DSPixelText.h

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00001 //# DSPixelText.h : Implementation of an absolute pixel DSText
00002 //# Copyright (C) 1998,1999,2000,2001,2002
00003 //# Associated Universities, Inc. Washington DC, USA.
00004 //#
00005 //# This library is free software; you can redistribute it and/or modify it
00006 //# under the terms of the GNU Library General Public License as published by
00007 //# the Free Software Foundation; either version 2 of the License, or (at your
00008 //# option) any later version.
00009 //#
00010 //# This library is distributed in the hope that it will be useful, but WITHOUT
00011 //# ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
00012 //# FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Library General Public
00013 //# License for more details.
00014 //#
00015 //# You should have received a copy of the GNU Library General Public License
00016 //# along with this library; if not, write to the Free Software Foundation,
00017 //# Inc., 675 Massachusetts Ave, Cambridge, MA 02139, USA.
00018 //#
00019 //# Correspondence concerning AIPS++ should be addressed as follows:
00020 //#        Internet email: aips2-request@nrao.edu.
00021 //#        Postal address: AIPS++ Project Office
00022 //#                        National Radio Astronomy Observatory
00023 //#                        520 Edgemont Road
00024 //#                        Charlottesville, VA 22903-2475 USA
00025 //#
00026 //# $Id:
00027 #ifndef TRIALDISPLAY_DSPIXELTEXT_H
00028 #define TRIALDISPLAY_DSPIXELTEXT_H
00029 
00030 #include <casa/aips.h>
00031 #include <casa/Arrays/Vector.h>
00032 #include <casa/Arrays/Matrix.h>
00033 
00034 #include <display/DisplayShapes/DSText.h>
00035 #include <display/DisplayShapes/DisplayShapeWithCoords.h>
00036 
00037 namespace casa { //# NAMESPACE CASA - BEGIN
00038 
00039 // <summary>
00040 // Implementation of an absolute pixel DSText
00041 // </summary>
00042 
00043         class DSWorldText;
00044         class DSScreenText;
00045 
00046         class DSPixelText : public DSText, public DisplayShapeWithCoords {
00047 
00048         public:
00049 
00050                 DSPixelText();
00051                 DSPixelText(const Record& settings);
00052                 DSPixelText(DSScreenText& other);
00053                 DSPixelText(DSWorldText& other);
00054 
00055                 virtual ~DSPixelText();
00056 
00057                 virtual Record getOptions();
00058                 virtual Bool setOptions(const Record& settings);
00059 
00060                 virtual Record getRawOptions() {
00061                         return DSText::getOptions();
00062                 }
00063 
00064                 virtual void recalculateScreenPosition() {}
00065         private:
00066 
00067         };
00068 
00069 } //# NAMESPACE CASA - END
00070 
00071 #endif
00072 
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