UTF32_Encoding_Converter.h

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00001 // -*- C++ -*-
00002 
00003 //=========================================================================
00004 /**
00005  * @file UTF32_Encoding_Converter.h
00006  *
00007  * UTF32_Encoding_Converter.h,v 4.1 2006/01/09 15:18:53 elliott_c Exp
00008  *
00009  * This class contains declarations for methods that convert between
00010  * UTF-32 (both BE and LE) and UTF-8
00011  *
00012  * @author Chad Elliott <elliott_c@ociweb.com>
00013  */
00014 //=========================================================================
00015 
00016 #ifndef ACE_UTF32_ENCODING_CONVERTER_H
00017 #define ACE_UTF32_ENCODING_CONVERTER_H
00018 
00019 #include /**/ "ace/pre.h"
00020 
00021 #include "ace/UTF16_Encoding_Converter.h"
00022 
00023 #if defined (ACE_USES_WCHAR)
00024 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
00025 
00026 /** Convert from UTF-32 to UTF-8 and from UTF-8 to UTF-32.
00027  * This class implements the ACE_Encoding_Converter interface.
00028  */
00029 class ACE_UTF32_Encoding_Converter: public ACE_UTF16_Encoding_Converter
00030 {
00031 public:
00032   /// This class has some similarities to the UTF16 converter, so
00033   /// we just construct our base class and pass the swap parameter.
00034   ACE_UTF32_Encoding_Converter (bool swap = false);
00035 
00036   /// This is a do nothing destructor.
00037   virtual ~ACE_UTF32_Encoding_Converter (void);
00038 
00039   /// Convert the source from UTF-32 to UTF-8 and store it in the
00040   /// provided target buffer.
00041   virtual Result to_utf8 (const void* source,
00042                           size_t source_size,
00043                           ACE_Byte* target,
00044                           size_t target_size,
00045                           bool strict = true);
00046 
00047   /// Convert the UTF-8 source into a UTF-32 encoding and store it
00048   /// in the provided target buffer.
00049   virtual Result from_utf8 (const ACE_Byte* source,
00050                             size_t source_size,
00051                             void* target,
00052                             size_t target_size,
00053                             bool strict = true);
00054 
00055   /// This factory helper method determines if the source stream is UTF-32
00056   /// encoded.  If it is, allocate an ACE_UTF32_Encoding_Converter and
00057   /// return it.  The caller then owns the allocated object.
00058   static ACE_UTF32_Encoding_Converter* encoded (const ACE_Byte* source,
00059                                                 size_t source_size);
00060 };
00061 
00062 ACE_END_VERSIONED_NAMESPACE_DECL
00063 #endif /* ACE_USES_WCHAR */
00064 
00065 #include /**/ "ace/post.h"
00066 
00067 #endif /* ACE_UTF32_ENCODING_CONVERTER_H */

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