_ENTITIES_MANAGER, ACEXML_String, ACE_Hash_Map_Manager_Ex< ACEXML_String, ACEXML_String, ACE_Hash< ACEXML_String >, ACE_Equal_To< ACEXML_String >, ACE_Null_Mutex >::bind(), entities_, and v.

Referenced by ACEXML_Parser::initialize().

00006 {
00007   if (!this->entities_ )
00008     ACE_NEW_RETURN (this->entities_, ACEXML_ENTITIES_MANAGER, -1);
00009   ACEXML_String name (ref, 0, 0);
00010   ACEXML_String value  (v, 0, 0);
00011   return this->entities_->bind (name, value);
00012 }

ACEXML_INLINE int ACEXML_Entity_Manager::reset void   ) 
 

Reset the state.

Definition at line 52 of file Entity_Manager.i.

References entities_.

Referenced by ~ACEXML_Entity_Manager().

00053 {
00054   delete this->entities_;
00055   this->entities_ = 0;
00056   return 0;
00057 }

ACEXML_INLINE int ACEXML_Entity_Manager::resolve_entity const ACEXML_Char ref,
ACEXML_Char *&  systemId,
ACEXML_Char *&  publicId
 

Resolve an entity reference and return the tuple of systemId and publicId

Definition at line 29 of file Entity_Manager.i.

References ACEXML_Char, ACEXML_ENTITY_ENTRY_ITERATOR, and entities_.

00032 {
00033   if (!this->entities_)
00034     return 0;
00035 
00036   publicId = systemId = 0;
00037   ACEXML_ENTITY_ENTRY_ITERATOR iter (*this->entities_, ref);
00038   ACEXML_ENTITY_ENTRY_ITERATOR end (*this->entities_, ref, 1);
00039 
00040   if (iter != end)
00041     {
00042       systemId = const_cast<ACEXML_Char*> ((*iter).int_id_.c_str());
00043       ++iter;
00044       if (iter != end)
00045         publicId = const_cast<ACEXML_Char*> ((*iter).int_id_.c_str());
00046       return 0;
00047     }
00048   return -1;
00049 }

ACEXML_INLINE const ACEXML_Char * ACEXML_Entity_Manager::resolve_entity const ACEXML_Char ref  ) 
 

Resolve an entity reference.

Definition at line 15 of file Entity_Manager.i.

References ACEXML_Char, ACEXML_ENTITY_ENTRY, ACEXML_String, entities_, ACE_Hash_Map_Manager_Ex< ACEXML_String, ACEXML_String, ACE_Hash< ACEXML_String >, ACE_Equal_To< ACEXML_String >, ACE_Null_Mutex >::find(), and ACE_Hash_Map_Entry< ACEXML_String, ACEXML_String >::int_id_.

00016 {
00017   if (!this->entities_)
00018     return 0;
00019 
00020   ACEXML_ENTITY_ENTRY *entry = 0;
00021 
00022   if (this->entities_->find (ACEXML_String (ref, 0, 0),
00023                             entry) == 0)
00024     return entry->int_id_.c_str();
00025   return 0;
00026 }

ACEXML_INLINE size_t ACEXML_Entity_Manager::size void   )  const
 

Number of items in the Entity Manager.

Definition at line 61 of file Entity_Manager.i.

References ACE_Hash_Map_Manager_Ex< ACEXML_String, ACEXML_String, ACE_Hash< ACEXML_String >, ACE_Equal_To< ACEXML_String >, ACE_Null_Mutex >::current_size(), and entities_.

00062 {
00063   if (!this->entities_)
00064     return 0;
00065   return this->entities_->current_size();
00066 }


Member Data Documentation

ACEXML_ENTITIES_MANAGER* ACEXML_Entity_Manager::entities_ [private]
 

Definition at line 89 of file Entity_Manager.h.

Referenced by add_entity(), reset(), resolve_entity(), and size().

bool ACEXML_Entity_Manager::init_ [private]
 

Definition at line 90 of file Entity_Manager.h.


The documentation for this class was generated from the following files:
Generated on Thu Nov 9 11:47:54 2006 for ACEXML by doxygen 1.3.6