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00008 #if defined (ACE_HAS_WCHAR)
00009
00010 #if !defined (ACE_WIN32)
00011 # include <string.h> // Need to see strlen()
00012 #endif
00013
00014 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
00015
00016 inline
00017 ACE_Wide_To_Ascii::~ACE_Wide_To_Ascii (void)
00018 {
00019 delete [] this->s_;
00020 }
00021
00022 inline char *
00023 ACE_Wide_To_Ascii::char_rep (void)
00024 {
00025 return this->s_;
00026 }
00027
00028 inline char *
00029 ACE_Wide_To_Ascii::convert (const wchar_t *wstr)
00030 {
00031
00032 if (wstr == 0)
00033 return 0;
00034
00035 # if defined (ACE_WIN32)
00036 UINT cp = GetACP ();
00037 int len = ::WideCharToMultiByte (cp,
00038 0,
00039 wstr,
00040 -1,
00041 0,
00042 0,
00043 0,
00044 0);
00045 # elif defined (ACE_LACKS_WCSLEN)
00046 const wchar_t *wtemp = wstr;
00047 while (wtemp != 0)
00048 ++wtemp;
00049
00050 int len = wtemp - wstr + 1;
00051 # else
00052 size_t len = ::wcslen (wstr) + 1;
00053 # endif
00054
00055 char *str = new char[len];
00056
00057 # if defined (ACE_WIN32)
00058 ::WideCharToMultiByte (cp, 0, wstr, -1, str, len, 0, 0);
00059 # elif defined (ACE_VXWORKS)
00060 ::wcstombs (str, wstr, len);
00061 # else
00062 for (size_t i = 0; i < len; i++)
00063 {
00064 wchar_t *t = const_cast <wchar_t *> (wstr);
00065 str[i] = static_cast<char> (*(t + i));
00066 }
00067 # endif
00068 return str;
00069 }
00070
00071 inline
00072 ACE_Wide_To_Ascii::ACE_Wide_To_Ascii (const wchar_t *s)
00073 : s_ (ACE_Wide_To_Ascii::convert (s))
00074 {
00075 }
00076
00077 inline
00078 ACE_Ascii_To_Wide::~ACE_Ascii_To_Wide (void)
00079 {
00080 delete [] this->s_;
00081 }
00082
00083 inline wchar_t *
00084 ACE_Ascii_To_Wide::wchar_rep (void)
00085 {
00086 return this->s_;
00087 }
00088
00089 inline wchar_t *
00090 ACE_Ascii_To_Wide::convert (const char *str)
00091 {
00092
00093 if (str == 0)
00094 return 0;
00095
00096 # if defined (ACE_WIN32)
00097 UINT cp = GetACP ();
00098 int len = ::MultiByteToWideChar (cp, 0, str, -1, 0, 0);
00099 # else
00100 size_t len = strlen (str) + 1;
00101 # endif
00102
00103 wchar_t *wstr = new wchar_t[len];
00104
00105 # if defined (ACE_WIN32)
00106 ::MultiByteToWideChar (cp, 0, str, -1, wstr, len);
00107 # elif defined (ACE_VXWORKS)
00108 ::mbstowcs (wstr, str, len);
00109 # else
00110 for (size_t i = 0; i < len; i++)
00111 {
00112 char *t = const_cast<char *> (str);
00113 wstr[i] = static_cast<wchar_t> (*((unsigned char*)(t + i)));
00114 }
00115 # endif
00116 return wstr;
00117 }
00118
00119 inline
00120 ACE_Ascii_To_Wide::ACE_Ascii_To_Wide (const char *s)
00121 : s_ (ACE_Ascii_To_Wide::convert (s))
00122 {
00123 }
00124
00125 ACE_END_VERSIONED_NAMESPACE_DECL
00126
00127 #endif