Dump.cpp

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00001 // Dump.cpp,v 4.20 2005/10/28 16:14:52 ossama Exp
00002 
00003 #include "ace/Dump.h"
00004 #include "ace/Guard_T.h"
00005 #include "ace/Thread_Mutex.h"
00006 #include "ace/Object_Manager.h"
00007 #include "ace/Log_Msg.h"
00008 
00009 ACE_RCSID(ace, Dump, "Dump.cpp,v 4.20 2005/10/28 16:14:52 ossama Exp")
00010 
00011 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
00012 
00013 // Implementations (very simple for now...)
00014 
00015 ACE_Dumpable::~ACE_Dumpable (void)
00016 {
00017   ACE_TRACE ("ACE_Dumpable::~ACE_Dumpable");
00018 }
00019 
00020 ACE_Dumpable::ACE_Dumpable (const void *this_ptr)
00021   : this_ (this_ptr)
00022 {
00023   ACE_TRACE ("ACE_Dumpable::ACE_Dumpable");
00024 }
00025 
00026 ACE_Dumpable_Ptr::ACE_Dumpable_Ptr (const ACE_Dumpable *dumper)
00027   : dumper_ (dumper)
00028 {
00029   ACE_TRACE ("ACE_Dumpable_Ptr::ACE_Dumpable_Ptr");
00030 }
00031 
00032 const ACE_Dumpable *
00033 ACE_Dumpable_Ptr::operator->() const
00034 {
00035   ACE_TRACE ("ACE_Dumpable_Ptr::operator->");
00036   return this->dumper_;
00037 }
00038 
00039 void
00040 ACE_Dumpable_Ptr::operator= (const ACE_Dumpable *dumper) const
00041 {
00042   ACE_TRACE ("ACE_Dumpable_Ptr::operator=");
00043   if (this->dumper_ != dumper)
00044     {
00045       delete const_cast <ACE_Dumpable *> (this->dumper_);
00046       (const_cast<ACE_Dumpable_Ptr *> (this))->dumper_ = dumper;
00047     }
00048 }
00049 
00050 ACE_ODB::ACE_ODB (void)
00051   // Let the Tuple default constructor initialize object_table_
00052   : current_size_ (0)
00053 {
00054   ACE_TRACE ("ACE_ODB::ACE_ODB");
00055 }
00056 
00057 ACE_ODB *
00058 ACE_ODB::instance (void)
00059 {
00060   ACE_TRACE ("ACE_ODB::instance");
00061 
00062   if (ACE_ODB::instance_ == 0)
00063     {
00064       ACE_MT (ACE_Thread_Mutex *lock =
00065         ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object
00066           (ACE_Object_Manager::ACE_DUMP_LOCK);
00067         ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock, 0));
00068 
00069       if (ACE_ODB::instance_ == 0)
00070         ACE_NEW_RETURN (ACE_ODB::instance_,
00071                         ACE_ODB,
00072                         0);
00073     }
00074 
00075   return ACE_ODB::instance_;
00076 }
00077 
00078 void
00079 ACE_ODB::dump_objects (void)
00080 {
00081   ACE_TRACE ("ACE_ODB::dump_objects");
00082   for (int i = 0; i < this->current_size_; i++)
00083     {
00084       if (this->object_table_[i].this_ != 0)
00085         // Dump the state of the object.
00086         this->object_table_[i].dumper_->dump ();
00087     }
00088 }
00089 
00090 // This method registers a new <dumper>.  It detects
00091 // duplicates and simply overwrites them.
00092 
00093 void
00094 ACE_ODB::register_object (const ACE_Dumpable *dumper)
00095 {
00096   ACE_TRACE ("ACE_ODB::register_object");
00097   int i;
00098   int slot = 0;
00099 
00100   for (i = 0; i < this->current_size_; i++)
00101     {
00102       if (this->object_table_[i].this_ == 0)
00103         slot = i;
00104       else if (this->object_table_[i].this_ == dumper->this_)
00105         {
00106           slot = i;
00107           break;
00108         }
00109     }
00110 
00111   if (i == this->current_size_)
00112     {
00113       slot = this->current_size_++;
00114       ACE_ASSERT (this->current_size_ < ACE_ODB::MAX_TABLE_SIZE);
00115     }
00116   this->object_table_[slot].this_ = dumper->this_;
00117   this->object_table_[slot].dumper_ = dumper;
00118 }
00119 
00120 void
00121 ACE_ODB::remove_object (const void *this_ptr)
00122 {
00123   ACE_TRACE ("ACE_ODB::remove_object");
00124   int i;
00125 
00126   for (i = 0; i < this->current_size_; i++)
00127     {
00128       if (this->object_table_[i].this_ == this_ptr)
00129         break;
00130     }
00131 
00132   if (i < this->current_size_)
00133     {
00134       this->object_table_[i].this_ = 0;
00135       this->object_table_[i].dumper_ = 0;
00136     }
00137 }
00138 
00139 ACE_ODB *ACE_ODB::instance_ = 0;
00140 
00141 ACE_END_VERSIONED_NAMESPACE_DECL

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