Speed.h
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00027 #ifndef Speed_CLASS
00028 #define Speed_CLASS
00029 #include <vector>
00030 #include <iostream>
00031 #include <string>
00032 using namespace std;
00033 #ifndef WITHOUT_ACS
00034 #include <asdmIDLTypesC.h>
00035 using asdmIDLTypes::IDLSpeed;
00036 #endif
00037 #include <StringTokenizer.h>
00038 #include <NumberFormatException.h>
00039 using asdm::StringTokenizer;
00040 using asdm::NumberFormatException;
00041 #include "EndianStream.h"
00042 using asdm::EndianOSStream;
00043 using asdm::EndianIStream;
00044 namespace asdm {
00045 class Speed;
00046 Speed operator * ( double , const Speed & );
00047 ostream & operator << ( ostream &, const Speed & );
00048 istream & operator >> ( istream &, Speed &);
00059 class Speed {
00066 friend Speed operator * ( double d, const Speed & x );
00072 friend ostream & operator << ( ostream & os, const Speed & x);
00076 friend istream & operator >> ( istream & is, Speed & x);
00077 public:
00081 Speed();
00085 Speed(const Speed &);
00093 Speed(const string &s);
00094 #ifndef WITHOUT_ACS
00095
00101 Speed(const IDLSpeed & idlSpeed);
00102 #endif
00103
00107 Speed(double value);
00111 virtual ~Speed();
00116 static double fromString(const string& s);
00123 static string toString(double);
00129 static Speed getSpeed(StringTokenizer &st) throw(NumberFormatException);
00130
00135 void toBin(EndianOSStream& eoss);
00141 static void toBin(const vector<Speed>& angle, EndianOSStream& eoss);
00142
00148 static void toBin(const vector<vector<Speed> >& angle, EndianOSStream& eoss);
00149
00155 static void toBin(const vector<vector<vector<Speed> > >& angle, EndianOSStream& eoss);
00162 static Speed fromBin(EndianIStream& eis);
00163
00170 static vector<Speed> from1DBin(EndianIStream & eis);
00171
00178 static vector<vector<Speed> > from2DBin(EndianIStream & eis);
00179
00186 static vector<vector<vector<Speed> > > from3DBin(EndianIStream & eis);
00187
00192 Speed & operator = (const Speed & x);
00193
00198 Speed & operator = (const double d);
00203 Speed & operator += (const Speed & x);
00208 Speed & operator -= (const Speed & x);
00213 Speed & operator *= (const double x);
00218 Speed & operator /= (const double x);
00223 Speed operator + (const Speed & x) const;
00228 Speed operator - (const Speed & x) const;
00233 Speed operator * (const double x) const;
00238 Speed operator / (const double x) const;
00243 bool operator < (const Speed & x) const;
00248 bool operator > (const Speed & x) const;
00253 bool operator <= (const Speed & x) const;
00258 bool operator >= (const Speed & x) const;
00263 bool operator == (const Speed & x) const;
00268 bool equals(const Speed & x) const;
00273 bool operator != (const Speed & x) const;
00278 bool isZero() const;
00282 Speed operator - () const;
00286 Speed operator + () const;
00291 string toString() const;
00295 string toStringI() const;
00300 operator string () const;
00305 double get() const;
00306 #ifndef WITHOUT_ACS
00307
00311 IDLSpeed toIDLSpeed() const;
00312 #endif
00313
00317 static string unit();
00318 private:
00319 double value;
00320 };
00321
00322 inline Speed::Speed() : value(0.0) {
00323 }
00324 inline Speed::Speed(const Speed &t) : value(t.value) {
00325 }
00326 #ifndef WITHOUT_ACS
00327 inline Speed::Speed(const IDLSpeed &l) : value(l.value) {
00328 }
00329 #endif
00330 inline Speed::Speed(const string &s) : value(fromString(s)) {
00331 }
00332 inline Speed::Speed(double v) : value(v) {
00333 }
00334
00335 inline Speed::~Speed() { }
00336
00337 inline Speed & Speed::operator = ( const Speed &t ) {
00338 value = t.value;
00339 return *this;
00340 }
00341
00342 inline Speed & Speed::operator = ( const double v ) {
00343 value = v;
00344 return *this;
00345 }
00346
00347 inline Speed & Speed::operator += ( const Speed & t) {
00348 value += t.value;
00349 return *this;
00350 }
00351 inline Speed & Speed::operator -= ( const Speed & t) {
00352 value -= t.value;
00353 return *this;
00354 }
00355 inline Speed & Speed::operator *= ( const double n) {
00356 value *= n;
00357 return *this;
00358 }
00359 inline Speed & Speed::operator /= ( const double n) {
00360 value /= n;
00361 return *this;
00362 }
00363
00364 inline Speed Speed::operator + ( const Speed &t2 ) const {
00365 Speed tmp;
00366 tmp.value = value + t2.value;
00367 return tmp;
00368 }
00369 inline Speed Speed::operator - ( const Speed &t2 ) const {
00370 Speed tmp;
00371 tmp.value = value - t2.value;
00372 return tmp;
00373 }
00374 inline Speed Speed::operator * ( const double n) const {
00375 Speed tmp;
00376 tmp.value = value * n;
00377 return tmp;
00378 }
00379 inline Speed Speed::operator / ( const double n) const {
00380 Speed tmp;
00381 tmp.value = value / n;
00382 return tmp;
00383 }
00384
00385 inline bool Speed::operator < (const Speed & x) const {
00386 return (value < x.value);
00387 }
00388 inline bool Speed::operator > (const Speed & x) const {
00389 return (value > x.value);
00390 }
00391 inline bool Speed::operator <= (const Speed & x) const {
00392 return (value <= x.value);
00393 }
00394 inline bool Speed::operator >= (const Speed & x) const {
00395 return (value >= x.value);
00396 }
00397 inline bool Speed::equals(const Speed & x) const {
00398 return (value == x.value);
00399 }
00400 inline bool Speed::operator == (const Speed & x) const {
00401 return (value == x.value);
00402 }
00403 inline bool Speed::operator != (const Speed & x) const {
00404 return (value != x.value);
00405 }
00406
00407 inline Speed Speed::operator - () const {
00408 Speed tmp;
00409 tmp.value = -value;
00410 return tmp;
00411 }
00412 inline Speed Speed::operator + () const {
00413 Speed tmp;
00414 tmp.value = value;
00415 return tmp;
00416 }
00417
00418 inline Speed::operator string () const {
00419 return toString();
00420 }
00421 inline string Speed::toString() const {
00422 return toString(value);
00423 }
00424 inline string Speed::toStringI() const {
00425 return toString(value);
00426 }
00427 inline double Speed::get() const {
00428 return value;
00429 }
00430 #ifndef WITHOUT_ACS
00431 inline IDLSpeed Speed::toIDLSpeed() const {
00432 IDLSpeed tmp;
00433 tmp.value = value;
00434 return tmp;
00435 }
00436 #endif
00437
00438 inline Speed operator * ( double n, const Speed &x) {
00439 Speed tmp;
00440 tmp.value = x.value * n;
00441 return tmp;
00442 }
00443 inline ostream & operator << ( ostream &o, const Speed &x ) {
00444 o << x.value;
00445 return o;
00446 }
00447 inline istream & operator >> ( istream &i, Speed &x ) {
00448 i >> x.value;
00449 return i;
00450 }
00451 inline string Speed::unit() {
00452 return string ("m/s");
00453 }
00454 }
00455 #endif