00001 // -*- C++ -*- 00002 00003 //========================================================================= 00004 /** 00005 * @file UTF8_Encoding_Converter.h 00006 * 00007 * UTF8_Encoding_Converter.h,v 4.1 2006/01/09 15:18:53 elliott_c Exp 00008 * 00009 * This class contains declarations for methods that convert between 00010 * UTF-8 and the native ACE_TCHAR representation. 00011 * 00012 * @author Chad Elliott <elliott_c@ociweb.com> 00013 */ 00014 //========================================================================= 00015 00016 #ifndef ACE_UTF8_ENCODING_CONVERTER_H 00017 #define ACE_UTF8_ENCODING_CONVERTER_H 00018 00019 #include /**/ "ace/pre.h" 00020 00021 #include "ace/Encoding_Converter.h" 00022 00023 #if defined (ACE_USES_WCHAR) 00024 ACE_BEGIN_VERSIONED_NAMESPACE_DECL 00025 00026 /** Convert from UTF-16 or UTF-32 to UTF-8. 00027 * This class implements the ACE_Encoding_Converter interface. 00028 */ 00029 class ACE_UTF8_Encoding_Converter: public ACE_Encoding_Converter 00030 { 00031 public: 00032 /// Allocate the converter to be used by the from_utf8() method based 00033 /// on the size of the native wide character. 00034 ACE_UTF8_Encoding_Converter (void); 00035 00036 /// De-allocate the native converter. 00037 virtual ~ACE_UTF8_Encoding_Converter (void); 00038 00039 /// Since the source *must be* UTF-8, there is no conversion required. 00040 /// This method just copies the source to the target given that there 00041 /// is enough space. 00042 virtual Result to_utf8 (const void* source, 00043 size_t source_size, 00044 ACE_Byte* target, 00045 size_t target_size, 00046 bool strict = true); 00047 00048 /// Utilize the native converter to convert the UTF-8 source into an 00049 /// alternate encoding and store it in the provided target buffer. 00050 virtual Result from_utf8 (const ACE_Byte* source, 00051 size_t source_size, 00052 void* target, 00053 size_t target_size, 00054 bool strict = true); 00055 00056 00057 /// This factory helper method determines if the source stream is UTF-8 00058 /// encoded. If it is, allocate an ACE_UTF8_Encoding_Converter and 00059 /// return it. The caller then owns the allocated object. 00060 static ACE_UTF8_Encoding_Converter* encoded (const ACE_Byte* source, 00061 size_t source_size); 00062 00063 private: 00064 ACE_Encoding_Converter* native_; 00065 }; 00066 00067 ACE_END_VERSIONED_NAMESPACE_DECL 00068 #endif /* ACE_USES_WCHAR */ 00069 00070 #include /**/ "ace/post.h" 00071 00072 #endif /* ACE_UTF8_ENCODING_CONVERTER_H */