00001 // -*- C++ -*- 00002 00003 //========================================================================= 00004 /** 00005 * @file UTF32_Encoding_Converter.h 00006 * 00007 * $Id: UTF32_Encoding_Converter.h 70305 2006-01-09 15:18:54Z elliott_c $ 00008 * 00009 * This class contains declarations for methods that convert between 00010 * UTF-32 (both BE and LE) and UTF-8 00011 * 00012 * @author Chad Elliott <elliott_c@ociweb.com> 00013 */ 00014 //========================================================================= 00015 00016 #ifndef ACE_UTF32_ENCODING_CONVERTER_H 00017 #define ACE_UTF32_ENCODING_CONVERTER_H 00018 00019 #include /**/ "ace/pre.h" 00020 00021 #include "ace/UTF16_Encoding_Converter.h" 00022 00023 #if defined (ACE_USES_WCHAR) 00024 ACE_BEGIN_VERSIONED_NAMESPACE_DECL 00025 00026 /** Convert from UTF-32 to UTF-8 and from UTF-8 to UTF-32. 00027 * This class implements the ACE_Encoding_Converter interface. 00028 */ 00029 class ACE_UTF32_Encoding_Converter: public ACE_UTF16_Encoding_Converter 00030 { 00031 public: 00032 /// This class has some similarities to the UTF16 converter, so 00033 /// we just construct our base class and pass the swap parameter. 00034 ACE_UTF32_Encoding_Converter (bool swap = false); 00035 00036 /// This is a do nothing destructor. 00037 virtual ~ACE_UTF32_Encoding_Converter (void); 00038 00039 /// Convert the source from UTF-32 to UTF-8 and store it in the 00040 /// provided target buffer. 00041 virtual Result to_utf8 (const void* source, 00042 size_t source_size, 00043 ACE_Byte* target, 00044 size_t target_size, 00045 bool strict = true); 00046 00047 /// Convert the UTF-8 source into a UTF-32 encoding and store it 00048 /// in the provided target buffer. 00049 virtual Result from_utf8 (const ACE_Byte* source, 00050 size_t source_size, 00051 void* target, 00052 size_t target_size, 00053 bool strict = true); 00054 00055 /// This factory helper method determines if the source stream is UTF-32 00056 /// encoded. If it is, allocate an ACE_UTF32_Encoding_Converter and 00057 /// return it. The caller then owns the allocated object. 00058 static ACE_UTF32_Encoding_Converter* encoded (const ACE_Byte* source, 00059 size_t source_size); 00060 }; 00061 00062 ACE_END_VERSIONED_NAMESPACE_DECL 00063 #endif /* ACE_USES_WCHAR */ 00064 00065 #include /**/ "ace/post.h" 00066 00067 #endif /* ACE_UTF32_ENCODING_CONVERTER_H */
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