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00028 #ifndef TRIALDISPLAY_PSPIXELCANVAS_H
00029 #define TRIALDISPLAY_PSPIXELCANVAS_H
00030
00031 #include <casa/aips.h>
00032 #include <casa/Arrays/Vector.h>
00033 #include <casa/Arrays/Matrix.h>
00034 #include <display/Display/DisplayEnums.h>
00035 #include <display/DisplayEvents/PCMotionEH.h>
00036 #include <display/DisplayEvents/PCPositionEH.h>
00037 #include <display/DisplayEvents/PCRefreshEH.h>
00038 #include <display/Display/PCVGBuffer.h>
00039 #include <display/Display/PSPixelCanvasColorTable.h>
00040 #include <display/Display/PixelCanvas.h>
00041 #include <display/Display/DLFont.h>
00042
00043 namespace casa {
00044
00045
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00117
00118
00119 class PSPixelCanvas : public PixelCanvas {
00120 public:
00121 PSPixelCanvas(PSDriver *ps, PSPixelCanvasColorTable * );
00122 virtual ~PSPixelCanvas();
00123
00124
00125
00126 virtual void enableMotionEvents();
00127 virtual void disableMotionEvents();
00128 virtual void enablePositionEvents();
00129 virtual void disablePositionEvents();
00130
00131
00132
00133
00134
00135
00136 virtual Bool supportsLists() {
00137 return False;
00138 }
00139
00140
00141 virtual uInt newList();
00142
00143 virtual void endList();
00144
00145 virtual void drawList(uInt list);
00146
00147 virtual void translateAllLists(Int xt, Int yt);
00148
00149 virtual void translateList(uInt list, Int xt, Int yt);
00150
00151 virtual void deleteList(uInt list);
00152
00153 virtual void deleteLists();
00154
00155 virtual Bool validList(uInt list);
00156
00157
00158 virtual Bool setFont(const String &fontName, const Int size);
00159 virtual Bool setFont(DLFont* font) {
00160 return setFont(font->getPSValue(), font->getSize());
00161 }
00162
00163
00164 virtual Bool setFont(const String &fontName);
00165
00166
00167 virtual void drawText(Int x, Int y, const String &text,
00168 Display::TextAlign alignment = Display::AlignCenter);
00169 virtual void drawText(Int x, Int y, const String &text, const Float& angle,
00170 Display::TextAlign alignment = Display::AlignCenter);
00171
00172
00173 virtual void drawImage(const Matrix<uInt> &data, Int x, Int y);
00174 virtual void drawImage(const Matrix<Int> &data, Int x, Int y);
00175 virtual void drawImage(const Matrix<uLong> &data, Int x, Int y);
00176 virtual void drawImage(const Matrix<Float> &data, Int x, Int y);
00177 virtual void drawImage(const Matrix<Double> &data, Int x, Int y);
00178
00179
00180
00181
00182
00183 virtual void drawImage(const Int &x, const Int &y,
00184 const Matrix<uInt> &data,
00185 const Matrix<Bool> &mask,
00186 Bool opaqueMask=False);
00187
00188
00189
00190
00191 virtual void drawImage(const Matrix<uInt> &data, Int x, Int y,
00192 uInt xzoom, uInt yzoom);
00193 virtual void drawImage(const Matrix<Int> &data, Int x, Int y,
00194 uInt xzoom, uInt yzoom);
00195 virtual void drawImage(const Matrix<uLong> &data, Int x, Int y,
00196 uInt xzoom, uInt yzoom);
00197 virtual void drawImage(const Matrix<Float> &data, Int x, Int y,
00198 uInt xzoom, uInt yzoom);
00199 virtual void drawImage(const Matrix<Double> &data, Int x, Int y,
00200 uInt xzoom, uInt yzoom);
00201
00202
00203
00204
00205 virtual void drawImage(const Matrix<uInt> &data, const Int &x, const Int &y,
00206 const Display::ColorComponent &colorcomponent);
00207
00208
00209 void bufferComponent(const Matrix<uInt> &data,
00210 const Int &x, const Int &y,
00211 const Display::ColorComponent &colorcomponent);
00212
00213
00214 void flushComponentBuffers();
00215
00216
00217
00218 virtual void drawPoint(Int x1, Int y1);
00219 virtual void drawPoint(Float x1, Float y1);
00220 virtual void drawPoint(Double x1, Double y1);
00221
00222
00223
00224
00225 virtual void drawPoints(const Matrix<Int> &verts);
00226 virtual void drawPoints(const Matrix<Float> &verts);
00227 virtual void drawPoints(const Matrix<Double> &verts);
00228
00229
00230
00231
00232 virtual void drawPoints(const Vector<Int> &x1, const Vector<Int> &y1);
00233 virtual void drawPoints(const Vector<Float> &x1, const Vector<Float> &y1);
00234 virtual void drawPoints(const Vector<Double> &x1,
00235 const Vector<Double> &y1);
00236
00237
00238
00239
00240 virtual void drawLine(Int x1, Int y1, Int x2, Int y2);
00241 virtual void drawLine(Float x1, Float y1, Float x2, Float y2);
00242 virtual void drawLine(Double x1, Double y1, Double x2, Double y2);
00243
00244
00245
00246
00247 virtual void drawLines(const Matrix<Int> &verts);
00248 virtual void drawLines(const Matrix<Float> &verts);
00249 virtual void drawLines(const Matrix<Double> &verts);
00250
00251
00252
00253
00254 virtual void drawLines(const Vector<Int> &x1, const Vector<Int> &y1,
00255 const Vector<Int> &x2, const Vector<Int> &y2);
00256 virtual void drawLines(const Vector<Float> &x1, const Vector<Float> &y1,
00257 const Vector<Float> &x2, const Vector<Float> &y2);
00258 virtual void drawLines(const Vector<Double> &x1, const Vector<Double> &y1,
00259 const Vector<Double> &x2, const Vector<Double> &y2);
00260
00261
00262
00263
00264 virtual void drawPolyline(const Vector<Int> &x1, const Vector<Int> &y1);
00265 virtual void drawPolyline(const Vector<Float> &x1,
00266 const Vector<Float> &y1);
00267 virtual void drawPolyline(const Vector<Double> &x1,
00268 const Vector<Double> &y1);
00269
00270
00271 virtual void drawPolylines(const Vector<Int> &x1, const Vector<Int> &y1,
00272 const int close=0, const int fill=0);
00273 virtual void drawPolylines(const Vector<Float> &x1,
00274 const Vector<Float> &y1,
00275 const int close=0, const int fill=0);
00276 virtual void drawPolylines(const Vector<Double> &x1,
00277 const Vector<Double> &y1,
00278 const int close=0, const int fill=0);
00279
00280
00281
00282
00283 virtual void drawPolyline(const Matrix<Int> &verts);
00284 virtual void drawPolyline(const Matrix<Float> &verts);
00285 virtual void drawPolyline(const Matrix<Double> &verts);
00286
00287
00288
00289
00290 virtual void drawPolylines(const Matrix<Int> &verts,
00291 const int close=0, const int fill=0);
00292 virtual void drawPolylines(const Matrix<Float> &verts,
00293 const int close=0, const int fill=0);
00294 virtual void drawPolylines(const Matrix<Double> &verts,
00295 const int close=0, const int fill=0);
00296
00297
00298
00299
00300 virtual void drawPolygon(const Vector<Int> &x1, const Vector<Int> &y1);
00301 virtual void drawPolygon(const Vector<Float> &x1, const Vector<Float> &y1);
00302 virtual void drawPolygon(const Vector<Double> &x1,
00303 const Vector<Double> &y1);
00304
00305
00306
00307
00308 virtual void drawFilledPolygon(const Vector<Int> &x1,
00309 const Vector<Int> &y1);
00310 virtual void drawFilledPolygon(const Vector<Float> &x1,
00311 const Vector<Float> &y1);
00312 virtual void drawFilledPolygon(const Vector<Double> &x1,
00313 const Vector<Double> &y1);
00314
00315
00316
00317
00318 virtual void drawPolygon(const Matrix<Int> &verts);
00319 virtual void drawPolygon(const Matrix<Float> &verts);
00320 virtual void drawPolygon(const Matrix<Double> &verts);
00321
00322
00323
00324
00325 virtual void drawRectangle(Int x1, Int y1, Int x2, Int y2, const int fill);
00326 virtual void drawRectangle(Float x1, Float y1, Float x2, Float y2,
00327 const int fill);
00328 virtual void drawRectangle(Double x1, Double y1, Double x2, Double y2,
00329 const int fill);
00330
00331
00332
00333
00334 virtual void drawRectangle(Int x1, Int y1, Int x2, Int y2);
00335 virtual void drawRectangle(Float x1, Float y1, Float x2, Float y2);
00336 virtual void drawRectangle(Double x1, Double y1, Double x2, Double y2);
00337
00338
00339
00340
00341 virtual void drawFilledRectangle(Int x1, Int y1, Int x2, Int y2);
00342 virtual void drawFilledRectangle(Float x1, Float y1, Float x2, Float y2);
00343 virtual void drawFilledRectangle(Double x1, Double y1, Double x2,
00344 Double y2);
00345
00346
00347
00348
00349 virtual void drawColoredPoints(const Vector<Int> &x1,
00350 const Vector<Int> &y1,
00351 const Vector<uInt> &colors);
00352 virtual void drawColoredPoints(const Vector<Float> &x1,
00353 const Vector<Float> &y1,
00354 const Vector<uInt> &colors);
00355 virtual void drawColoredPoints(const Vector<Double> &x1,
00356 const Vector<Double> &y1,
00357 const Vector<uInt> &colors);
00358 virtual void drawColoredPoints(const Matrix<Int> &xy,
00359 const Vector<uInt> &colors);
00360 virtual void drawColoredPoints(const Matrix<Float> &xy,
00361 const Vector<uInt> &colors);
00362 virtual void drawColoredPoints(const Matrix<Double> &xy,
00363 const Vector<uInt> &colors);
00364
00365
00366
00367
00368 virtual void drawColoredLines(const Vector<Int> &x1,
00369 const Vector<Int> &y1,
00370 const Vector<Int> &x2,
00371 const Vector<Int> &y2,
00372 const Vector<uInt> &colors);
00373 virtual void drawColoredLines(const Vector<Float> &x1,
00374 const Vector<Float> &y1,
00375 const Vector<Float> &x2,
00376 const Vector<Float> &y2,
00377 const Vector<uInt> &colors);
00378 virtual void drawColoredLines(const Vector<Double> &x1,
00379 const Vector<Double> &y1,
00380 const Vector<Double> &x2,
00381 const Vector<Double> &y2,
00382 const Vector<uInt> &colors);
00383
00384
00385
00386
00387
00388
00389 virtual void setDrawFunction(Display::DrawFunction function);
00390 virtual void setForeground(uLong color);
00391 virtual void setBackground(uLong color);
00392
00393 virtual void setLineWidth(Float width);
00394 void lineWidth(Float width);
00395 float lineWidth()const {
00396 return lineWidth_;
00397 }
00398 virtual void setLineStyle(Display::LineStyle style);
00399 virtual void setCapStyle(Display::CapStyle style);
00400 virtual void setJoinStyle(Display::JoinStyle style);
00401 virtual void setFillStyle(Display::FillStyle style);
00402 virtual void setFillRule(Display::FillRule rule);
00403 virtual void setArcMode(Display::ArcMode mode);
00404
00405
00406
00407
00408 virtual Display::DrawFunction getDrawFunction() const;
00409 virtual uLong getForeground() const;
00410 virtual uLong getBackground() const;
00411
00412 virtual Float getLineWidth() const;
00413 virtual Display::LineStyle getLineStyle() const;
00414 virtual Display::CapStyle getCapStyle() const;
00415 virtual Display::JoinStyle getJoinStyle() const;
00416 virtual Display::FillStyle getFillStyle() const;
00417 virtual Display::FillRule getFillRule() const;
00418 virtual Display::ArcMode getArcMode() const;
00419
00420
00421
00422
00423
00424 virtual Bool enable(Display::Option option);
00425 virtual Bool disable(Display::Option option);
00426
00427
00428
00429 virtual void setImageCacheStrategy(Display::ImageCacheStrategy strategy);
00430 virtual Display::ImageCacheStrategy imageCacheStrategy() const;
00431
00432
00433
00434
00435
00436
00437
00438 virtual void setClipWindow(Int x1, Int y1, Int x2, Int y2);
00439 virtual void getClipWindow(Int &x1, Int &y1, Int &x2, Int &y2);
00440
00441
00442
00443
00444 virtual void refresh(const Display::RefreshReason &reason =
00445 Display::UserCommand,
00446 const Bool &explicitrequest = True);
00447
00448
00449
00450 virtual void flush();
00451
00452
00453
00454 virtual void clear();
00455 virtual void clear(Int x1, Int y1, Int x2, Int y2);
00456
00457
00458
00459
00460 virtual void setClearColor(uInt colorIndex);
00461 virtual void setClearColor(const String &colorname);
00462 virtual void setClearColor(float r, float g, float b);
00463
00464
00465
00466 virtual uInt clearColor() const;
00467 virtual void getClearColor(float &r, float &g, float &b) const;
00468
00469
00470 virtual uInt width() const;
00471
00472 virtual uInt height() const;
00473
00474 virtual uInt depth() const;
00475
00476
00477 virtual void pixelDensity(Float &xdpi, Float &ydpi) const;
00478
00479
00480
00481 virtual void setColor(uInt colorIndex);
00482 virtual void setColor(const String &colorname);
00483 virtual void setRGBColor(float r, float g, float b);
00484 virtual void setHSVColor(float h, float s, float v);
00485
00486
00487
00488 virtual uInt color() const;
00489
00490
00491 virtual void getColor(float &r, float &g, float &b) const;
00492 virtual Bool getColorComponents(const String &colorname,
00493 Float &r, Float &g, Float &b);
00494
00495
00496 virtual Bool getColor(Int x, Int y, uInt &color);
00497 virtual Bool getRGBColor(Int x, Int y, float &r, float &g, float &b);
00498 virtual Bool getHSVColor(Int x, Int y, float &h, float &s, float &v);
00499
00500
00501
00502
00503
00504 virtual void setDeviceForegroundColor(const String colorname);
00505 virtual String deviceForegroundColor() const;
00506 virtual void setDeviceBackgroundColor(const String colorname);
00507 virtual String deviceBackgroundColor() const;
00508
00509
00510
00511
00512
00513 virtual Bool resize(uInt reqXSize, uInt reqYSize, Bool doCallbacks = True);
00514
00515
00516 virtual Bool resizeColorTable(uInt newSize);
00517
00518
00519 virtual Bool resizeColorTable(uInt nReds, uInt nGreens, uInt nBlues);
00520
00521
00522
00523 virtual PixelCanvasColorTable * pcctbl() const;
00524
00525 virtual void setPcctbl(PixelCanvasColorTable * pcctbl);
00526 PSPixelCanvasColorTable *PSpcctbl()const {
00527 return pcct_;
00528 }
00529
00530
00531
00532
00533
00534
00535 virtual void pushMatrix();
00536 virtual void popMatrix();
00537
00538
00539 virtual void loadIdentity();
00540
00541
00542
00543
00544
00545
00546 virtual void translate(Int xt, Int yt);
00547 virtual void getTranslation(Int &xt, Int &yt) const;
00548 virtual Int xTranslation() const;
00549 virtual Int yTranslation() const;
00550
00551
00552
00553
00554 virtual void setDrawBuffer(Display::DrawBuffer buf);
00555
00556
00557
00558 virtual void copyBackBufferToFrontBuffer();
00559 virtual void copyFrontBufferToBackBuffer();
00560 virtual void swapBuffers();
00561
00562
00563
00564
00565 virtual void copyBackBufferToFrontBuffer(Int x1, Int y1, Int x2, Int y2);
00566 virtual void copyFrontBufferToBackBuffer(Int x1, Int y1, Int x2, Int y2);
00567 virtual void swapBuffers(Int x1, Int y1, Int x2, Int y2);
00568
00569
00570
00571
00572
00573
00574
00575
00576
00577
00578
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00580
00581
00582
00583
00584
00585 void drawPSImage(const int x, const int y,
00586 const int iwidth, const int iheight,
00587 const float xzoom, const float yzoom,
00588 const uShort *data, const int bpc,
00589 const Display::ColorModel=Display::Index);
00590
00591
00592 void setResolution(const float xres, const float yres,
00593 const PSDriver::Dimension = PSDriver::INCHES);
00594 void getResolution(float &xres, float &yres,
00595 const PSDriver::Dimension = PSDriver::INCHES)const;
00596
00597
00598
00599 void smooth(const Bool smth) {
00600 smooth_ = smth;
00601 }
00602 Bool smooth()const {
00603 return smooth_;
00604 }
00605
00606
00607
00608 Bool annotate()const {
00609 return annotate_;
00610 }
00611 void annotate(const Bool a) {
00612 annotate_ = a;
00613 }
00614
00615
00616 virtual Float pixelScaling() const;
00617
00618
00619
00620 protected:
00621
00622
00623 private:
00624 void pspcinit(PSDriver *ps, PSPixelCanvasColorTable * );
00625 void clearRectangle(const float x0, const float y0,
00626 const float x1, const float y1);
00627
00628
00629 void note(const char *);
00630 void note(const char *, const uLong);
00631
00632 private:
00633 PSPixelCanvasColorTable *pcct_;
00634 PSDriver *ps;
00635 float xppp_, yppp_;
00636 float lineWidth_;
00637 Display::LineStyle lineStyle_;
00638 Display::CapStyle capStyle_;
00639 Display::JoinStyle joinStyle_;
00640 Display::FillStyle fillStyle_;
00641 Display::FillRule fillRule_;
00642 Display::ArcMode arcMode_;
00643 String defaultForegroundColorName_;
00644 String defaultBackgroundColorName_;
00645
00646 uLong foreground_, background_, clearColor_;
00647 float xt_, yt_;
00648 float clipx0_, clipy0_, clipx1_, clipy1_;
00649 Bool haveClipInfo_;
00650 Bool clipEnabled_;
00651 Bool smooth_;
00652 Bool annotate_;
00653
00654 Float itsComponentX, itsComponentY;
00655 uLong itsComponentWidth, itsComponentHeight;
00656 Int itsComponentBPC;
00657 uShort *itsComponents;
00658 };
00659
00660
00661 }
00662
00663 #endif