, including all inherited members.
| addHandle(const Vector< Float > &newHandlePos, const Bool &atEnd=True, const Int position=0) | casa::DisplayShape | [virtual] |
| addLocked(DisplayShape *toLock) | casa::DisplayShape | [virtual] |
| addPoint(const Vector< Float > &newPos) | casa::DSPolyLine | [virtual] |
| ArrowHead enum name | casa::DSArrow | |
| asPolyLine(const Vector< Float > &startPos, const Vector< Float > &endPos) | casa::DSLine | [protected, virtual] |
| buildHandles(const Matrix< Float > &startPoints) | casa::DisplayShape | [virtual] |
| changePoint(const Vector< Float > &pos, const Int n) | casa::DSArrow | [virtual] |
| changePoint(const Vector< Float > &pos) | casa::DSArrow | [virtual] |
| chooseWCFromPixPoint(const Float &xPos, const Float &yPos, PanelDisplay *pd) | casa::DisplayShapeWithCoords | [static] |
| chooseWCFromPixPoints(const Matrix< Float > points, PanelDisplay *pd) | casa::DisplayShapeWithCoords | [static] |
| chooseWCFromWorldPoint(const Record &settings, PanelDisplay *pd) | casa::DisplayShapeWithCoords | [static] |
| chooseWCFromWorldPoints(const Record &settings, const String &fieldWithPoints, PanelDisplay *pd) | casa::DisplayShapeWithCoords | [static] |
| closestLine(const Matrix< Float > &points, const Float &xPos, const Float &yPos, Int &firstVert, Int &secondVert, const Bool &closedPoly=True) | casa::DisplayShape | [virtual] |
| closestPoint(const Matrix< Float > &points, const Float &xPos, const Float &yPos, Int &out) | casa::DisplayShape | [virtual] |
| closestPoints(const Matrix< Float > &points, const Float &xPos, const Float &yPos, Int &outClosest, Int &outSecond) | casa::DisplayShape | [virtual] |
| Cool_Triangle enum value | casa::DSArrow | |
| DisplayShape() | casa::DisplayShape | |
| DisplayShape(const DisplayShape &other) | casa::DisplayShape | |
| draw(PixelCanvas *pc) | casa::DSArrow | [virtual] |
| drawingHandles() | casa::DisplayShape | [inline, virtual] |
| DSArrow() | casa::DSArrow | |
| DSArrow(const Vector< Float > &startPoint, const Vector< Float > &endPoint, DSArrow::ArrowHead style=DSArrow::Cool_Triangle, const Int arrowHeadSize=8) | casa::DSArrow | |
| DSArrow(const DSArrow &other) | casa::DSArrow | |
| DSBasic() | casa::DSBasic | |
| DSBasic(const DSBasic &other) | casa::DSBasic | |
| DSLine() | casa::DSLine | |
| DSLine(const DSLine &other) | casa::DSLine | |
| DSLine(const Vector< Float > &startPos, const Vector< Float > &endPos, const Bool &handles=True, const Bool &drawHandles=True) | casa::DSLine | |
| DSPixelArrow() | casa::DSPixelArrow | |
| DSPixelArrow(const Record &settings) | casa::DSPixelArrow | |
| DSPixelArrow(DSScreenArrow &other) | casa::DSPixelArrow | |
| DSPixelArrow(DSWorldArrow &other) | casa::DSPixelArrow | |
| DSPolyLine() | casa::DSPolyLine | |
| DSPolyLine(const DSPolyLine &other) | casa::DSPolyLine | |
| DSPolyLine(const Matrix< Float > &points, const Bool &handles, const Bool &drawHandles) | casa::DSPolyLine | |
| Filled_Circle enum value | casa::DisplayShape | |
| Filled_Square enum value | casa::DisplayShape | |
| Filled_Triangle enum value | casa::DSArrow | |
| floatFromPix(Record &inHere, const String &field) | casa::DisplayShapeWithCoords | [static] |
| floatPointFromPix(Record &inHere, const String &field) | casa::DisplayShapeWithCoords | [static] |
| floatPointFromQuant(const Record &inHere, const String &field, String &units) | casa::DisplayShapeWithCoords | [static] |
| floatPointToPix(Record &inHere, const String &field) | casa::DisplayShapeWithCoords | [static] |
| floatToPix(Record &inHere, const String &field) | casa::DisplayShapeWithCoords | [static] |
| getCenter() | casa::DSPolyLine | [virtual] |
| getColor() | casa::DisplayShape | [virtual] |
| getEnds() | casa::DSLine | [protected, virtual] |
| getHandleLocations() | casa::DisplayShape | [virtual] |
| getLineWidth() | casa::DSBasic | [virtual] |
| getOptions() | casa::DSPixelArrow | [virtual] |
| getPoints() | casa::DSPolyLine | [protected, virtual] |
| getRawOptions() | casa::DSPixelArrow | [inline, virtual] |
| HandleShape enum name | casa::DisplayShape | |
| inObject(const Float &xPos, const Float &yPos) | casa::DSPolyLine | [virtual] |
| inPolygon(const Matrix< Float > &points, const Float &xPos, const Float &yPos) | casa::DisplayShape | [virtual] |
| inWorldCanvasDrawArea(const Matrix< Float > points, WorldCanvas *wc) | casa::DisplayShapeWithCoords | [static] |
| isValid() | casa::DSLine | [virtual] |
| makeHandle(const Vector< Float > &newHandlePos) | casa::DisplayShape | [virtual] |
| matrixFloatFromQuant(Record &inHere, const String &field, const String &onlyParseTheseUnits) | casa::DisplayShapeWithCoords | [static] |
| matrixFloatToQuant(Record &inHere, const String &field, const String &unit) | casa::DisplayShapeWithCoords | [static] |
| move(const Float &dX, const Float &dY) | casa::DSArrow | [virtual] |
| nHandles() | casa::DisplayShape | [virtual] |
| nPoints() | casa::DSPolyLine | [virtual] |
| numArrowHeads | casa::DSArrow | [static] |
| onHandles(const Float &xPos, const Float &yPos) | casa::DisplayShape | [virtual] |
| Open_Circle enum value | casa::DisplayShape | |
| Open_Square enum value | casa::DisplayShape | |
| Open_Triangle enum value | casa::DSArrow | |
| pixelToWorldPoints(Record &inHere, const String &fieldname, WorldCanvas *wc) | casa::DisplayShapeWithCoords | [static] |
| recalculateScreenPosition() | casa::DisplayShape | [inline, virtual] |
| relToScreen(const Vector< Float > &rel, PixelCanvas *pc) | casa::DisplayShapeWithCoords | [static] |
| relToScreen(const Matrix< Float > &rel, PixelCanvas *pc) | casa::DisplayShapeWithCoords | [static] |
| removeHandle(const Vector< Float > &getRidOf) | casa::DisplayShape | [virtual] |
| removeHandle(const Int nHandle) | casa::DisplayShape | [virtual] |
| removeLocked(DisplayShape *removeLock) | casa::DisplayShape | [virtual] |
| rotate(const Float &angle) | casa::DSArrow | [virtual] |
| rotateAbout(const Float &angle, const Float &aboutX, const Float &aboutY) | casa::DSArrow | [virtual] |
| rotatePoint(const Vector< Float > &toRotate, const Float &angle, const Float &aboutX, const Float &aboutY) | casa::DisplayShape | [virtual] |
| rotatePolygon(const Matrix< Float > &toRotate, const Float &angle, const Float &aboutX, const Float &aboutY) | casa::DisplayShape | [virtual] |
| scale(const Float &scaleFactor) | casa::DSArrow | [virtual] |
| screenToRel(const Vector< Float > &screen, PixelCanvas *pc) | casa::DisplayShapeWithCoords | [static] |
| screenToRel(const Matrix< Float > &screen, PixelCanvas *pc) | casa::DisplayShapeWithCoords | [static] |
| setAngle(const Float &angle) | casa::DSArrow | [virtual] |
| setCenter(const Float &xPos, const Float &yPos) | casa::DSArrow | [virtual] |
| setColor(const String &newColor) | casa::DisplayShape | [virtual] |
| setDrawHandles(const Bool &shouldIDraw) | casa::DisplayShape | [virtual] |
| setEndPoint(const Vector< Float > &endPoint) | casa::DSArrow | [virtual] |
| setHandleColor(const String &handleColor) | casa::DisplayShape | [virtual] |
| setHandlePositions(const Matrix< Float > &newPoints) | casa::DisplayShape | [virtual] |
| setHandleShape(const DisplayShape::HandleShape &shape) | casa::DisplayShape | [virtual] |
| setHandleSize(const Int pixelSize) | casa::DisplayShape | [virtual] |
| setHasHandles(const Bool &hasHandles) | casa::DisplayShape | [virtual] |
| setLength(const Float &pixelLength) | casa::DSArrow | [virtual] |
| setLineWidth(const Int pixels) | casa::DSBasic | [virtual] |
| setOptions(const Record &settings) | casa::DSPixelArrow | [virtual] |
| setPoints(const Matrix< Float > &points) | casa::DSPolyLine | [virtual] |
| setStartPoint(const Vector< Float > &startPoint) | casa::DSArrow | [virtual] |
| toDegrees(const Float &radians) | casa::DisplayShape | [virtual] |
| toRadians(const Float °rees) | casa::DisplayShape | [virtual] |
| translateMatrix(const Matrix< Float > &points, const Float &dx, const Float &dy) | casa::DisplayShape | [virtual] |
| validEnd() | casa::DSLine | [inline, protected, virtual] |
| validStart() | casa::DSLine | [inline, protected, virtual] |
| whichHandle(const Float &xPos, const Float &yPos, Int &out) | casa::DisplayShape | [virtual] |
| ~DisplayShape() | casa::DisplayShape | [virtual] |
| ~DisplayShapeWithCoords() | casa::DisplayShapeWithCoords | [inline, virtual] |
| ~DSArrow() | casa::DSArrow | [virtual] |
| ~DSBasic() | casa::DSBasic | [virtual] |
| ~DSLine() | casa::DSLine | [virtual] |
| ~DSPixelArrow() | casa::DSPixelArrow | [virtual] |
| ~DSPolyLine() | casa::DSPolyLine | [virtual] |