ACE_Timer_List_Iterator_T< TYPE, FUNCTOR, ACE_LOCK > class | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [friend] |
ACE_Timer_List_T(FUNCTOR *upcall_functor=0, FreeList *freelist=0) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | |
ACE_Timer_List_T(const ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > &) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [private] |
ACE_Timer_Queue_T(FUNCTOR *upcall_functor=0, ACE_Free_List< ACE_Timer_Node_T< TYPE > > *freelist=0) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
alloc_node(void) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [protected, virtual] |
Base typedef | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | |
calculate_timeout(ACE_Time_Value *max) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
calculate_timeout(ACE_Time_Value *max, ACE_Time_Value *the_timeout) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
cancel(const TYPE &type, int dont_call_handle_close=1) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
cancel(long timer_id, const void **act=0, int dont_call_handle_close=1) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
cancel_i(ACE_Timer_Node_T< TYPE > *n) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [private] |
delete_free_list_ | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [protected] |
delete_upcall_functor_ | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [protected] |
dispatch_info(const ACE_Time_Value ¤t_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
dispatch_info_i(const ACE_Time_Value ¤t_time, ACE_Timer_Node_Dispatch_Info_T< TYPE > &info) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [protected, virtual] |
dump(void) const | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
earliest_time(void) const | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
expire(const ACE_Time_Value ¤t_time) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
expire(void) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
find_node(long timer_id) const | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [private] |
free_list_ | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [protected] |
free_node(ACE_Timer_Node_T< TYPE > *) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [protected, virtual] |
FreeList typedef | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | |
get_first(void) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
get_first_i(void) const | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [private] |
gettimeofday(void) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
gettimeofday(ACE_Time_Value(*gettimeofday)(void)) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
gettimeofday_ | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [protected] |
head_ | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [private] |
id_counter_ | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [private] |
is_empty(void) const | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
iter(void) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
Iterator typedef | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | |
ITERATOR typedef | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
iterator_ | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [private] |
mutex(void) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
mutex_ | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [protected] |
Node typedef | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | |
operator=(const ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > &) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [private] |
postinvoke(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *upcall_act) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
preinvoke(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time, const void *&upcall_act) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
remove_first(void) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
reschedule(ACE_Timer_Node_T< TYPE > *) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
reset_interval(long timer_id, const ACE_Time_Value &interval) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
return_node(ACE_Timer_Node_T< TYPE > *) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
schedule(const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval=ACE_Time_Value::zero) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
schedule_i(const TYPE &type, const void *act, const ACE_Time_Value &future_time, const ACE_Time_Value &interval) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [private, virtual] |
schedule_i(ACE_Timer_Node_T< TYPE > *n, const ACE_Time_Value &exp) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [private] |
timer_skew(const ACE_Time_Value &skew) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
timer_skew(void) const | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
unlink(ACE_Timer_Node_T< TYPE > *n) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [private] |
upcall(ACE_Timer_Node_Dispatch_Info_T< TYPE > &info, const ACE_Time_Value &cur_time) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
upcall_functor(void) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | |
upcall_functor_ | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [protected] |
~ACE_Timer_List_T(void) | ACE_Timer_List_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |
~ACE_Timer_Queue_T(void) | ACE_Timer_Queue_T< TYPE, FUNCTOR, ACE_LOCK > | [virtual] |