Malloc_Base.h

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00001 // -*- C++ -*-
00002 
00003 //=============================================================================
00004 /**
00005  *  @file    Malloc_Base.h
00006  *
00007  *  $Id: Malloc_Base.h 80826 2008-03-04 14:51:23Z wotte $
00008  *
00009  *  @author Doug Schmidt and Irfan Pyarali
00010  */
00011 //=============================================================================
00012 
00013 
00014 #ifndef ACE_MALLOC_BASE_H
00015 #define ACE_MALLOC_BASE_H
00016 #include /**/ "ace/pre.h"
00017 
00018 #include /**/ "ace/ACE_export.h"
00019 
00020 #if !defined (ACE_LACKS_PRAGMA_ONCE)
00021 # pragma once
00022 #endif /* ACE_LACKS_PRAGMA_ONCE */
00023 
00024 #include "ace/os_include/sys/os_types.h"
00025 #include "ace/os_include/sys/os_mman.h"
00026 #include "ace/os_include/sys/os_types.h"
00027 
00028 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
00029 
00030 // The definition of this class is located in Malloc.cpp.
00031 
00032 /**
00033  * @class ACE_Allocator
00034  *
00035  * @brief Interface for a dynamic memory allocator that uses inheritance
00036  * and dynamic binding to provide extensible mechanisms for
00037  * allocating and deallocating memory.
00038  */
00039 class ACE_Export ACE_Allocator
00040 {
00041 public:
00042 
00043   /// Unsigned integer type used for specifying memory block lengths.
00044   typedef size_t size_type;
00045 
00046   // = Memory Management
00047 
00048   /// Get pointer to a default ACE_Allocator.
00049   static ACE_Allocator *instance (void);
00050 
00051   /// Set pointer to a process-wide ACE_Allocator and return existing
00052   /// pointer.
00053   static ACE_Allocator *instance (ACE_Allocator *);
00054 
00055   /// Delete the dynamically allocated Singleton
00056   static void close_singleton (void);
00057 
00058   /// "No-op" constructor (needed to make certain compilers happy).
00059   ACE_Allocator (void);
00060 
00061   /// Virtual destructor
00062   virtual ~ACE_Allocator (void);
00063 
00064   /// Allocate @a nbytes, but don't give them any initial value.
00065   virtual void *malloc (size_type nbytes) = 0;
00066 
00067   /// Allocate @a nbytes, giving them @a initial_value.
00068   virtual void *calloc (size_type nbytes, char initial_value = '\0') = 0;
00069 
00070   /// Allocate <n_elem> each of size @a elem_size, giving them
00071   /// @a initial_value.
00072   virtual void *calloc (size_type n_elem,
00073                         size_type elem_size,
00074                         char initial_value = '\0') = 0;
00075 
00076   /// Free <ptr> (must have been allocated by <ACE_Allocator::malloc>).
00077   virtual void free (void *ptr) = 0;
00078 
00079   /// Remove any resources associated with this memory manager.
00080   virtual int remove (void) = 0;
00081 
00082   // = Map manager like functions
00083 
00084   /**
00085    * Associate @a name with @a pointer.  If @a duplicates == 0 then do
00086    * not allow duplicate @a name/@a pointer associations, else if
00087    * @a duplicates != 0 then allow duplicate @a name/@a pointer
00088    * assocations.  Returns 0 if successfully binds (1) a previously
00089    * unbound @a name or (2) @a duplicates != 0, returns 1 if trying to
00090    * bind a previously bound @a name and @a duplicates == 0, else
00091    * returns -1 if a resource failure occurs.
00092    */
00093   virtual int bind (const char *name, void *pointer, int duplicates = 0) = 0;
00094 
00095   /**
00096    * Associate @a name with @a pointer.  Does not allow duplicate
00097    * @a name/@a pointer associations.  Returns 0 if successfully binds
00098    * (1) a previously unbound @a name, 1 if trying to bind a previously
00099    * bound @a name, or returns -1 if a resource failure occurs.  When
00100    * this call returns @a pointer's value will always reference the
00101    * void * that @a name is associated with.  Thus, if the caller needs
00102    * to use @a pointer (e.g., to free it) a copy must be maintained by
00103    * the caller.
00104    */
00105   virtual int trybind (const char *name, void *&pointer) = 0;
00106 
00107   /// Locate @a name and pass out parameter via pointer.  If found,
00108   /// return 0, returns -1 if failure occurs.
00109   virtual int find (const char *name, void *&pointer) = 0;
00110 
00111   /// Returns 0 if the name is in the mapping. -1, otherwise.
00112   virtual int find (const char *name) = 0;
00113 
00114   /// Unbind (remove) the name from the map.  Don't return the pointer
00115   /// to the caller
00116   virtual int unbind (const char *name) = 0;
00117 
00118   /// Break any association of name.  Returns the value of pointer in
00119   /// case the caller needs to deallocate memory.
00120   virtual int unbind (const char *name, void *&pointer) = 0;
00121 
00122   // = Protection and "sync" (i.e., flushing memory to persistent
00123   // backing store).
00124 
00125   /**
00126    * Sync @a len bytes of the memory region to the backing store
00127    * starting at @c this->base_addr_.  If @a len == -1 then sync the
00128    * whole region.
00129    */
00130   virtual int sync (ssize_t len = -1, int flags = MS_SYNC) = 0;
00131 
00132   /// Sync @a len bytes of the memory region to the backing store
00133   /// starting at @a addr.
00134   virtual int sync (void *addr, size_type len, int flags = MS_SYNC) = 0;
00135 
00136   /**
00137    * Change the protection of the pages of the mapped region to @a prot
00138    * starting at <this->base_addr_> up to @a len bytes.  If @a len == -1
00139    * then change protection of all pages in the mapped region.
00140    */
00141   virtual int protect (ssize_t len = -1, int prot = PROT_RDWR) = 0;
00142 
00143   /// Change the protection of the pages of the mapped region to @a prot
00144   /// starting at @a addr up to @a len bytes.
00145   virtual int protect (void *addr, size_type len, int prot = PROT_RDWR) = 0;
00146 
00147 #if defined (ACE_HAS_MALLOC_STATS)
00148   /// Dump statistics of how malloc is behaving.
00149   virtual void print_stats (void) const = 0;
00150 #endif /* ACE_HAS_MALLOC_STATS */
00151 
00152   /// Dump the state of the object.
00153   virtual void dump (void) const = 0;
00154 private:
00155   // DO NOT ADD ANY STATE (DATA MEMBERS) TO THIS CLASS!!!!  See the
00156   // <ACE_Allocator::instance> implementation for explanation.
00157 
00158   /// Pointer to a process-wide ACE_Allocator instance.
00159   static ACE_Allocator *allocator_;
00160 
00161   /// Must delete the <allocator_> if non-0.
00162   static int delete_allocator_;
00163 };
00164 
00165 ACE_END_VERSIONED_NAMESPACE_DECL
00166 
00167 #include /**/ "ace/post.h"
00168 #endif /* ACE_MALLOC_BASE_H */

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