Activation_Queue.cpp

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00001 #include "ace/Activation_Queue.h"
00002 
00003 #if !defined (__ACE_INLINE__)
00004 #include "ace/Activation_Queue.inl"
00005 #endif /* __ACE_INLINE__ */
00006 
00007 #include "ace/Log_Msg.h"
00008 #include "ace/Method_Request.h"
00009 #include "ace/Malloc_Base.h"
00010 #include "ace/Time_Value.h"
00011 
00012 ACE_RCSID (ace,
00013            Activation_Queue,
00014            "$Id: Activation_Queue.cpp 80826 2008-03-04 14:51:23Z wotte $")
00015 
00016 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
00017 
00018 void
00019 ACE_Activation_Queue::dump (void) const
00020 {
00021 #if defined (ACE_HAS_DUMP)
00022   ACE_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
00023   ACE_DEBUG ((LM_DEBUG,
00024               ACE_TEXT ("delete_queue_ = %d\n"),
00025               this->delete_queue_));
00026   ACE_DEBUG ((LM_INFO, ACE_TEXT ("queue_: \n")));
00027   if (this->queue_)
00028     this->queue_->dump();
00029   else
00030     //FUZZ: disable check_for_NULL
00031     ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(NULL)\n")));
00032     //FUZZ: enable check_for_NULL
00033 
00034   ACE_DEBUG ((LM_DEBUG, ACE_END_DUMP));
00035 #endif /* ACE_HAS_DUMP */
00036 }
00037 
00038 ACE_Activation_Queue::ACE_Activation_Queue (ACE_Message_Queue<ACE_SYNCH> *new_queue,
00039                                             ACE_Allocator *alloc,
00040                                             ACE_Allocator *db_alloc)
00041   : delete_queue_ (false)
00042   , allocator_(alloc)
00043   , data_block_allocator_(db_alloc)
00044 {
00045   if (this->allocator_ == 0)
00046     this->allocator_ = ACE_Allocator::instance ();
00047 
00048   if (new_queue)
00049     this->queue_ = new_queue;
00050   else
00051     {
00052       ACE_NEW (this->queue_,
00053                ACE_Message_Queue<ACE_SYNCH>);
00054       this->delete_queue_ = true;
00055     }
00056 }
00057 
00058 void
00059 ACE_Activation_Queue::queue (ACE_Message_Queue<ACE_SYNCH> *q)
00060 {
00061   // Destroy the internal queue if one exist.
00062   if (this->delete_queue_)
00063     {
00064       // Destroy the current queue.
00065       delete this->queue_;
00066 
00067       // Set the flag to false.  NOTE that the delete_queue_ flag is a
00068       // flag used to only indicate whether or not if an internal
00069       // ACE_Message_Queue has been created, therefore, it will not
00070       // affect the user if the user decided to replace the queue with
00071       // their own queue no matter how many time they call on this
00072       // function.
00073       this->delete_queue_ = false;
00074     }
00075 
00076   queue_ = q;
00077 }
00078 
00079 ACE_Activation_Queue::~ACE_Activation_Queue (void)
00080 {
00081   if (this->delete_queue_)
00082     delete this->queue_;
00083 }
00084 
00085 ACE_Method_Request *
00086 ACE_Activation_Queue::dequeue (ACE_Time_Value *tv)
00087 {
00088   ACE_Message_Block *mb = 0;
00089 
00090   // Dequeue the message.
00091   if (this->queue_->dequeue_head (mb, tv) != -1)
00092     {
00093       // Get the next <Method_Request>.
00094       ACE_Method_Request *mr =
00095         reinterpret_cast<ACE_Method_Request *> (mb->base ());
00096       // Delete the message block.
00097       mb->release ();
00098       return mr;
00099     }
00100   else
00101     return 0;
00102 }
00103 
00104 int
00105 ACE_Activation_Queue::enqueue (ACE_Method_Request *mr,
00106                                ACE_Time_Value *tv)
00107 {
00108   ACE_Message_Block *mb = 0;
00109 
00110   // We pass sizeof (*mr) here so that flow control will work
00111   // correctly.  Since we also pass <mr> note that no unnecessary
00112   // memory is actually allocated -- just the size field is set.
00113   ACE_NEW_MALLOC_RETURN (mb,
00114                          static_cast<ACE_Message_Block *> (this->allocator_->malloc (sizeof (ACE_Message_Block))),
00115                          ACE_Message_Block (sizeof (*mr),    // size
00116                                             ACE_Message_Block::MB_DATA, // type
00117                                             0,       // cont
00118                                             (char *) mr,    // data
00119                                             0,       // allocator
00120                                             0,       // locking strategy
00121                                             mr->priority (), // priority
00122                                             ACE_Time_Value::zero,     // execution time
00123                                             ACE_Time_Value::max_time, // absolute time of deadline
00124                                             this->data_block_allocator_,  // data_block allocator
00125                                             this->allocator_), // message_block allocator
00126                          -1);
00127 
00128   // Enqueue in priority order.
00129   int const result = this->queue_->enqueue_prio (mb, tv);
00130 
00131   // Free ACE_Message_Block if enqueue_prio failed.
00132   if (result == -1)
00133       ACE_DES_FREE (mb, this->allocator_->free, ACE_Message_Block);
00134 
00135   return result;
00136 }
00137 
00138 ACE_END_VERSIONED_NAMESPACE_DECL

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