00001 //# Position.h: world coordinates of a point on a display panel 00002 //# Copyright (C) 2013 00003 //# Associated Universities, Inc. Washington DC, USA. 00004 //# 00005 //# This library is free software; you can redistribute it and/or modify it 00006 //# under the terms of the GNU Library General Public License as published by 00007 //# the Free Software Foundation; either version 2 of the License, or (at your 00008 //# option) any later version. 00009 //# 00010 //# This library is distributed in the hope that it will be useful, but WITHOUT 00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 00012 //# FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public 00013 //# License for more details. 00014 //# 00015 //# You should have received a copy of the GNU Library General Public License 00016 //# along with this library; if not, write to the Free Software Foundation, 00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA. 00018 //# 00019 //# Correspondence concerning AIPS++ should be addressed as follows: 00020 //# Internet email: aips2-request@nrao.edu. 00021 //# Postal address: AIPS++ Project Office 00022 //# National Radio Astronomy Observatory 00023 //# 520 Edgemont Road 00024 //# Charlottesville, VA 22903-2475 USA 00025 //# 00026 //# $Id$ 00027 00028 #ifndef CASA_DISPLAY_POSITION_H 00029 #define CASA_DISPLAY_POSITION_H 00030 #include <display/Display/DisplayCoordinateSystem.h> 00031 00032 namespace casa { 00033 namespace viewer { 00034 // Why not use MDirection? It's limited by valid astronomical coordinates on the sky Hz vs arcsec does not fly. 00035 // The idea here is to represent a point, line, plane, etc. (depending on the dimensions of the coordinate 00036 // system and the coordinate contained here) and eventually have positions which can convert themselves to 00037 // match different coordinate systems used in other images; removing some of the tangle of linToWorld(...) 00038 // et al. that snakes through canvases and display datas currently. It may well be that some of this may 00039 // need to remain in the current canvases/datas, but at least the viewer (and regions) will be able to talk 00040 // about positions independent of the rest of the viewer hierarchy. 00041 class Position { 00042 public: 00043 Position( ) { } 00044 // Later this could check for consistency between the coordinate and the system... 00045 Position( const DisplayCoordinateSystem &cs, const Quantity &x, const Quantity &y ) : csys_(cs), coord_(2) { 00046 coord_(0) = x; 00047 coord_(1) = y; 00048 } 00049 // Later this could check for consistency between the coordinate and the system... 00050 Position( const DisplayCoordinateSystem &cs, const Quantity &x, const Quantity &y, const Quantity &z ) : csys_(cs), coord_(3) { 00051 coord_(0) = x; 00052 coord_(1) = y; 00053 coord_(2) = z; 00054 } 00055 Position( const Position &that ) : csys_(that.csys_), coord_(that.coord_) { } 00056 00057 const DisplayCoordinateSystem &csys( ) const { 00058 return csys_; 00059 } 00060 const Vector<Quantity> &coord( ) const { 00061 return coord_; 00062 } 00063 00064 void show( std::ostream &out ) const; 00065 00066 protected: 00067 DisplayCoordinateSystem csys_; 00068 Vector<Quantity> coord_; 00069 }; 00070 00071 inline std::ostream &operator<<( std::ostream &out, const casa::viewer::Position &pos ) { 00072 pos.show(out); 00073 return out; 00074 } 00075 00076 } 00077 00078 inline std::ostream &operator<<( std::ostream &out, const casa::viewer::Position &pos ) { 00079 pos.show(out); 00080 return out; 00081 } 00082 } 00083 00084 inline std::ostream &operator<<( std::ostream &out, const casa::viewer::Position &pos ) { 00085 pos.show(out); 00086 return out; 00087 } 00088 00089 #endif 00090