Reactor_Impl.h

Go to the documentation of this file.
00001 // -*- C++ -*-
00002 
00003 //=============================================================================
00004 /**
00005  *  @file    Reactor_Impl.h
00006  *
00007  *  Reactor_Impl.h,v 4.51 2006/02/10 10:17:22 jwillemsen Exp
00008  *
00009  *  @author Irfan Pyarali
00010  */
00011 //=============================================================================
00012 
00013 
00014 #ifndef ACE_REACTOR_IMPL_H
00015 #define ACE_REACTOR_IMPL_H
00016 #include /**/ "ace/pre.h"
00017 
00018 // Timer Queue is a complicated template class. A simple forward
00019 // declaration will not work
00020 #include "ace/Timer_Queuefwd.h"
00021 
00022 #if !defined (ACE_LACKS_PRAGMA_ONCE)
00023 # pragma once
00024 #endif /* ACE_LACKS_PRAGMA_ONCE */
00025 
00026 // Event_Handler.h contains the definition of ACE_Reactor_Mask
00027 #include "ace/Event_Handler.h"
00028 #include "ace/Countdown_Time.h"
00029 
00030 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
00031 
00032 // Forward decls
00033 class ACE_Handle_Set;
00034 class ACE_Reactor_Impl;
00035 class ACE_Sig_Action;
00036 class ACE_Sig_Handler;
00037 class ACE_Sig_Set;
00038 
00039 /**
00040  * @class ACE_Reactor_Notify
00041  *
00042  * @internal This class is for ACE internal use only.
00043  *
00044  * @brief Abstract class for unblocking an <ACE_Reactor_Impl> from its
00045  * event loop.
00046  */
00047 class ACE_Export ACE_Reactor_Notify : public ACE_Event_Handler
00048 {
00049 public:
00050   // = Initialization and termination methods.
00051   virtual int open (ACE_Reactor_Impl *,
00052                     ACE_Timer_Queue *timer_queue = 0,
00053                     int disable_notify = 0) = 0;
00054   virtual int close (void) = 0;
00055 
00056   /**
00057    * Called by a thread when it wants to unblock the <Reactor_Impl>.
00058    * This wakeups the <Reactor_Impl> if currently blocked.  Pass over
00059    * both the <Event_Handler> *and* the <mask> to allow the caller to
00060    * dictate which <Event_Handler> method the <Reactor_Impl> will
00061    * invoke.  The <ACE_Time_Value> indicates how long to blocking
00062    * trying to notify the <Reactor_Impl>.  If <timeout> == 0, the
00063    * caller will block until action is possible, else will wait until
00064    * the relative time specified in *<timeout> elapses).
00065    */
00066   virtual int notify (ACE_Event_Handler *eh = 0,
00067                       ACE_Reactor_Mask mask = ACE_Event_Handler::EXCEPT_MASK,
00068                       ACE_Time_Value *timeout = 0) = 0;
00069 
00070   /// Handles pending threads (if any) that are waiting to unblock the
00071   /// <Reactor_Impl>.
00072   virtual int dispatch_notifications (int &number_of_active_handles,
00073                                       ACE_Handle_Set &rd_mask) = 0;
00074 
00075   /// Returns the ACE_HANDLE of the notify pipe on which the reactor
00076   /// is listening for notifications so that other threads can unblock
00077   /// the <Reactor_Impl>
00078   virtual ACE_HANDLE notify_handle (void) = 0;
00079 
00080   /// Verify whether the buffer has dispatchable info  or not.
00081   virtual int is_dispatchable (ACE_Notification_Buffer &buffer)= 0;
00082 
00083   /// Handle one of the notify call on the <handle>. This could be
00084   /// because of a thread trying to unblock the <Reactor_Impl>
00085   virtual int dispatch_notify (ACE_Notification_Buffer &buffer) = 0;
00086 
00087   /// Read one of the notify call on the <handle> into the
00088   /// <buffer>. This could be because of a thread trying to unblock
00089   /// the <Reactor_Impl>
00090   virtual int read_notify_pipe (ACE_HANDLE handle,
00091                                 ACE_Notification_Buffer &buffer) = 0;
00092   /**
00093    * Set the maximum number of times that the <handle_input> method
00094    * will iterate and dispatch the <ACE_Event_Handlers> that are
00095    * passed in via the notify queue before breaking out of the event
00096    * loop.  By default, this is set to -1, which means "iterate until
00097    * the queue is empty."  Setting this to a value like "1 or 2" will
00098    * increase "fairness" (and thus prevent starvation) at the expense
00099    * of slightly higher dispatching overhead.
00100    */
00101   virtual void max_notify_iterations (int) = 0;
00102 
00103   /**
00104    * Get the maximum number of times that the <handle_input> method
00105    * will iterate and dispatch the <ACE_Event_Handlers> that are
00106    * passed in via the notify queue before breaking out of its event
00107    * loop.
00108    */
00109   virtual int max_notify_iterations (void) = 0;
00110 
00111   /**
00112    * Purge any notifications pending in this reactor for the specified
00113    * ACE_Event_Handler object. Returns the number of notifications
00114    * purged. Returns -1 on error.
00115    */
00116   virtual int purge_pending_notifications (ACE_Event_Handler * = 0,
00117                                            ACE_Reactor_Mask    = ACE_Event_Handler::ALL_EVENTS_MASK) = 0;
00118 
00119   /// Dump the state of an object.
00120   virtual void dump (void) const = 0;
00121 };
00122 
00123 /**
00124  * @class ACE_Reactor_Impl
00125  *
00126  * @brief An abstract class for implementing the Reactor Pattern.
00127  */
00128 class ACE_Export ACE_Reactor_Impl
00129 {
00130 public:
00131   /// Close down and release all resources.
00132   virtual ~ACE_Reactor_Impl (void);
00133 
00134   /// Initialization.
00135   virtual int open (size_t size,
00136                     int restart = 0,
00137                     ACE_Sig_Handler * = 0,
00138                     ACE_Timer_Queue * = 0,
00139                     int disable_notify_pipe = 0,
00140                     ACE_Reactor_Notify * = 0) = 0;
00141 
00142   /**
00143    * Returns 0, if the size of the current message has been put in
00144    * <size> Returns -1, if not.  ACE_HANDLE allows the reactor to
00145    * check if the caller is valid.
00146    */
00147   virtual int current_info (ACE_HANDLE, size_t & /* size */) = 0;
00148 
00149   /// Use a user specified signal handler instead.
00150   virtual int set_sig_handler (ACE_Sig_Handler *signal_handler) = 0;
00151 
00152   /// Set a user-specified timer queue.
00153   virtual int timer_queue (ACE_Timer_Queue *tq) = 0;
00154 
00155   /// Return the current ACE_Timer_Queue.
00156   virtual ACE_Timer_Queue *timer_queue (void) const = 0;
00157 
00158   /// Close down and release all resources.
00159   virtual int close (void) = 0;
00160 
00161   // = Event loop drivers.
00162   /**
00163    * Returns non-zero if there are I/O events "ready" for dispatching,
00164    * but does not actually dispatch the event handlers.  By default,
00165    * don't block while checking this, i.e., "poll".
00166    */
00167   virtual int work_pending (const ACE_Time_Value &max_wait_time =  ACE_Time_Value::zero)  = 0;
00168 
00169   /**
00170    * This event loop driver blocks for up to <max_wait_time> before
00171    * returning.  It will return earlier if events occur.  Note that
00172    * <max_wait_time> can be 0, in which case this method blocks
00173    * indefinitely until events occur.
00174    *
00175    * <max_wait_time> is decremented to reflect how much time this call
00176    * took.  For instance, if a time value of 3 seconds is passed to
00177    * handle_events and an event occurs after 2 seconds,
00178    * <max_wait_time> will equal 1 second.  This can be used if an
00179    * application wishes to handle events for some fixed amount of
00180    * time.
00181    *
00182    * Returns the total number of ACE_Event_Handlers that were
00183    * dispatched, 0 if the <max_wait_time> elapsed without dispatching
00184    * any handlers, or -1 if an error occurs.
00185    *
00186    * The only difference between <alertable_handle_events> and
00187    * <handle_events> is that in the alertable case, the eventloop will
00188    * return when the system queues an I/O completion routine or an
00189    * Asynchronous Procedure Call.
00190    */
00191   virtual int handle_events (ACE_Time_Value *max_wait_time = 0) = 0;
00192   virtual int alertable_handle_events (ACE_Time_Value *max_wait_time = 0) = 0;
00193 
00194   /**
00195    * This method is just like the one above, except the
00196    * <max_wait_time> value is a reference and can therefore never be
00197    * NULL.
00198    *
00199    * The only difference between <alertable_handle_events> and
00200    * <handle_events> is that in the alertable case, the eventloop will
00201    * return when the system queues an I/O completion routine or an
00202    * Asynchronous Procedure Call.
00203    */
00204   virtual int handle_events (ACE_Time_Value &max_wait_time) = 0;
00205   virtual int alertable_handle_events (ACE_Time_Value &max_wait_time) = 0;
00206 
00207   // = Event handling control.
00208 
00209   /**
00210    * Return the status of Reactor.  If this function returns 0, the reactor is
00211    * actively handling events.  If it returns non-zero, <handling_events> and
00212    * <handle_alertable_events> return -1 immediately.
00213    */
00214   virtual int deactivated (void) = 0;
00215 
00216   /**
00217    * Control whether the Reactor will handle any more incoming events or not.
00218    * If <do_stop> == 1, the Reactor will be disabled.  By default, a reactor
00219    * is in active state and can be deactivated/reactived as wish.
00220    */
00221   virtual void deactivate (int do_stop) = 0;
00222 
00223   // = Register and remove Handlers.
00224 
00225   /// Register <event_handler> with <mask>.  The I/O handle will always
00226   /// come from <get_handle> on the <event_handler>.
00227   virtual int register_handler (ACE_Event_Handler *event_handler,
00228                                 ACE_Reactor_Mask mask) = 0;
00229 
00230   /// Register <event_handler> with <mask>.  The I/O handle is provided
00231   /// through the <io_handle> parameter.
00232   virtual int register_handler (ACE_HANDLE io_handle,
00233                                 ACE_Event_Handler *event_handler,
00234                                 ACE_Reactor_Mask mask) = 0;
00235 
00236 #if defined (ACE_WIN32)
00237 
00238   // Originally this interface was available for all platforms, but
00239   // because ACE_HANDLE is an int on non-Win32 platforms, compilers
00240   // are not able to tell the difference between
00241   // register_handler(ACE_Event_Handler*,ACE_Reactor_Mask) and
00242   // register_handler(ACE_Event_Handler*,ACE_HANDLE). Therefore, we
00243   // have restricted this method to Win32 only.
00244 
00245   /**
00246    * Register an <event_handler> that will be notified when
00247    * <event_handle> is signaled.  Since no event mask is passed
00248    * through this interface, it is assumed that the <event_handle>
00249    * being passed in is an event handle and not an I/O handle.
00250    */
00251   virtual int register_handler (ACE_Event_Handler *event_handler,
00252                                 ACE_HANDLE event_handle = ACE_INVALID_HANDLE) = 0;
00253 
00254 #endif /* ACE_WIN32 */
00255 
00256   /**
00257    * Register an <event_handler> that will be notified when
00258    * <event_handle> is signaled.  <mask> specifies the network events
00259    * that the <event_handler> is interested in.
00260    */
00261   virtual int register_handler (ACE_HANDLE event_handle,
00262                                 ACE_HANDLE io_handle,
00263                                 ACE_Event_Handler *event_handler,
00264                                 ACE_Reactor_Mask mask) = 0;
00265 
00266   /// Register <event_handler> with all the <handles> in the <Handle_Set>.
00267   virtual int register_handler (const ACE_Handle_Set &handles,
00268                                 ACE_Event_Handler *event_handler,
00269                                 ACE_Reactor_Mask mask) = 0;
00270 
00271   /**
00272    * Register <new_sh> to handle the signal <signum> using the
00273    * <new_disp>.  Returns the <old_sh> that was previously registered
00274    * (if any), along with the <old_disp> of the signal handler.
00275    */
00276   virtual int register_handler (int signum,
00277                                 ACE_Event_Handler *new_sh,
00278                                 ACE_Sig_Action *new_disp = 0,
00279                                 ACE_Event_Handler **old_sh = 0,
00280                                 ACE_Sig_Action *old_disp = 0) = 0;
00281 
00282   /// Registers <new_sh> to handle a set of signals <sigset> using the
00283   /// <new_disp>.
00284   virtual int register_handler (const ACE_Sig_Set &sigset,
00285                                 ACE_Event_Handler *new_sh,
00286                                 ACE_Sig_Action *new_disp = 0) = 0;
00287 
00288   /**
00289    * Removes <event_handler>.  Note that the I/O handle will be
00290    * obtained using <get_handle> method of <event_handler> .  If
00291    * <mask> == <ACE_Event_Handler::DONT_CALL> then the <handle_close>
00292    * method of the <event_handler> is not invoked.
00293    */
00294   virtual int remove_handler (ACE_Event_Handler *event_handler,
00295                               ACE_Reactor_Mask mask) = 0;
00296 
00297   /**
00298    * Removes <handle>.  If <mask> == <ACE_Event_Handler::DONT_CALL>
00299    * then the <handle_close> method of the associated <event_handler>
00300    * is not invoked.
00301    */
00302   virtual int remove_handler (ACE_HANDLE handle,
00303                               ACE_Reactor_Mask mask) = 0;
00304 
00305   /**
00306    * Removes all handles in <handle_set>.  If <mask> ==
00307    * <ACE_Event_Handler::DONT_CALL> then the <handle_close> method of
00308    * the associated <event_handler>s is not invoked.
00309    */
00310   virtual int remove_handler (const ACE_Handle_Set &handle_set,
00311                               ACE_Reactor_Mask mask) = 0;
00312 
00313   /**
00314    * Remove the ACE_Event_Handler currently associated with <signum>.
00315    * Install the new disposition (if given) and return the previous
00316    * disposition (if desired by the caller).  Returns 0 on success and
00317    * -1 if <signum> is invalid.
00318    */
00319   virtual int remove_handler (int signum,
00320                               ACE_Sig_Action *new_disp,
00321                               ACE_Sig_Action *old_disp = 0,
00322                               int sigkey = -1) = 0;
00323 
00324   /// Calls <remove_handler> for every signal in <sigset>.
00325   virtual int remove_handler (const ACE_Sig_Set &sigset) = 0;
00326 
00327   // = Suspend and resume Handlers.
00328 
00329   /// Suspend <event_handler> temporarily.  Use
00330   /// <ACE_Event_Handler::get_handle> to get the handle.
00331   virtual int suspend_handler (ACE_Event_Handler *event_handler) = 0;
00332 
00333   /// Suspend <handle> temporarily.
00334   virtual int suspend_handler (ACE_HANDLE handle) = 0;
00335 
00336   /// Suspend all <handles> in handle set temporarily.
00337   virtual int suspend_handler (const ACE_Handle_Set &handles) = 0;
00338 
00339   /// Suspend all <handles> temporarily.
00340   virtual int suspend_handlers (void) = 0;
00341 
00342   /// Resume <event_handler>. Use <ACE_Event_Handler::get_handle> to
00343   /// get the handle.
00344   virtual int resume_handler (ACE_Event_Handler *event_handler) = 0;
00345 
00346   /// Resume <handle>.
00347   virtual int resume_handler (ACE_HANDLE handle) = 0;
00348 
00349   /// Resume all <handles> in handle set.
00350   virtual int resume_handler (const ACE_Handle_Set &handles) = 0;
00351 
00352   /// Resume all <handles>.
00353   virtual int resume_handlers (void) = 0;
00354 
00355   /// Does the reactor allow the application to resume the handle on
00356   /// its own ie. can it pass on the control of handle resumption to
00357   /// the application
00358   virtual int resumable_handler (void) = 0;
00359 
00360   /// Return 1 if we any event associations were made by the reactor
00361   /// for the handles that it waits on, 0 otherwise.
00362   virtual int uses_event_associations (void) = 0;
00363 
00364   // If we need to reset handles returned from accept/connect.
00365 
00366   // = Timer management.
00367 
00368   /**
00369    * Schedule an ACE_Event_Handler that will expire after an amount
00370    * of time.  The return value of this method, a timer_id value,
00371    * uniquely identifies the event_handler in the ACE_Reactor's
00372    * internal list of timers.
00373    * This timer_id value can be used to cancel the timer
00374    * with the cancel_timer() call.
00375    *
00376    * @see cancel_timer()
00377    * @see reset_timer_interval()
00378    *
00379    * @param event_handler  event handler to schedule on reactor
00380    * @param arg   argument passed to the handle_timeout() method of  event_handler
00381    * @param delay  time interval after which the timer will expire
00382    * @param interval  time interval after which the timer will be automatically rescheduled
00383    * @return -1 on failure, a timer_id value on success
00384    */
00385   virtual long schedule_timer (ACE_Event_Handler *event_handler,
00386                                const void *arg,
00387                                const ACE_Time_Value &delay,
00388                                const ACE_Time_Value &interval = ACE_Time_Value::zero) = 0;
00389 
00390   /**
00391    * Resets the interval of the timer represented by <timer_id> to
00392    * <interval>, which is specified in relative time to the current
00393    * <gettimeofday>.  If <interval> is equal to
00394    * <ACE_Time_Value::zero>, the timer will become a non-rescheduling
00395    * timer.  Returns 0 if successful, -1 if not.
00396    */
00397   virtual int reset_timer_interval (long timer_id,
00398                                     const ACE_Time_Value &interval) = 0;
00399 
00400   /// Cancel all Event_Handlers that match the address of
00401   /// <event_handler>.  Returns number of handlers cancelled.
00402   virtual int cancel_timer (ACE_Event_Handler *event_handler,
00403                             int dont_call_handle_close = 1) = 0;
00404 
00405   /**
00406    * Cancel the single Event_Handler that matches the <timer_id> value
00407    * (which was returned from the schedule method).  If arg is
00408    * non-NULL then it will be set to point to the ``magic cookie''
00409    * argument passed in when the Event_Handler was registered.  This
00410    * makes it possible to free up the memory and avoid memory leaks.
00411    * Returns 1 if cancellation succeeded and 0 if the <timer_id>
00412    * wasn't found.
00413    */
00414   virtual int cancel_timer (long timer_id,
00415                             const void **arg = 0,
00416                             int dont_call_handle_close = 1) = 0;
00417 
00418   // = High-level Event_Handler scheduling operations
00419 
00420   /// Add <masks_to_be_added> to the <event_handler>'s entry.
00421   /// <event_handler> must already have been registered.
00422   virtual int schedule_wakeup (ACE_Event_Handler *event_handler,
00423                                ACE_Reactor_Mask masks_to_be_added) = 0;
00424 
00425   /// Add <masks_to_be_added> to the <handle>'s entry.  <event_handler>
00426   /// associated with <handle> must already have been registered.
00427   virtual int schedule_wakeup (ACE_HANDLE handle,
00428                                ACE_Reactor_Mask masks_to_be_added) = 0;
00429 
00430   /// Clear <masks_to_be_cleared> from the <event_handler>'s entry.
00431   virtual int cancel_wakeup (ACE_Event_Handler *event_handler,
00432                              ACE_Reactor_Mask masks_to_be_cleared) = 0;
00433 
00434   /// Clear <masks_to_be_cleared> from the <handle>'s entry.
00435   virtual int cancel_wakeup (ACE_HANDLE handle,
00436                              ACE_Reactor_Mask masks_to_be_cleared) = 0;
00437 
00438   // = Notification methods.
00439 
00440   /**
00441    * Notify <event_handler> of <mask> event.  The <ACE_Time_Value>
00442    * indicates how long to blocking trying to notify.  If <timeout> ==
00443    * 0, the caller will block until action is possible, else will wait
00444    * until the relative time specified in <timeout> elapses).
00445    */
00446   virtual int notify (ACE_Event_Handler *event_handler = 0,
00447                       ACE_Reactor_Mask mask = ACE_Event_Handler::EXCEPT_MASK,
00448                       ACE_Time_Value * = 0) = 0;
00449 
00450   /**
00451    * Set the maximum number of times that ACE_Reactor_Impl will
00452    * iterate and dispatch the <ACE_Event_Handlers> that are passed in
00453    * via the notify queue before breaking out of its
00454    * <ACE_Message_Queue::dequeue> loop.  By default, this is set to
00455    * -1, which means "iterate until the queue is empty."  Setting this
00456    * to a value like "1 or 2" will increase "fairness" (and thus
00457    * prevent starvation) at the expense of slightly higher dispatching
00458    * overhead.
00459    */
00460   virtual void max_notify_iterations (int) = 0;
00461 
00462   /**
00463    * Get the maximum number of times that the ACE_Reactor_Impl will
00464    * iterate and dispatch the <ACE_Event_Handlers> that are passed in
00465    * via the notify queue before breaking out of its
00466    * <ACE_Message_Queue::dequeue> loop.
00467    */
00468   virtual int max_notify_iterations (void) = 0;
00469 
00470   /**
00471    * Purge any notifications pending in this reactor for the specified
00472    * ACE_Event_Handler object. Returns the number of notifications
00473    * purged. Returns -1 on error.
00474    */
00475   virtual int purge_pending_notifications (ACE_Event_Handler * = 0,
00476                                            ACE_Reactor_Mask    = ACE_Event_Handler::ALL_EVENTS_MASK) = 0;
00477 
00478   /**
00479    * Return the Event_Handler associated with <handle>.  Return 0 if
00480    * <handle> is not registered.
00481    */
00482   virtual ACE_Event_Handler *find_handler (ACE_HANDLE handle) = 0;
00483 
00484   /**
00485    * Check to see if <handle> is associated with a valid Event_Handler
00486    * bound to <mask>.  Return the <event_handler> associated with this
00487    * <handler> if <event_handler> != 0.
00488    */
00489   virtual int handler (ACE_HANDLE handle,
00490                        ACE_Reactor_Mask mask,
00491                        ACE_Event_Handler **event_handler = 0) = 0;
00492 
00493   /**
00494    * Check to see if <signum> is associated with a valid Event_Handler
00495    * bound to a signal.  Return the <event_handler> associated with
00496    * this <handler> if <event_handler> != 0.
00497    */
00498   virtual int handler (int signum,
00499                        ACE_Event_Handler ** = 0) = 0;
00500 
00501   /// Returns true if Reactor has been successfully initialized, else
00502   /// false.
00503   virtual int initialized (void) = 0;
00504 
00505   /// Returns the current size of the Reactor's internal descriptor
00506   /// table.
00507   virtual size_t size (void) const = 0;
00508 
00509   /// Returns a reference to the Reactor's internal lock.
00510   virtual ACE_Lock &lock (void) = 0;
00511 
00512   /// Wake up all threads in waiting in the event loop
00513   virtual void wakeup_all_threads (void) = 0;
00514 
00515   /// Transfers ownership of Reactor_Impl to the <new_owner>.
00516   virtual int owner (ACE_thread_t new_owner, ACE_thread_t *old_owner = 0) = 0;
00517 
00518   /// Return the ID of the "owner" thread.
00519   virtual int owner (ACE_thread_t *owner) = 0;
00520 
00521   /// Get the existing restart value.
00522   virtual int restart (void) = 0;
00523 
00524   /// Set a new value for restart and return the original value.
00525   virtual int restart (int r) = 0;
00526 
00527   /// Set position of the owner thread.
00528   virtual void requeue_position (int) = 0;
00529 
00530   /// Get position of the owner thread.
00531   virtual int requeue_position (void) = 0;
00532 
00533   // = Low-level wait_set mask manipulation methods.
00534 
00535   /// GET/SET/ADD/CLR the dispatch mask "bit" bound with the
00536   /// <event_handler> and <mask>.
00537   virtual int mask_ops (ACE_Event_Handler *event_handler,
00538                         ACE_Reactor_Mask mask,
00539                         int ops) = 0;
00540 
00541   /// GET/SET/ADD/CLR the dispatch MASK "bit" bound with the <handle>
00542   /// and <mask>.
00543   virtual int mask_ops (ACE_HANDLE handle,
00544                         ACE_Reactor_Mask mask,
00545                         int ops) = 0;
00546 
00547   // = Low-level ready_set mask manipulation methods.
00548   /// GET/SET/ADD/CLR the ready "bit" bound with the <event_handler>
00549   /// and <mask>.
00550   virtual int ready_ops (ACE_Event_Handler *event_handler,
00551                          ACE_Reactor_Mask mask,
00552                          int ops) = 0;
00553 
00554   /// GET/SET/ADD/CLR the ready "bit" bound with the <handle> and <mask>.
00555   virtual int ready_ops (ACE_HANDLE handle,
00556                          ACE_Reactor_Mask,
00557                          int ops) = 0;
00558 
00559   /// Dump the state of an object.
00560   virtual void dump (void) const = 0;
00561 
00562   /// Declare the dynamic allocation hooks.
00563   ACE_ALLOC_HOOK_DECLARE;
00564 };
00565 
00566 ACE_END_VERSIONED_NAMESPACE_DECL
00567 
00568 #include /**/ "ace/post.h"
00569 #endif /* ACE_REACTOR_IMPL_H */

Generated on Thu Nov 9 09:42:01 2006 for ACE by doxygen 1.3.6