DSWorldPolyLine.h

Go to the documentation of this file.
00001 //# DSWorldPolyLine.h : Implementation of a world coords. DSPolyLine
00002 //# Copyright (C) 1998,1999,2000,2001,2002
00003 //# Associated Universities, Inc. Washington DC, USA.
00004 //#
00005 //# This library is free software; you can redistribute it and/or modify it
00006 //# under the terms of the GNU Library General Public License as published by
00007 //# the Free Software Foundation; either version 2 of the License, or (at your
00008 //# option) any later version.
00009 //#
00010 //# This library is distributed in the hope that it will be useful, but WITHOUT
00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00012 //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
00013 //# License for more details.
00014 //#
00015 //# You should have received a copy of the GNU Library General Public License
00016 //# along with this library; if not, write to the Free Software Foundation,
00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
00018 //#
00019 //# Correspondence concerning AIPS++ should be addressed as follows:
00020 //#        Internet email: aips2-request@nrao.edu.
00021 //#        Postal address: AIPS++ Project Office
00022 //#                        National Radio Astronomy Observatory
00023 //#                        520 Edgemont Road
00024 //#                        Charlottesville, VA 22903-2475 USA
00025 //#
00026 //# $Id:
00027 #ifndef TRIALDISPLAY_DSWORLDPOLYLINE_H
00028 #define TRIALDISPLAY_DSWORLDPOLYLINE_H
00029 
00030 #include <casa/aips.h>
00031 #include <casa/Arrays/Vector.h>
00032 #include <casa/Arrays/Matrix.h>
00033 
00034 #include <casa/Quanta/Quantum.h>
00035 #include <casa/Quanta/QuantumHolder.h>
00036 #include <display/Display/PanelDisplay.h>
00037 
00038 #include <display/DisplayShapes/DSPolyLine.h>
00039 #include <display/DisplayShapes/DisplayShapeWithCoords.h>
00040 
00041 namespace casa { //# NAMESPACE CASA - BEGIN
00042 
00043 // <summary>
00044 // Implementation of a world coords. DSPolyLine
00045 // </summary>
00046 
00047         class PanelDisplay;
00048         class DSPixelPolyLine;
00049         class DSScreenPolyLine;
00050 
00051         class DSWorldPolyLine : public DSPolyLine , public DisplayShapeWithCoords {
00052 
00053         public:
00054 
00055                 DSWorldPolyLine();
00056                 DSWorldPolyLine(const Record& settings, PanelDisplay* pd);
00057                 DSWorldPolyLine(DSScreenPolyLine& other, PanelDisplay* pd);
00058                 DSWorldPolyLine(DSPixelPolyLine& other, PanelDisplay* pd);
00059 
00060                 virtual ~DSWorldPolyLine();
00061 
00062                 virtual void recalculateScreenPosition();
00063 
00064                 // So we can update our WCs
00065                 // <group>
00066                 virtual void move(const Float& dX, const Float& dY);
00067                 virtual void setCenter(const Float& xPos, const Float& yPos);
00068                 virtual void rotate(const Float& angle);
00069                 virtual void scale(const Float& scaleFactor);
00070 
00071                 virtual void addPoint(const Vector<Float>& newPos);
00072                 virtual void setPoints(const Matrix<Float>& points);
00073 
00074                 virtual void changePoint(const Vector<Float>&pos, const Int n);
00075                 virtual void changePoint(const Vector<Float>& pos);
00076                 virtual void draw(PixelCanvas* pc);
00077                 // </group>
00078 
00079                 virtual Bool setOptions(const Record& settings);
00080                 virtual Record getOptions();
00081 
00082 
00083 
00084                 virtual Record getRawOptions() {
00085                         return DSPolyLine::getOptions();
00086                 }
00087 
00088                 virtual PanelDisplay* panelDisplay()  {
00089                         return itsPD;
00090                 }
00091 
00092         private:
00093 
00094                 // The paneldisplay from which I may choose an appropriate WC
00095                 PanelDisplay* itsPD;
00096 
00097                 // The WC of my choosing
00098                 WorldCanvas* itsWC;
00099 
00100                 // The center of the marker in world co-ords.
00101                 Vector<Quantum<Double> > itsWorldXPoints;
00102                 Vector<Quantum<Double> > itsWorldYPoints;
00103 
00104                 void updateWCoords();
00105         };
00106 
00107 } //# NAMESPACE CASA - END
00108 
00109 #endif
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines

Generated on 31 Aug 2016 for casa by  doxygen 1.6.1