apply(Float)=0 | casa::vi::WeightScaling | [protected, pure virtual] |
generateIdentityWeightScaling() | casa::vi::WeightScaling | [static] |
generateSquareWeightScaling() | casa::vi::WeightScaling | [static] |
generateUnityWeightScaling() | casa::vi::WeightScaling | [static] |
identity(Float x) | casa::vi::WeightScaling | [protected, static] |
operator()(Float x) | casa::vi::WeightScaling | [inline] |
square(Float x) | casa::vi::WeightScaling | [protected, static] |
unity(Float) | casa::vi::WeightScaling | [protected, static] |
~WeightScaling() | casa::vi::WeightScaling | [inline, virtual] |