RW_Mutex.h

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00001 // -*- C++ -*-
00002 
00003 //==========================================================================
00004 /**
00005  *  @file    RW_Mutex.h
00006  *
00007  *  $Id: RW_Mutex.h 80826 2008-03-04 14:51:23Z wotte $
00008  *
00009  *   Moved from Synch.h.
00010  *
00011  *  @author Douglas C. Schmidt <schmidt@cs.wustl.edu>
00012  */
00013 //==========================================================================
00014 
00015 #ifndef ACE_RW_MUTEX_H
00016 #define ACE_RW_MUTEX_H
00017 
00018 #include /**/ "ace/pre.h"
00019 
00020 #include /**/ "ace/ACE_export.h"
00021 
00022 #if !defined (ACE_LACKS_PRAGMA_ONCE)
00023 # pragma once
00024 #endif /* ACE_LACKS_PRAGMA_ONCE */
00025 
00026 // ACE platform supports some form of threading.
00027 #if defined (ACE_HAS_THREADS)
00028 
00029 #include "ace/OS_NS_Thread.h"
00030 
00031 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
00032 
00033 /**
00034  * @class ACE_RW_Mutex
00035  *
00036  * @brief Wrapper for readers/writer locks.
00037  *
00038  * These are most useful for applications that have many more
00039  * parallel readers than writers...
00040  */
00041 class ACE_Export ACE_RW_Mutex
00042 {
00043 public:
00044   /// Initialize a readers/writer lock.
00045   ACE_RW_Mutex (int type = USYNC_THREAD,
00046                 const ACE_TCHAR *name = 0,
00047                 void *arg = 0);
00048 
00049   /// Implicitly destroy a readers/writer lock
00050   ~ACE_RW_Mutex (void);
00051 
00052   /**
00053    * Explicitly destroy a readers/writer lock.  Note that only one
00054    * thread should call this method since it doesn't protect against
00055    * race conditions.
00056    */
00057   int remove (void);
00058 
00059   /// Acquire a read lock, but block if a writer hold the lock.
00060   int acquire_read (void);
00061 
00062   /// Acquire a write lock, but block if any readers or a
00063   /// writer hold the lock.
00064   int acquire_write (void);
00065 
00066   /**
00067    * Conditionally acquire a read lock (i.e., won't block).  Returns
00068    * -1 on failure.  If we "failed" because someone else already had
00069    * the lock, @c errno is set to @c EBUSY.
00070    */
00071   int tryacquire_read (void);
00072 
00073   /// Conditionally acquire a write lock (i.e., won't block).
00074   int tryacquire_write (void);
00075 
00076   /**
00077    * Conditionally upgrade a read lock to a write lock.  This only
00078    * works if there are no other readers present, in which case the
00079    * method returns 0.  Otherwise, the method returns -1 and sets
00080    * @c errno to @c EBUSY.  Note that the caller of this method *must*
00081    * already possess this lock as a read lock (but this condition is
00082    * not checked by the current implementation).
00083    */
00084   int tryacquire_write_upgrade (void);
00085 
00086   /**
00087    * Note, for interface uniformity with other synchronization
00088    * wrappers we include the <acquire> method.  This is implemented as
00089    * a write-lock to safe...
00090    */
00091   int acquire (void);
00092 
00093   /**
00094    * Note, for interface uniformity with other synchronization
00095    * wrappers we include the <tryacquire> method.  This is implemented
00096    * as a write-lock to be safe...  Returns -1 on failure.  If we
00097    * "failed" because someone else already had the lock, @c errno is
00098    * set to @c EBUSY.
00099    */
00100   int tryacquire (void);
00101 
00102   /// Unlock a readers/writer lock.
00103   int release (void);
00104 
00105   /// Return the underlying lock.
00106   const ACE_rwlock_t &lock (void) const;
00107 
00108   /// Dump the state of an object.
00109   void dump (void) const;
00110 
00111   /// Declare the dynamic allocation hooks.
00112   ACE_ALLOC_HOOK_DECLARE;
00113 
00114 protected:
00115   /// Readers/writer lock.
00116   ACE_rwlock_t lock_;
00117 
00118   /// Keeps track of whether <remove> has been called yet to avoid
00119   /// multiple <remove> calls, e.g., explicitly and implicitly in the
00120   /// destructor.  This flag isn't protected by a lock, so make sure
00121   /// that you don't have multiple threads simultaneously calling
00122   /// <remove> on the same object, which is a bad idea anyway...
00123   int removed_;
00124 
00125 private:
00126   // = Prevent assignment and initialization.
00127   void operator= (const ACE_RW_Mutex &);
00128   ACE_RW_Mutex (const ACE_RW_Mutex &);
00129 };
00130 
00131 ACE_END_VERSIONED_NAMESPACE_DECL
00132 
00133 #if defined (__ACE_INLINE__)
00134 #include "ace/RW_Mutex.inl"
00135 #endif /* __ACE_INLINE__ */
00136 
00137 #endif /* ACE_HAS_THREADS */
00138 
00139 #include /**/ "ace/post.h"
00140 
00141 #endif /* ACE_RW_MUTEX_H */

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