UIOP_Connection_Handler.cpp

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00001 // UIOP_Connection_Handler.cpp,v 1.65 2006/03/10 07:19:19 jtc Exp
00002 
00003 #include "tao/Strategies/UIOP_Connection_Handler.h"
00004 
00005 #if TAO_HAS_UIOP == 1
00006 
00007 #include "tao/Strategies/UIOP_Transport.h"
00008 #include "tao/Strategies/UIOP_Endpoint.h"
00009 #include "tao/debug.h"
00010 #include "tao/ORB_Core.h"
00011 #include "tao/ORB.h"
00012 #include "tao/CDR.h"
00013 #include "tao/Timeprobe.h"
00014 #include "tao/Server_Strategy_Factory.h"
00015 #include "tao/Base_Transport_Property.h"
00016 #include "tao/GIOP_Message_Lite.h"
00017 #include "tao/Transport_Cache_Manager.h"
00018 #include "tao/Resume_Handle.h"
00019 #include "tao/Thread_Lane_Resources.h"
00020 #include "tao/Protocols_Hooks.h"
00021 
00022 ACE_RCSID (Strategies,
00023            UIOP_Connection_Handler,
00024            "UIOP_Connection_Handler.cpp,v 1.65 2006/03/10 07:19:19 jtc Exp")
00025 
00026 TAO_BEGIN_VERSIONED_NAMESPACE_DECL
00027 
00028 TAO_UIOP_Connection_Handler::TAO_UIOP_Connection_Handler (ACE_Thread_Manager *t)
00029   : TAO_UIOP_SVC_HANDLER (t, 0 , 0),
00030     TAO_Connection_Handler (0)
00031 {
00032   // This constructor should *never* get called, it is just here to
00033   // make the compiler happy: the default implementation of the
00034   // Creation_Strategy requires a constructor with that signature, we
00035   // don't use that implementation, but some (most?) compilers
00036   // instantiate it anyway.
00037   ACE_ASSERT (0);
00038 }
00039 
00040 
00041 TAO_UIOP_Connection_Handler::TAO_UIOP_Connection_Handler (
00042   TAO_ORB_Core *orb_core,
00043   CORBA::Boolean flag)
00044   : TAO_UIOP_SVC_HANDLER (orb_core->thr_mgr (), 0, 0),
00045     TAO_Connection_Handler (orb_core)
00046 {
00047   TAO_UIOP_Transport* specific_transport = 0;
00048   ACE_NEW (specific_transport,
00049            TAO_UIOP_Transport (this, orb_core, flag));
00050 
00051   // store this pointer (indirectly increment ref count)
00052   this->transport (specific_transport);
00053 }
00054 
00055 
00056 TAO_UIOP_Connection_Handler::~TAO_UIOP_Connection_Handler (void)
00057 {
00058   delete this->transport ();
00059 }
00060 
00061 int
00062 TAO_UIOP_Connection_Handler::open_handler (void *v)
00063 {
00064   return this->open (v);
00065 }
00066 
00067 int
00068 TAO_UIOP_Connection_Handler::open (void*)
00069 {
00070   TAO_UIOP_Protocol_Properties protocol_properties;
00071 
00072   // Initialize values from ORB params.
00073   protocol_properties.send_buffer_size_ =
00074     this->orb_core ()->orb_params ()->sock_sndbuf_size ();
00075   protocol_properties.recv_buffer_size_ =
00076     this->orb_core ()->orb_params ()->sock_rcvbuf_size ();
00077 
00078   TAO_Protocols_Hooks *tph =
00079     this->orb_core ()->get_protocols_hooks ();
00080 
00081   bool client =
00082     this->transport ()->opened_as () == TAO::TAO_CLIENT_ROLE;;
00083 
00084   ACE_DECLARE_NEW_CORBA_ENV;
00085 
00086   ACE_TRY
00087     {
00088       if (client)
00089         {
00090           tph->client_protocol_properties_at_orb_level (
00091             protocol_properties
00092             ACE_ENV_ARG_PARAMETER);
00093           ACE_TRY_CHECK;
00094         }
00095       else
00096         {
00097           tph->server_protocol_properties_at_orb_level (
00098             protocol_properties
00099             ACE_ENV_ARG_PARAMETER);
00100           ACE_TRY_CHECK;
00101         }
00102     }
00103   ACE_CATCHANY
00104     {
00105       return -1;
00106     }
00107   ACE_ENDTRY;
00108   ACE_CHECK_RETURN (-1);
00109 
00110   if (this->set_socket_option (this->peer (),
00111                                protocol_properties.send_buffer_size_,
00112                                protocol_properties.recv_buffer_size_) == -1)
00113     return -1;
00114 
00115   if (this->transport ()->wait_strategy ()->non_blocking ())
00116     {
00117       if (this->peer ().enable (ACE_NONBLOCK) == -1)
00118         return -1;
00119     }
00120 
00121   // Called by the <Strategy_Acceptor> when the handler is completely
00122   // connected.
00123   ACE_UNIX_Addr addr;
00124 
00125   if (this->peer ().get_remote_addr (addr) == -1)
00126     return -1;
00127 
00128   if (TAO_debug_level > 0)
00129     ACE_DEBUG ((LM_DEBUG,
00130                 ACE_TEXT ("TAO (%P|%t) UIOP connection to server ")
00131                 ACE_TEXT ("<%s> on %d\n"),
00132                 addr.get_path_name (), this->peer ().get_handle ()));
00133 
00134   // Set that the transport is now connected, if fails we return -1
00135   // Use C-style cast b/c otherwise we get warnings on lots of
00136   // compilers
00137   if (!this->transport ()->post_open ((size_t) this->get_handle ()))
00138     return -1;
00139 
00140   this->state_changed (TAO_LF_Event::LFS_SUCCESS,
00141                        this->orb_core ()->leader_follower ());
00142 
00143   return 0;
00144 }
00145 
00146 int
00147 TAO_UIOP_Connection_Handler::resume_handler (void)
00148 {
00149   return ACE_Event_Handler::ACE_APPLICATION_RESUMES_HANDLER;
00150 }
00151 
00152 int
00153 TAO_UIOP_Connection_Handler::close_connection (void)
00154 {
00155   return this->close_connection_eh (this);
00156 }
00157 
00158 int
00159 TAO_UIOP_Connection_Handler::handle_input (ACE_HANDLE h)
00160 {
00161   return this->handle_input_eh (h, this);
00162 }
00163 
00164 int
00165 TAO_UIOP_Connection_Handler::handle_output (ACE_HANDLE handle)
00166 {
00167   const int result =
00168     this->handle_output_eh (handle, this);
00169 
00170   if (result == -1)
00171     {
00172       this->close_connection ();
00173       return 0;
00174     }
00175 
00176   return result;
00177 }
00178 
00179 int
00180 TAO_UIOP_Connection_Handler::handle_timeout (const ACE_Time_Value &,
00181                                              const void *)
00182 {
00183   // We don't use this upcall for I/O.  This is only used by the
00184   // Connector to indicate that the connection timedout.  Therefore,
00185   // we should call close().
00186   return this->close ();
00187 }
00188 
00189 int
00190 TAO_UIOP_Connection_Handler::handle_close (ACE_HANDLE,
00191                                            ACE_Reactor_Mask)
00192 {
00193   ACE_ASSERT (0);
00194   return 0;
00195 }
00196 
00197 int
00198 TAO_UIOP_Connection_Handler::close (u_long)
00199 {
00200   return this->close_handler ();
00201 }
00202 
00203 int
00204 TAO_UIOP_Connection_Handler::release_os_resources (void)
00205 {
00206   return this->peer().close ();
00207 }
00208 
00209 int
00210 TAO_UIOP_Connection_Handler::add_transport_to_cache (void)
00211 {
00212   ACE_UNIX_Addr addr;
00213 
00214   // Get the peername.
00215   if (this->peer ().get_remote_addr (addr) == -1)
00216     return -1;
00217 
00218   // Construct an  UIOP_Endpoint object
00219   TAO_UIOP_Endpoint endpoint (addr);
00220 
00221   // Construct a property object
00222   TAO_Base_Transport_Property prop (&endpoint);
00223 
00224   TAO::Transport_Cache_Manager &cache =
00225     this->orb_core ()->lane_resources ().transport_cache ();
00226 
00227   // Add the handler to Cache
00228   return cache.cache_idle_transport (&prop,
00229                                      this->transport ());
00230 }
00231 
00232 TAO_END_VERSIONED_NAMESPACE_DECL
00233 
00234 #endif /*TAO_HAS_UIOP == 1*/

Generated on Thu Nov 9 13:39:30 2006 for TAO_Strategies by doxygen 1.3.6